Gall
+ Show Spoiler +
Abilities
Runic Blast (E)
Damage from 233 to 210
Talents
Level 1
Taskmaster (Z)
No longer reduces the cooldown of Shove by 10 seconds
Level 4
Bomb’s Away (E)
Bonus damage now caps at 200
Level 7
Double Trouble (Q)
Quest unlock cooldown reduction decreased from 1 to .5 seconds
Orphea
+ Show Spoiler +
Stats
Maximum Health reduced from 1662 to 1525
Health Regen reduced from 3.46 to 3.18
Abilities
Crushing Jaws (R)
Damage reduced from 275 to 250
Stun duration reduced from .75 to .5 seconds
Talents
Level 1
Ancestral Strength (Trait)
Damage bonus reduced from 25 to 20%
Level 4
Fright (E)
The slow effects no longer stack
Backbiter (W)
Added functionality:
Passively increase your maximum Health by 10%
Samuro
+ Show Spoiler +
Abilities
Illusion Master (R)
Cooldown increased from 8 to 10 seconds
No longer grants Samuro bonus Basic Attack damage
Talents
Level 1
Way of Illusion (Q)
Bonus Attack Damage per quest stack reduced from .5 to .25
Developer Comment: Samuro has become a bit of a nuisance for many players to deal with, particularly when playing against people who are competent in using Illusion Master. We’re reducing the power of Way of Illusion and Illusion Master, which should generally reduce the overall damage that Samuro can deal throughout the game.
Sylvanas
+ Show Spoiler +
Stats
Maximum Health increased from 1550 to 1650
Health Regeneration increased from 3.23 to 3.44
Abilities
Shadow Dagger (W)
Damage increased from 29 to 32
Developer Comment: We are still gathering and evaluating data on Sylvanas, but her win rate is looking a little low, so we are giving her some small preliminary buffs while people figure out how to play with her updated kit and talents.
Zagara
+ Show Spoiler +
Stats
Basic Attack Damage reduced from 80 to 76
Abilities
Hunter Killer (W)
Cooldown increased from 14 to 16 seconds
Damage increased from 65 to 71
Health increased from 420 to 450
Mana cost increased from 60 to 75
Nydus Network (R)
Cooldown reduction per Basic Attack reduced from .5 to .4 seconds
Talents
Level 13
Hydralisk Transfusion (W)
Life Leech reduced from 75 to 60% of damage dealt
Auriel
+ Show Spoiler +
Talents
Level 1
Increasing Clarity (Q)
Damage bonus upon quest completion increased from 150 to 180
Deckard
+ Show Spoiler +
Talents
Level 1
Field Study (E)
Spell Power bonus increased from 15 to 20% per stack
Level 4
Ruby (Active)
Healing increased from 205 to 220
Level 13
Potion of Revival (Q)
Healing increased from 35 to 45%
Super Healing Potion (Q)
Healing increased from 80 to 100%
Level 16
Safety in Numbers (Trait)
Armor bonus increased from 10 to 15
Developer Comment: After the last round of changes, Deckard’s win rate has fallen more than we would like. Rather than put more power back into his base kit, we are buffing some of his talents on various tiers to make his talent choices more impactful and to increase his power growth throughout the game.
Lt. Morales
+ Show Spoiler +
Talents
Level 7
Physical Therapy (W)
No longer grants cooldown reduction when removing Slows with Safeguard
Additional functionality:
Reduce the cooldown of Safeguard by 2 seconds
Uther
+ Show Spoiler +
Talents
Level 7
Armor of Faith (Q)
Now has a 20-second cooldown
Additional functionality:
Now also restores 90 Mana when Uther is Stunned, Rooted, or Silenced
Developer Comment: There was a large disparity of the value that Uther could receive when taking Armor of Faith against various heroes who have small stuns that proc often against enemies (such as Johanna.) While we still like the idea of this talent turning crowd control against Uther into a boon for him, we want to be able to control its frequency so that his output isn’t drastically different when facing off against certain heroes. To compensate for the loss of uptime in these situations, we are giving him a fairly significant Mana return, which should offset the cooldown reduction that he receives on Holy Light when this talent activates.
Cho
+ Show Spoiler +
Stats
Maximum Health reduced from 2950 to 2750
Health regeneration reduced from 6.15 to 5.73
D.Va
+ Show Spoiler +
Stats
Mech Basic Attack damage increased from 24 to 26
Mal'Ganis
+ Show Spoiler +
Talents
Level 4
Fueled by Torment (W)
Healing reduced from 12 to 11
Stitches
+ Show Spoiler +
Stats
Base Maximum Health increased from 3000 to 3060
Health Regen increased from 6.25 to 6.38
Talents
Level 4
Chop Chop (W)
Attack Speed increased from 4 to 5 seconds
Level 13
Digestive Juices (E)
Damage reduction bonus increased from 40 to 50%
Duration increased from 4 to 5 seconds
Developer Comment: Overall, Stitches is faring well with his new toys. There are a few places we think could stand some numerical changes, but we’d like to give him a bit more time to settle in with all the other changes that went out with this patch. We will continue to monitor the large lad, but felt there were some easy wins on talents that were obviously underperforming.
Bug Fixes
+ Show Spoiler +
General
Fixed a number of tooltip issues across the game.
Heroes
Sylvanas: Fixed an issue preventing Banshee’s Curse from working against Battleground event monsters.