• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:01
CEST 21:01
KST 04:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Power Rank - Esports World Cup 202529RSL Season 1 - Final Week8[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16
Community News
Weekly Cups (July 14-20): Final Check-up0Esports World Cup 2025 - Brackets Revealed19Weekly Cups (July 7-13): Classic continues to roll8Team TLMC #5 - Submission re-extension4Firefly given lifetime ban by ESIC following match-fixing investigation17
StarCraft 2
General
The GOAT ranking of GOAT rankings Power Rank - Esports World Cup 2025 RSL Revival patreon money discussion thread Esports World Cup 2025 - Final Player Roster Why doesnt SC2 scene costream tournaments
Tourneys
Esports World Cup 2025 Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) FEL Cracov 2025 (July 27) - $8000 live event RSL: Revival, a new crowdfunded tournament series
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame
Brood War
General
BW General Discussion Flash Announces (and Retracts) Hiatus From ASL BGH Auto Balance -> http://bghmmr.eu/ Corsair Pursuit Micro? Pro gamer house photos
Tourneys
[Megathread] Daily Proleagues [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET The Casual Games of the Week Thread BWCL Season 63 Announcement
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile CCLP - Command & Conquer League Project
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Games Industry And ATVI Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
[\m/] Heavy Metal Thread Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Customize Sidebar...

Website Feedback

Closed Threads



Active: 801 users

[Patch 5.11] Ryze is Balanced General Discussion - Page 4

Forum Index > LoL General
Post a Reply
Prev 1 2 3 4 5 6 31 32 33 Next All
Kinie
Profile Joined December 2011
United States3106 Posts
June 10 2015 19:29 GMT
#61
On June 11 2015 04:24 DrunkenOne wrote:
Huge, well written article on faker/LoL on the front page of ESPN

http://espn.go.com/espn/feature/story/_/id/13035450/league-legends-prodigy-faker-carries-country-shoulders


It's a well-written article, aimed at those who don't know what the fuck eSports is, or if they should even care about it.

Thoorin's twitter about the article though is worth a read, dude is so salty about how people "in the scene" should look at it as shit.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
June 10 2015 19:44 GMT
#62
On June 11 2015 04:23 IamPryda wrote:
Show nested quote +
On June 11 2015 03:38 cLutZ wrote:
On June 10 2015 08:52 Sufficiency wrote:
On June 10 2015 08:47 nosliw wrote:
ryze no nerf?!




On June 10 2015 13:48 FinestHour wrote:
Arcane Mastery (Passive) cooldown reducing effect is now 105/110/115/120/125% of Q's CD based on Q rank from 4 seconds / 100% of Q's cooldown
Arcane Mastery (Passive) stack duration lowered to 8 seconds from 12 seconds
Arcane Mastery (Passive) supercharged duration down to 4 seconds from 6 seconds

Overload (Q) damage changed to 60/95/130/165/200 from 65/95/125/155/185
Overload (Q) mana cost changed to 40 at all rank from 30/35/40/45/50
Overload (Q) new effect "Arcane Mastery's cooldown reducing effect is increased to 105/110/115/120/125% of Overload's cooldown"

Rune Prison (W) cooldown increased to 24 seconds from 14 seconds.
Rune Prison (W) root duration changed to 1.25 seconds at all ranks from .75/1/1.25/1.5/1.75
Spell Flux (E) cooldown reduced to 7.25/6.75/6.25/5.75/5.25 from 7 at all ranks
Spell Flux (E) mana cost reduced to 60/65/70/75/80 from 60/70/80/90/100
Spell Flux (E) initial damage lowered to 32/44/56/68/80 from 50/66/82/98/114
Spell Flux (E) return damage lowered to 16/22/28/34/40 from 25/33/41/49/57
Desperate Power (R) duration lowered to 4 seconds at all ranks from 6 seconds.

cya later


These 2 combined is why you just throw a random damage or CD nerf on W into 5.11. That way they don't have to playtest what is essentially a rework (of the rework) of Ryze on a PBE that they acknowledge doesn't help them for balance testing.

Much prefer the olafed option. When strong he completely ruins top lane for 90 percent of
The champ pool. Also he is just a skill less brain dead champion to me just a low skill level champion shouldn't ever get to become tanky and high damage


I'm sorry are we talking about gnar because it sounds like you're describing gnar.
Kinie
Profile Joined December 2011
United States3106 Posts
Last Edited: 2015-06-10 19:49:37
June 10 2015 19:48 GMT
#63
On June 11 2015 04:44 Slayer91 wrote:
Show nested quote +
On June 11 2015 04:23 IamPryda wrote:
On June 11 2015 03:38 cLutZ wrote:
On June 10 2015 08:52 Sufficiency wrote:
On June 10 2015 08:47 nosliw wrote:
ryze no nerf?!


https://twitter.com/RiotScarizard/status/608412347972132864


On June 10 2015 13:48 FinestHour wrote:
Arcane Mastery (Passive) cooldown reducing effect is now 105/110/115/120/125% of Q's CD based on Q rank from 4 seconds / 100% of Q's cooldown
Arcane Mastery (Passive) stack duration lowered to 8 seconds from 12 seconds
Arcane Mastery (Passive) supercharged duration down to 4 seconds from 6 seconds

Overload (Q) damage changed to 60/95/130/165/200 from 65/95/125/155/185
Overload (Q) mana cost changed to 40 at all rank from 30/35/40/45/50
Overload (Q) new effect "Arcane Mastery's cooldown reducing effect is increased to 105/110/115/120/125% of Overload's cooldown"

Rune Prison (W) cooldown increased to 24 seconds from 14 seconds.
Rune Prison (W) root duration changed to 1.25 seconds at all ranks from .75/1/1.25/1.5/1.75
Spell Flux (E) cooldown reduced to 7.25/6.75/6.25/5.75/5.25 from 7 at all ranks
Spell Flux (E) mana cost reduced to 60/65/70/75/80 from 60/70/80/90/100
Spell Flux (E) initial damage lowered to 32/44/56/68/80 from 50/66/82/98/114
Spell Flux (E) return damage lowered to 16/22/28/34/40 from 25/33/41/49/57
Desperate Power (R) duration lowered to 4 seconds at all ranks from 6 seconds.

cya later


These 2 combined is why you just throw a random damage or CD nerf on W into 5.11. That way they don't have to playtest what is essentially a rework (of the rework) of Ryze on a PBE that they acknowledge doesn't help them for balance testing.

Much prefer the olafed option. When strong he completely ruins top lane for 90 percent of
The champ pool. Also he is just a skill less brain dead champion to me just a low skill level champion shouldn't ever get to become tanky and high damage


I'm sorry are we talking about gnar because it sounds like you're describing gnar.


With Gnar there's at least some room for counterplay, and nerfing him is easier (it's basically number tweaks and knowing how to play vs. him in lane and in team fights). The change Riot made to his passive on how long Rage sticks around and how long he has to wait before going Mega again seems to have done the trick, so by in large I'd consider Gnar to be a successful, mostly-balanced champion.

With Ryze right now there really isn't much counterplay, you either play him or ban him. With old Ryze when he became tanky it at least required him to get some items (usually Tear, WoTA, and SV or Frozen Heart), now all new Ryze needs is Tear, Void Staff, and being above level 6.
Alaric
Profile Joined November 2009
France45622 Posts
June 10 2015 19:49 GMT
#64
On June 11 2015 04:23 IamPryda wrote:
Show nested quote +
On June 11 2015 03:38 cLutZ wrote:
On June 10 2015 08:52 Sufficiency wrote:
On June 10 2015 08:47 nosliw wrote:
ryze no nerf?!


https://twitter.com/RiotScarizard/status/608412347972132864


On June 10 2015 13:48 FinestHour wrote:
Arcane Mastery (Passive) cooldown reducing effect is now 105/110/115/120/125% of Q's CD based on Q rank from 4 seconds / 100% of Q's cooldown
Arcane Mastery (Passive) stack duration lowered to 8 seconds from 12 seconds
Arcane Mastery (Passive) supercharged duration down to 4 seconds from 6 seconds

Overload (Q) damage changed to 60/95/130/165/200 from 65/95/125/155/185
Overload (Q) mana cost changed to 40 at all rank from 30/35/40/45/50
Overload (Q) new effect "Arcane Mastery's cooldown reducing effect is increased to 105/110/115/120/125% of Overload's cooldown"

Rune Prison (W) cooldown increased to 24 seconds from 14 seconds.
Rune Prison (W) root duration changed to 1.25 seconds at all ranks from .75/1/1.25/1.5/1.75
Spell Flux (E) cooldown reduced to 7.25/6.75/6.25/5.75/5.25 from 7 at all ranks
Spell Flux (E) mana cost reduced to 60/65/70/75/80 from 60/70/80/90/100
Spell Flux (E) initial damage lowered to 32/44/56/68/80 from 50/66/82/98/114
Spell Flux (E) return damage lowered to 16/22/28/34/40 from 25/33/41/49/57
Desperate Power (R) duration lowered to 4 seconds at all ranks from 6 seconds.

cya later


These 2 combined is why you just throw a random damage or CD nerf on W into 5.11. That way they don't have to playtest what is essentially a rework (of the rework) of Ryze on a PBE that they acknowledge doesn't help them for balance testing.

Much prefer the olafed option. When strong he completely ruins top lane for 90 percent of
The champ pool. Also he is just a skill less brain dead champion to me just a low skill level champion shouldn't ever get to become tanky and high damage

He doesn't necessarily get that tanky now because if he builds stuff like FH and Banshee's/Abyssal straight after RoA+Tear then he doesn't deal that much more damage (he needs AP, they smashed his mana ratios), and even though he has a high HP pool thanks to RoA and his shield, if you can cc him his lack of resistances means that he can die fairly quickly (ideally within the cc duration).

The few games I've had with him I couldn't afford to blow the passive on the frontline if there was a priority target (for example Jinx) because in a 1v1 with a carry without the passive's cooldown reduction up I'd die first.
Against comps with divers, or a bunch of champs with low reach (Vi, Nautilus don't do crap when rooted compared to Thresh or Cho for example) you don't care because you explode an enemy for free and by the time you're busy stacking your passive again your team's cleaning up anyway.
I've found that at my level people would die as much to pre-buff Ryze in lane than the current one (because they don't respect E's absurd base damage at level 1, and 3 seconds is enough for a WQEQ rotation to finish them off at level 3-4), and you still need to position correctly if the enemy team has sufficient range or peeling (Xerath, Varus, Alistar, etc.) or you'll die.

His damage (E in lane, and his passive in general) and the way his passive/root works even against wary opponents, and can't really be played around if his team can hard engage to pave him a way to his target is more of the issue I think.
Amusingly enough I had issues dealing with an Annie because she'd cast Tibbers in front of me and I wouldn't be able to chain Qs on her because he'd absorb them, and I'd also take well over half my health from her combo.
Cant take LMS hipsters serious.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
June 10 2015 19:49 GMT
#65
On June 11 2015 04:24 DrunkenOne wrote:
Huge, well written article on faker/LoL on the front page of ESPN

http://espn.go.com/espn/feature/story/_/id/13035450/league-legends-prodigy-faker-carries-country-shoulders


I am having a hell of a time finding more than highlights of the Faker nidalee game it mentions at the start.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
onlywonderboy
Profile Joined August 2012
United States23745 Posts
June 10 2015 19:50 GMT
#66
On June 11 2015 04:49 Seuss wrote:
Show nested quote +
On June 11 2015 04:24 DrunkenOne wrote:
Huge, well written article on faker/LoL on the front page of ESPN

http://espn.go.com/espn/feature/story/_/id/13035450/league-legends-prodigy-faker-carries-country-shoulders


I am having a hell of a time finding more than highlights of the Faker nidalee game it mentions at the start.

All the OGN stuff was behind a paywall at that point so I would assume that's why.
RIP Ryan Davis / TL or Die / @onlywonderboy
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2015-06-10 19:51:15
June 10 2015 19:50 GMT
#67
On June 11 2015 04:48 Kinie wrote:
Show nested quote +
On June 11 2015 04:44 Slayer91 wrote:
On June 11 2015 04:23 IamPryda wrote:
On June 11 2015 03:38 cLutZ wrote:
On June 10 2015 08:52 Sufficiency wrote:
On June 10 2015 08:47 nosliw wrote:
ryze no nerf?!


https://twitter.com/RiotScarizard/status/608412347972132864


On June 10 2015 13:48 FinestHour wrote:
Arcane Mastery (Passive) cooldown reducing effect is now 105/110/115/120/125% of Q's CD based on Q rank from 4 seconds / 100% of Q's cooldown
Arcane Mastery (Passive) stack duration lowered to 8 seconds from 12 seconds
Arcane Mastery (Passive) supercharged duration down to 4 seconds from 6 seconds

Overload (Q) damage changed to 60/95/130/165/200 from 65/95/125/155/185
Overload (Q) mana cost changed to 40 at all rank from 30/35/40/45/50
Overload (Q) new effect "Arcane Mastery's cooldown reducing effect is increased to 105/110/115/120/125% of Overload's cooldown"

Rune Prison (W) cooldown increased to 24 seconds from 14 seconds.
Rune Prison (W) root duration changed to 1.25 seconds at all ranks from .75/1/1.25/1.5/1.75
Spell Flux (E) cooldown reduced to 7.25/6.75/6.25/5.75/5.25 from 7 at all ranks
Spell Flux (E) mana cost reduced to 60/65/70/75/80 from 60/70/80/90/100
Spell Flux (E) initial damage lowered to 32/44/56/68/80 from 50/66/82/98/114
Spell Flux (E) return damage lowered to 16/22/28/34/40 from 25/33/41/49/57
Desperate Power (R) duration lowered to 4 seconds at all ranks from 6 seconds.

cya later


These 2 combined is why you just throw a random damage or CD nerf on W into 5.11. That way they don't have to playtest what is essentially a rework (of the rework) of Ryze on a PBE that they acknowledge doesn't help them for balance testing.

Much prefer the olafed option. When strong he completely ruins top lane for 90 percent of
The champ pool. Also he is just a skill less brain dead champion to me just a low skill level champion shouldn't ever get to become tanky and high damage


I'm sorry are we talking about gnar because it sounds like you're describing gnar.


With Gnar there's at least some room for counterplay, and nerfing him is easier (it's basically number tweaks and knowing how to play vs. him in lane and in team fights). The change Riot made to his passive on how long Rage sticks around and how long he has to wait before going Mega again seems to have done the trick, so by in large I'd consider Gnar to be a successful, mostly-balanced champion.

With Ryze right now there really isn't much counterplay, you either play him or ban him. With old Ryze when he became tanky it at least required him to get some items (usually Tear, WoTA, and SV or Frozen Heart), now all new Ryze needs is Tear, Void Staff, and being above level 6.


With Ryze there's at least some room for counterplay, and nerfing him is easier (it's basically number tweaks and knowing how to play vs. him in lane and in team fights). The change Riot made to his passive on how long Rage sticks around and how long he has to wait before going Mega again seems to have done the trick, so by in large I'd consider Gnar to be a successful, mostly-balanced champion.

With Gnar right now there really isn't much counterplay, you either play him or ban him.

See what I did there?
Kinie
Profile Joined December 2011
United States3106 Posts
Last Edited: 2015-06-10 19:53:45
June 10 2015 19:52 GMT
#68
On June 11 2015 04:49 Alaric wrote:
Show nested quote +
On June 11 2015 04:23 IamPryda wrote:
On June 11 2015 03:38 cLutZ wrote:
On June 10 2015 08:52 Sufficiency wrote:
On June 10 2015 08:47 nosliw wrote:
ryze no nerf?!


https://twitter.com/RiotScarizard/status/608412347972132864


On June 10 2015 13:48 FinestHour wrote:
Arcane Mastery (Passive) cooldown reducing effect is now 105/110/115/120/125% of Q's CD based on Q rank from 4 seconds / 100% of Q's cooldown
Arcane Mastery (Passive) stack duration lowered to 8 seconds from 12 seconds
Arcane Mastery (Passive) supercharged duration down to 4 seconds from 6 seconds

Overload (Q) damage changed to 60/95/130/165/200 from 65/95/125/155/185
Overload (Q) mana cost changed to 40 at all rank from 30/35/40/45/50
Overload (Q) new effect "Arcane Mastery's cooldown reducing effect is increased to 105/110/115/120/125% of Overload's cooldown"

Rune Prison (W) cooldown increased to 24 seconds from 14 seconds.
Rune Prison (W) root duration changed to 1.25 seconds at all ranks from .75/1/1.25/1.5/1.75
Spell Flux (E) cooldown reduced to 7.25/6.75/6.25/5.75/5.25 from 7 at all ranks
Spell Flux (E) mana cost reduced to 60/65/70/75/80 from 60/70/80/90/100
Spell Flux (E) initial damage lowered to 32/44/56/68/80 from 50/66/82/98/114
Spell Flux (E) return damage lowered to 16/22/28/34/40 from 25/33/41/49/57
Desperate Power (R) duration lowered to 4 seconds at all ranks from 6 seconds.

cya later


These 2 combined is why you just throw a random damage or CD nerf on W into 5.11. That way they don't have to playtest what is essentially a rework (of the rework) of Ryze on a PBE that they acknowledge doesn't help them for balance testing.

Much prefer the olafed option. When strong he completely ruins top lane for 90 percent of
The champ pool. Also he is just a skill less brain dead champion to me just a low skill level champion shouldn't ever get to become tanky and high damage

He doesn't necessarily get that tanky now because if he builds stuff like FH and Banshee's/Abyssal straight after RoA+Tear then he doesn't deal that much more damage (he needs AP, they smashed his mana ratios), and even though he has a high HP pool thanks to RoA and his shield, if you can cc him his lack of resistances means that he can die fairly quickly (ideally within the cc duration).

The few games I've had with him I couldn't afford to blow the passive on the frontline if there was a priority target (for example Jinx) because in a 1v1 with a carry without the passive's cooldown reduction up I'd die first.
Against comps with divers, or a bunch of champs with low reach (Vi, Nautilus don't do crap when rooted compared to Thresh or Cho for example) you don't care because you explode an enemy for free and by the time you're busy stacking your passive again your team's cleaning up anyway.
I've found that at my level people would die as much to pre-buff Ryze in lane than the current one (because they don't respect E's absurd base damage at level 1, and 3 seconds is enough for a WQEQ rotation to finish them off at level 3-4), and you still need to position correctly if the enemy team has sufficient range or peeling (Xerath, Varus, Alistar, etc.) or you'll die.

His damage (E in lane, and his passive in general) and the way his passive/root works even against wary opponents, and can't really be played around if his team can hard engage to pave him a way to his target is more of the issue I think.
Amusingly enough I had issues dealing with an Annie because she'd cast Tibbers in front of me and I wouldn't be able to chain Qs on her because he'd absorb them, and I'd also take well over half my health from her combo.


Annie works because of Tibbers and her combo basically blowing up new Ryze (compared to old Ryze's build path it'd probably do half his health before he'd run away and heal up with his ult and E). Any burst mage with some range and a hard CC skill can probably 100-0 new Ryze. But who plays a burst mage in the top lane?

Random aside: I wonder how Cho and Fiddle would do against new Ryze, seeing as they're the only ones left with a silence in their kit. Silence him and chunk him down before he gets in range, back off, rinse and repeat?
DrunkenOne
Profile Joined August 2012
United States302 Posts
June 10 2015 19:53 GMT
#69
Not sure if you follow other sports but ESPN is viewed in a similar light by every hardcore sports subculture. I'm a huge football nerd and everyone considers ESPN a pretty huge joke in general since its just watered down stuff for the mainstream masses. They are still only verrrry slowly been incorporating more advanced stats and analysis despite those being around for 10+ years, and you still have hilariously wrong tropes like "When running back X has Y carries his team is 33-0, why don't they give him the ball!!!" constantly spouted by ESPN "analysts" and commentators.

On the flip side, they are by far the largest sports "journalism" brand so a front page article on there (and not a brief one occurring right before worlds) is pretty big in terms of exposure.
Yarr?
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
Last Edited: 2015-06-10 19:55:25
June 10 2015 19:54 GMT
#70
On June 11 2015 04:50 onlywonderboy wrote:
Show nested quote +
On June 11 2015 04:49 Seuss wrote:
On June 11 2015 04:24 DrunkenOne wrote:
Huge, well written article on faker/LoL on the front page of ESPN

http://espn.go.com/espn/feature/story/_/id/13035450/league-legends-prodigy-faker-carries-country-shoulders


I am having a hell of a time finding more than highlights of the Faker nidalee game it mentions at the start.

All the OGN stuff was behind a paywall at that point so I would assume that's why.

The VoDs were all made free when Rito took over.

http://www.twitch.tv/ongamenet/b/387298731
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Seuss
Profile Blog Joined May 2010
United States10536 Posts
June 10 2015 19:57 GMT
#71
On June 11 2015 04:54 Ansibled wrote:
Show nested quote +
On June 11 2015 04:50 onlywonderboy wrote:
On June 11 2015 04:49 Seuss wrote:
On June 11 2015 04:24 DrunkenOne wrote:
Huge, well written article on faker/LoL on the front page of ESPN

http://espn.go.com/espn/feature/story/_/id/13035450/league-legends-prodigy-faker-carries-country-shoulders


I am having a hell of a time finding more than highlights of the Faker nidalee game it mentions at the start.

All the OGN stuff was behind a paywall at that point so I would assume that's why.

The VoDs were all made free when Rito took over.

http://www.twitch.tv/ongamenet/b/387298731


Thanks a ton. I was going crazy.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
onlywonderboy
Profile Joined August 2012
United States23745 Posts
June 10 2015 19:57 GMT
#72
On June 11 2015 04:54 Ansibled wrote:
Show nested quote +
On June 11 2015 04:50 onlywonderboy wrote:
On June 11 2015 04:49 Seuss wrote:
On June 11 2015 04:24 DrunkenOne wrote:
Huge, well written article on faker/LoL on the front page of ESPN

http://espn.go.com/espn/feature/story/_/id/13035450/league-legends-prodigy-faker-carries-country-shoulders


I am having a hell of a time finding more than highlights of the Faker nidalee game it mentions at the start.

All the OGN stuff was behind a paywall at that point so I would assume that's why.

The VoDs were all made free when Rito took over.

http://www.twitch.tv/ongamenet/b/387298731

I was unaware of this, didn't realize it extended back to old games too. Thanks for the info.
RIP Ryan Davis / TL or Die / @onlywonderboy
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 10 2015 20:12 GMT
#73
as someone who played kha'zix I still can't get over how hyped that kill in his first game is. Ambition made a huge mistake in evolving without leaving vision, that shit is like a 3 sec uncancelable stun, and you needed to leave vision to charge up your passive at that time anyway (the entire point of evolving W back then was that it would proc passive damage)

stupid/arrogant play by ambition >>>>>>>>> good reaction by faker
Carrilord has arrived.
Kinie
Profile Joined December 2011
United States3106 Posts
June 10 2015 20:30 GMT
#74
On June 11 2015 05:12 Slusher wrote:
as someone who played kha'zix I still can't get over how hyped that kill in his first game is. Ambition made a huge mistake in evolving without leaving vision, that shit is like a 3 sec uncancelable stun, and you needed to leave vision to charge up your passive at that time anyway (the entire point of evolving W back then was that it would proc passive damage)

stupid/arrogant play by ambition >>>>>>>>> good reaction by faker


Ambition probably thought Faker wouldn't dive him under turret because he was low on mana and his creep wave had just arrived, so even if he was getting pushed in by Faker the creeps would discourage him from diving.

But #thingsfakerdoes happened, dove him and got a free kill for basically one tower hit and blowing his flash, then used the exp. advantage to help dive in bot and got a billion kills off that too.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2015-06-10 20:37:25
June 10 2015 20:37 GMT
#75
you just don't evolve in vision, it's lazy, you need to leave vision to get the bonus damage from the evolve anyway, so it is pointless not to do so
Carrilord has arrived.
Kinie
Profile Joined December 2011
United States3106 Posts
June 10 2015 20:38 GMT
#76
On June 11 2015 05:37 Slusher wrote:
you just don't evolve in vision, it's lazy, you need to leave vision to get the bonus damage from the evolve anyway, so it is pointless not to do so


I'm not saying you're wrong (Ambition was being lazy and Faker punished him for it). I'm just trying to figure out his thought process leading up to the play.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 10 2015 20:44 GMT
#77
I mean your playing mid lane, vs. a champion with an execute and you are already half health, you need to use an ability that will stun yourself for almost 3 seconds, do you do it right in their face?
Carrilord has arrived.
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
June 10 2015 21:14 GMT
#78
Some say that Ambition is tilted so hard from that Faker solokill that he switched to jungle keaga
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
Silvernessy
Profile Joined June 2015
Denmark1 Post
Last Edited: 2015-06-10 21:45:54
June 10 2015 21:45 GMT
#79
ryze is balanced the top line says.. well as a ryze main i love the guy.... pre rework.. granted his q wasnt a skillshot and you had 3 to 4 items you had to have.. which is why i understand the reasoning behind the rework.. but honestly right now i just would rather have had they had sticked to the visual updates... post rework ryze.. he was clunky but somewhat okay.. patch 5.10 he was just plain ridiculous.. got 100 kills with him in 3 normals.. so ofcourse he needed nerfing... but in 5.11 he is plain unplayable.. he is so clunky to "spam" spells with when passive is up, which kinda is the only reason to make that passive...furthermore.. what made ryze great to play in my oppinion was his tankiness pre rework and the fact that he scale best of of mana made him speciel as no one else does that.. since we have several champs who scale of health, why not let ryze keep his one special thing he had... another thing.. he is a medium to low/medium range mage.. so in a team fight you have to sneak in and kill a squishy while standing almost in the middle of the fight back to back with the tanks (almost).. but even with his shield he dies almost instantly now and ive been around every setup imaginable except pure sup items... the rework makes no sense in so many ways... drop the rework entirely.. give us old ryze with new visual effects... and dont rework him again untill you have actually thought it through!
Gahlo
Profile Joined February 2010
United States35142 Posts
June 10 2015 21:49 GMT
#80
The thread titles are a bit tongue in cheek unless it's a patch where a champion or something big comes out in.
Prev 1 2 3 4 5 6 31 32 33 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 14h 59m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
MindelVK 50
ForJumy 27
StarCraft: Brood War
Barracks 727
Larva 495
Mini 403
Stork 171
Aegong 77
Bonyth 50
scan(afreeca) 30
League of Legends
Grubby2447
Dendi1163
Counter-Strike
fl0m1819
byalli257
oskar245
Foxcn212
Stewie2K73
Heroes of the Storm
Liquid`Hasu389
Khaldor320
Other Games
summit1g4186
FrodaN1451
ceh91315
Hui .277
C9.Mang0222
ToD143
Trikslyr61
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 22 non-featured ]
StarCraft 2
• davetesta74
• LUISG 33
• Kozan
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• intothetv
• IndyKCrew
StarCraft: Brood War
• 80smullet 21
• Michael_bg 7
• FirePhoenix7
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3103
• masondota21311
• WagamamaTV550
League of Legends
• Nemesis4993
• TFBlade1051
Other Games
• imaqtpie1263
• Shiphtur537
Upcoming Events
Esports World Cup
14h 59m
ByuN vs Zoun
SHIN vs TriGGeR
Cyan vs ShoWTimE
Rogue vs HeRoMaRinE
Clem vs Solar
Reynor vs Maru
herO vs Cure
Serral vs Classic
Esports World Cup
1d 14h
Esports World Cup
2 days
CranKy Ducklings
3 days
BSL20 Non-Korean Champi…
3 days
CSO Cup
3 days
BSL20 Non-Korean Champi…
3 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
FEL
4 days
BSL20 Non-Korean Champi…
4 days
BSL20 Non-Korean Champi…
4 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
[ Show More ]
Sparkling Tuna Cup
6 days
Online Event
6 days
Liquipedia Results

Completed

CSL Xiamen Invitational
Championship of Russia 2025
Murky Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Esports World Cup 2025
CC Div. A S7
Underdog Cup #2
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.