• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:16
CET 23:16
KST 07:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!10[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down16ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League79Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
Evil Geniuses - shutting down REPORT: StarCraft 2: Remastered In Development How do you feel about the mass reverts in the 5.0.17 PTR? Team Liquid Map Contest #22: Results and Winners No more SC2 streamers on team liquid?
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
[ASL22] Finals Preview: Sweet Victory! Recent recommended BW games [Megathread] Daily Funny Videos Hands of Pluto Oceanic Brood War - Join and chat!
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues [ASL22] Grand Finals [BSL23] RO24 Group C
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11221 users

[Patch 5.18] League of Legends General Discussion - Page 8

Forum Index > LoL General
Post a Reply
Prev 1 6 7 8 9 10 25 Next All
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
September 21 2015 14:18 GMT
#141
I wonder how long it'll take for people to realise how ridiculous Malphite top is and start banning him
Liquipedia"Expert"
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
September 21 2015 14:20 GMT
#142
Given the opportunity you should W melee minions then Q. It's very safe but mana intensive.
https://twitter.com/SufficientStats
VayneAuthority
Profile Joined October 2012
United States8983 Posts
Last Edited: 2015-09-21 14:23:56
September 21 2015 14:22 GMT
#143
the same time my trundle freelo train ends, dumpsters pretty much every popular top right now. cant really fight gangplank since he just sits 50000 yards back so thats about the only meta problem

but really the ability to make their tank a wet noodle on what has really become a 1 tank meta is really powerful. especially when people get mindgamed and build damage on champs that shouldnt be due to your presence
I come in for the scraps
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2015-09-21 14:47:52
September 21 2015 14:43 GMT
#144
The rylai and liandry's changes are pretty good for Brand.
Combining both items gives 50 AP more than previously (about 70 if you buy deathcap), and the popularity of juggernauts makes it easier for him to hit Qs (had to play him against Vayne+Katarina yesterday, geez), along with nice targets for Liandry's burn.

Add to this that the current popular top laners are all physical (Garen, Darius, Fiora, GP, Gnar, etc.) so everyone tends to build armour and a bunch of HP first (BC and/or DMP compared to when Maokai, Fizz and Sion prompted some MR), which plays into his midgame spike where he can burst people down.

If the meta moves back to mobile comps to play around the juggernauts rather than kite them (or includes assassins to snipe the squishies then deal with the big guys alone) he's going to take a hit.


^ isn't Trundle susceptible to Darius since you can close in on him without eating a Q? I usually play Irelia or Maokai (Irelia dumpsters GP, is stronger than Fiora early on, and I'm good enough at Maokai to punish people who underestimate his ability to go aggro or who burn important abilities for me to dodge with W) so I can always close on him when I see him start the animation.
Plus Trundle won't kill him fast so you lose the manfight as Darius reaches 5 stacks right?
Cant take LMS hipsters serious.
nafta
Profile Joined August 2010
Bulgaria18893 Posts
September 21 2015 14:44 GMT
#145
Last few patches are the funniest shit since cleaver fever
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
September 21 2015 14:49 GMT
#146
On September 21 2015 23:44 nafta wrote:
Last few patches are the funniest shit since cleaver fever


A WHOLE NEW WOOOOOORLD

A NEW FAAAANTASTIC POINT OF VIEW

NO RITO TO TELL US NO

OR WHICH LANE TO GO

OR SAY WE'RE ONLY FEEDING
(╯°□°)╯︵ ┻━┻
VayneAuthority
Profile Joined October 2012
United States8983 Posts
Last Edited: 2015-09-21 14:59:00
September 21 2015 14:58 GMT
#147
On September 21 2015 23:43 Alaric wrote:
The rylai and liandry's changes are pretty good for Brand.
Combining both items gives 50 AP more than previously (about 70 if you buy deathcap), and the popularity of juggernauts makes it easier for him to hit Qs (had to play him against Vayne+Katarina yesterday, geez), along with nice targets for Liandry's burn.

Add to this that the current popular top laners are all physical (Garen, Darius, Fiora, GP, Gnar, etc.) so everyone tends to build armour and a bunch of HP first (BC and/or DMP compared to when Maokai, Fizz and Sion prompted some MR), which plays into his midgame spike where he can burst people down.

If the meta moves back to mobile comps to play around the juggernauts rather than kite them (or includes assassins to snipe the squishies then deal with the big guys alone) he's going to take a hit.


^ isn't Trundle susceptible to Darius since you can close in on him without eating a Q? I usually play Irelia or Maokai (Irelia dumpsters GP, is stronger than Fiora early on, and I'm good enough at Maokai to punish people who underestimate his ability to go aggro or who burn important abilities for me to dodge with W) so I can always close on him when I see him start the animation.
Plus Trundle won't kill him fast so you lose the manfight as Darius reaches 5 stacks right?


honestly dying in top lane is pretty rare now that I jumped back up to high diamond, The point is in teamfights darius is doing absolutely zip when you pillar him and ult him and he dies in 2 seconds and gets kited to shit lol

Ive only managed solo kills on champs like fiora that i can kill in 4 autos basically. ive solo killed hecarim as well and other squishies like that. usually garen tries to all in me and gets destroyed then just runs away. thats what usually happens.

trundles strengths are taking towers with titanic hydra rotations and dominating teamfights on kite teams. seriously if you have like jinx/tf/trundle the other team is gonna have a bad time.
I come in for the scraps
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
September 21 2015 14:59 GMT
#148
On September 21 2015 23:44 nafta wrote:
Last few patches are the funniest shit since cleaver fever

all about the strategic diversity.
Bronze player stuck in platinum
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2015-09-21 15:08:41
September 21 2015 15:07 GMT
#149
Wait... Titanic's active does bonus damage to towers? That's pretty big.
Not sure about the lack of sustain outside of his passive in teamfights, but I assume that since you're not looking to dive it works out 0K.

And I was assuming Darius beats Trundle in trades and because of this can zone him, which makes Trundle sad as he can't farm from afar like Olaf or isn't slippery like Fiora (Olaf prob gets trucked by Darius too, sadness).
I probably rely too much on playing aggressive, winning trades and freezing/zoning as ways to win lane and translate it onto the map, so I have issues figuring how Trundle can not fall behind Darius in farm and then rely on his team to take opportunity of his ult and pillar properly.
Cant take LMS hipsters serious.
VayneAuthority
Profile Joined October 2012
United States8983 Posts
September 21 2015 15:23 GMT
#150
On September 22 2015 00:07 Alaric wrote:
Wait... Titanic's active does bonus damage to towers? That's pretty big.
Not sure about the lack of sustain outside of his passive in teamfights, but I assume that since you're not looking to dive it works out 0K.

And I was assuming Darius beats Trundle in trades and because of this can zone him, which makes Trundle sad as he can't farm from afar like Olaf or isn't slippery like Fiora (Olaf prob gets trucked by Darius too, sadness).
I probably rely too much on playing aggressive, winning trades and freezing/zoning as ways to win lane and translate it onto the map, so I have issues figuring how Trundle can not fall behind Darius in farm and then rely on his team to take opportunity of his ult and pillar properly.


i actually didnt even think of that, but having titanic to waveclear works wonders since hes always been a terror tower pusher but has bad waveclear so you could see it coming easily. with titanic you clear fast get the tower and get out.

trundle loses to darius until botrk so yea you might get down like 10 cs. you have insane sustain as long as you remember to throw down W when you clear a big wave so you cant get taken out of lane. also darius is super easy to gank with pillar so there's that, I dont like to rely on jungler though.

but yea as soon as you get botrk you can pretty much just run at any melee and kill them easily 1v1.
I come in for the scraps
Goumindong
Profile Joined February 2013
United States3529 Posts
September 21 2015 15:30 GMT
#151
On September 21 2015 23:15 ticklishmusic wrote:
Show nested quote +
On September 21 2015 22:51 Goumindong wrote:
Veigar does not get 3 AP per 2 minions because

1) the multiplier is not that much

2) any good Veigar will farm more with w than q.

Also veigars early game teamfight is really strong. It's just his 1v1 lane that is weak and it's not even that weak.


1.4 from dcap plus the masteries gets it close enough to 1.5 for all intents and purposes. Your W wipes out the caster wave very easily, but it's not hard to finagle a double melee minion kill with a couple autos and positioning.

PS. I still prefer Brand over Veigar btw. Surprisingly, Brand has the third highest winrate (overall) on op.gg. He's ahead of Lux there fwiw.

Brands win rate is for support. His win rate mid is decent (52.5%)but it isn't lux (55%)
Alaric
Profile Joined November 2009
France45622 Posts
September 21 2015 15:33 GMT
#152
So... you build Trundle with whatever runes (ArPen/AD or AD/AD better for quick trades I assume but AD/AS gives good dps and easier last-hitting?), start dshield or short sword+3 pots, rush BotRK with some pots and boots whenever your opponent does (or finishes Phage I assume), then build Titanic if you don't need resistances?
Tabi/Mercs depending on comp, SV, then Randuin's if you need to peel/kite, DMP if your comp is the agressor/to zoom around the map if you're splitting.

Play conservatively in lane since Trundle is good at farming under tower and his passive will sustain him. As long as they can't dive you, you're fine. Be careful not to overstay against champions like Darius who like long fights too. If your opponent starts freezing/zoning, call the jungle since Trundle can't break a freeze if he can't sit in the wave autoing it unopposed.

Something along these lines?
Do you max Pillar second for the CDR, or use scaling CDR blues to make up for not going FH anymore?
Cant take LMS hipsters serious.
VayneAuthority
Profile Joined October 2012
United States8983 Posts
Last Edited: 2015-09-21 15:42:56
September 21 2015 15:41 GMT
#153
On September 22 2015 00:33 Alaric wrote:
So... you build Trundle with whatever runes (ArPen/AD or AD/AD better for quick trades I assume but AD/AS gives good dps and easier last-hitting?), start dshield or short sword+3 pots, rush BotRK with some pots and boots whenever your opponent does (or finishes Phage I assume), then build Titanic if you don't need resistances?
Tabi/Mercs depending on comp, SV, then Randuin's if you need to peel/kite, DMP if your comp is the agressor/to zoom around the map if you're splitting.

Play conservatively in lane since Trundle is good at farming under tower and his passive will sustain him. As long as they can't dive you, you're fine. Be careful not to overstay against champions like Darius who like long fights too. If your opponent starts freezing/zoning, call the jungle since Trundle can't break a freeze if he can't sit in the wave autoing it unopposed.

Something along these lines?
Do you max Pillar second for the CDR, or use scaling CDR blues to make up for not going FH anymore?


I run 15 AD 5% flat CD usually, same runes/mastery setup as nasus. makes a lot more sense on nasus since FH/visage/masteries/5% from runes is a perfect 40% but whatever.

I start d blade and do a camp usually, I take the opposing junglers red/blue if possible (say the opponent invades and i know they have no coverage there)

then tp to lane with 3 pots dblade and a ward since trundle is REALLY bad vs ganks early. later you can 1v2. and yea build usually looks like botrk + titanic + mercs as a core and then situational. yasuo and jinx? randuins. generic movespeed/armor? DMP. etc.

know your matchups, who you can bully early and who you cannot (you dumpster riven from the get go) (be wary of trading with irelia before merc treads)

top I max w 2nd, support i max pillar 2nd.

and always abuse your botrk timing. botrk trundle can 1v2 easily assuming you hit this spike at a normal or accelerated time
I come in for the scraps
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
September 21 2015 17:31 GMT
#154
On September 22 2015 00:23 VayneAuthority wrote:
Show nested quote +
On September 22 2015 00:07 Alaric wrote:
Wait... Titanic's active does bonus damage to towers? That's pretty big.
Not sure about the lack of sustain outside of his passive in teamfights, but I assume that since you're not looking to dive it works out 0K.

And I was assuming Darius beats Trundle in trades and because of this can zone him, which makes Trundle sad as he can't farm from afar like Olaf or isn't slippery like Fiora (Olaf prob gets trucked by Darius too, sadness).
I probably rely too much on playing aggressive, winning trades and freezing/zoning as ways to win lane and translate it onto the map, so I have issues figuring how Trundle can not fall behind Darius in farm and then rely on his team to take opportunity of his ult and pillar properly.


i actually didnt even think of that, but having titanic to waveclear works wonders since hes always been a terror tower pusher but has bad waveclear so you could see it coming easily. with titanic you clear fast get the tower and get out.

trundle loses to darius until botrk so yea you might get down like 10 cs. you have insane sustain as long as you remember to throw down W when you clear a big wave so you cant get taken out of lane. also darius is super easy to gank with pillar so there's that, I dont like to rely on jungler though.

but yea as soon as you get botrk you can pretty much just run at any melee and kill them easily 1v1.


Do you run into mana issues when you spam W to heal up on a big wave? Also, would Trundle lose hard vs Gnar? Gnar seems like he can get out of Trundle's BS and if he's not tanky it's less important if he's getting 3-4 man flash ults.
Hey! How you doin'?
VayneAuthority
Profile Joined October 2012
United States8983 Posts
September 21 2015 17:40 GMT
#155
On September 22 2015 02:31 Zdrastochye wrote:
Show nested quote +
On September 22 2015 00:23 VayneAuthority wrote:
On September 22 2015 00:07 Alaric wrote:
Wait... Titanic's active does bonus damage to towers? That's pretty big.
Not sure about the lack of sustain outside of his passive in teamfights, but I assume that since you're not looking to dive it works out 0K.

And I was assuming Darius beats Trundle in trades and because of this can zone him, which makes Trundle sad as he can't farm from afar like Olaf or isn't slippery like Fiora (Olaf prob gets trucked by Darius too, sadness).
I probably rely too much on playing aggressive, winning trades and freezing/zoning as ways to win lane and translate it onto the map, so I have issues figuring how Trundle can not fall behind Darius in farm and then rely on his team to take opportunity of his ult and pillar properly.


i actually didnt even think of that, but having titanic to waveclear works wonders since hes always been a terror tower pusher but has bad waveclear so you could see it coming easily. with titanic you clear fast get the tower and get out.

trundle loses to darius until botrk so yea you might get down like 10 cs. you have insane sustain as long as you remember to throw down W when you clear a big wave so you cant get taken out of lane. also darius is super easy to gank with pillar so there's that, I dont like to rely on jungler though.

but yea as soon as you get botrk you can pretty much just run at any melee and kill them easily 1v1.


Do you run into mana issues when you spam W to heal up on a big wave? Also, would Trundle lose hard vs Gnar? Gnar seems like he can get out of Trundle's BS and if he's not tanky it's less important if he's getting 3-4 man flash ults.


yup gnar is feast or famine he either completely counters top lanes or gets destroyed by irelia and the like. ofc there is nothing trundle can do in this mu except sit at tower and farm but its not the end of the world.

No mana issues unless jungler comes for gank, using pillar in lane is really costly early. avoid using pillar if you dont want to back
I come in for the scraps
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
September 21 2015 17:46 GMT
#156
Top lane really is so skill dependent though. I know you mentioned at high diamond you don't notice many solo kills but then there's people like boxbox (and others like him) who play go for the throat mentality and force you to fight them. It's not a majority of the time, but if you're in one of those lanes you need to outplay them or beg for ganks.
Hey! How you doin'?
nafta
Profile Joined August 2010
Bulgaria18893 Posts
September 21 2015 17:54 GMT
#157
That entirely depends on matchups. There are tons of lanes where you simply can't do anything other than farm unless people keep visiting.
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
September 21 2015 17:56 GMT
#158
On September 22 2015 02:40 VayneAuthority wrote:
Show nested quote +
On September 22 2015 02:31 Zdrastochye wrote:
On September 22 2015 00:23 VayneAuthority wrote:
On September 22 2015 00:07 Alaric wrote:
Wait... Titanic's active does bonus damage to towers? That's pretty big.
Not sure about the lack of sustain outside of his passive in teamfights, but I assume that since you're not looking to dive it works out 0K.

And I was assuming Darius beats Trundle in trades and because of this can zone him, which makes Trundle sad as he can't farm from afar like Olaf or isn't slippery like Fiora (Olaf prob gets trucked by Darius too, sadness).
I probably rely too much on playing aggressive, winning trades and freezing/zoning as ways to win lane and translate it onto the map, so I have issues figuring how Trundle can not fall behind Darius in farm and then rely on his team to take opportunity of his ult and pillar properly.


i actually didnt even think of that, but having titanic to waveclear works wonders since hes always been a terror tower pusher but has bad waveclear so you could see it coming easily. with titanic you clear fast get the tower and get out.

trundle loses to darius until botrk so yea you might get down like 10 cs. you have insane sustain as long as you remember to throw down W when you clear a big wave so you cant get taken out of lane. also darius is super easy to gank with pillar so there's that, I dont like to rely on jungler though.

but yea as soon as you get botrk you can pretty much just run at any melee and kill them easily 1v1.


Do you run into mana issues when you spam W to heal up on a big wave? Also, would Trundle lose hard vs Gnar? Gnar seems like he can get out of Trundle's BS and if he's not tanky it's less important if he's getting 3-4 man flash ults.


yup gnar is feast or famine he either completely counters top lanes or gets destroyed by irelia and the like. ofc there is nothing trundle can do in this mu except sit at tower and farm but its not the end of the world.

No mana issues unless jungler comes for gank, using pillar in lane is really costly early. avoid using pillar if you dont want to back

Oddly champion.gg thinks that Trundle does well vs Nasus, Garen, Shen, and Irelia, and is countered by Gnar, Renekton, Malphite, and Yasuo. Then again it also lists Vladimir on both sides so I don't know how accurate this is.

Why do you think Trundle gets destroyed by Irelia? Also, how does Trundle counter Nasus? I would think that Frozen Heart / Wither would wreck Trundle's DPS.
What fun is it being cool if you can’t wear a sombrero?
Goumindong
Profile Joined February 2013
United States3529 Posts
September 21 2015 18:26 GMT
#159
On September 22 2015 00:07 Alaric wrote:
Wait... Titanic's active does bonus damage to towers? That's pretty big.
.

Most bonus damage on auto attacks hits towers so long as it's a one time proc. Sheen items too. TF cards do. I think nasus q stacks do. The only things that don't are things that apply to every auto attack like teemo e, and I think Nashors on-hit
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
September 21 2015 18:27 GMT
#160
Trundle R's Nasus and Nasus dies in a teamfight, pretty much.
https://twitter.com/SufficientStats
Prev 1 6 7 8 9 10 25 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 14m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 513
Nathanias 111
PiGStarcraft83
ViBE40
RushiSC 13
StarCraft: Brood War
Britney 10381
Artosis 230
ProTech177
White-Ra 162
Sexy 44
910 34
Dota 2
febbydoto27
Counter-Strike
Fnx 1232
Super Smash Bros
PPMD40
Heroes of the Storm
Grubby4266
Liquid`Hasu701
Other Games
summit1g6523
ceh9524
shahzam489
B2W.Neo350
ToD168
C9.Mang0138
Chillindude56
Trikslyr36
fpsfer 1
minikerr1
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 49
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 40
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota2906
League of Legends
• TFBlade651
Other Games
• imaqtpie880
• Shiphtur583
• WagamamaTV243
Upcoming Events
PiGosaur Cup
2h 14m
IntoTheTV X SOOP
3h 44m
The PondCast
11h 44m
Kung Fu Cup
12h 44m
IntoTheTV X SOOP
1d 12h
SHIN vs GuMiho
Clem vs Classic
OSC
1d 23h
WardiTV Invitational
2 days
GSL
2 days
Epic.LAN
2 days
Replay Cast
3 days
[ Show More ]
Sparkling Tuna Cup
3 days
Epic.LAN
3 days
Yamato Cup
4 days
Map Test Tournament
5 days
WardiTV Weekly
5 days
Replay Cast
6 days
Rogue vs Classic
Patches Events
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.