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[Patch 6.18] 9th Rek'Sai Nerf General Discussion

Forum Index > LoL General
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MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
September 07 2016 18:44 GMT
#1
Welcome to this patch's General Discussion thread for the League of Legends subforum. This thread is for discussion around League of Legends. Free feel to talk about anything LoL related here that does not already have its own thread.

Non-League of Legends discussion should go in the LiquidLegends Lounge.

Certain topics are blacklisted from LoL General Discussion and they include:
  • "Elo hell"
  • The Tribunal
  • Bans, either from TL.net or LoL

Additionally, the TL LoL Ten Commandments are available for you to reference if you have any questions about this subforum.

Use the LoL Strategy subforum if you have game or champion specific questions. Lastly, confine QQing and bragging to their respective threads.

The Yorick rework (?!) will go live this patch.

Patch 6.18: Live on Aug. 23rd, 2016

+ Show Spoiler [Previous GD Threads & Patch Notes] +

Patch 6.17 8th Rek'Sai Nerf General Discussion
Patch 6.16 Kled General Discussion
Patch 6.15 Corki Worlds Buff General Discussion
Patch 6.14 What is Ryze General Discussion
Patch 6.13 Tastes Like Purple General Discussion
Patch 6.12 ARAM is Alive General Discussion
Patch 6.11 Meeeeee-ow! General Discussion
Patch 6.10 Aerodactyl General Discussion
Patch 6.9 Midseason General Discussion
Patch 6.8 Rumble Jungle General Discussion
Patch 6.7 Almost Outrageous General Discussion
Patch 6.6 Dragon Starsurge Z General Discussion
Patch 6.5 Less Naut-y Things General Discussion
Patch 6.4 Ammo for Everyone General Discussion
Patch 6.3 Everyone is Zed General Discussion
Patch 6.2 General Discussion
Patch 6.1 General Discussion
Patch 5.24 General Discussion
Patch 5.23 General Discussion
Patch 5.22 General Discussion
Patch 5.21 General Discussion
Patch 5.20 General Discussion
Patch 5.19 General Discussion
Patch 5.18
Patch 5.17
Patch 5.16
ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
Last Edited: 2016-09-07 18:55:41
September 07 2016 18:55 GMT
#2
I like the recent thread titles :D
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Kinie
Profile Joined December 2011
United States3106 Posts
Last Edited: 2016-09-07 19:34:53
September 07 2016 19:34 GMT
#3
Initial reactions to patch notes:

So as long as there's no more bugs with the star dragon, he should re-join the Worlds stage after the global competitive ban he got after the bug during the TSM vs. CLG series, and make pick/ban that much more complex for mid lane.

Ashe, Ekko, Gnar, Rek'Sai, Shen, Taliyah, and Vlad nerfs are minor and probably won't make them fall out of the 6.15-era meta.

Lissandra nerf is actually kind of noticeable, as she loses 162 HP at level 18, when she's already a squishy mage to play in the late game.

Lux buff is minor, doesn't help solve the issues with her mana costs. MF change might actually encourage lane swap and fast turret-taking comps at Worlds, but she then just becomes another relatively immobile ADC that doesn't stand out much other than for her ult.

Nocturne buff is probably strong enough to force people to blow flash when he ganks both pre and post-6.

Frozen Mallet change might actually be a slight buff in terms of build path, and considering this was meant mostly as a team fighting item and not a split pushing/dueling one, probably just stops Tank Yasuo from being a thing.

Needs to have more visual indicators of "immune to enemy damage" for stuff like Taric ult.
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
September 07 2016 19:35 GMT
#4
Happy to see that there were no major changes in the patch that is going to be played at worlds unlike last year's juggernaut fiasco. Tank Yasuo and Gnar deserved that double slap on the wrist with those abilities being nerfed and the Fmallet change. Personally, I think that Vlad should have gotten a ult nerf as well, he just heals so damn much after getting it off in a teamfight
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
September 07 2016 20:02 GMT
#5
On September 08 2016 04:35 MooMooMugi wrote:
Happy to see that there were no major changes in the patch that is going to be played at worlds unlike last year's juggernaut fiasco. Tank Yasuo and Gnar deserved that double slap on the wrist with those abilities being nerfed and the Fmallet change. Personally, I think that Vlad should have gotten a ult nerf as well, he just heals so damn much after getting it off in a teamfight


The balance team did a good job by not doing anything ayyyyy
(╯°□°)╯︵ ┻━┻
cLutZ
Profile Joined November 2010
United States19574 Posts
September 07 2016 20:02 GMT
#6
Not a bad set of changes considering it is the worlds patch. I just hope in postseason/preseason they rid us of Jihn. His playstyle in pro play is incredibly stale, it was stale like 3 games in.
Freeeeeeedom
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
September 07 2016 20:40 GMT
#7
So sad they haven't nerfed Vlad into the ground yet. Cant think of a more boring champion to watch, play and play against. If only there were more item options to get grievous wounds from.
It's Elo not ELO - Every statiscian playing League
General_Winter
Profile Joined February 2011
United States719 Posts
September 07 2016 21:59 GMT
#8
I don't play her, but the Thalia nerf sounds big to me. She had 50% bonus vs minions and that's completely removed not just reduced. Seems like a huge blow to her wave clear.
M2
Profile Joined December 2002
Bulgaria4146 Posts
September 07 2016 23:15 GMT
#9
Yeah but she does everything too well
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2016-09-07 23:50:40
September 07 2016 23:49 GMT
#10
it's a pretty big nerf I would say, but weather Taliya is strong or not will depend on what is being chosen against her.

(she will still be incredibly strong late game vs immobile and fall off vs mobile team comps)
Carrilord has arrived.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
September 08 2016 01:01 GMT
#11
with that much mobility she needs to have weaker waveclear/shove so she cant just roam and wreck people
(╯°□°)╯︵ ┻━┻
Sent.
Profile Joined June 2012
Poland9289 Posts
September 08 2016 01:59 GMT
#12
Was hoping to see more buffs, I don't think these changes will be enough to give us better champion diversity at Worlds. I guess Riot really doesn't want to repeat the juggernaut patch circus.
You're now breathing manually
cLutZ
Profile Joined November 2010
United States19574 Posts
September 08 2016 02:26 GMT
#13
On September 08 2016 10:59 Sent. wrote:
Was hoping to see more buffs, I don't think these changes will be enough to give us better champion diversity at Worlds. I guess Riot really doesn't want to repeat the juggernaut patch circus.

You can't just generate diversity in this game given the current paradigm. You can stir it up with massive nerfs/buffs but that wont give you diversity, it will just give you confusion then a settled meta. Diversity is an offseason goal, probably focusing on the jungle and then taking a look at toplaners. IMO most of the "lack of diversity" stems from the jungle, which has a tiny champion pool, which then severely limits what can go top. ADC has some problems, but all the picks right now bring utility, which leads me to think its not an ADC issue so much as an overall meta pushing them towards that.
Freeeeeeedom
Kinie
Profile Joined December 2011
United States3106 Posts
Last Edited: 2016-09-08 02:47:12
September 08 2016 02:46 GMT
#14
The main thing with Taliyah's wave clear is that she could start the roaming as early as 6, thanks to the Q's bonus minion damage, sitting on Forbidden Chapter and a Doren's Ring. I can't think of any other mid laner - maybe TP Lissandra or TP Twisted Fate - that could execute a similar roam (shove in wave, gank top/bot, make it back to mid for CS) and be as deadly as Taliyah was prior to 6.18's nerfs.

Now it'll happen level 7-9 after her second back to pick up Morellos, which is in-line with most prior mid laner mages who could roam.
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
September 08 2016 06:28 GMT
#15
Isn't Taliyah the only champ that could clear a ranged minion wave with just one Q alone? That was broken AF
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
Frolossus
Profile Joined February 2010
United States4779 Posts
September 08 2016 13:15 GMT
#16
On September 08 2016 15:28 MooMooMugi wrote:
Isn't Taliyah the only champ that could clear a ranged minion wave with just one Q alone? That was broken AF

TF should be able to still & so should ziggs. both of them can't do it from level 1 though
Slusher
Profile Blog Joined December 2010
United States19143 Posts
September 08 2016 17:56 GMT
#17
The level one thing was the broken part , you could get first 2 while bouncing the wave
Carrilord has arrived.
Frolossus
Profile Joined February 2010
United States4779 Posts
September 08 2016 18:20 GMT
#18
On September 09 2016 02:56 Slusher wrote:
The level one thing was the broken part , you could get first 2 while bouncing the wave

& kill enemy small wraiths
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
September 08 2016 18:23 GMT
#19
On September 09 2016 03:20 Frolossus wrote:
Show nested quote +
On September 09 2016 02:56 Slusher wrote:
The level one thing was the broken part , you could get first 2 while bouncing the wave

& kill enemy small wraiths


and then get first blooded by the enemy team b/c predictable :'>
(╯°□°)╯︵ ┻━┻
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2016-09-08 18:29:08
September 08 2016 18:28 GMT
#20
On September 08 2016 11:26 cLutZ wrote:
Show nested quote +
On September 08 2016 10:59 Sent. wrote:
Was hoping to see more buffs, I don't think these changes will be enough to give us better champion diversity at Worlds. I guess Riot really doesn't want to repeat the juggernaut patch circus.

You can't just generate diversity in this game given the current paradigm. You can stir it up with massive nerfs/buffs but that wont give you diversity, it will just give you confusion then a settled meta. Diversity is an offseason goal, probably focusing on the jungle and then taking a look at toplaners. IMO most of the "lack of diversity" stems from the jungle, which has a tiny champion pool, which then severely limits what can go top. ADC has some problems, but all the picks right now bring utility, which leads me to think its not an ADC issue so much as an overall meta pushing them towards that.

Having such clearly defined roles and lanes is the main thing hindering champ diversity. Currently You have a lot of flavors of the same stuff, But you can't really do anything DIFFERENT you know? I guess that's what riot's goal is currently, since removing Lane swaps was a big focus for them, and then also hammering down any character that stands out in a unique way too much. The game is 1/1/1/2 with almost entirely rigid niches for each role. Hard to not j ust have BPA focused drafts when you can't do anything but ban then pick, and moving outside of standard stuff gets nerfed before you can use it to win a split/tournament.

On September 09 2016 03:20 Frolossus wrote:
& kill enemy small wraiths

I kinda miss the days of Cho mid and just clearing waves and wraiths you could still do it, but just some matchups he can't deal with anymore.
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