[Patch 5.18] League of Legends General Discussion - Page 8
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Inflicted
Australia18228 Posts
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Sufficiency
Canada23833 Posts
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VayneAuthority
United States8983 Posts
but really the ability to make their tank a wet noodle on what has really become a 1 tank meta is really powerful. especially when people get mindgamed and build damage on champs that shouldnt be due to your presence | ||
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Alaric
France45622 Posts
Combining both items gives 50 AP more than previously (about 70 if you buy deathcap), and the popularity of juggernauts makes it easier for him to hit Qs (had to play him against Vayne+Katarina yesterday, geez), along with nice targets for Liandry's burn. Add to this that the current popular top laners are all physical (Garen, Darius, Fiora, GP, Gnar, etc.) so everyone tends to build armour and a bunch of HP first (BC and/or DMP compared to when Maokai, Fizz and Sion prompted some MR), which plays into his midgame spike where he can burst people down. If the meta moves back to mobile comps to play around the juggernauts rather than kite them (or includes assassins to snipe the squishies then deal with the big guys alone) he's going to take a hit. ^ isn't Trundle susceptible to Darius since you can close in on him without eating a Q? I usually play Irelia or Maokai (Irelia dumpsters GP, is stronger than Fiora early on, and I'm good enough at Maokai to punish people who underestimate his ability to go aggro or who burn important abilities for me to dodge with W) so I can always close on him when I see him start the animation. Plus Trundle won't kill him fast so you lose the manfight as Darius reaches 5 stacks right? | ||
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nafta
Bulgaria18893 Posts
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ticklishmusic
United States15977 Posts
On September 21 2015 23:44 nafta wrote: Last few patches are the funniest shit since cleaver fever A WHOLE NEW WOOOOOORLD A NEW FAAAANTASTIC POINT OF VIEW NO RITO TO TELL US NO OR WHICH LANE TO GO OR SAY WE'RE ONLY FEEDING | ||
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VayneAuthority
United States8983 Posts
On September 21 2015 23:43 Alaric wrote: The rylai and liandry's changes are pretty good for Brand. Combining both items gives 50 AP more than previously (about 70 if you buy deathcap), and the popularity of juggernauts makes it easier for him to hit Qs (had to play him against Vayne+Katarina yesterday, geez), along with nice targets for Liandry's burn. Add to this that the current popular top laners are all physical (Garen, Darius, Fiora, GP, Gnar, etc.) so everyone tends to build armour and a bunch of HP first (BC and/or DMP compared to when Maokai, Fizz and Sion prompted some MR), which plays into his midgame spike where he can burst people down. If the meta moves back to mobile comps to play around the juggernauts rather than kite them (or includes assassins to snipe the squishies then deal with the big guys alone) he's going to take a hit. ^ isn't Trundle susceptible to Darius since you can close in on him without eating a Q? I usually play Irelia or Maokai (Irelia dumpsters GP, is stronger than Fiora early on, and I'm good enough at Maokai to punish people who underestimate his ability to go aggro or who burn important abilities for me to dodge with W) so I can always close on him when I see him start the animation. Plus Trundle won't kill him fast so you lose the manfight as Darius reaches 5 stacks right? honestly dying in top lane is pretty rare now that I jumped back up to high diamond, The point is in teamfights darius is doing absolutely zip when you pillar him and ult him and he dies in 2 seconds and gets kited to shit lol Ive only managed solo kills on champs like fiora that i can kill in 4 autos basically. ive solo killed hecarim as well and other squishies like that. usually garen tries to all in me and gets destroyed then just runs away. thats what usually happens. trundles strengths are taking towers with titanic hydra rotations and dominating teamfights on kite teams. seriously if you have like jinx/tf/trundle the other team is gonna have a bad time. | ||
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Nos-
Canada12016 Posts
On September 21 2015 23:44 nafta wrote: Last few patches are the funniest shit since cleaver fever all about the strategic diversity. | ||
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Alaric
France45622 Posts
Not sure about the lack of sustain outside of his passive in teamfights, but I assume that since you're not looking to dive it works out 0K. And I was assuming Darius beats Trundle in trades and because of this can zone him, which makes Trundle sad as he can't farm from afar like Olaf or isn't slippery like Fiora (Olaf prob gets trucked by Darius too, sadness). I probably rely too much on playing aggressive, winning trades and freezing/zoning as ways to win lane and translate it onto the map, so I have issues figuring how Trundle can not fall behind Darius in farm and then rely on his team to take opportunity of his ult and pillar properly. | ||
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VayneAuthority
United States8983 Posts
On September 22 2015 00:07 Alaric wrote: Wait... Titanic's active does bonus damage to towers? That's pretty big. Not sure about the lack of sustain outside of his passive in teamfights, but I assume that since you're not looking to dive it works out 0K. And I was assuming Darius beats Trundle in trades and because of this can zone him, which makes Trundle sad as he can't farm from afar like Olaf or isn't slippery like Fiora (Olaf prob gets trucked by Darius too, sadness). I probably rely too much on playing aggressive, winning trades and freezing/zoning as ways to win lane and translate it onto the map, so I have issues figuring how Trundle can not fall behind Darius in farm and then rely on his team to take opportunity of his ult and pillar properly. i actually didnt even think of that, but having titanic to waveclear works wonders since hes always been a terror tower pusher but has bad waveclear so you could see it coming easily. with titanic you clear fast get the tower and get out. trundle loses to darius until botrk so yea you might get down like 10 cs. you have insane sustain as long as you remember to throw down W when you clear a big wave so you cant get taken out of lane. also darius is super easy to gank with pillar so there's that, I dont like to rely on jungler though. but yea as soon as you get botrk you can pretty much just run at any melee and kill them easily 1v1. | ||
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Goumindong
United States3529 Posts
On September 21 2015 23:15 ticklishmusic wrote: 1.4 from dcap plus the masteries gets it close enough to 1.5 for all intents and purposes. Your W wipes out the caster wave very easily, but it's not hard to finagle a double melee minion kill with a couple autos and positioning. PS. I still prefer Brand over Veigar btw. Surprisingly, Brand has the third highest winrate (overall) on op.gg. He's ahead of Lux there fwiw. Brands win rate is for support. His win rate mid is decent (52.5%)but it isn't lux (55%) | ||
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Alaric
France45622 Posts
Tabi/Mercs depending on comp, SV, then Randuin's if you need to peel/kite, DMP if your comp is the agressor/to zoom around the map if you're splitting. Play conservatively in lane since Trundle is good at farming under tower and his passive will sustain him. As long as they can't dive you, you're fine. Be careful not to overstay against champions like Darius who like long fights too. If your opponent starts freezing/zoning, call the jungle since Trundle can't break a freeze if he can't sit in the wave autoing it unopposed. Something along these lines? Do you max Pillar second for the CDR, or use scaling CDR blues to make up for not going FH anymore? | ||
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VayneAuthority
United States8983 Posts
On September 22 2015 00:33 Alaric wrote: So... you build Trundle with whatever runes (ArPen/AD or AD/AD better for quick trades I assume but AD/AS gives good dps and easier last-hitting?), start dshield or short sword+3 pots, rush BotRK with some pots and boots whenever your opponent does (or finishes Phage I assume), then build Titanic if you don't need resistances? Tabi/Mercs depending on comp, SV, then Randuin's if you need to peel/kite, DMP if your comp is the agressor/to zoom around the map if you're splitting. Play conservatively in lane since Trundle is good at farming under tower and his passive will sustain him. As long as they can't dive you, you're fine. Be careful not to overstay against champions like Darius who like long fights too. If your opponent starts freezing/zoning, call the jungle since Trundle can't break a freeze if he can't sit in the wave autoing it unopposed. Something along these lines? Do you max Pillar second for the CDR, or use scaling CDR blues to make up for not going FH anymore? I run 15 AD 5% flat CD usually, same runes/mastery setup as nasus. makes a lot more sense on nasus since FH/visage/masteries/5% from runes is a perfect 40% but whatever. I start d blade and do a camp usually, I take the opposing junglers red/blue if possible (say the opponent invades and i know they have no coverage there) then tp to lane with 3 pots dblade and a ward since trundle is REALLY bad vs ganks early. later you can 1v2. and yea build usually looks like botrk + titanic + mercs as a core and then situational. yasuo and jinx? randuins. generic movespeed/armor? DMP. etc. know your matchups, who you can bully early and who you cannot (you dumpster riven from the get go) (be wary of trading with irelia before merc treads) top I max w 2nd, support i max pillar 2nd. and always abuse your botrk timing. botrk trundle can 1v2 easily assuming you hit this spike at a normal or accelerated time | ||
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Zdrastochye
Ivory Coast6262 Posts
On September 22 2015 00:23 VayneAuthority wrote: i actually didnt even think of that, but having titanic to waveclear works wonders since hes always been a terror tower pusher but has bad waveclear so you could see it coming easily. with titanic you clear fast get the tower and get out. trundle loses to darius until botrk so yea you might get down like 10 cs. you have insane sustain as long as you remember to throw down W when you clear a big wave so you cant get taken out of lane. also darius is super easy to gank with pillar so there's that, I dont like to rely on jungler though. but yea as soon as you get botrk you can pretty much just run at any melee and kill them easily 1v1. Do you run into mana issues when you spam W to heal up on a big wave? Also, would Trundle lose hard vs Gnar? Gnar seems like he can get out of Trundle's BS and if he's not tanky it's less important if he's getting 3-4 man flash ults. | ||
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VayneAuthority
United States8983 Posts
On September 22 2015 02:31 Zdrastochye wrote: Do you run into mana issues when you spam W to heal up on a big wave? Also, would Trundle lose hard vs Gnar? Gnar seems like he can get out of Trundle's BS and if he's not tanky it's less important if he's getting 3-4 man flash ults. yup gnar is feast or famine he either completely counters top lanes or gets destroyed by irelia and the like. ofc there is nothing trundle can do in this mu except sit at tower and farm but its not the end of the world. No mana issues unless jungler comes for gank, using pillar in lane is really costly early. avoid using pillar if you dont want to back | ||
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Zdrastochye
Ivory Coast6262 Posts
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nafta
Bulgaria18893 Posts
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GrandInquisitor
New York City13113 Posts
On September 22 2015 02:40 VayneAuthority wrote: yup gnar is feast or famine he either completely counters top lanes or gets destroyed by irelia and the like. ofc there is nothing trundle can do in this mu except sit at tower and farm but its not the end of the world. No mana issues unless jungler comes for gank, using pillar in lane is really costly early. avoid using pillar if you dont want to back Oddly champion.gg thinks that Trundle does well vs Nasus, Garen, Shen, and Irelia, and is countered by Gnar, Renekton, Malphite, and Yasuo. Then again it also lists Vladimir on both sides so I don't know how accurate this is. Why do you think Trundle gets destroyed by Irelia? Also, how does Trundle counter Nasus? I would think that Frozen Heart / Wither would wreck Trundle's DPS. | ||
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Goumindong
United States3529 Posts
On September 22 2015 00:07 Alaric wrote: Wait... Titanic's active does bonus damage to towers? That's pretty big. . Most bonus damage on auto attacks hits towers so long as it's a one time proc. Sheen items too. TF cards do. I think nasus q stacks do. The only things that don't are things that apply to every auto attack like teemo e, and I think Nashors on-hit | ||
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Sufficiency
Canada23833 Posts
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