[Patch 5.1] Season 5 General Discussion - Page 29
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As of page 44, no more placement QQ in GD. Ty, Neo | ||
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cLutZ
United States19574 Posts
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kongoline
6318 Posts
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Frolossus
United States4779 Posts
On January 20 2015 17:33 kongoline wrote: lets start with the fact they need to remove resets from game entirely i don't think that there is anything wrong with the mechanic. it just means that you have to be more mindful of how you engage and split properly when things go bad | ||
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PrinceXizor
United States17713 Posts
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IamPryda
United States1186 Posts
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Slayer91
Ireland23461 Posts
On January 20 2015 17:15 Shikyo wrote: Wait so what exactly is new kat supposed to do? Shunpo from champion to champion, enjoying 30% damage reduction and being tanky while... dealing no damage and having no CC? WTF is this that I'm reading? sounds like current kat | ||
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M2
Bulgaria4186 Posts
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Carnivorous Sheep
Baa?21248 Posts
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overt
United States9006 Posts
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Anakko
France1934 Posts
Tentative new Kat build: Hydra/BT/spellpen boots/voidstaff. ... Goddamnit Riot. | ||
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Gahlo
United States35174 Posts
On January 21 2015 00:16 Anakko wrote: It's ok, I understand where Riot is getting at with these Kat changes. Tentative new Kat build: Hydra/BT/spellpen boots/voidstaff. ... Goddamnit Riot. Confusing ALL THE NEW PLAYERS. | ||
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PrinceXizor
United States17713 Posts
On January 21 2015 00:07 overt wrote: The fact that there are tentative changes for Katarina as Riot is also removing one of her core items makes no sense because if they think her winrate is too high they should just wait for the DFG removal to see what happens then. Or, y'know, buff other mids up to her level. Or wait for Katarina to even get picked in the pro scene at all. If Riot is balancing strictly for solo queue both Swain and Malzahar have better winrates than her currently haha. riot decided internally: Katarina and other assassins are a problem. Balance decides to rework kat item design decides to look at items both go into effect the same time. its happened again and again. at this point it shouldnt surprise anyone they do things this way. | ||
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M2
Bulgaria4186 Posts
On January 21 2015 00:07 overt wrote: The fact that there are tentative changes for Katarina as Riot is also removing one of her core items makes no sense because if they think her winrate is too high they should just wait for the DFG removal to see what happens then. Or, y'know, buff other mids up to her level. Or wait for Katarina to even get picked in the pro scene at all. If Riot is balancing strictly for solo queue both Swain and Malzahar have better winrates than her currently haha. Riot is not very concern with balance, they are more concern with what they call "no counter play/unfun gameplay/ toxic gameplay etc. Even when they have several cases of OP champs that really need balance, Riot will first attend the ones with more "no counter play mechanics" instead of the more OP ones. Katarina is not even top 10 mid regarding being OP and win rates, however, Riot cannot live with the thought that you can't pick any random team composition and deal with Katarina the way you can deal with other mids if you play better. Katarina owns some team comps and she also requires specific set of actions/coordination to be stopped. This is Lol, not Dota, here everything have to be homogeneous. | ||
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kongoline
6318 Posts
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PrinceXizor
United States17713 Posts
On January 21 2015 00:33 kongoline wrote: ^ katarina has top5 winrate right now and 85% ban rate in korea no idea where u get that she isnt top10 banrates in korea are often aimed at what gets out of hand if a more skilled player plays that role. fiddlesticks, akali, rengar among others have all had a large amount of bans used for them recently in korea. pre worlds, western teams were shocked that akali and fiddle were banned almost every match. | ||
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overt
United States9006 Posts
On January 21 2015 00:25 PrinceXizor wrote: riot decided internally: Katarina and other assassins are a problem. Balance decides to rework kat item design decides to look at items both go into effect the same time. its happened again and again. at this point it shouldnt surprise anyone they do things this way. On January 21 2015 00:27 M2 wrote: Riot is not very concern with balance, they are more concern with what they call "no counter play/unfun gameplay/ toxic gameplay etc. Even when they have several cases of OP champs that really need balance, Riot will first attend the ones with more "no counter play mechanics" instead of the more OP ones. Katarina is not even top 10 mid regarding being OP and win rates, however, Riot cannot live with the thought that you can't pick any random team composition and deal with Katarina the way you can deal with other mids if you play better. Katarina owns some team comps and she also requires specific set of actions/coordination to be stopped. This is Lol, not Dota, here everything have to be homogeneous. I've been playing League since pre-season 1. I know how Riot does things it just still aggravates me that they never seem to learn from past failures. | ||
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Slusher
United States19143 Posts
Its all in the dfg context post | ||
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IamPryda
United States1186 Posts
On January 21 2015 01:04 overt wrote: + Show Spoiler + On January 21 2015 00:25 PrinceXizor wrote: riot decided internally: Katarina and other assassins are a problem. Balance decides to rework kat item design decides to look at items both go into effect the same time. its happened again and again. at this point it shouldnt surprise anyone they do things this way. On January 21 2015 00:27 M2 wrote: Riot is not very concern with balance, they are more concern with what they call "no counter play/unfun gameplay/ toxic gameplay etc. Even when they have several cases of OP champs that really need balance, Riot will first attend the ones with more "no counter play mechanics" instead of the more OP ones. Katarina is not even top 10 mid regarding being OP and win rates, however, Riot cannot live with the thought that you can't pick any random team composition and deal with Katarina the way you can deal with other mids if you play better. Katarina owns some team comps and she also requires specific set of actions/coordination to be stopped. This is Lol, not Dota, here everything have to be homogeneous. I've been playing League since pre-season 1. I know how Riot does things it just still aggravates me that they never seem to learn from past failures. To be fair it's just PBE they might scale back the nerfs. Although with the shunpo changes it seems unlikely they will leave her with enough damage for people to waste time playing her | ||
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Nos-
Canada12016 Posts
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Gahlo
United States35174 Posts
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