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[Patch 5.1] Season 5 General Discussion - Page 52

Forum Index > LoL General
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As of page 44, no more placement QQ in GD.

Ty,
Neo
Slayer91
Profile Joined February 2006
Ireland23460 Posts
Last Edited: 2015-01-24 17:39:28
January 24 2015 17:39 GMT
#1021
so your best skill is left at rank 1
no wonder your elise sucks so much
aka Teutonica
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
January 24 2015 17:39 GMT
#1022
Yeah, I find it doesn't scale that well with levels.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Itchy7x
Profile Joined February 2014
Netherlands36 Posts
Last Edited: 2015-01-24 17:46:20
January 24 2015 17:45 GMT
#1023
Q at level 1 = 100 base damage + 8% (+ 3% per 100 AP) of target's current health) + 8% (+ 3% per 100 AP) of target's missing health.
W at level 5 = 275 + 80% ap + 140% AS + 25% AS on spiderlings

Q at level 5 = 400 base damage + (+ 8% (+ 3% per 100 AP) of target's current health) 8% (+ 3% per 100 AP) of target's missing health.
W at level 1 = 75 + 80% AP + 60% AS + 5% AS.

What I'm asking here is that is 200 base damage on W + the AS really worth the 300 base damage loss on Q, especially since you won't be auto attacking a lot later into the game?
ayy lmao
Slayer91
Profile Joined February 2006
Ireland23460 Posts
Last Edited: 2015-01-24 17:46:52
January 24 2015 17:45 GMT
#1024
actually it seems comparable to the scaling on W so maybe its not that bad to leave it rank 1
edit: nvm i double counted it's 320 more damage vs 200 more but that doesn't count the spiderform attack speed.
aka Teutonica
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
January 24 2015 17:54 GMT
#1025
On January 25 2015 02:45 Itchy7x wrote:
Q at level 1 = 100 base damage + 8% (+ 3% per 100 AP) of target's current health) + 8% (+ 3% per 100 AP) of target's missing health.
W at level 5 = 275 + 80% ap + 140% AS + 25% AS on spiderlings

Q at level 5 = 400 base damage + (+ 8% (+ 3% per 100 AP) of target's current health) 8% (+ 3% per 100 AP) of target's missing health.
W at level 1 = 75 + 80% AP + 60% AS + 5% AS.

What I'm asking here is that is 200 base damage on W + the AS really worth the 300 base damage loss on Q, especially since you won't be auto attacking a lot later into the game?

probably. faster clear lets you keep level advantage, which makes up for the small damage difference. 15m or so you tend to get your jungle cannibalized by the laners anyway, so maximizing what you get in that timespan can put you ahead enough that it doesn't matter as much. late game you aren't really running around using Q all the time for the base damage anyway, you tend to use it for the % damage.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
Last Edited: 2015-01-24 17:55:03
January 24 2015 17:54 GMT
#1026
Riot Coding:

+ Show Spoiler +



Sivir spellshield doesnt block spells, it makes you invulnerable for a small duration when a spell hits it.
Slayer91
Profile Joined February 2006
Ireland23460 Posts
January 24 2015 17:58 GMT
#1027
and sivir is still terrible
aka Teutonica
nafta
Profile Joined August 2010
Bulgaria18893 Posts
January 24 2015 17:58 GMT
#1028
Except she is top 3 ad probably #2 :D.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
January 24 2015 17:59 GMT
#1029
as long as you don't you know, care about the pro scene or whats played in korea
Itchy7x
Profile Joined February 2014
Netherlands36 Posts
Last Edited: 2015-01-24 18:02:17
January 24 2015 18:00 GMT
#1030
On January 25 2015 02:54 PrinceXizor wrote:
Show nested quote +
On January 25 2015 02:45 Itchy7x wrote:
Q at level 1 = 100 base damage + 8% (+ 3% per 100 AP) of target's current health) + 8% (+ 3% per 100 AP) of target's missing health.
W at level 5 = 275 + 80% ap + 140% AS + 25% AS on spiderlings

Q at level 5 = 400 base damage + (+ 8% (+ 3% per 100 AP) of target's current health) 8% (+ 3% per 100 AP) of target's missing health.
W at level 1 = 75 + 80% AP + 60% AS + 5% AS.

What I'm asking here is that is 200 base damage on W + the AS really worth the 300 base damage loss on Q, especially since you won't be auto attacking a lot later into the game?

probably. faster clear lets you keep level advantage, which makes up for the small damage difference. 15m or so you tend to get your jungle cannibalized by the laners anyway, so maximizing what you get in that timespan can put you ahead enough that it doesn't matter as much. late game you aren't really running around using Q all the time for the base damage anyway, you tend to use it for the % damage.

It would make sense but I forgot to mention that Q is on exactly half the CD W is, so you get that damage advantage doubled if you use your CD's optimally, basically its losing 600 damage for 400 damage and since W will also be used for facechecking and you still don't gain extra damage I really don't see the use in maxing W. The attack speed really doesn't matter outside of clearing, it does make sense to maximizing what you can get in the timespan you are strong in, but maxing Q gives you more damage during that time period, and all farming does is make you stronger later into the game which is the period Elise is weaker anyways.

On January 25 2015 02:58 Slayer91 wrote:
and sivir is still terrible

Except shes the strongest AD next to Graves right now.
ayy lmao
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2015-01-24 18:01:42
January 24 2015 18:01 GMT
#1031
On January 25 2015 02:54 LaNague wrote:
Riot Coding:

+ Show Spoiler +
https://www.youtube.com/watch?v=BAppXaD2Dk8



Sivir spellshield doesnt block spells, it makes you invulnerable for a small duration when a spell hits it.

I wonder if nocturne's shield does the same thing?

also, late to party, but wat runes?
liftlift > tsm
kongoline
Profile Joined February 2012
6318 Posts
January 24 2015 18:02 GMT
#1032
^ wasnt it always like that?
nafta
Profile Joined August 2010
Bulgaria18893 Posts
January 24 2015 18:05 GMT
#1033
I know it has always been able to block multiple spells but never bothered to check if you can block autos.
Slayer91
Profile Joined February 2006
Ireland23460 Posts
January 24 2015 18:14 GMT
#1034
On January 25 2015 03:00 Itchy7x wrote:
Show nested quote +
On January 25 2015 02:54 PrinceXizor wrote:
On January 25 2015 02:45 Itchy7x wrote:
Q at level 1 = 100 base damage + 8% (+ 3% per 100 AP) of target's current health) + 8% (+ 3% per 100 AP) of target's missing health.
W at level 5 = 275 + 80% ap + 140% AS + 25% AS on spiderlings

Q at level 5 = 400 base damage + (+ 8% (+ 3% per 100 AP) of target's current health) 8% (+ 3% per 100 AP) of target's missing health.
W at level 1 = 75 + 80% AP + 60% AS + 5% AS.

What I'm asking here is that is 200 base damage on W + the AS really worth the 300 base damage loss on Q, especially since you won't be auto attacking a lot later into the game?

probably. faster clear lets you keep level advantage, which makes up for the small damage difference. 15m or so you tend to get your jungle cannibalized by the laners anyway, so maximizing what you get in that timespan can put you ahead enough that it doesn't matter as much. late game you aren't really running around using Q all the time for the base damage anyway, you tend to use it for the % damage.

It would make sense but I forgot to mention that Q is on exactly half the CD W is, so you get that damage advantage doubled if you use your CD's optimally, basically its losing 600 damage for 400 damage and since W will also be used for facechecking and you still don't gain extra damage I really don't see the use in maxing W. The attack speed really doesn't matter outside of clearing, it does make sense to maximizing what you can get in the timespan you are strong in, but maxing Q gives you more damage during that time period, and all farming does is make you stronger later into the game which is the period Elise is weaker anyways.

Show nested quote +
On January 25 2015 02:58 Slayer91 wrote:
and sivir is still terrible

Except shes the strongest AD next to Graves right now.


STILL TERRIBLE
aka Teutonica
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
January 24 2015 18:26 GMT
#1035
Sivir spellshield probably broken when they let cc overlap properly or something.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2015-01-24 19:05:08
January 24 2015 18:52 GMT
#1036
I mean you could hot fix it today to act exactly as the tooltip indicates and I'd be willing to bet her pick rate would not change.

it's a nice bug for her but who cares

edit: well she's disabled in competitive so I guess we'll put this theory to the test.
Carrilord has arrived.
Itchy7x
Profile Joined February 2014
Netherlands36 Posts
Last Edited: 2015-01-24 19:02:03
January 24 2015 19:01 GMT
#1037
On January 25 2015 03:01 wei2coolman wrote:
Show nested quote +
On January 25 2015 02:54 LaNague wrote:
Riot Coding:

+ Show Spoiler +
https://www.youtube.com/watch?v=BAppXaD2Dk8



Sivir spellshield doesnt block spells, it makes you invulnerable for a small duration when a spell hits it.

I wonder if nocturne's shield does the same thing?

also, late to party, but wat runes?

I'll just list which are viable, which you want you gotta figure out yourselves.

Reds: Hybrid pen, magic pen, armor (for support pages with HP quints), ad, arpen, crit (yasuo), attack speed.
Yellows: Armor, hp, hp p level.
Blues: Ap p level, AP, MR, MR p level, CDR, CDR p level.
Quints: HP, HP regen, AD, AP, MS, 1/2x ArPen (don't recommend), Lifesteal x2 (yasuo), Attack Speed, Armor.

Might have missed some but these are the general viable runes you can make combinations with, examples are:

Yasuo page:
+ Show Spoiler +

[image loading]


I use this on ADCarries in bad match ups (except vs Corki) or as a general safe rune page on bruisers that rely on autos for damage.
+ Show Spoiler +

[image loading]


AP's vs AP mid, in which I like to auto attack.
+ Show Spoiler +

[image loading]


Bruisers on which I depend on skills for damage, or assassins that rely on their bases to kill people (talon mostly).
+ Show Spoiler +

[image loading]


Riven, I use the CDR p level blues to cap CDR at level 18 with Brutalizer + CDR boots.
+ Show Spoiler +

[image loading]


ayy lmao
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
January 24 2015 19:03 GMT
#1038
--- Nuked ---
Slusher
Profile Blog Joined December 2010
United States19143 Posts
January 24 2015 19:05 GMT
#1039
not only that from what I can tell Placements are massively nerfed this year (they don't seem to be weighted very heavily at all)
Carrilord has arrived.
Alaric
Profile Joined November 2009
France45622 Posts
January 24 2015 19:20 GMT
#1040
Uh, Graves sure isn't doing too great for "the best AD carry atm".
Cant take LMS hipsters serious.
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