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A Treatise on the Economy of SCII - Page 2

Forum Index > Legacy of the Void
761 CommentsPost a Reply
Prev 1 2 3 4 5 37 38 39 Next All
I have received requests on how to try the model out: Search "Double Harvesting (TeamLiquid)" by ZeromuS as an Extension Mod in HotS Custom Games to try it out.

Email your replays of your games on DH to: LegacyEconomyTest@gmail.com might have partnership with a replay website soon as well

In Game Group: Double Harvest
ZeroCartin
Profile Blog Joined March 2008
Costa Rica2390 Posts
April 11 2015 22:04 GMT
#21
Expanding should be a strategic choice, not a requirement
"My sister is on vacation in Costa Rica right now. I hope she stays a while because she's a miserable cunt." -pubbanana
threnickelsandadime
Profile Joined January 2013
18 Posts
April 11 2015 22:07 GMT
#22
A truly great article. Best I've read on TL. It comes at a time when we most need it. Thank you so much for writing it! Blizzard do the right thing for the benefit for everyone.
hewo
Profile Joined March 2011
Norway119 Posts
April 11 2015 22:09 GMT
#23
Great read (the parts I did read). I skimmed the last sections, but the initial writeup on how the economy works was great, but I feel a credit to Uvantak could have been due here as well, and not just in the double worker model section. I feel like I have read the writeup before in Uvantak's thread. Not that this is a bad thing, I just feel like credit is due. Please arrest me if I'm wrong!

Regarding some of the graphs you display:

Graphs are great to visualize, but altering the scales of the axis to prove a point works well in advertisements and tabloid press, but in a serious article like this is I think it's better to keep the scales as is so one can see the information as-is. Take this spoilered graph as the prime example:

+ Show Spoiler +

[image loading]

A chart showing Bob and Chris's relative income



Also note the fact that you use the word "relative" while also altering the axis. The bars are not at all relative to the numbers they represent, and in my humble opinion they are misleading. I don't think you need to present your detailed and through research in such a way to get your point across to your audience. After all, no one reads that far into the article without being genuinely interested.

That's my two cents!
Aligulac accomplice | Go Liquid´Snute!! | BBTV
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
Last Edited: 2015-04-11 22:15:01
April 11 2015 22:14 GMT
#24
Nowhere in the article do we claim that 4base income is 3 times higher than 3base or whatever...the bars are in fact relative to 2142 and 2235 respectively, the y axis just so happens to start from 2100 instead of 0 because, well, what you want to look at isn't two bigass bars that are slightly different from each other, you want to see exactly how different they are. I just don't understand how that could possibly be misleading.

Not to mention, altering the scale on an axis to illustrate a point better is in fact extremely common in scientific papers. Ever heard of a log/log plane?
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
ZackAttack
Profile Joined June 2011
United States884 Posts
April 11 2015 22:19 GMT
#25
I really hope Blizzard reads this and tries it out.
It's better aerodynamics for space. - Artosis
KelsierSC
Profile Blog Joined March 2013
United Kingdom10443 Posts
April 11 2015 22:19 GMT
#26
I like the graphs and stuff

is there a TLDRversion?
Zerg for Life
LemonyTang
Profile Joined March 2011
United Kingdom428 Posts
April 11 2015 22:21 GMT
#27
I really enjoyed this article, I only hope that it does get tested by Blizzard. Double harvesting seems like it may have real promise compared to the clumsy and awkward change currently seen in LotV.
Mvp #1
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
April 11 2015 22:22 GMT
#28
On April 12 2015 07:19 KelsierSC wrote:
I like the graphs and stuff

is there a TLDRversion?


ZeromuS' comment on the reddit thread:


Hey Everyone. If you have any questions I will do my best to answer.

It is really long.

So if Reddit wants a TL;DR:

SC2 worker pairing creates what most people will call a three base cap. Removing worker pairing is the best way forward. It can be done a lot of ways, Double Harvest is described in the article, its in our opinion the best approach.

LotV limits minerals punishing players for not expanding, created time influenced expansion timings and this has repurcussions for strategic depth.

We would rather see player influenced expansion timing and no worker pairing makes expansions give you more income (since no 3 base cap) and more strategic depth.

Still encourage you to read it all! There is a LOT of detail in our analysis

Also: if you LIKE our ideas. We need to band together and pressure blizz to consider this.

Honestly, we would love to see something different tried in the beta. And if it turns out it really is terrible and CANNOT work thats fine. We just want to see it tried.
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
hewo
Profile Joined March 2011
Norway119 Posts
Last Edited: 2015-04-12 14:37:17
April 11 2015 22:22 GMT
#29
On April 12 2015 07:14 Teoita wrote:
Nowhere in the article do we claim that 4base income is 3 times higher than 3base or whatever...the bars are in fact relative to 2142 and 2235 respectively, the y axis just so happens to start from 2100 instead of 0 because, well,

Not to mention, altering the scale on an axis to illustrate a point better is in fact extremely common in scientific papers. Ever heard of a log/log plane?


Yeah sure, I know what you did and why you did it. And Yes log-log planes are great, but they serve a somewhat different purpose, but maybe not that big after all.


what you want to look at isn't two bigass bars that are slightly different from each other, you want to see exactly how different they are. I just don't understand how that could possibly be misleading.


Well everyone knows that 2142 < 2235, and most people also quite fast work out that 2235 - 2142 ≈ 100. I just feel like blowing a 100/2200 ≈ 5% difference up to the point where it looks like it is more than 200% is over-doing it a tad. I understand your view and respect it, I just wanted to voice my opinion.

No offense intended, I have to admit you seemed a bit offended in your post. You should be proud of your work and I'm grateful that you took your time to write the article. Again, thanks
Aligulac accomplice | Go Liquid´Snute!! | BBTV
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
Last Edited: 2015-04-11 22:27:45
April 11 2015 22:24 GMT
#30
I seriously have no idea what you are talking about still (you aren't going to see a 5% difference very clearly if you keep the entire column in the graph, excel even does that automatically), but whatever, you are welcome.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
ObeseHydra
Profile Joined March 2013
Brazil196 Posts
April 11 2015 22:28 GMT
#31
Fantastic! Hope this reach SC2 dev team.
hewo
Profile Joined March 2011
Norway119 Posts
April 11 2015 22:28 GMT
#32
Then maybe a bar-graph (if that's the term) isn't the ideal way to display the data, if the difference is small yet sufficient? I don't know.

I'm honestly a bit sad that you are so careless about my feedback and so easily just disregard it. No, I don't expect you to change everything to make me happy, but I expect a serious and nice answer when I first get one.
Aligulac accomplice | Go Liquid´Snute!! | BBTV
Connor987
Profile Joined September 2011
United Kingdom103 Posts
April 11 2015 22:29 GMT
#33
wow. amazing post and brilliant idea, would love to see Blizzard get off their high horse and try this out
Blargh
Profile Joined September 2010
United States2103 Posts
April 11 2015 22:30 GMT
#34
Is it okay if I just look at the gifs and figures :D?
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
April 11 2015 22:31 GMT
#35
On April 12 2015 07:28 hewo wrote:
Then maybe a bar-graph (if that's the term) isn't the ideal way to display the data, if the difference is small yet sufficient? I don't know.

I'm honestly a bit sad that you are so careless about my feedback and so easily just disregard it. No, I don't expect you to change everything to make me happy, but I expect a serious and nice answer when I first get one.

You have to understand the intention behind the graph before jumping on the data manipulation train. The point was that there is a quantifiable difference which you would be otherwise unable to see without the zoom.
Administrator~ Spirit will set you free ~
ShambhalaWar
Profile Joined August 2013
United States930 Posts
April 11 2015 22:33 GMT
#36
Holy s**t, dat article...

0_0

I haven't had the chance to read, but this looks sick. Time to brew up a cup of coffee, WP.
Split.
Profile Joined September 2011
Switzerland234 Posts
April 11 2015 22:34 GMT
#37
TL Strategy Team doing outstanding work! Blizzard made the beta extra long for better testing, so let's hope they make use of this and try it out.
hewo
Profile Joined March 2011
Norway119 Posts
Last Edited: 2015-04-11 22:36:03
April 11 2015 22:34 GMT
#38
On April 12 2015 07:31 Plexa wrote:
Show nested quote +
On April 12 2015 07:28 hewo wrote:
Then maybe a bar-graph (if that's the term) isn't the ideal way to display the data, if the difference is small yet sufficient? I don't know.

I'm honestly a bit sad that you are so careless about my feedback and so easily just disregard it. No, I don't expect you to change everything to make me happy, but I expect a serious and nice answer when I first get one.

You have to understand the intention behind the graph before jumping on the data manipulation train. The point was that there is a quantifiable difference which you would be otherwise unable to see without the zoom.


I hoped I made it clear in my first post that I do understand the intention, and I acknowledge that the way the data is displayed is legitimate and correct per se, I just feel like it was a little too much, that is all. One could easily zoom in without making the difference >100%.

It's just a minor thing and nothing important, I just keep posting because I feel like I'm getting misunderstood, and I want to try and get across as I first intended.

Edit;
And to clarify further: I don't blame anyone but myself for the misunderstanding.
Aligulac accomplice | Go Liquid´Snute!! | BBTV
Waxangel
Profile Blog Joined September 2002
United States33422 Posts
April 11 2015 22:35 GMT
#39
on a related note, does Lalush have beta yet :D?
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
Last Edited: 2015-04-11 22:36:40
April 11 2015 22:36 GMT
#40
The whole point is that the raw difference, about 100 minerals per minute, is the same no matter what the zoom out is...

@wax i dont think he does
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
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