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Whattttttttts uppppppppppp.
I am going to run a fun and entertaining evening for you all, a Fight Night show-match evening for Legacy of the Void with some of your favourite players. With the first Season of WCS over, I have some spare time before Season 2 starts up and wanted to have some fun with LotV this coming Friday!
Image created by @_borsti - Thank you buddy
![[image loading]](http://i.imgur.com/dCFtAwS.jpg)
When? - April 10th 8pm CEST Where? - www.twitch.tv/apollosc2 Who with? - I will ask numerous people to come join me for fun and giggles!! Format - Best of 5 Map-pool: Coda Echo Oribital Shipyard Cactus Valley Iron Fortress Lerliak Ruins of Seras
Prizepool As of announcing this: There isn't any prize pool.
What I want to do is open up the prize pool for each matchup to be public, if you as a community member wants to a little money on the line for a matchup you want to see, send the money to me and I will add it to the pool.
Example: Destiny vs Showtime - 0euros If you wanted to see this increased, you can donate into the matchup and see it increased. Johnny69 donates 10euros, prize pool is now increased to 10euros
How to donate into these showmatches, you can send the money to my paypal with a message of which match-up you want the money to go towards and if you want to be anonymous or not: PAYPAL: dignitasapollo@gmail.com
UPDATED PRIZE POOLS Destiny vs Showtime + Show Spoiler +20euros - Lagurell $25 - Airborne Sound $25 - Anonymous 10euros - Artmann 10euros - Marth93 TOTAL = 40euros + $50 QXC vs HuK + Show Spoiler +20euros - Lagurell 30euros - huktillidie $25 - Airborne Sound $25 - Anonymous 10euros - Marth93 TOTAL = 60euros + $50 TLO vs Kelazhur + Show Spoiler +20euros - Lagurell $25 - Airborne Sound 10euros - mattze 10euros - Artmann 10euros - Marth93 TOTAL = 50euros + $25 EU vs NA - Archon Mode + Show Spoiler +40euros - Lagurell 1euro85cents - Ketch 250euros - Trance (Cristian Tamas) 251euros - Dreamhack $25 - Airborne Sound 15euros - mattze $10 - muzzy TOTAL = 556.85euros + $35
NOTE: I will be fully transparent with the list of donators, each person and donation amount will be listed in a spoiler below the respective matchup. If you wish to remain anonymous, this is fine but the amount will still be added in.
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Nice! Is this going to be a one-time or a weekly thing?
Edit: I just donated my whole paypal balance, €1,85 to be precise xD, but all little things help, right!?
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Woohoo! This looks fantastic! Go go Apollo!
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it says "April 11th 8pm CEST" in the description but Friday 10th April in the picture =O
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Sounds awesome, looking forward to it.
On April 09 2015 03:16 ApolloSC2 wrote: When? - April 11th 8pm CEST
That should be April the 10th right?
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Thoughts on the Prize Pool idea and general feedback?
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On April 09 2015 03:24 ApolloSC2 wrote: Thoughts on the Prize Pool idea and general feedback? I would think the norm would be for you to offer up a small prize pool yourself, setting the example for the potential viewers/supporters to then donate further. I also think you could do some kind of fun hype building for future events like this to see which showmatch could raise the most funds.
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Not to be mean or anything, but can we make Kelazhur vs TLO a Bo13?
Nah I'm joking with the 7x1 in the last world cup.
Awesome job Apollo, keep it up.
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Hypuuuuuuu \O/ And glad I could help out Shaun <3
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Braavos36372 Posts
very curious to see how archon mode with pros compares to actual matches, if it'll affect builds etc
hope some fun stuff comes out, i remember team melee in brood war mass muta was so broken when you had like 3 people splitting them
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Haha oh wow, Destiny vs Showtime would not be pretty in HotS, but let's see what Destiny can do in LotV. Zerg is really strong.
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Katowice25012 Posts
I don't know what to think about this Archon Mode match. On one hand I like Bunny but I'd rather America wins.
I guess I can put my faith behind CatZ and goswser.
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Some interesting match-ups, I'm really interested in seeing how well Destiny does against Showtime and it's gonna be nice to see what qxc can pull off too.
The Archon mode match scares me a little. I love Bunny and Demuslim but CatZ builds with two players? Good lord that's gonna be fun to watch.
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On April 09 2015 03:40 Hot_Bid wrote: very curious to see how archon mode with pros compares to actual matches, if it'll affect builds etc
hope some fun stuff comes out, i remember team melee in brood war mass muta was so broken when you had like 3 people splitting them
I could see people using tank drops a TON. They are already really strong with one person trying to micro the tank and macro back at home. Being able to focus 100% on the tank micro could get really crazy + Show Spoiler +
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EU vs NA - Archon Mode [spoiler]40euros - Lagurell 1euro85cents - Ketch 250euros - Trance (Cristian Tamas) 251euros - Dreamhack
Ahahaha, well all little things help - some big donations by the way.. woah!
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Biggest issue is ZvP is somewhat broken where it seems like Ravager builds are simply unstoppable. But I guess Destiny is a pretty run of the mill player and Showtime has shown recently he's pretty top notch so maybe that'll even itself out.
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It is sad to see Bunny and Showtime rather play Showmatches than Kespa Cup qualifier )= but I will cheer for them anyway , as it is their decision
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Not sure is zerg is OP enough for destiny to be competitive with showtime.
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Terran in archon mode too good cyclones=shrekt
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On April 09 2015 05:35 Cricketer12 wrote: Terran in archon mode too good cyclones=shrekt Legit question. Wouldn't terran be OP in archon mode regardless of cyclones? Terrans units seem to be the most cost effective by far when you babysit them, they are only limited by APM which archon mode increases x2.
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Oh god this sounds awesome
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This is awesome, can't wait!
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holy shit I'm so looking forward to this!
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This is awesome! Gogo destiny, show us how broken the swarm is :D
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Can't wait for the archon mode match- should be pretty awesome.
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On April 09 2015 05:39 royalroadweed wrote:Show nested quote +On April 09 2015 05:35 Cricketer12 wrote: Terran in archon mode too good cyclones=shrekt Legit question. Wouldn't terran be OP in archon mode regardless of cyclones? Terrans units seem to be the most cost effective by far when you babysit them, they are only limited by APM which archon mode increases x2. I dunno, with zerg one guy could macro another micro and that might work well, for toss 1 or 2 base all ins may be insane but overall yes terran prob would be best
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Donated a bit towards the 1v1 Matches.
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I am dying to this Fenner, Huk, ToD and Apollo conservation.
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I like how this yellow map gives protoss minimap invisibility
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Oracles kill Larva just as fast in HotS Huk :/.
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Yeah Showtime is just a class higher of a player.
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Yeah that Bloodborn practice now paying off yet .
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all the Destiny fanboys in the chat... it's amusing
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Zerg is not broken enough to make up for the skill difference I guess.
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How good is proxy hatch + spines in LotV?
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How high is ravager damage versus buildings? O_O
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lol why did he active the balls so early?
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I guess Zerg is imba enough for destiny to beat showtime.
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Le ToD with the perfect "that's what she said" joke
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Yeah the disruptor timing was not so good on the last two hits.
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On April 11 2015 03:32 royalroadweed wrote: I guess Zerg is imba enough for destiny to beat showtime. ]
Showtime kinda messed up something silly though lol.
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On April 11 2015 03:31 FueledUpAndReadyToGo wrote: How high is ravager damage versus buildings? O_O Same as against everything, 16 damage, 0.8 attack speed(same attack speed as Marines that aren't stimmed)...
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On April 11 2015 03:33 Ramiz1989 wrote:Show nested quote +On April 11 2015 03:31 FueledUpAndReadyToGo wrote: How high is ravager damage versus buildings? O_O Same as against everything, 16 damage, 0.8 attack speed(same as Marines that aren't stimmed)... Seems unbalanced as hell very useful
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On April 11 2015 03:34 FueledUpAndReadyToGo wrote:Show nested quote +On April 11 2015 03:33 Ramiz1989 wrote:On April 11 2015 03:31 FueledUpAndReadyToGo wrote: How high is ravager damage versus buildings? O_O Same as against everything, 16 damage, 0.8 attack speed(same as Marines that aren't stimmed)... Seems unbalanced as hell very useful 
I don't think it should do dmg to buildings at all. Zerg already has baneling for that role.
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fast adepts into quick 4 gate?
Haha adepts are an observers nightmare
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On April 11 2015 03:34 Wildmoon wrote:Show nested quote +On April 11 2015 03:34 FueledUpAndReadyToGo wrote:On April 11 2015 03:33 Ramiz1989 wrote:On April 11 2015 03:31 FueledUpAndReadyToGo wrote: How high is ravager damage versus buildings? O_O Same as against everything, 16 damage, 0.8 attack speed(same as Marines that aren't stimmed)... Seems unbalanced as hell very useful  I don't think it should do dmg to buildings at all. Zerg already has baneling for that role. He is asking about their normal attack damage, not their ability.
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1 ravager = 4x Stalker in DPS, so that 6 Ravager rush has a higher damage output than a 25stalker allin, as you have corossive biles + roach and ling support xD
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ToD has the best trash talk
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On April 11 2015 03:40 Ramiz1989 wrote:Show nested quote +On April 11 2015 03:34 Wildmoon wrote:On April 11 2015 03:34 FueledUpAndReadyToGo wrote:On April 11 2015 03:33 Ramiz1989 wrote:On April 11 2015 03:31 FueledUpAndReadyToGo wrote: How high is ravager damage versus buildings? O_O Same as against everything, 16 damage, 0.8 attack speed(same as Marines that aren't stimmed)... Seems unbalanced as hell very useful  I don't think it should do dmg to buildings at all. Zerg already has baneling for that role. He is asking about their normal attack damage, not their ability.
My post was not supposed to be the answer though but whatever.
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Destiny got DISRUPTED ahahahahaha
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Those things totally need to hit air guys. And be cheaper.
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Yup, that's Destiny we all know.
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On April 11 2015 03:49 royalroadweed wrote: Those things totally need to hit air guys. And be cheaper. How about permacloak
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On April 11 2015 03:50 FueledUpAndReadyToGo wrote:Show nested quote +On April 11 2015 03:49 royalroadweed wrote: Those things totally need to hit air guys. And be cheaper. How about permacloak Puck would agree.
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Disruptor give new meaning to getting Protossed.
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It's a weird that the ravager air ball damages buildings... buildings can't dodge so their dps vs a wall seems a bit insane
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Enjoying the stream and all this theorycrafting.
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Yeah pretty cool discussion. Demuslim is pretty good at arguing
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Cyclones hahaha. high hp high damage high range high speed. I hope they nerf one of those soon
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cyclones are broken as shit but it's hilarious at least
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And then you have those guys that think that they are "needed" rofl.
Destiny is going insane, hahaha this stream is amazing. :D
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Seriously these cyclones are absurd
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making mech work is actually pretty simple: just be sure you don't need siege tanks :D
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On April 11 2015 04:15 sAsImre wrote: making mech work is actually pretty simple: just be sure you don't need siege tanks :D Blizzard has been effectively making sure that mech is actually bio, but made out of factories. Don't worry!
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Surely they don't need weeks to see the stats of cyclone/ravager are too high? It doesn't matter what meta does it's just inbalanced it seems.
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On April 11 2015 04:16 Ej_ wrote:Show nested quote +On April 11 2015 04:15 sAsImre wrote: making mech work is actually pretty simple: just be sure you don't need siege tanks :D Blizzard has been effectively making sure that mech is actually bio, but made out of factories. Don't worry!
the only thing that bio does better is killing nexus :p
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Not saying he would have won, but he needs better carrier control.
leash range.
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On April 11 2015 04:16 purakushi wrote: Not saying he would have won, but he needs better carrier control. mb if he was hot enough to micro individual interceptors then that would have looked remotely lose
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On April 11 2015 04:16 FueledUpAndReadyToGo wrote: Surely they don't need weeks to see the stats of cyclone/ravager are too high? It doesn't matter what meta does it's just inbalanced it seems. Yeah but they got them like that on purpose to see what will people do with/against them and how/if they will manage to counter those.
In my opinion all three main new units need changing(and some other stuff): -Ravagers need a bit of redesigning as they are pretty much HydraRoaches right now and their ability is a bit too spammable. -Disruptors are ok stat-wise but like new Nydus, being invulnerable is pretty stupid and I think that they need to be redesigned in that regard. -Cyclones needs nerfing to HP and range/damage, out of all three new units I am pretty fine with their design but they seriously need tuning as right now with mass Cyclones you don't even need to micro at all
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Wow HuK pulled that off much better than I expected
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While I think the cyclone needs to be nerfed but I like its interaction with other units such pheonix for example.
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I like more when they talk about things that aren't Starcraft, this is hilarious.
hahah the shots at Rotterdam holy sh
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just got here how has the show been?
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On April 11 2015 04:31 KingofdaHipHop wrote: just got here how has the show been? We saw 1 disruptor blow up 20 roaches
We saw ravagers eat protoss walls for breakfast
We saw cyclones cycloning
Also pretty good discussion on their skype chat
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On April 11 2015 04:31 KingofdaHipHop wrote: just got here how has the show been? games are meh but the commentary is top notch
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On April 11 2015 04:31 KingofdaHipHop wrote: just got here how has the show been? Yeah, games are so-so, but commentary is great and there was a lot of theorycrafting and arguing, quite enjoyable or at least it was for me.
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Wow zealots pretty good versus mech
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On April 11 2015 04:28 Ej_ wrote: I like more when they talk about things that aren't Starcraft, this is hilarious.
hahah the shots at Rotterdam holy sh holy swarm host?
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On April 11 2015 04:39 Big J wrote:Show nested quote +On April 11 2015 04:28 Ej_ wrote: I like more when they talk about things that aren't Starcraft, this is hilarious.
hahah the shots at Rotterdam holy sh holy swarm host? every swarm host is a holy swarm host
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On April 11 2015 04:39 Alchemik wrote:Show nested quote +On April 11 2015 04:39 Big J wrote:On April 11 2015 04:28 Ej_ wrote: I like more when they talk about things that aren't Starcraft, this is hilarious.
hahah the shots at Rotterdam holy sh holy swarm host? every swarm host is a holy swarm host now they are martyrological
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hahahahahahaaha this is fucking hilarious
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HAhahaha cyclones. Oh man.
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Holy fuck that's hilariously broken
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![[image loading]](http://i.imgur.com/LU5CAVv.jpg)
Pretty much the same face I made lol
CYCLONESSS
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ToD on fucking tilt watching this game
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Stasis trap seems pretty legit
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okay im a little disgusted with cyclones haha. the stasis traps are a cool thing tho, i think i like that ability
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Really nice brainstorming our pros instead of just balance whining.
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It just makes sense. Lock on is nothing but a buff on the cylone that lets it attack at double attack speed (and do the kite-thingy). Since it upgrades with +2 (18base damage) we have +3weapons == +6 per shot == +33% damage == 540-->720damage over 14seconds.
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On April 11 2015 04:54 Big J wrote:It just makes sense. Lock on is nothing but a buff on the cylone that lets it attack at double attack speed (and do the kite-thingy). Since it upgrades with +2 (18base damage) we have +3weapons == +6 per shot == +33% damage == 540-->720damage over 14seconds. Yeah, I am not really sure why people are so surprised, it's a spell that uses Cyclone's base damage.
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Why is Huk not using timewarp though
oh wait they changed that as well I guess it's too slow to catch cyclones?
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Hope they change the minimal back to normal. These new colours are terrible...
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On April 11 2015 05:02 Ramiz1989 wrote:Show nested quote +On April 11 2015 04:54 Big J wrote:It just makes sense. Lock on is nothing but a buff on the cylone that lets it attack at double attack speed (and do the kite-thingy). Since it upgrades with +2 (18base damage) we have +3weapons == +6 per shot == +33% damage == 540-->720damage over 14seconds. Yeah, I am not really sure why people are so surprised, it's a spell that uses Cyclone's base damage.
I think the confusion is caused by the tooltip being worthless. (if it is the same that is put into Liquipedia)
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On April 11 2015 05:07 FueledUpAndReadyToGo wrote: Why is Huk not using timewarp though
oh wait they changed that as well I guess it's too slow to catch cyclones? Timewarp is buffed and nerfed at the same time but new one is pretty useless in these situations.
AoE is a lot bigger, but it now has build up time, it doesn't take the effect instantly and enemy units can just walk away.
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yeah i dont think the new timewarp is that great.
also now terran mech can now split just like bio with those disruptors lol
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Italy12246 Posts
On April 11 2015 05:07 FueledUpAndReadyToGo wrote: Why is Huk not using timewarp though
oh wait they changed that as well I guess it's too slow to catch cyclones?
It triggers 3 seconds after it's been placed. I personally still haven't been able to land an actually useful timewarp in beta yet; it's more of a zoning tool than something that you use once the fight has started.
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TLO lost 25 drones and did absolutely nothing with Ravagers.
So creative...
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Wonder if he'll use the speed banshees. Those things seem terrifying to me
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On April 11 2015 05:32 FueledUpAndReadyToGo wrote: Wonder if he'll use the speed banshees. Those things seem terrifying to me Yeah, they feel like another unit that needs a bit of tuning. It seems a bit ridiculous that they are faster than detectors.
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Wow this back and forth discussion between all the pros is amazing. Reminds me of the wild west days of WoL. Such a good feeling, has me feeling hyped.
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Ah I can't get over the minimap being the way it is. WHY IS IT LIKE THAT? HOW DID THEY BREAK THE MINIMAP?
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On April 11 2015 05:41 SetGuitarsToKill wrote: Ah I can't get over the minimap being the way it is. WHY IS IT LIKE THAT? HOW DID THEY BREAK THE MINIMAP? Supposedly you get more information from it now because the color intensifies with a large cluster of units. In reality it looks totally unusable lol.
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On April 11 2015 05:43 FueledUpAndReadyToGo wrote:Show nested quote +On April 11 2015 05:41 SetGuitarsToKill wrote: Ah I can't get over the minimap being the way it is. WHY IS IT LIKE THAT? HOW DID THEY BREAK THE MINIMAP? Supposedly you get more information from it now because the color intensifies with a large cluster of units. In reality it looks totally unusable lol. it'd be interesting if they fixed the colours, but it's completely stupid as it is. you can't even see the mains.
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I miss ToD in the discussions. It's too civilised now.
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On April 11 2015 05:53 FueledUpAndReadyToGo wrote: I miss ToD in the discussions. It's too civilised now.
That's what she said.
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Stream got stasis warded noooo
Just before archon mode as well 
At least we have TB drama in twitchchat
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Is the Archon Mode thing still happening? I was rather excited about that.
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It should still happen but Apollo's mic went bad and then the stream ended :o
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On April 11 2015 06:06 FueledUpAndReadyToGo wrote:Stream got stasis warded noooo Just before archon mode as well  At least we have TB drama in twitchchat Yea saw it, but what exactly happened before? I don't wanna start any drama here, just curious what the cause was.
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On April 11 2015 06:32 Phaenoman wrote:Show nested quote +On April 11 2015 06:06 FueledUpAndReadyToGo wrote:Stream got stasis warded noooo Just before archon mode as well  At least we have TB drama in twitchchat Yea saw it, but what exactly happened before? I don't wanna start any drama here, just curious what the cause was. You can read all about it in GSL Code A group thread that happened today, TB posted there a lot.
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Really sorry for Apollo, was a great show!!! Thanks for Huk and DeMusliM for continuing the show.
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So what... no Archon match? What about the 600 euros?
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On April 11 2015 06:45 ElMeanYo wrote: So what... no Archon match? What about the 600 euros?
No it's just on Huk's channel now without Apollo.
Huk, DeMusliM are casting now and I think Rotti joins them soon.
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And now we are engaging the Archon mode, CatZ + Goswser against Bunny + Demuslim, this is going to be fun. ^^
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It's pretty stupid they're just called red and teal archon lol
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I wish you could see which player controls what
1 base cheese wins haha. Why do ravagers not require lair confuses me though.
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I've heard people talk about this build before, it definitely seems unstoppable if you go for any kind of expansion build.
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On April 11 2015 07:38 FueledUpAndReadyToGo wrote: I wish you could see which player controls what
1 base cheese wins haha. Why do ravagers not require lair confuses me though.
Ravagers lair and Hydras hatch tech, I will say it 1000 times!
Hydra upgrade stays lair tech of course.
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Single proxy? I don't know kev
Archon tank drops pretty cool though.
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Katowice25012 Posts
This is every bit as amazing as I hoped
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You need archon observers for this haha so much action
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We need an archon observer mode, so we can see who is controling what.
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wow terrible map with the close spawn.
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Katowice25012 Posts
wtf is with this close spawn o_O
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Flying tanks > ravager all ins
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One more expansion or a few more patches and all Terran upgrades will be free and all Terran units will be 3.5 speed and have cloak and 10 range. It's just a matter of time.
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Retreating from cyclones is sooo sad
This match is really good though, I love archon mode
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Katowice25012 Posts
I trusted you CatZ
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On April 11 2015 08:14 Heyoka wrote:I trusted you CatZ 
sorry senpai, I dont think Z benefits close to as much from archon as T in LotV + Bunny and DeMusLiM played really well, especially impressed with the tank reaper build they did game 3, that was some great way to abuse the Archon Mode
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Are there VODS of this anywhere?
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Somewhere Artosis sheds a tear
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