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[Patch 6.11] Meeeeee-ow! General Discussion - Page 3

Forum Index > LoL General
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Harem
Profile Joined November 2007
United States11393 Posts
June 02 2016 00:22 GMT
#41
On June 02 2016 09:18 MuddyJam wrote:
@Kinie

who is picking swain in competitive?
I assumed it was just nerfing the numbers so he doesn't stomp low elo (plat and below) where people tf wrong and he just walks around and does lots of damage.

For competive i imagine he sucks at tower dives early, has no split push power as him he can't kill you or take turrets fast. He has no poke and no engage. You have to be in a teamfight and be fed enough that you do something. Which begs the question if you have a fed top/mid that you need tf for you can pick something with more utility

http://lol.esportspedia.com/wiki/Swain/Match_History

Generally gets banned the next game too.
Moderator。◕‿◕。
Amui
Profile Blog Joined August 2010
Canada10567 Posts
June 02 2016 00:46 GMT
#42
Swain has been getting a ton of picks. Hes strong in lane and absolutely dumpsters the common melee picks.

Hes a tanky dps from mid or top. Yeah he doesn't have that much solo kill potential, but he brings 2-3x more damage than a maokai while being pretty much just as tanky.
Porouscloud - NA LoL
dsyxelic
Profile Joined May 2010
United States1417 Posts
June 02 2016 02:33 GMT
#43
On June 02 2016 07:04 Jek wrote:
Show nested quote +
On June 02 2016 06:48 iCanada wrote:
On June 02 2016 05:55 Slayer91 wrote:
On June 02 2016 05:55 GrandInquisitor wrote:
I wonder if Blitzcrank will ever budge from his status as one of the statistically best bans in the game. As of last patch he's in the top 5 on bestbans.com for every elo.


there was a time blitz was played by people who didn't want to support
now its just people who like blitz which is bad because his hook is crazy as fuck


People that don't want to play support anymore just don't play support.

lol

I would queue support all the time if I knew if I queued Jungle / Support that I could play like an 80/20 split of Jungle/Sup, but if I queued that I would only ever play support. As someone that has mained jungle for 6 seasons, I want to play jungle...

So now i play 50/50 jungle mid I guess.

I queue as support/fill and from what I can gather from my played champions I have ~65% games as support... You guys are starting to make me think I should queue as x/support lol


dont do sup/fill if you want support the most

when I first tried that I got 2 games in a row as mid and adc, crazy I know

when I wanted sup after that I just did sup/jungle and got support every single time.
TL/SKT
Kinie
Profile Joined December 2011
United States3106 Posts
Last Edited: 2016-06-02 03:09:38
June 02 2016 03:05 GMT
#44
On June 02 2016 09:18 MuddyJam wrote:
@Kinie

who is picking swain in competitive?
I assumed it was just nerfing the numbers so he doesn't stomp low elo (plat and below) where people tf wrong and he just walks around and does lots of damage.

For competive i imagine he sucks at tower dives early, has no split push power as him he can't kill you or take turrets fast. He has no poke and no engage. You have to be in a teamfight and be fed enough that you do something. Which begs the question if you have a fed top/mid that you need tf for you can pick something with more utility

---

mini rant why do people keep telling me I build teemo wrong? Like every master tier teemo 1 trick builds on hit or full split push with banner etc. But random joe still believes if you don't build this way but instead go the AP build for max shrooms. Which got nerfed over a year ago, then they added sweepers so anyone with a brain can just sweeper and never go over a shroom.


LPL, LCK, OLE, Brazil have had him see play, usually out of top. He's been going RoA > Rylei > SV > Zhonyas in most games I believe, possibly an Abyssal somewhere in there.

He's playing a tanky sustain role and usually bullies out the melee tanks in top. In team fights so long as he's not focused down he's usually able to sit there and heal up any "splash damage" that occurs and dish out a fair bit of damage and light CC in the form of his slow/snare.

The biggest issue is he's not the most durable of tanks when compared to full-tank Trundle, Maokai, or Ekko, and the damage he deals (and sustains off of) falls off in the later game when ADCs and mages get more DPS and burst damage respectfully. That, and his engage is complete shit.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2016-06-02 03:35:29
June 02 2016 03:33 GMT
#45
he also has a positioning problem he's like a brick wall almost literally, he can keep the enemy team out but their adc can free damage him without fear. So his adc kinda has to kill tanks faster to win the fight, or have an entrenched position like baron/dragon bait.

I mean the thing about Swain is he's almost the exact same champion with the exact same problems, Riot just made his healing ramp up all game instead of drop off late game, so he can squeeze a little more out of his lane dominance that previously.
Carrilord has arrived.
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
June 02 2016 03:59 GMT
#46
Jax buff is interesting, having max stacks up more and the trinity changes could tip him over to the playable scale
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
iCanada
Profile Joined August 2010
Canada10660 Posts
June 02 2016 04:12 GMT
#47
On June 02 2016 09:22 Harem wrote:
Show nested quote +
On June 02 2016 09:18 MuddyJam wrote:
@Kinie

who is picking swain in competitive?
I assumed it was just nerfing the numbers so he doesn't stomp low elo (plat and below) where people tf wrong and he just walks around and does lots of damage.

For competive i imagine he sucks at tower dives early, has no split push power as him he can't kill you or take turrets fast. He has no poke and no engage. You have to be in a teamfight and be fed enough that you do something. Which begs the question if you have a fed top/mid that you need tf for you can pick something with more utility

http://lol.esportspedia.com/wiki/Swain/Match_History

Generally gets banned the next game too.


You know Quas and Darshan will pick them first chance they get in LCS too.
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2016-06-02 06:42:55
June 02 2016 06:29 GMT
#48
http://www.surrenderat20.net/2016/06/61-pbe-update.html
is there anyone who actually thinks grasp needs more nerfs? its sub par late game mastery every ekko,fizz tank in LCK takes fervor already. Seriously can riot be more out of touch
cLutZ
Profile Joined November 2010
United States19574 Posts
June 02 2016 06:32 GMT
#49
On June 02 2016 15:29 kongoline wrote:
http://www.surrenderat20.net/2016/06/61-pbe-update.html
is there anyone who actually thinks grasp needs more nerfs? its sub par late game mastery every ekko,fizz tank in LCK takes fervor already. Seriously can riot be more out of it

Idk why it was ever a mastery at all. It conflicts with basically everything riot wants in their game. Making it suboptimal is expected.
Freeeeeeedom
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2016-06-02 06:36:54
June 02 2016 06:36 GMT
#50
only reason i care about it is because of 15% tenacity/slow resistance mastery which i love but there's less and less reason to go that route
JazzVortical
Profile Joined July 2013
Australia1825 Posts
June 02 2016 07:20 GMT
#51
Yay, Vel'Koz buffs! Still deciding on a mid main after the Syndra changes, he might be it. Assuming I ever decide to play ranked again that is.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 02 2016 07:22 GMT
#52
yea it's nerfed to the point where it's useable but doesn't feel powerful at all (sorta like bond of stone) I'm not a fan of nerfing it further but I don't really ever take it as is so it's w/e
Carrilord has arrived.
Redox
Profile Joined October 2010
Germany24794 Posts
June 02 2016 08:05 GMT
#53
On June 02 2016 08:10 kongoline wrote:
http://boards.na.leagueoflegends.com/en/c/GD/1du4BOW9-dynamic-queue-updates
idk how i feel about that

Autofill seems like the right way to go with how long queue times can become when the system is short of people that want to play support.
Off-season = best season
kongoline
Profile Joined February 2012
6318 Posts
June 02 2016 08:37 GMT
#54
On June 02 2016 17:05 Redox wrote:
Show nested quote +
On June 02 2016 08:10 kongoline wrote:
http://boards.na.leagueoflegends.com/en/c/GD/1du4BOW9-dynamic-queue-updates
idk how i feel about that

Autofill seems like the right way to go with how long queue times can become when the system is short of people that want to play support.

well theres pretty big shitstorm on reddit now and most high elo players/pro hate it
iCanada
Profile Joined August 2010
Canada10660 Posts
June 02 2016 08:38 GMT
#55
I don't think people hate playing support or don't want to play support.

The problem is the algorithm doesn't give a weighting option between second and first priority... so in order to play your main role your secondary role cannot be support.
Gahlo
Profile Joined February 2010
United States35174 Posts
June 02 2016 08:40 GMT
#56
Dislike the Grasp change. With the modifications to QSS and nerfs that were dished out to tank items we've seen carry tops coming back already. They should be focusing on buffing carry tops they want to see in the meta instead of forcing tanks out of it and ruining the jungle position for competitive play.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2016-06-02 09:56:02
June 02 2016 09:52 GMT
#57
On June 02 2016 17:05 Redox wrote:
Show nested quote +
On June 02 2016 08:10 kongoline wrote:
http://boards.na.leagueoflegends.com/en/c/GD/1du4BOW9-dynamic-queue-updates
idk how i feel about that

Autofill seems like the right way to go with how long queue times can become when the system is short of people that want to play support.

Think Autofill is fine to me but they spend the last 8 months making people absolutely shit at playing league if they weren't in their 2 roles that now forcing them to be good again at everyone is a bit much. I mean the game has had a problem with 1 tricks for years which only got worse with the new champ select. Also now people can be punished for ignoring the champ select and just doing pick order which is what they should be doing anyway with auto fill.

I think they just didn't think Dynamic queue through properly when implementing it.
M2
Profile Joined December 2002
Bulgaria4186 Posts
June 02 2016 10:30 GMT
#58
yeah but autofill actually means support, so people will just need to add one additional role to their main 2, which is not that demanding, especially at the price of having queue times as long as before season 6
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
June 02 2016 10:34 GMT
#59
Im a bit disappointed in the Ahri tails, I really hoped they'd have more swing to them. instead they just merge whenever she moves. Meow.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Redox
Profile Joined October 2010
Germany24794 Posts
Last Edited: 2016-06-02 10:55:45
June 02 2016 10:52 GMT
#60
On June 02 2016 18:52 Numy wrote:
Show nested quote +
On June 02 2016 17:05 Redox wrote:
On June 02 2016 08:10 kongoline wrote:
http://boards.na.leagueoflegends.com/en/c/GD/1du4BOW9-dynamic-queue-updates
idk how i feel about that

Autofill seems like the right way to go with how long queue times can become when the system is short of people that want to play support.

I think they just didn't think Dynamic queue through properly when implementing it.

Obviously if they have to make so many corrections to it (and still have tons of flaws in it). You would think they can calculate how all this stuff (queue times, average skill differences etc) will turn out in advance with all the queue data they have. Apparently not as it is actually a trial and error process for them. Idk if its in the nature of the issue or incompetence.
Off-season = best season
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