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Steve Jobs has died after a long struggle with cancer. - P…

Forum Index > General Forum
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ballasdontcry
Profile Joined January 2011
Canada595 Posts
October 06 2011 18:42 GMT
#741
Any rational person would agree that Jobs has had a tremendous impact on the computing and electronics world over the last 20 years. Who cares if he's not an inventor, who cares if people like android or iOS more... this is a huge loss for the community.
WorkerRush
Profile Joined January 2011
Canada79 Posts
October 06 2011 18:42 GMT
#742
On October 07 2011 02:58 zoLo wrote:
Show nested quote +
On October 07 2011 02:20 onymous wrote:
In the end, it was cancer that took our Jobs.

edit: too soon?


Or the the fact that Steve Jobs died from PC (pancreatic cancer).


LOL
Apologize for playing that race
kyriores
Profile Joined February 2011
Greece178 Posts
October 06 2011 18:42 GMT
#743
R.I.P. I didn't even know the man but, as many people did, I read about his life and his remarkable achievements from the internet. It is sad that he couldn't enjoy the fruits of his labor and had to die so soon.
Very casual, Diamond Terran.
Jindo
Profile Joined July 2011
United States1305 Posts
October 06 2011 18:44 GMT
#744
On October 07 2011 01:13 esperanto wrote:
Apple supports open-source.
No they don't. Apple has a strict "Iphone Developer Program License Agreement" that every developer must sign before using Apple Sofware. You can read it here to see just how much Apple loves to "support" open-source.

In fact thats one of the reason why there are not so many games for apple computers. Apple decided not to go with directX, which is a non-free licenced code. Instead they went with OpenGL which is free, actually alot faster than directX and anyone can work with it.
There are not so many games on Mac because developers wants to makes games for Windows. Windows is still the main computer gaming platform. And Apple chooses OpenGL instead of DirectX because DirectX is developed by Microsoft, their rival.


Comments in bold. No disrespect to the deceased, but Apple products are overpriced and it pains me to see people paying more for less.
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
October 06 2011 18:46 GMT
#745
On October 07 2011 03:44 Jindo wrote:
Show nested quote +
On October 07 2011 01:13 esperanto wrote:
Apple supports open-source.
No they don't. Apple has a strict "Iphone Developer Program License Agreement" that every developer must sign before using Apple Sofware. You can read it here to see just how much Apple loves to "support" open-source.

In fact thats one of the reason why there are not so many games for apple computers. Apple decided not to go with directX, which is a non-free licenced code. Instead they went with OpenGL which is free, actually alot faster than directX and anyone can work with it.
There are not so many games on Mac because developers wants to makes games for Windows. Windows is still the main computer gaming platform. And Apple chooses OpenGL instead of DirectX because DirectX is developed by Microsoft, their rival.


Comments in bold. No disrespect to the deceased, but Apple products are overpriced and it pains me to see people paying more for less.


This, a hundred times over.
England will fight to the last American
JFKWT
Profile Blog Joined December 2008
Singapore1442 Posts
October 06 2011 18:46 GMT
#746
On October 07 2011 03:19 FreshVegetables wrote:
Brilliant businessman indeed! Funny how media keeps saying that he created trends and culture... not really.

Rest in peace!

Agreed.

Although a great business leads a trendsetting e.g. Coal, Cars, diamonds, whether or not they bring actual value or otherwise (see diamonds xD).

Also, I believe marketing under the guise of a culture is something Apple has done very successfully. Doesn't take brilliance to spot =)

Personally I'm anti-Apple, but I love Pixar
The calm before the storm / "loli is not a crime, but meganekko is the way to go!"
buhhy
Profile Joined October 2009
United States1113 Posts
October 06 2011 18:54 GMT
#747
On October 07 2011 03:44 Jindo wrote:
Show nested quote +
On October 07 2011 01:13 esperanto wrote:
Apple supports open-source.
No they don't. Apple has a strict "Iphone Developer Program License Agreement" that every developer must sign before using Apple Sofware. You can read it here to see just how much Apple loves to "support" open-source.

In fact thats one of the reason why there are not so many games for apple computers. Apple decided not to go with directX, which is a non-free licenced code. Instead they went with OpenGL which is free, actually alot faster than directX and anyone can work with it.
There are not so many games on Mac because developers wants to makes games for Windows. Windows is still the main computer gaming platform. And Apple chooses OpenGL instead of DirectX because DirectX is developed by Microsoft, their rival.


Comments in bold. No disrespect to the deceased, but Apple products are overpriced and it pains me to see people paying more for less.


Not to mention OpenGL hasn't been competition for DirectX for a while.

Apple is the very opposite of open. Even Microsoft is more open than Apple.
MajorProblem
Profile Joined July 2010
Sweden14 Posts
Last Edited: 2011-10-23 16:42:26
October 06 2011 19:01 GMT
#748
Rip steve
Got a problem?
Deleted User 183001
Profile Joined May 2011
2939 Posts
October 06 2011 19:07 GMT
#749
On October 07 2011 03:44 Jindo wrote:
Show nested quote +
On October 07 2011 01:13 esperanto wrote:
Apple supports open-source.
No they don't. Apple has a strict "Iphone Developer Program License Agreement" that every developer must sign before using Apple Sofware. You can read it here to see just how much Apple loves to "support" open-source.

In fact thats one of the reason why there are not so many games for apple computers. Apple decided not to go with directX, which is a non-free licenced code. Instead they went with OpenGL which is free, actually alot faster than directX and anyone can work with it.
There are not so many games on Mac because developers wants to makes games for Windows. Windows is still the main computer gaming platform. And Apple chooses OpenGL instead of DirectX because DirectX is developed by Microsoft, their rival.


Comments in bold. No disrespect to the deceased, but Apple products are overpriced and it pains me to see people paying more for less.

This, 9000 times over.
You see, the reason for Apple's success is they were able to generate a popularity cult of their products. That is, "If you don't have Apple shit, you're not cool." Seeing as how a lot of teens and young adults just aren't there in the head, it's not terribly difficult to create such a fad. Bingo. You're in business.
brachester
Profile Blog Joined March 2011
Australia1786 Posts
October 06 2011 19:11 GMT
#750
RIP Steve, sorry i only used one of your products my entire life
I hate all this singing
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
October 06 2011 19:15 GMT
#751
so how will apple turn this death into a marketing event. oh wait maybe the wheels are already in motion on that.
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
ZaaaaaM
Profile Joined March 2010
Netherlands1828 Posts
October 06 2011 19:15 GMT
#752
RIP, even tho I heavenly disliked your products its sad you die this early with that many minerals in the bank.
no dude, the question
Tien
Profile Joined January 2003
Russian Federation4447 Posts
Last Edited: 2011-10-06 19:18:59
October 06 2011 19:17 GMT
#753
On October 07 2011 04:07 JudicatorHammurabi wrote:
Show nested quote +
On October 07 2011 03:44 Jindo wrote:
On October 07 2011 01:13 esperanto wrote:
Apple supports open-source.
No they don't. Apple has a strict "Iphone Developer Program License Agreement" that every developer must sign before using Apple Sofware. You can read it here to see just how much Apple loves to "support" open-source.

In fact thats one of the reason why there are not so many games for apple computers. Apple decided not to go with directX, which is a non-free licenced code. Instead they went with OpenGL which is free, actually alot faster than directX and anyone can work with it.
There are not so many games on Mac because developers wants to makes games for Windows. Windows is still the main computer gaming platform. And Apple chooses OpenGL instead of DirectX because DirectX is developed by Microsoft, their rival.


Comments in bold. No disrespect to the deceased, but Apple products are overpriced and it pains me to see people paying more for less.

This, 9000 times over.
You see, the reason for Apple's success is they were able to generate a popularity cult of their products. That is, "If you don't have Apple shit, you're not cool." Seeing as how a lot of teens and young adults just aren't there in the head, it's not terribly difficult to create such a fad. Bingo. You're in business.


Out of the thousands and hundreds of thousands of businesses in the world, Apple is arguably the best or most successful in achieving cult status + elegance of design. Every business in the world would love to have even a fraction of such brand loyalty.

You have no idea how difficult it is to replicate such business success in the real world. You think it is easy to create such a solid fad, but it isn't. It takes absolute business genius and vision to be able to do what Steve Jobs did.

Name me one other company in the world that is comparable on such scale. You can't.
We decide our own destiny
Carson
Profile Joined September 2010
Canada820 Posts
Last Edited: 2011-10-06 19:21:39
October 06 2011 19:19 GMT
#754
On October 07 2011 04:15 oneofthem wrote:
so how will apple turn this death into a marketing event. oh wait maybe the wheels are already in motion on that.


I know, I remember growing up that M$ was the evil corporate empire that only cared about money. Now Apple is in that position and Bill Gates is known as one of the most generous philanthropists.

That said, I hope there is no attempt to profit from this.


On October 07 2011 04:17 Tien wrote:
Show nested quote +
On October 07 2011 04:07 JudicatorHammurabi wrote:
On October 07 2011 03:44 Jindo wrote:
On October 07 2011 01:13 esperanto wrote:
Apple supports open-source.
No they don't. Apple has a strict "Iphone Developer Program License Agreement" that every developer must sign before using Apple Sofware. You can read it here to see just how much Apple loves to "support" open-source.

In fact thats one of the reason why there are not so many games for apple computers. Apple decided not to go with directX, which is a non-free licenced code. Instead they went with OpenGL which is free, actually alot faster than directX and anyone can work with it.
There are not so many games on Mac because developers wants to makes games for Windows. Windows is still the main computer gaming platform. And Apple chooses OpenGL instead of DirectX because DirectX is developed by Microsoft, their rival.


Comments in bold. No disrespect to the deceased, but Apple products are overpriced and it pains me to see people paying more for less.

This, 9000 times over.
You see, the reason for Apple's success is they were able to generate a popularity cult of their products. That is, "If you don't have Apple shit, you're not cool." Seeing as how a lot of teens and young adults just aren't there in the head, it's not terribly difficult to create such a fad. Bingo. You're in business.


Out of the thousands and hundreds of thousands of businesses in the world, Apple is arguably the best or most successful in achieving cult status + elegance of design. Every business in the world would love to have even a fraction of such brand loyalty.

You have no idea how difficult it is to replicate such business success in the real world. You think it is easy to create such a solid fad, but it isn't. It takes absolute business genius and vision to be able to do what Steve Jobs did.

Name me one other company in the world that is comparable on such scale. You can't.



I would say that Nike and Coca-Cola have done something equivalent, although perhaps not as profitably.
"You have to remember something: Everybody pities the weak; jealousy you have to earn." Arnold Schwarzenegger
josemb40
Profile Blog Joined March 2009
Peru611 Posts
October 06 2011 19:21 GMT
#755
steve
wiiiiiiiiiiiiiiiii
EtohEtoh
Profile Joined May 2011
Canada669 Posts
October 06 2011 19:24 GMT
#756
On October 07 2011 04:07 JudicatorHammurabi wrote:
Show nested quote +
On October 07 2011 03:44 Jindo wrote:
On October 07 2011 01:13 esperanto wrote:
Apple supports open-source.
No they don't. Apple has a strict "Iphone Developer Program License Agreement" that every developer must sign before using Apple Sofware. You can read it here to see just how much Apple loves to "support" open-source.

In fact thats one of the reason why there are not so many games for apple computers. Apple decided not to go with directX, which is a non-free licenced code. Instead they went with OpenGL which is free, actually alot faster than directX and anyone can work with it.
There are not so many games on Mac because developers wants to makes games for Windows. Windows is still the main computer gaming platform. And Apple chooses OpenGL instead of DirectX because DirectX is developed by Microsoft, their rival.


Comments in bold. No disrespect to the deceased, but Apple products are overpriced and it pains me to see people paying more for less.

This, 9000 times over.
You see, the reason for Apple's success is they were able to generate a popularity cult of their products. That is, "If you don't have Apple shit, you're not cool." Seeing as how a lot of teens and young adults just aren't there in the head, it's not terribly difficult to create such a fad. Bingo. You're in business.

pretty much all of Apple's rivals follow apple's fads too, you know, not just teens. Every time Jobs and Apple released a new device, he would change the technology market, companies would change their business plans, create rival products,
and are the people running these massive corporations also "not right in the head"?
DeepElemBlues
Profile Blog Joined January 2011
United States5080 Posts
Last Edited: 2011-10-06 19:31:18
October 06 2011 19:29 GMT
#757
He was a great innovator, a great man at public relations, a great businessman, and a great communicator.

That doesn't mean he deserves quite the level of deification I've been hearing on the radio today. It's like the media thinks the man was some kind of mixture of Albert Einstein, PT Barnum and Jesus.
no place i'd rather be than the satellite of love
relyt
Profile Blog Joined November 2010
United States1073 Posts
October 06 2011 19:51 GMT
#758
RIP Steve . You are an inspiration to all.
koveras
Profile Joined January 2011
163 Posts
October 06 2011 20:11 GMT
#759
40 years from now I will still remember where I whas when I heard Steve Jobs died.

+ Show Spoiler +
lol just kidding


I am, however, an emotional wreck today, because my mom saw me jerking off while watching porn on my iPad.
“That’s amazing everyone ‘Likes’ my status but you, you’re my wife. You should be the first one to ‘Like’ my status.
Deleted User 183001
Profile Joined May 2011
2939 Posts
Last Edited: 2011-10-06 20:16:56
October 06 2011 20:14 GMT
#760
On October 07 2011 04:24 EtohEtoh wrote:
Show nested quote +
On October 07 2011 04:07 JudicatorHammurabi wrote:
On October 07 2011 03:44 Jindo wrote:
On October 07 2011 01:13 esperanto wrote:
Apple supports open-source.
No they don't. Apple has a strict "Iphone Developer Program License Agreement" that every developer must sign before using Apple Sofware. You can read it here to see just how much Apple loves to "support" open-source.

In fact thats one of the reason why there are not so many games for apple computers. Apple decided not to go with directX, which is a non-free licenced code. Instead they went with OpenGL which is free, actually alot faster than directX and anyone can work with it.
There are not so many games on Mac because developers wants to makes games for Windows. Windows is still the main computer gaming platform. And Apple chooses OpenGL instead of DirectX because DirectX is developed by Microsoft, their rival.


Comments in bold. No disrespect to the deceased, but Apple products are overpriced and it pains me to see people paying more for less.

This, 9000 times over.
You see, the reason for Apple's success is they were able to generate a popularity cult of their products. That is, "If you don't have Apple shit, you're not cool." Seeing as how a lot of teens and young adults just aren't there in the head, it's not terribly difficult to create such a fad. Bingo. You're in business.

pretty much all of Apple's rivals follow apple's fads too, you know, not just teens. Every time Jobs and Apple released a new device, he would change the technology market, companies would change their business plans, create rival products,
and are the people running these massive corporations also "not right in the head"?

Uhh I would say they are fine. Not sure why you would think they are not. I'm just pointing out that it's far more often that Apple sells a consumer product because of the popularity cult they've established, rather than their stuff actually being good (especially for cost), adding on to what the original person I replied to said.
I find it a bit hard to believe that 50+ year-old nerds (these rivals of Apple) who actually understand what they're buying and things about consumer electronics just buy things because it's "cool", and not because it's something 10x better for its cost (which Apple products are not). The few that actually do so, some do out of preference, some do because they've been using Apple products for decades, but how many will you find that will honestly tell you "I got this because it's the cool thing" ? A negligible number, at best. It's because they actually understand what they are buying, and are at least a bit more mature than the "oh em gee I want this because all the other kids have it and I want to be cool like them".
I will say though that the iPod is a decent product, but most other things like their personal computers are just bad, and terribly overpriced. In fact, the only old Mac computer and Mac OS users I've known are from the "old guard" so to speak, whose first computers were the first apple computers.
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