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Welcome to this patch's General Discussion thread for the League of Legends subforum. This thread is for discussion around League of Legends. Free feel to talk about anything LoL related here that does not already have its own thread.
Non-League of Legends discussion should go in the LiquidLegends Lounge.
Certain topics are blacklisted from LoL General Discussion and they include:- "Elo hell"
- The Tribunal
- Bans, either from TL.net or LoL
Additionally, the TL LoL Ten Commandments are available for you to reference if you have any questions about this subforum.
Use the LoL Strategy subforum if you have game or champion specific questions. Lastly, confine QQing and bragging to their respective threads.
Patch 9.9: Live on May. 1, 2019
+ Show Spoiler [Previous GD Threads & Patch Notes] +
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Rek'sai still getting the nerf bat Leave my girl alone
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On May 01 2019 08:53 AdsMoFro wrote:Rek'sai still getting the nerf bat  Leave my girl alone Nah, gotta do the Riot trade mark "a bunch of champs using something is strong, so let's nerf them, then nerf the thing, leaving them all bad."
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Still no Riven nerfs.... But thank God for the changes to Kennen, E max was the most stupid and anoying thing.
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On May 01 2019 09:01 Jek wrote: Still no Riven nerfs.... But thank God for the changes to Kennen, E max was the most stupid and anoying thing. Coming next PBE update.
![[image loading]](https://2.bp.blogspot.com/-WGiYT0nmALo/XMjE_JCPW9I/AAAAAAABSPk/mu2P2bQfOvcyZa-37t_Zs7-dgKY-9Y7PgCLcBGAs/s1600/D5bZ_wzUwAArUIh.png)
Reddit rage circlejerk wins again.
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Don't understand why Ez is getting a buff.
Oh right, got a new skin coming out.
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My patch review
If they’re going to do Kench’s defensive w like this I don’t know why the compensation buffs don’t encourage core Kench. What the fuck is the point of nerfing his damage as a farm role so hard? And why is the w mana refund on champions only????????? That literally accomplished nothing you’re not going to eat 2 champions in a team fight ever with that cd and the requirements, it could cost 300 mana and it wouldn’t be mana gaited.
I actually like the Soraka change as a Soraka player, 1) E Max is not that interesting to play 2) if the lane phase ends early at all as e max, getting to 13 is a nightmare because you are useless and you get no exp. that being said this champ is unplayable if Sylas is in the game because point and click ult steal lol
Rageblade nerf on ptr didn’t make the patch 
J4 nerfs feel behind the meta to me
E Max kennen is lame rank 5 cd might still be a problem but we will see
Don’t know enough about pony, he’s op but I have no idea if this is the right change
I haven’t been a Voli player in years at this point but if they want him to jungle rank1 Q needs some speed back
Morg nerf is deserved but ultimately doesn’t change anything unless ranged supports see play(w/regards to pro)
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God those Rakan changes are so dumb
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Should just remove Manamune and balance based on AD champs having mana problems mid and late.
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Only played a couple games but got caught out forgetting that scuttle was taken back a couple mins and completely fkd up my path on rek. Forgot how crucial healing off scuttle was to my pathing.
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On May 01 2019 09:11 Gahlo wrote:Show nested quote +On May 01 2019 09:01 Jek wrote: Still no Riven nerfs.... But thank God for the changes to Kennen, E max was the most stupid and anoying thing. Coming next PBE update. ![[image loading]](https://2.bp.blogspot.com/-WGiYT0nmALo/XMjE_JCPW9I/AAAAAAABSPk/mu2P2bQfOvcyZa-37t_Zs7-dgKY-9Y7PgCLcBGAs/s1600/D5bZ_wzUwAArUIh.png) Reddit rage circlejerk wins again. Lets be real here, while Reddit might be overreacting Riven is too powerful right now (just like Hecarim and Kennen was/is). She is so strong that I can do well and even carry on, let that sink in a Janna main can play her currently the only thing I took time to learn in practice tool was her fast Q combo and ult animation cancel.
Really like the Aatrox changes but the Rakan/Soraka/Kench changes all seem so bleeeeeh.
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Excuse me, what the fuck are those Tahm changes, he's going to become a solo tank not a support. His ult looks exactly like Ryze, gutted the early range for extreme late range. He already decently trades with champs who can't kite him, he might become the new Naut. Speaking of which, people running Naut mid since the changes, it's one of the dumbest things I've seen in a while. Yesterday on stream I watched protobelt support Naut blow up a Karthus jungle, both lv 13, without using his ultimate. Granted, the game was stompy, but Naut is too tanky to deal that kind of damage.
Aatrox is having an identity crisis about what his abilities do exactly.
Rakan also can't figure out if his combo is legal.
Riot finally noticed the Soraka E max playstyle, it basically hard shuts down any low ranged ADC who doesn't have the jungler coming to punish Soraka's over extension, easy way to own lane in lower elos.
A lot of small changes are targeted at more beefy champions, I feel like Riot might be trying to bring tank meta back in the near future.
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On May 01 2019 22:02 DarkCore wrote: Excuse me, what the fuck are those Tahm changes, he's going to become a solo tank not a support. His ult looks exactly like Ryze, gutted the early range for extreme late range. He already decently trades with champs who can't kite him, he might become the new Naut. Speaking of which, people running Naut mid since the changes, it's one of the dumbest things I've seen in a while. Yesterday on stream I watched protobelt support Naut blow up a Karthus jungle, both lv 13, without using his ultimate. Granted, the game was stompy, but Naut is too tanky to deal that kind of damage.
Aatrox is having an identity crisis about what his abilities do exactly.
Rakan also can't figure out if his combo is legal.
Riot finally noticed the Soraka E max playstyle, it basically hard shuts down any low ranged ADC who doesn't have the jungler coming to punish Soraka's over extension, easy way to own lane in lower elos.
A lot of small changes are targeted at more beefy champions, I feel like Riot might be trying to bring tank meta back in the near future. Riot having been trying to push tanks for a few patches now and we ended up with AP Nautilus. Yay. 
Kench's solo got completely slaughtered with the mega nerf to his devour damage on champions. Ironically I cant see him being played outside of pro where a team absolutely need his devour to save an immobile carry. I guuuuess the E buff makes him better at soaking poke, but that means you're either laning against Jayce/Kennen in top that is a lane you're going to lose by default or you're feeding Ezreal klepto.
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Yea ithey nerfed the reason he’s picked as a support so hard, nerfing his damage on top of that really leaves him without a niche. Outside of pro play where 1 well used def w could win a game. It’s just bizarre that they would change him in this way making the gap between his competitive usefulness and ranked usefulness even worse.
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Tahm win rate has risen by 5% with the patch, support still sub 50%, but top lane is 53% and third highest according to op.gg. Most notably, he has a very high win rate in short games, 25 minutes or less, which is when his bonker stats shine before falling off and becoming a pure damage soak.
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U.gg is apparently the most accurate stat site, previously lolalytics. While yes, Tahm's top winrate is 52.62% globaly in plat+, it's also based on less than 2,500 games. Could just be a "people don't know how to play against it yet" scenario.
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Vi Q-Flash hit box feels so much smaller than I remember it. Or maybe I'm just hella out of practice. LOL.
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What are people's thoughts on Aatrox after the mini-rework?
I've played him a few times since last patch and he honestly feel much stronger. Dont know if it's the changes fit my playstyle better or he just in general got stronger, the healing when he ultimates is absolutely rediculous after you get DD.
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On May 07 2019 01:40 Jek wrote: What are people's thoughts on Aatrox after the mini-rework?
I've played him a few times since last patch and he honestly feel much stronger. Dont know if it's the changes fit my playstyle better or he just in general got stronger, the healing when he ultimates is absolutely rediculous after you get DD.
Defs stronger. Not quite at the level of his peak OP-ness after rework but pretty darn close.
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Voli has like nothing going for him at the moment. You need godlike positioning / pathing to make him work. Laning is possible, but only because the enemy laners knows the champ is dogshit and therefor overestimates his own skill lol. His Q, supposed to be able to get to priority targets, is laughable. He gets either shredded before he can use it, or gets kited, like make it immune to slows or give it a ramping armor/mr buff to help him out or something, it just feels so bad.
Eveything else in his kit I'm fine with. It's just so difficult for him to stick to targets as essentially an auto attack dependent "tank".
It's most pronounced when being played in ARAM. You can't engage with your engage tool, ever, because you get blown up before your passive even does something relevant. As it stands he's more of a followup or a punisher of mispositioning, but that's not really a role in itself so what is he exactly?
It feels like he should be a tank or a fighter or a juggernaut, but his stats are not really doing him in any favor in that aspect (not like Ornn or Mundo or Maokai (what else is played, I forget)). He's not a fighter because his cooldowns are too long and doesnt have a real skill that aids in that, except for the attack speed steroid (that synergizes with nothing except his ult - from which, btw, people have already kited away from because it has a fucking cast time _self cc_ ) so that leaves him with being a juggernaut, like Darius (who else is classified as a juggernaut, I forget again). He's got one backloaded burst move, which is a magic damage execute, probably worse that Elise's Q. Build magic resist versus Volibear and he'll be useless because he can't build damage items because he'd just melt while he desperately tries to engage on a priority target.
If you had to pick a damage item on Voli, which would it be?
PS And I even like the fucking champion, lol. He's so brainless - but super bad nonetheless - that it's making the game fun for me again, even though I tend to shoot my team in the foot with it
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God I hope Fidd/Nocturne/Mundo get zero votes. Don't fucking touch them Rito plz
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Why do you like Fiddlesticks? How dare you
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On May 10 2019 01:25 Uldridge wrote: Voli has like nothing going for him at the moment. You need godlike positioning / pathing to make him work. Laning is possible, but only because the enemy laners knows the champ is dogshit and therefor overestimates his own skill lol. His Q, supposed to be able to get to priority targets, is laughable. He gets either shredded before he can use it, or gets kited, like make it immune to slows or give it a ramping armor/mr buff to help him out or something, it just feels so bad.
Eveything else in his kit I'm fine with. It's just so difficult for him to stick to targets as essentially an auto attack dependent "tank".
It's most pronounced when being played in ARAM. You can't engage with your engage tool, ever, because you get blown up before your passive even does something relevant. As it stands he's more of a followup or a punisher of mispositioning, but that's not really a role in itself so what is he exactly?
It feels like he should be a tank or a fighter or a juggernaut, but his stats are not really doing him in any favor in that aspect (not like Ornn or Mundo or Maokai (what else is played, I forget)). He's not a fighter because his cooldowns are too long and doesnt have a real skill that aids in that, except for the attack speed steroid (that synergizes with nothing except his ult - from which, btw, people have already kited away from because it has a fucking cast time _self cc_ ) so that leaves him with being a juggernaut, like Darius (who else is classified as a juggernaut, I forget again). He's got one backloaded burst move, which is a magic damage execute, probably worse that Elise's Q. Build magic resist versus Volibear and he'll be useless because he can't build damage items because he'd just melt while he desperately tries to engage on a priority target.
If you had to pick a damage item on Voli, which would it be?
PS And I even like the fucking champion, lol. He's so brainless - but super bad nonetheless - that it's making the game fun for me again, even though I tend to shoot my team in the foot with it A damage item on Volibear? Anything with health since his W execute scales off it. 
Shojin would be pretty dank... With max stacked W he would throw people around, yell at them and go full nom-nom-nom.
Personally I hope they do something with Fiddle. Ranged point'n'click hard CC just feels so dated in todays League IMO. And before you ask I wouldn't mind if my favorite Yordle had to actually do something if she wants to turn you into a squirrel instead of just lazily click your champion. The ez-mode hard CC is such a power sink for their kit and dumbs down the champion for no reason at all.
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I really like the item combo stormrazor + shiv because it gives you a 5 (or 7?) chain slow which catches people off guard when it procs. It's just that I don't know any champ that can actually utilize it decently lol
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On May 10 2019 02:22 Sent. wrote: Why do you like Fiddlesticks? How dare you
I'm a dirty Fiddlesticks support and I love every second of it
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volibear is like the opposite of rework Itelia, every time he started approaching being pick able Riot nerfed him. A lot of people will look at the kit and think he sucks because the kit sucks, and while it isn’t good his problem is actually the balance team.
They once announced they were removing the cast on R, then cancelled it due to him seeing play in LCS, then nerfed his rank 1 q speed To 30% despite being hella conditional and countered by any slow.
They’ve nerfed w base damage twice and health scaling once because he was a lane dominator in solo q
Then they buffed his e to have the knock back and nerfed it literally the following 2 week later patch because he saw some play because it was effectively a 1s stun
Honestly just give him 50% movespeed at rank 1 Q or take away the conditions for the speed (did you know if your opponent walks into a bush you don’t have vision of you lose the movespeed? Because you do) and rework Shyvana imo
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One of my issues with Volibear is the cooldown on his passive. Once popped he have no passive at all for 2 full minutes. Sure it's decently strong, but it isn't particular hard to burst him down through it. Considering he's basically a demigod of war and thunder it could be something much more interesting.
Gradually increasing tenacity and MS while in combat?
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On May 10 2019 04:18 Jek wrote: One of my issues with Volibear is the cooldown on his passive. Once popped he have no passive at all for 2 full minutes. Sure it's decently strong, but it isn't particular hard to burst him down through it. Considering he's basically a demigod of war and thunder it could be something much more interesting.
Gradually increasing tenacity and MS while in combat?
The passive is a problem for laning if it comes up too often in soloQ. They would need to make it more similar to grey skin somehow to reduce the cooldown. Otherwise everyone will be grumpy.
I do think a lot of people are right though. His kit isn't horrible right now. The real issue is the auto attack focus. I've documented before how few autos melee champions get in teamfights before its "decided", that is, if you have an melee auto character, he usually can really snowball a fight you already won, but before that you have to rely on spells. I think he would be pretty good with two minor changes. 1. W slow better at early levels; 2. Implement a secondary effect on his ult's chain lightning. A ministun would work best thematically, although I'm not sure its the best balance option.
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His passive is actually one of the most feels good part of him currently, in early levels it’s an s tier bait and part of why he wins almost all 1v1s, even if it’s just a conduit to get him ahead before the mid game, I think it’s fine. You could give it like a 30 sec cd at rank 3 ult so it’s up every team fight but it would be a placebo buff imo because he’s just too shitty late for it to matter
Although I will say the massive tower damage buff patch was a rather large stealth volibear nerf because previously he was Elise/Panth tier at tower dive ganks so maybe add reduced tower damage to his passive if you want to get spicy
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On May 10 2019 03:41 chipmonklord17 wrote:I'm a dirty Fiddlesticks support and I love every second of it
Y-u an- yo-r f-cki-g cr-ws disg-st m-
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Jesus... Sona-Taric is ridiculous.
Was just playing a soloqueue game, we were behind 12k gold at 15 minutes, last stand fight at our nexus towers. Get 3 hella shut downs, still behind 8k gold after acing them with one nexus tower left.
Soooo far behind... We ran at them like monkeys mid lane and aced them 3 times in a row and won. So dumb. LOL.
RE: Volibear, tbh he is one of my favorite champs. But he is kinda awful. He's real disgusting if you get ahead enough to be unkillable, but his kit is kinda unfunctional in modern LoL. I think his passive is pretty awful with the prevalence of execute damage, but it does a good job helping you snowball early. Problem is, any skirmish with more than 2 people in it you pretty much just dont get to play the game. Every game you're trying to get through one of Thresh / Naut / Morg / Raka from sup, and like Lee / J4 / Elise / Rammus / Sej / Amumu / Nunu... let alone whatever CC you have to push through from laners. And thats ignoring that over half the damn pool has jumps, slows, and a higher move speed.
Idk, I think like a lightning rush of some sort on his R would fix him. In the very least, his R shouldn't mini stun him, LOL. Idk, maybe like a super Galio E / Vi Q kinda thing. Or maybe lower the R damage by a lot and give it a dota style BKB effect? Idk.
I think realistically, another thing that would help is giving his W the Warwick Q treatment, maybe not the lock on part, but make it a micro-dash / auto reset. Or... you know, again, atleast remove the self-mini-stun.
E would be nice to not have the self mini-stun too, but the knockback does kind of make up for it.
He either needs some sort of sticking power, and perhaps a bit of a nerf to his snowballing. Or just like a totally new kit.
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