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[Patch 7.16] Battle Boss General Discussion - Page 6

Forum Index > LoL General
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geript
Profile Joined February 2013
10024 Posts
August 14 2017 17:37 GMT
#101
On August 14 2017 20:40 Scip wrote:
Show nested quote +
On August 09 2017 07:50 geript wrote:
Slayer91 wrote:
also thats a cassio nerf wtf?
I mean e is worse until 300 AP and she goes oom quicker early

You don't pick Cass for early game.

Pretty sure you do fam

I should clarify, you don't pick her for early game snowballs like you do TF, Taliyaah, Zed. She has reasonable Wave clear with relatively safe laning phase that scales well into mid-late game. Basically an Orianna (pre-nerf) with stronger neutral objective control and worse team-fighting. Pro teams love safe laners especially when they have the option to be aggressive/bully.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
August 14 2017 17:39 GMT
#102
On August 15 2017 02:36 chipmonklord17 wrote:
Anyone else get the feeling that honor level is almost completely random? I got honor level 3 a couple of days before my friends, and play around twice as much as one of them yet he got honor level 4 today and I haven't yet. In a world with an actual EXP system that should be near impossible with a 2 or 3 day head start and twice the games, without some insane level of honors per game.

there is probably some weight where folk with higher honor level honoring people means more.

and you probably get some penalty if someone reports you, whether or not anything comes from it.

so if you play more, maybe you got more salty teammates who reported their whole team, and then you get nothing that game or something.

Sent.
Profile Joined June 2012
Poland9289 Posts
August 14 2017 17:40 GMT
#103
On August 15 2017 02:36 chipmonklord17 wrote:
Anyone else get the feeling that honor level is almost completely random? I got honor level 3 a couple of days before my friends, and play around twice as much as one of them yet he got honor level 4 today and I haven't yet. In a world with an actual EXP system that should be near impossible with a 2 or 3 day head start and twice the games, without some insane level of honors per game.


Yeah, most of my games in the last week were shitty and I still got honor 4 (sadly no more capsules besides the first one). I think it's desgined to give us an illusion of progress. At best it indirectly punishes toxic turds by giving them slightly less keys but I doubt they'll notice the difference.
You're now breathing manually
Slusher
Profile Blog Joined December 2010
United States19143 Posts
August 14 2017 17:43 GMT
#104
I feel like it's time gaited in some hidden fashion because everyone I know hit rank 3 within the same 2-3 days and again with 4 this weekend
Carrilord has arrived.
geript
Profile Joined February 2013
10024 Posts
August 14 2017 17:52 GMT
#105
On August 15 2017 02:40 Sent. wrote:
Show nested quote +
On August 15 2017 02:36 chipmonklord17 wrote:
Anyone else get the feeling that honor level is almost completely random? I got honor level 3 a couple of days before my friends, and play around twice as much as one of them yet he got honor level 4 today and I haven't yet. In a world with an actual EXP system that should be near impossible with a 2 or 3 day head start and twice the games, without some insane level of honors per game.


Yeah, most of my games in the last week were shitty and I still got honor 4 (sadly no more capsules besides the first one). I think it's desgined to give us an illusion of progress. At best it indirectly punishes toxic turds by giving them slightly less keys but I doubt they'll notice the difference.

I'd guess that there's also some upgrade for honor gotten in 5v5 as opposed to honor gotten vs Bots. Like if you support or jng in bots you easily get 3 honor, whereas in normals you get 1-2 depending on how well you play.
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
August 14 2017 19:47 GMT
#106
On August 15 2017 02:37 geript wrote:
Show nested quote +
On August 14 2017 20:40 Scip wrote:
On August 09 2017 07:50 geript wrote:
Slayer91 wrote:
also thats a cassio nerf wtf?
I mean e is worse until 300 AP and she goes oom quicker early

You don't pick Cass for early game.

Pretty sure you do fam

I should clarify, you don't pick her for early game snowballs like you do TF, Taliyaah, Zed. She has reasonable Wave clear with relatively safe laning phase that scales well into mid-late game. Basically an Orianna (pre-nerf) with stronger neutral objective control and worse team-fighting. Pro teams love safe laners especially when they have the option to be aggressive/bully.

what
she's got a hyper aggressive laning phase that's pretty dangerous and usually requires jungle support to pull off
at least she was before nerfs, no idea now
where do you get these ideas
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
geript
Profile Joined February 2013
10024 Posts
August 15 2017 07:39 GMT
#107
On August 15 2017 04:47 Scip wrote:
Show nested quote +
On August 15 2017 02:37 geript wrote:
On August 14 2017 20:40 Scip wrote:
On August 09 2017 07:50 geript wrote:
Slayer91 wrote:
also thats a cassio nerf wtf?
I mean e is worse until 300 AP and she goes oom quicker early

You don't pick Cass for early game.

Pretty sure you do fam

I should clarify, you don't pick her for early game snowballs like you do TF, Taliyaah, Zed. She has reasonable Wave clear with relatively safe laning phase that scales well into mid-late game. Basically an Orianna (pre-nerf) with stronger neutral objective control and worse team-fighting. Pro teams love safe laners especially when they have the option to be aggressive/bully.

what
she's got a hyper aggressive laning phase that's pretty dangerous and usually requires jungle support to pull off
at least she was before nerfs, no idea now
where do you get these ideas

Mostly from watching LCK and thinking about how things play out. At the pro level, she looks pretty safe into most matchups. The only bad matchup I can think of would be Taliyah; galio, Corki, Orianna all seemed fine if not punishable. Maybe Lucian could punish her. It just feels like other than level 2-3 E spam she didn't have much option to bully based on level save for punishing mistakes with W grounded with a bank and/or Ult.
St3MoR
Profile Joined November 2002
Spain3256 Posts
August 15 2017 09:49 GMT
#108
dude cassio is literally the go-to lucian mid counter
Prophet in TL of the Makoto0124 ways
VayneAuthority
Profile Joined October 2012
United States8983 Posts
Last Edited: 2017-08-15 12:42:13
August 15 2017 12:41 GMT
#109
you want to pick something long range vs cass and even then its not a guarantee vs a good one. shes pretty much the high risk high reward pick of mid lane, very gankable and easily caught in teamfights but big payout if you play her well considering she just straight up dumpsters so many mids 1v1 if left to it
I come in for the scraps
cLutZ
Profile Joined November 2010
United States19574 Posts
August 16 2017 01:11 GMT
#110
https://boards.na.leagueoflegends.com/en/c/gameplay-balance/U13Ai2K3-where-do-leblanc-and-azir-fall-in-the-champion-update-schedule?show=flat

Not sure how lowering Azir's range is going to help much, aside from his OP ward killing. Short range mages have traditionally been tough to get right (Ryze, Vlad, Diana, Kass, Ekko). Maybe they are going for a Cassio style? But she's gotten some reworks lately, and has been nerfed again. Don't see how that is gonna fix things.
Freeeeeeedom
DarkCore
Profile Joined March 2011
Germany4194 Posts
August 16 2017 09:06 GMT
#111
Reducing his range seems strange, because it would mean champs like Syndra and Ori would dump on him, no? Unless they want to make him into some kind of melee AP caster that uses his E to get in the enemies face and fight them, which would be a hilarious rework.
Fixed a bug where LeBlanc could lose
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
August 16 2017 12:49 GMT
#112
Revert Leblanc.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
chipmonklord17
Profile Joined February 2011
United States11944 Posts
August 16 2017 13:54 GMT
#113
I thought once you got honor level 3 you only got honor capsules? I've twice now gotten just random key fragment drops, and I'm still definitely honor 3 because I get the flair thing
Sent.
Profile Joined June 2012
Poland9289 Posts
August 16 2017 14:28 GMT
#114
No, sadly it only means you can get honor capsules
You're now breathing manually
cLutZ
Profile Joined November 2010
United States19574 Posts
August 16 2017 18:13 GMT
#115
On August 16 2017 18:06 DarkCore wrote:
Reducing his range seems strange, because it would mean champs like Syndra and Ori would dump on him, no? Unless they want to make him into some kind of melee AP caster that uses his E to get in the enemies face and fight them, which would be a hilarious rework.

Ap tank Azir is there best hope I think
Freeeeeeedom
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
August 16 2017 19:47 GMT
#116
I feel like the only way they can make azir less strong from max range but prevent him from feeling like absolute crap to play, short of a total rework, is to make his soldier autos deal less damage for each unit the hitbox passes through. full damage to one target but attacking through a wave is much weaker.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
August 16 2017 19:57 GMT
#117
I just want wards to be untargetable
Carrilord has arrived.
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
August 16 2017 20:15 GMT
#118
--- Nuked ---
cLutZ
Profile Joined November 2010
United States19574 Posts
August 16 2017 20:41 GMT
#119
On August 17 2017 05:15 JimmiC wrote:
Yeah I think if you made the wards untargetable the range issue (in pro mostly) wouldn't be such a huge issue and work balancing so much easier.


Agreed. Its not like Azir was some op pick for Ranked anyways. I bet that one change would have made him much easier to balance for the pros.

I mean, although he has a big range theoretically, practically his damage range isn't that great because he can't kite backwards at all if he Qs his soldiers to max range. And Azir is all about kiting backwards to do damage.
Freeeeeeedom
Slusher
Profile Blog Joined December 2010
United States19143 Posts
August 16 2017 22:41 GMT
#120
If you are going to pax and are willing to acquire a sivir code for $ please pm me.
Carrilord has arrived.
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