On May 10 2011 06:24 unichan wrote:
OMG is that caitlyn that's so cute
OMG is that caitlyn that's so cute
Who else would that be?
Finally a not retarded hat.
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spinesheath
Germany8679 Posts
May 09 2011 21:44 GMT
#14361
On May 10 2011 06:24 unichan wrote: OMG is that caitlyn that's so cute Who else would that be? Finally a not retarded hat. | ||
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57 Corvette
Canada5941 Posts
May 09 2011 22:01 GMT
#14362
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ArC_man
United States2798 Posts
May 09 2011 22:12 GMT
#14363
On May 10 2011 03:38 57 Corvette wrote: Show nested quote + On May 10 2011 03:36 TheYango wrote: On May 10 2011 02:00 Two_DoWn wrote: I have never once planned out a build to max out my cdr. I just get whatever item will make me the most effective next. Flexibility is king imo. That's because on 90% of the people for which it matters (AP casters), blue buff + blue pot/Soul Shroud aura gets you to cap no matter what the hell you buy. On champs that want max CDR and don't plan around having blue buff (e.g. Vlad, Renekton, lategame Ryze), optimizing toward 40% CDR is actually pretty key, IMO. Theres no blue buff on Treeline. Wolf buff is 10% CDR on TT | ||
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unichan
United States4223 Posts
May 09 2011 22:16 GMT
#14364
On May 10 2011 07:12 ArC_man wrote: Show nested quote + On May 10 2011 03:38 57 Corvette wrote: On May 10 2011 03:36 TheYango wrote: On May 10 2011 02:00 Two_DoWn wrote: I have never once planned out a build to max out my cdr. I just get whatever item will make me the most effective next. Flexibility is king imo. That's because on 90% of the people for which it matters (AP casters), blue buff + blue pot/Soul Shroud aura gets you to cap no matter what the hell you buy. On champs that want max CDR and don't plan around having blue buff (e.g. Vlad, Renekton, lategame Ryze), optimizing toward 40% CDR is actually pretty key, IMO. Theres no blue buff on Treeline. Wolf buff is 10% CDR on TT oh true it give s20% inc damage too. TT buffs are so kewl, it's almost worth playing on that map jsut to get 45% MOVESPEED | ||
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TheYango
United States47024 Posts
May 09 2011 22:26 GMT
#14365
On May 10 2011 07:12 ArC_man wrote: Show nested quote + On May 10 2011 03:38 57 Corvette wrote: On May 10 2011 03:36 TheYango wrote: On May 10 2011 02:00 Two_DoWn wrote: I have never once planned out a build to max out my cdr. I just get whatever item will make me the most effective next. Flexibility is king imo. That's because on 90% of the people for which it matters (AP casters), blue buff + blue pot/Soul Shroud aura gets you to cap no matter what the hell you buy. On champs that want max CDR and don't plan around having blue buff (e.g. Vlad, Renekton, lategame Ryze), optimizing toward 40% CDR is actually pretty key, IMO. Theres no blue buff on Treeline. Wolf buff is 10% CDR on TT To be fair, that's not really comparable to blue buff's 25%@18. | ||
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petered
United States1817 Posts
May 09 2011 22:43 GMT
#14366
He is already hard to gank because of remove scurvy, which is getting a cdr buff. He has some global presence with his ult, which is getting a cdr buff. He is getting an armor per level buff (and something else, I forget now) His range is getting increased, which seems like it would give him a much better lane presence (but i really don't know) I will probably give it a shot. | ||
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WaveofShadow
Canada31495 Posts
May 09 2011 23:45 GMT
#14367
On May 10 2011 07:43 petered wrote: This is pure theorycrafingt, but it seems to me like after these buffs gangplank would make a really strong solotop pick. He is already hard to gank because of remove scurvy, which is getting a cdr buff. He has some global presence with his ult, which is getting a cdr buff. He is getting an armor per level buff (and something else, I forget now) His range is getting increased, which seems like it would give him a much better lane presence (but i really don't know) I will probably give it a shot. I never quite understood the range increase thing. So...as a melee character they increased it from 25 to 30? I don't quite get it. | ||
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Niton
United States2395 Posts
May 09 2011 23:55 GMT
#14368
On May 10 2011 08:45 WaveofShadow wrote: Show nested quote + On May 10 2011 07:43 petered wrote: This is pure theorycrafingt, but it seems to me like after these buffs gangplank would make a really strong solotop pick. He is already hard to gank because of remove scurvy, which is getting a cdr buff. He has some global presence with his ult, which is getting a cdr buff. He is getting an armor per level buff (and something else, I forget now) His range is getting increased, which seems like it would give him a much better lane presence (but i really don't know) I will probably give it a shot. I never quite understood the range increase thing. So...as a melee character they increased it from 25 to 30? I don't quite get it. GP has 100 range , along with Nunu, Amumu and Singed, so even just going to 125 is a big deal. Other non-standard lengths are 130 (Cho), 150 (Panth), and 175 (Xin, Jarman). | ||
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57 Corvette
Canada5941 Posts
May 09 2011 23:59 GMT
#14369
![]() Ended up like 1-15, I was laggy and fed the opponent Rumble. | ||
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arnath
United States1317 Posts
May 10 2011 00:28 GMT
#14370
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Caller
Poland8075 Posts
May 10 2011 00:29 GMT
#14371
On May 10 2011 07:43 petered wrote: This is pure theorycrafingt, but it seems to me like after these buffs gangplank would make a really strong solotop pick. He is already hard to gank because of remove scurvy, which is getting a cdr buff. He has some global presence with his ult, which is getting a cdr buff. He is getting an armor per level buff (and something else, I forget now) His range is getting increased, which seems like it would give him a much better lane presence (but i really don't know) I will probably give it a shot. gp is 10k challenge candidate | ||
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BlackPaladin
United States9316 Posts
May 10 2011 00:53 GMT
#14372
On May 10 2011 08:45 WaveofShadow wrote: Show nested quote + On May 10 2011 07:43 petered wrote: This is pure theorycrafingt, but it seems to me like after these buffs gangplank would make a really strong solotop pick. He is already hard to gank because of remove scurvy, which is getting a cdr buff. He has some global presence with his ult, which is getting a cdr buff. He is getting an armor per level buff (and something else, I forget now) His range is getting increased, which seems like it would give him a much better lane presence (but i really don't know) I will probably give it a shot. I never quite understood the range increase thing. So...as a melee character they increased it from 25 to 30? I don't quite get it. It can make the difference between last hitting a creep or needing to walk 10 miles around 3 creeps to get to the creep to last hit it. ;/ | ||
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WaveofShadow
Canada31495 Posts
May 10 2011 01:33 GMT
#14373
On May 10 2011 08:55 Niton wrote: Show nested quote + On May 10 2011 08:45 WaveofShadow wrote: On May 10 2011 07:43 petered wrote: This is pure theorycrafingt, but it seems to me like after these buffs gangplank would make a really strong solotop pick. He is already hard to gank because of remove scurvy, which is getting a cdr buff. He has some global presence with his ult, which is getting a cdr buff. He is getting an armor per level buff (and something else, I forget now) His range is getting increased, which seems like it would give him a much better lane presence (but i really don't know) I will probably give it a shot. I never quite understood the range increase thing. So...as a melee character they increased it from 25 to 30? I don't quite get it. GP has 100 range , along with Nunu, Amumu and Singed, so even just going to 125 is a big deal. Other non-standard lengths are 130 (Cho), 150 (Panth), and 175 (Xin, Jarman). How does one find out this information? | ||
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Zato-1
Chile4253 Posts
May 10 2011 01:43 GMT
#14374
On May 10 2011 10:33 WaveofShadow wrote: Show nested quote + On May 10 2011 08:55 Niton wrote: On May 10 2011 08:45 WaveofShadow wrote: On May 10 2011 07:43 petered wrote: This is pure theorycrafingt, but it seems to me like after these buffs gangplank would make a really strong solotop pick. He is already hard to gank because of remove scurvy, which is getting a cdr buff. He has some global presence with his ult, which is getting a cdr buff. He is getting an armor per level buff (and something else, I forget now) His range is getting increased, which seems like it would give him a much better lane presence (but i really don't know) I will probably give it a shot. I never quite understood the range increase thing. So...as a melee character they increased it from 25 to 30? I don't quite get it. GP has 100 range , along with Nunu, Amumu and Singed, so even just going to 125 is a big deal. Other non-standard lengths are 130 (Cho), 150 (Panth), and 175 (Xin, Jarman). How does one find out this information? http://leaguecraft.com/builder/Amumu All the way below his other stats such as Health, Mana, Damage, etc. there's a General category. Under there, you can see Amumu's 100 range. You can also see it in-game by pressing C, but it's faster to check it out in leaguecraft. | ||
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MoonBear
Straight outta Johto18973 Posts
May 10 2011 02:21 GMT
#14375
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GranDim
Canada1214 Posts
May 10 2011 02:50 GMT
#14376
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57 Corvette
Canada5941 Posts
May 10 2011 03:23 GMT
#14377
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unichan
United States4223 Posts
May 10 2011 03:25 GMT
#14378
On May 10 2011 11:21 MoonBear wrote: Vayne Live Preview is currently streaming http://www.youtube.com/watch?v=BH-6Zrefj6I holy shit the chat | ||
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57 Corvette
Canada5941 Posts
May 10 2011 03:27 GMT
#14379
On May 10 2011 12:25 unichan wrote: Show nested quote + On May 10 2011 11:21 MoonBear wrote: Vayne Live Preview is currently streaming http://www.youtube.com/watch?v=BH-6Zrefj6I holy shit the chat Reply to one of the comments and it glitches the chat and makes it stop. | ||
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dyrus
United States6 Posts
May 10 2011 03:30 GMT
#14380
On May 10 2011 05:54 UniversalSnip wrote: LOL I just made dyrus ragequit, finest moment of my lol career good job, I hate swain. asshole. | ||
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