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[Patch 7.22] Runes Reforged General Discussion - Page 14

Forum Index > LoL General
Post a Reply
Prev 1 12 13 14 15 Next All
DarkCore
Profile Joined March 2011
Germany4194 Posts
November 16 2017 12:32 GMT
#261
It's adaptive, dealing damage in your non primary by the looks of it.


Wait, that seems so dumb, basically turns everyone into a mixed damage champion, so you can't itemize against it. Late game the damage doesn't really matter, but in the early game, it means that you can't just buy clothe armor against Riven and reduce all her damage. Only good thing is that it means the damage is guaranteed to fall off because you won't be buying Pen for it.
Fixed a bug where LeBlanc could lose
NpG)Explosive
Profile Joined January 2003
France994 Posts
Last Edited: 2017-11-16 14:21:22
November 16 2017 12:40 GMT
#262
On November 16 2017 20:07 Gahlo wrote:
Show nested quote +
On November 16 2017 15:23 NpG)Explosive wrote:
On November 16 2017 13:16 Gahlo wrote:
On November 16 2017 09:37 killerdog wrote:
On November 15 2017 20:46 Gahlo wrote:
On November 15 2017 17:30 PrinceXizor wrote:
On November 15 2017 06:05 Gahlo wrote:
I'm not comparing anything to Aery, that shit's gonna get nerfed.

Aery is more than twice as good though. its obviously being nerfed, but even at half effectiveness of aery Dark Harvest just doesnt DO much for you in comparison unless games go super long.

So i guess it might work in a slow meta (40min+), or if you are stalling real hard and playing stuff like Nasus or something and the building damage is an extra draw? Just feels like it's never going to be the choice unless it gets buffed in some way.

Aery is strictly magic damage while Dark Harvest is adaptive, so Aery scales way worse on champions that don't buy magic pen.

Are you talking about pbe? Live Aery is adaptive damage.

Actually died on kassadin to it because it went through my spell shield :p

Just tested Aery on live. Riven with 89AD, 0AP, and a Longsword in inventory. Aery was magic damage.

So? You don't tell us items and who you're hitting. After a few levels every champions has more base armour than base MR so unless they itemize for MR or you itemize for arpen the adaptive damage will be magical.

One would think champions that want to build AD would go down the ArPen route sooner or later.

How much arpen are we talking about? A level 13 vayne (she's popular this patch, and other adc/ranged support have similar stats) has 65.2 armour and 35.5 MR. She may have not bought any defense yet. At 6 stacks of black cleaver + sudden impact or one lethality item + sudden impact she still has more armour than MR. On adc, at that moment of the game, you're more likely to see tabi than hexdrinker/qss in their inventory and it only gets worse with levels.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
November 16 2017 15:10 GMT
#263
On November 16 2017 18:05 St3MoR wrote:
can you choose a different VA for each champion¿?

Yep.

French Eve, korean Lulu and japanese Annie (it's Rie K QED) are all OP.
It's Elo not ELO - Every statiscian playing League
killerdog
Profile Joined February 2010
Denmark6522 Posts
November 16 2017 15:17 GMT
#264
On November 16 2017 21:32 DarkCore wrote:
Show nested quote +
It's adaptive, dealing damage in your non primary by the looks of it.


Wait, that seems so dumb, basically turns everyone into a mixed damage champion, so you can't itemize against it. Late game the damage doesn't really matter, but in the early game, it means that you can't just buy clothe armor against Riven and reduce all her damage. Only good thing is that it means the damage is guaranteed to fall off because you won't be buying Pen for it.

Even with the nerfs it's probably going to still be the dominant choice for almost all mid laners. It just adds so much damage to early trades >.>

Maybe if they made it not proc off auto's or something then the other options would get some play. As it is you pretty much get at least two guaranteed procs off even in very short trades.
Gahlo
Profile Joined February 2010
United States35148 Posts
November 16 2017 15:18 GMT
#265
On November 17 2017 00:10 Jek wrote:
Show nested quote +
On November 16 2017 18:05 St3MoR wrote:
can you choose a different VA for each champion¿?

Yep.

French Eve, korean Lulu and japanese Annie (it's Rie K QED) are all OP.

Got that Korean Lissandra though, right?
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
November 16 2017 19:54 GMT
#266
Of course the japanese VA for the loli is the best lol
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2017-11-17 09:10:11
November 17 2017 09:09 GMT
#267
The saga of my struggle with getting the skin reward reroll has ended! I finally managed to get the skin after giving him the replay of me playing Arcade Sona and asking him if he really believed someone who has bought ~250 skins would really go to the lengths of faking a video just to lie his way for an epic skin.

No idea how it was this much of a fight when the bug/glitch happening on SKT Zac was so very very very clear.
It's Elo not ELO - Every statiscian playing League
General_Winter
Profile Joined February 2011
United States719 Posts
November 17 2017 14:34 GMT
#268
Nice. Justice!
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
November 17 2017 18:22 GMT
#269
All right!
Shame it took so long, but good he gave in in the end.
General_Winter
Profile Joined February 2011
United States719 Posts
November 17 2017 18:28 GMT
#270
Just noticed this. What's up with op.gg pick rates

http://na.op.gg/champion/statistics

For ADC top 6 champs have pick rates of
27%, 23%, 21%, 17%, 16%, 16%
The math majors among you will notice that it adds up to 100%. That's pretty concentrated but ok.

The next 6 have pick rates of 14%, 11%, 9%, 9%, 8%, 7%. That adds up to 58% which takes combined pick rates to well over a hundred percent which shouldn't be able to happen.
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
November 17 2017 18:39 GMT
#271
The other roles have the same problem. Weird
NpG)Explosive
Profile Joined January 2003
France994 Posts
November 17 2017 19:38 GMT
#272
As long as I remember picks have always been 100% per side on each role on op.gg, so 200% total across both team. I remember seeing a banrate of 114% shortly after we got 10 bans.
lilwisper
Profile Joined April 2010
United States2515 Posts
November 17 2017 19:57 GMT
#273
The 1820 RP skins and above only get early sales correct? Like Pulsefire Cait will never be below 1350?
Mikau
Profile Blog Joined October 2010
Netherlands1446 Posts
November 17 2017 20:41 GMT
#274
On November 18 2017 03:28 General_Winter wrote:
Just noticed this. What's up with op.gg pick rates

http://na.op.gg/champion/statistics

For ADC top 6 champs have pick rates of
27%, 23%, 21%, 17%, 16%, 16%
The math majors among you will notice that it adds up to 100%. That's pretty concentrated but ok.

The next 6 have pick rates of 14%, 11%, 9%, 9%, 8%, 7%. That adds up to 58% which takes combined pick rates to well over a hundred percent which shouldn't be able to happen.

Clearly not a math major.

The first 6 numbers add up to 120%
Fildun
Profile Joined December 2012
Netherlands4122 Posts
November 17 2017 20:57 GMT
#275
Yeah it adds up to 200%, it's fine.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
November 17 2017 21:04 GMT
#276
I wonder if that's only ranked? Did they just make the numbers out of 200 since you can get dup bans so their fix was just that?
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
November 17 2017 21:29 GMT
#277
On November 18 2017 05:41 Mikau wrote:
Show nested quote +
On November 18 2017 03:28 General_Winter wrote:
Just noticed this. What's up with op.gg pick rates

http://na.op.gg/champion/statistics

For ADC top 6 champs have pick rates of
27%, 23%, 21%, 17%, 16%, 16%
The math majors among you will notice that it adds up to 100%. That's pretty concentrated but ok.

The next 6 have pick rates of 14%, 11%, 9%, 9%, 8%, 7%. That adds up to 58% which takes combined pick rates to well over a hundred percent which shouldn't be able to happen.

Clearly not a math major.

The first 6 numbers add up to 120%

loooooool
What fun is it being cool if you can’t wear a sombrero?
Fildun
Profile Joined December 2012
Netherlands4122 Posts
November 17 2017 21:54 GMT
#278
On November 18 2017 06:04 Numy wrote:
I wonder if that's only ranked? Did they just make the numbers out of 200 since you can get dup bans so their fix was just that?

No it's cuz 2 ADCs get picked every game.
DarkCore
Profile Joined March 2011
Germany4194 Posts
November 18 2017 18:40 GMT
#279
Can someone explain to me how almost every ADC has a sub 50% win rate. Is it honestly because Ezreal has such a high play and win rate that with a positive win rate in every matchup he is destroying the stats? Seems a bit absurd.

What are peoples' opinions on MF, is she strong enough right now to offset her weaknesses?
Fixed a bug where LeBlanc could lose
Slusher
Profile Blog Joined December 2010
United States19143 Posts
November 18 2017 18:50 GMT
#280
Her weaknesses are pretty whatever if ppl aren't running tanks, shes really good right now.
Carrilord has arrived.
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