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Bard, the Wandering Caretaker, revealed - Page 3

Forum Index > LoL General
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101toss
Profile Blog Joined April 2010
3232 Posts
February 25 2015 03:00 GMT
#41
Using the time and tested definition for OP champions, which is having Tank and/or Damage, it appears that Bard doesn't have either (he has 1 damage ability with conditional CC that seems questionable). He seems terrible for laning as a result and his ganks are probably terrible as well. R having a delay makes it hard to use it reliably vs all-ins and only seems ok in teamfights (and even then, it can fuck you over as opposed to straightforward ults like Sona).

The passive seems strong with the free stuff but unless that stuff is overtuned, Bard seems pretty bad.
Math doesn't kill champions and neither do wards
Nohiko
Profile Joined January 2015
71 Posts
February 25 2015 05:08 GMT
#42
http://www.surrenderat20.net/2015/02/224-pbe-update-2-bard.html

S@20 has his PBE numbers up. The thing that struck me the most was that his W wells last forever (even though you can only have 3). Super interesting imo, Bard can drop a well at top/mid tower and give his lane a permanent chunk of emergency sustain. I wonder if the wells you already have down level up as you put points into W?
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
February 25 2015 05:29 GMT
#43
I have to agree with yango. His kit doesn't seem to synergize well and he seems like a very defensive and safe support that can maybe punish aggression but will never come close to the level as thresh/blitz/annie in terms of being an offensive/roaming support. Also considering the possible disastrous outcomes of his spells and ult I feel like they aren't strong enough.
TheYango
Profile Joined September 2008
United States47024 Posts
February 25 2015 05:42 GMT
#44
On February 25 2015 14:08 Nohiko wrote:
http://www.surrenderat20.net/2015/02/224-pbe-update-2-bard.html

S@20 has his PBE numbers up. The thing that struck me the most was that his W wells last forever (even though you can only have 3). Super interesting imo, Bard can drop a well at top/mid tower and give his lane a permanent chunk of emergency sustain. I wonder if the wells you already have down level up as you put points into W?

It's not permanent. It says it lasts until visited by an ally, presumably meaning it goes away once it grants health once.
Moderator
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
February 25 2015 05:57 GMT
#45
Just watched the ability preview. Tunnel thing is awesome ! Also the ult seems pretty ridiculous but it freezes both allies and enemies, so it's just setting up for a good teamfight / repositioning / retreating + baron/drake fights gonna be more tense ^_^ Wondering if he's gonna get into competetive, once the patch goes live for LCS.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Slusher
Profile Blog Joined December 2010
United States19143 Posts
February 25 2015 06:21 GMT
#46
E ranks are extremely lackluster :/
Carrilord has arrived.
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
Last Edited: 2015-02-25 06:28:45
February 25 2015 06:27 GMT
#47
Nvm, numbers are too low on first level. I thought that putting shrines top/mid lane at the start of the game gives huge all-in potential but then I saw it's 30hp at once and 70hp in next 10 secs.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Nohiko
Profile Joined January 2015
71 Posts
February 25 2015 06:43 GMT
#48
On February 25 2015 14:42 TheYango wrote:
Show nested quote +
On February 25 2015 14:08 Nohiko wrote:
http://www.surrenderat20.net/2015/02/224-pbe-update-2-bard.html

S@20 has his PBE numbers up. The thing that struck me the most was that his W wells last forever (even though you can only have 3). Super interesting imo, Bard can drop a well at top/mid tower and give his lane a permanent chunk of emergency sustain. I wonder if the wells you already have down level up as you put points into W?

It's not permanent. It says it lasts until visited by an ally, presumably meaning it goes away once it grants health once.


I meant permanent in that I was expecting them to expire on their own after a fixed amount of time.
Sonnington
Profile Joined December 2012
United States1107 Posts
February 25 2015 06:58 GMT
#49
Is Bard's Q only able to hit 2 enemies? If it's just a pass through that stuns all enemies if more than one is hit, that ability is very strong. It appears to have a fast cast time and missile speed which would be great for stunning adcs when they go to cs.

While I'd have to see it in action, that ult is ridiculously strong. It can be used to basically stop any engage or protect allies from follow up damage, skillshots, and wait out being CCed.
DNeon
Profile Joined January 2015
Australia203 Posts
February 25 2015 07:27 GMT
#50
On February 25 2015 15:58 Sonnington wrote:
Is Bard's Q only able to hit 2 enemies? If it's just a pass through that stuns all enemies if more than one is hit, that ability is very strong. It appears to have a fast cast time and missile speed which would be great for stunning adcs when they go to cs.

While I'd have to see it in action, that ult is ridiculously strong. It can be used to basically stop any engage or protect allies from follow up damage, skillshots, and wait out being CCed.


Definitely only 2
OCE: Legacy - LMS: AHQ - LCK: ROX Tigers - NA: Echo Fox - EU: Giants - LPL: I May
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
February 25 2015 07:28 GMT
#51
On February 25 2015 12:00 101toss wrote:
Using the time and tested definition for OP champions, which is having Tank and/or Damage, it appears that Bard doesn't have either (he has 1 damage ability with conditional CC that seems questionable). He seems terrible for laning as a result and his ganks are probably terrible as well. R having a delay makes it hard to use it reliably vs all-ins and only seems ok in teamfights (and even then, it can fuck you over as opposed to straightforward ults like Sona).

The passive seems strong with the free stuff but unless that stuff is overtuned, Bard seems pretty bad.

Can you please edit your signature? Cause it's destroying the forums :\

+ Show Spoiler +
[image loading]
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Ryuu314
Profile Joined October 2009
United States12679 Posts
February 25 2015 07:41 GMT
#52
his heal does way too little imo. Rito should add that heal % missing health thing they seem to love so much lately to the heal. As it is 30~70 hp seems very meh. Then again, that's almost half a health pot you get for "free" since Bard can roam to your lane with passive speed boosts, drop the pack, and be at another lane in a pretty short time depending on how many chimes you pick up.

I do think his Q could do a bit more base damage. Lower the ratio if solo lane Bard is a worry, but I can't imagine a team would ever want to solo lane a champion that literally only has one damaging ability. CC is nice and all, but only having a 1 second stun at level 1~3 is probably not enough to really zone someone in a 2v1 and definitely not enough to kill someone unless you get jungler participation.
TheHumanSensation
Profile Joined September 2010
Canada1210 Posts
February 25 2015 08:11 GMT
#53
Because you can only E through walls, if an enemy follows you through you should always be able to wall-stun them directly after, so the ability can still work well as an escape and probably as a trap with some clever thinking.
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
February 25 2015 10:06 GMT
#54


:D I love how u can portal through the whole terrain.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
February 25 2015 11:11 GMT
#55
On February 25 2015 15:58 Sonnington wrote:
Is Bard's Q only able to hit 2 enemies? If it's just a pass through that stuns all enemies if more than one is hit, that ability is very strong. It appears to have a fast cast time and missile speed which would be great for stunning adcs when they go to cs.

While I'd have to see it in action, that ult is ridiculously strong. It can be used to basically stop any engage or protect allies from follow up damage, skillshots, and wait out being CCed.

For his Q, see Windrunner's Shackleshot in DotA 2.
The legend of Darien lives on
I_Love_Bacon
Profile Blog Joined August 2009
United States5765 Posts
February 25 2015 11:13 GMT
#56
I suppose I'm must curious how well he heal will work in the jungle for possibly aiding some weak/weird junglers at the very start of the game. I doubt it's really viable but I am curious.
" i havent been playin sc2 but i woke up w/ a boner and i really had to pee... and my crisis management and micro was really something to behold. it inspired me to play some games today" -Liquid'Tyler
cLutZ
Profile Joined November 2010
United States19574 Posts
Last Edited: 2015-02-25 12:11:08
February 25 2015 12:10 GMT
#57
On February 25 2015 06:30 GrandInquisitor wrote:
I love when new champs are released cause I get to see the TL idiots figure out ways to shit on the champ. Sadly this time they can't use their "league of manaless gapcloser knockup revive passive" memes.

Personally I think this is the most exciting champ to have been released since Thresh. That AoE ult is one of the few abilities in League where using it badly isn't just an opportunity cost, but can actually lose you the game.


So your disappointed they released an interesting champion that can fit into the game?
Freeeeeeedom
cLutZ
Profile Joined November 2010
United States19574 Posts
Last Edited: 2015-02-25 12:10:57
February 25 2015 12:10 GMT
#58
DBLPost
Freeeeeeedom
Seuss
Profile Blog Joined May 2010
United States10536 Posts
February 25 2015 16:13 GMT
#59
Thoughts on Bard. First, I've collected information about Chime mechanics which might otherwise require digging around reddit/wikis/videos and such.

+ Show Spoiler [Chime Mechanics] +
  • Chimes spawn two at a time every 50 seconds.
    • Exception: Only one chime spawns at 1:40 and 2:30.

  • Chimes continue spawning whether you collect them or not.
  • Chimes last 10 minutes.
  • Chimes are visible to all players.
  • Chimes appear as white dots on the minimap.
  • Bard can see chimes through the fog of war, including on the minimap.


The bonuses from chimes rotate. The wiki has a complete list but here are some highlights:
  • Meeps start as single target damage, gain a cone effect at 25 chimes, and increase the size of the cone further at 65 chimes.
  • You can only stack 1 Meep at first, increasing to 2/3/4 at 15/55/95 chimes respectively.
  • Meeps slow enemies by 25/45/60/70/75/80 for 1 second at 5/45/85/115/135/135 chimes respectively.
  • Meeps spawn every 12/11/10/9/8 seconds at 0/35/75/105/125 chimes respectively.
  • Meeps damage increases every 10 chimes. The damage gain varies, peaking at 70/80/90 before shrinking again.
  • Past 150 chimes every 5 chimes increases damage.

The most important milestones are probably the earliest ones, 5, 15, and 25 chimes. While there are other power peaks at 65 and 95 chimes, those don't compare to the power gained by simply obtaining the slow/AoE for Meeps and doubling Bard's Meep cap, especially given how long and difficult it will be to hit those high chime counts.

Of course, if you do hit 95 chimes (which takes a minimum of 41 minutes) you'll deal 315 + 30% AP damage in an AoE on your first four auto-attacks in a team fight, which is pretty sick.

I think Bard might be successful a roaming champion but not for the healing and such that Riot has been hyping up. The slow and damage from his Meeps is significant, his Q isn't bad, and he can use his W for the speed boost (which is the same regardless of how long the Shrine has existed). His ult definitely has big play potential (and big fail potential).

All of that said it is really weird to see a champion who embodies a lot of design aspects Riot once pushed back against ever implementing in League. I think they're recognizing that certain aspects of the game are fairly stale and that more variety in the basics of how the game is played might be welcome.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Miefer
Profile Joined March 2011
Taiwan229 Posts
February 25 2015 16:46 GMT
#60
I think he fits really well in lane swap situations where u leave ur adc alonea and roam the map. in solo q where u hardly see lane swaps i dont think he will see much light.
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