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[Patch 7.3] Sandbox General Discussion - Page 8

Forum Index > LoL General
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Prev 1 6 7 8 9 Next All
Frolossus
Profile Joined February 2010
United States4779 Posts
February 16 2017 14:24 GMT
#141
On February 16 2017 15:12 phyvo wrote:
You either quit a champ you enjoy or you play long enough to see it become a completely different abomination.

then you wait 4 years after that and your champ turns into to something a lot more fun
Gahlo
Profile Joined February 2010
United States35174 Posts
February 16 2017 14:46 GMT
#142
On February 16 2017 23:24 Frolossus wrote:
Show nested quote +
On February 16 2017 15:12 phyvo wrote:
You either quit a champ you enjoy or you play long enough to see it become a completely different abomination.

then you wait 4 years after that and your champ turns into to something a lot more fun

I wish Riven got a rework.
cLutZ
Profile Joined November 2010
United States19574 Posts
February 16 2017 18:28 GMT
#143
On February 16 2017 18:14 Kaneh wrote:
I feel like juggermaw got figured out at a strategic level and we'll never see a meta like it again =(

IDK. I feel like it's major components just got hammered into oblivion.
Freeeeeeedom
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
February 16 2017 20:10 GMT
#144
On February 17 2017 03:28 cLutZ wrote:
Show nested quote +
On February 16 2017 18:14 Kaneh wrote:
I feel like juggermaw got figured out at a strategic level and we'll never see a meta like it again =(

IDK. I feel like it's major components just got hammered into oblivion.

"its" for possessive. "it's" when it's a contraction for "it is"
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
cLutZ
Profile Joined November 2010
United States19574 Posts
February 16 2017 20:52 GMT
#145
On February 17 2017 05:10 Scip wrote:
Show nested quote +
On February 17 2017 03:28 cLutZ wrote:
On February 16 2017 18:14 Kaneh wrote:
I feel like juggermaw got figured out at a strategic level and we'll never see a meta like it again =(

IDK. I feel like it's major components just got hammered into oblivion.

"its" for possessive. "it's" when it's a contraction for "it is"


My phone auto generates it's, I don't know why. If I'm not paying attention every its becomes it's.
Freeeeeeedom
General_Winter
Profile Joined February 2011
United States719 Posts
February 17 2017 11:51 GMT
#146
So what's the consensus on the new client? If I've been holding out, is it finally time to upgrade now that practice mode is here?
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
February 17 2017 11:58 GMT
#147
On February 17 2017 20:51 General_Winter wrote:
So what's the consensus on the new client? If I've been holding out, is it finally time to upgrade now that practice mode is here?

After using it for a while, I don't think it's that bad. There are still a few things that could be better. For example, you can't buy a champions from your 'collection' yet afaik, and I'm having trouble opening chats of groups (having to open chat with an individual first and then go to the chat of that group). Replay system is also nicely implemented.

Practice mode is really awesome, at least for a noob like me. Imo, possibilities are quite diverse.

I don't know any consensus, but I'm of the opinion that the new client is good enough to upgrade to (especially taken into account practice mode)
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
Last Edited: 2017-02-17 13:16:29
February 17 2017 13:16 GMT
#148
On February 17 2017 20:51 General_Winter wrote:
So what's the consensus on the new client? If I've been holding out, is it finally time to upgrade now that practice mode is here?

It's functionally terrible but it kind of looks neat. The old one is easier to use so I'll keep using it.

'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Gahlo
Profile Joined February 2010
United States35174 Posts
February 17 2017 13:51 GMT
#149
The only issue I really have with the new client is you can't minimize your friends list.
Frolossus
Profile Joined February 2010
United States4779 Posts
February 17 2017 14:13 GMT
#150
it's got annoying animations, you can't choose skins immediately after selecting your champ, can't use friend list in champ select. it's unclear if it's your turn to pick or ban.

but it has started taking less memory than the old one for me
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
February 17 2017 14:18 GMT
#151
On February 17 2017 20:51 General_Winter wrote:
So what's the consensus on the new client? If I've been holding out, is it finally time to upgrade now that practice mode is here?

I love it. It took a long time to get used to it after having been on the old one for so many years.

It's hard to explain, the new one just feel.. Cleaner?
It's Elo not ELO - Every statiscian playing League
DarkCore
Profile Joined March 2011
Germany4194 Posts
February 17 2017 14:21 GMT
#152
I agree, I haven't spoken to anyone on my friend list in years, but it's still in my face blocking space. I find it overall better than the old one, no problems with functionality and much better designed. On the plus side, it doesn't eat into my RAM like the old one either.

I feel like juggermaw got figured out at a strategic level and we'll never see a meta like it again =(


I disagree, I think it has room for occasional play, the problem is that the current meta does not favour it. Kog is a sitting duck for the likes of Jhin, Ashe and Varus CC, who are all better laners, throw in a Camille ult, Maokai root, or Syndra, and even with Lulu and Janna he's going to have a rough time staying alive. Also, he doesn't benefit from lethality.

I feel it can be drafted as a surprise comp, but league has changed and there are a bunch of new, incredibly mobile champions that Kog has to run from, and it unable to just sit and AA.
Fixed a bug where LeBlanc could lose
VayneAuthority
Profile Joined October 2012
United States8983 Posts
February 17 2017 14:38 GMT
#153
I barely use the client so I'm really only concerned with the CPU usage and champ select being functional. I don't think they will fully release it until it runs well (thats my hope anyway)

It looks nice on streams and the added things like champ ban quotes are cool. I don't know how functional it is from a practical standpoint but I think it will be improved upon or gotten used to.
I come in for the scraps
Fildun
Profile Joined December 2012
Netherlands4124 Posts
February 17 2017 15:15 GMT
#154
I really dislike the chat functionality in the new client, plus it lags when selecting a champ, but apart from that it's fine.
St3MoR
Profile Joined November 2002
Spain3256 Posts
February 17 2017 15:58 GMT
#155
same chat is super bad in the new client, also so many drop down menus and retarded symbols make it a little bit clunky to navigate
Prophet in TL of the Makoto0124 ways
Harem
Profile Joined November 2007
United States11393 Posts
February 17 2017 18:56 GMT
#156
https://www.twitch.tv/videos/122478104?t=1h51m18s

i love bang
Moderator。◕‿◕。
cLutZ
Profile Joined November 2010
United States19574 Posts
February 17 2017 18:59 GMT
#157
On February 17 2017 23:21 DarkCore wrote:
I agree, I haven't spoken to anyone on my friend list in years, but it's still in my face blocking space. I find it overall better than the old one, no problems with functionality and much better designed. On the plus side, it doesn't eat into my RAM like the old one either.

Show nested quote +
I feel like juggermaw got figured out at a strategic level and we'll never see a meta like it again =(


I disagree, I think it has room for occasional play, the problem is that the current meta does not favour it. Kog is a sitting duck for the likes of Jhin, Ashe and Varus CC, who are all better laners, throw in a Camille ult, Maokai root, or Syndra, and even with Lulu and Janna he's going to have a rough time staying alive. Also, he doesn't benefit from lethality.

I feel it can be drafted as a surprise comp, but league has changed and there are a bunch of new, incredibly mobile champions that Kog has to run from, and it unable to just sit and AA.


I don't think its mao or kamille, maybe Ashe/Varus are good factors against Juggermaw, but IMO its about its own core champ (lulu) losing power.

Lulu needs solo lane farm to give Kog (or Lucian in the Bang comp). The glitterlance nerf makes this really tough, particularly midlane. The movespeed on Whimsy was also crucial for ADC positioning, it let Kog dodge all the skillshots and weave autos much more effectively than otherwise. More attackspeed is superflulous if Kog can't safely auto.

While Kog has gone around in circles to get back to basically the same point, his ult is now probably worse for the juggermaw style because of the lower execute threshold, but thats debatable.

Ori, Tahm Kench, Karma, Janna, and Shen are meta champs that can conspire together to make Juggermaw work, but still probably not as well as a single, fed Lulu. Instead, IMO, if you want to run a Kog comp, you should probably go more standard and run something like A-Sol or another zone-creating midlaner with a beefy team that can peel for a 2-carry comp.
Freeeeeeedom
dsyxelic
Profile Joined May 2010
United States1417 Posts
February 17 2017 19:24 GMT
#158
+1 friendslist

also both clients have been extremely buggy for me. i've seen the most random bugs on both clients but have stuck with the old one because it's bugs have been less damaging.

I've only used the new client like 10 times but have gotten 4 dodges from it due to bugs. Gave up on it for now.
TL/SKT
Harem
Profile Joined November 2007
United States11393 Posts
February 17 2017 19:44 GMT
#159
On February 18 2017 03:59 cLutZ wrote:
Show nested quote +
On February 17 2017 23:21 DarkCore wrote:
I agree, I haven't spoken to anyone on my friend list in years, but it's still in my face blocking space. I find it overall better than the old one, no problems with functionality and much better designed. On the plus side, it doesn't eat into my RAM like the old one either.

I feel like juggermaw got figured out at a strategic level and we'll never see a meta like it again =(


I disagree, I think it has room for occasional play, the problem is that the current meta does not favour it. Kog is a sitting duck for the likes of Jhin, Ashe and Varus CC, who are all better laners, throw in a Camille ult, Maokai root, or Syndra, and even with Lulu and Janna he's going to have a rough time staying alive. Also, he doesn't benefit from lethality.

I feel it can be drafted as a surprise comp, but league has changed and there are a bunch of new, incredibly mobile champions that Kog has to run from, and it unable to just sit and AA.


I don't think its mao or kamille, maybe Ashe/Varus are good factors against Juggermaw, but IMO its about its own core champ (lulu) losing power.

Lulu needs solo lane farm to give Kog (or Lucian in the Bang comp). The glitterlance nerf makes this really tough, particularly midlane. The movespeed on Whimsy was also crucial for ADC positioning, it let Kog dodge all the skillshots and weave autos much more effectively than otherwise. More attackspeed is superflulous if Kog can't safely auto.

While Kog has gone around in circles to get back to basically the same point, his ult is now probably worse for the juggermaw style because of the lower execute threshold, but thats debatable.

Ori, Tahm Kench, Karma, Janna, and Shen are meta champs that can conspire together to make Juggermaw work, but still probably not as well as a single, fed Lulu. Instead, IMO, if you want to run a Kog comp, you should probably go more standard and run something like A-Sol or another zone-creating midlaner with a beefy team that can peel for a 2-carry comp.

Kog's w also costs mana. When juggermaw comps were last seen, it didnt cost any mana back then.

Also, if the bork changes on PBE go through then it will help kog a lot too as a lot of builds he does atm tend to leave him AS capped.
Moderator。◕‿◕。
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
February 17 2017 19:58 GMT
#160
On February 18 2017 04:24 dsyxelic wrote:
+1 friendslist

also both clients have been extremely buggy for me. i've seen the most random bugs on both clients but have stuck with the old one because it's bugs have been less damaging.

I've only used the new client like 10 times but have gotten 4 dodges from it due to bugs. Gave up on it for now.

Dodge due to bugs?

How do you recognise that? (as I've had quite a few dodges myself, in aram)
Prev 1 6 7 8 9 Next All
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