• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:38
CEST 01:38
KST 08:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Balance hotfix patch 5.0.16b (July 16)54Reynor: GSL Loss Wasn't About Preparation Format16[IPSL] Spring 2026 Grand Finals - This Weekend!6Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) [D] Wireframe Casting Removed Clem: "I don't have that much hope in Blizzard" Reynor: GSL Loss Wasn't About Preparation Format Is the larve respawn broken?
Tourneys
Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
BW General Discussion ASL22 General Discussion NaDa’s Body Followup Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) Etiquete rules in Asl?
Tourneys
[Megathread] Daily Proleagues [IPSL] Spring 2026 Grand Finals - This Weekend! Escore Tournament - Season 3 Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile General RTS Discussion Thread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI UK Politics Mega-thread YouTube Thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Req][Books] Good Fantasy/SciFi books Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 McBoner: A hockey love story Tennis[sport] Formula 1 Discussion
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8988 users

The Big Programming Thread - Page 432

Forum Index > General Forum
Post a Reply
Prev 1 430 431 432 433 434 1032 Next
Thread Rules
1. This is not a "do my homework for me" thread. If you have specific questions, ask, but don't post an assignment or homework problem and expect an exact solution.
2. No recruiting for your cockamamie projects (you won't replace facebook with 3 dudes you found on the internet and $20)
3. If you can't articulate why a language is bad, don't start slinging shit about it. Just remember that nothing is worse than making CSS IE6 compatible.
4. Use [code] tags to format code blocks.
berated-
Profile Blog Joined February 2007
United States1134 Posts
Last Edited: 2014-01-23 19:48:16
January 23 2014 19:39 GMT
#8621
If you just need a serializer you can just construct a new Gson, there is no reason to use the builder.

With that being said the Gson Builder is a fluent builder, which in my opinion is way nicer to use than if you were to have to pass in a builder to gson

You can do things like Gson g = new GsonBuilder().setPrettyPrint().register(...).create();

more documentation

klo8
Profile Joined August 2010
Austria1960 Posts
January 23 2014 19:48 GMT
#8622
On January 21 2014 05:15 Tobberoth wrote:
Damnit, the HSM-2 is just brutal on microcorruption.com. I'm at a point where I can direct the code where I want, even add a bit of assembly myself, but since I don't know the password and can't unlock the door from the code, I can't imagine how to proceed, other than sending random passwords to the lock which is obviously not an option.

I didn't even realize that's what the HSM-2 did at first, was quite disappointing to crack it enough to get "Access granted", yet no door opening ^^

EDIT: And there I solved it. I'm kind of surprised + Show Spoiler +
that interrupt 7f completely bypasses the password.
.

I just made it through the first non-tutorial level. (New Orleans) In hindsight, it was really easy, but getting there took me about half an hour of staring at assembly instructions and stepping around with the debugger. It's a lot of fun though.
This post is clearly not a hurr, as you can see from the graph, the durr never intersects with the derp.
ghrur
Profile Blog Joined May 2009
United States3786 Posts
January 23 2014 23:00 GMT
#8623
Just thought I'd put this here because it's an awesome story about programming and math :
http://www.wired.com/wiredscience/2014/01/how-to-hack-okcupid/
darkness overpowering
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2014-01-24 00:10:18
January 23 2014 23:57 GMT
#8624
On January 24 2014 08:00 ghrur wrote:
Just thought I'd put this here because it's an awesome story about programming and math :
http://www.wired.com/wiredscience/2014/01/how-to-hack-okcupid/

Oh that's pretty cool.

Has anyone had any experience with leveldb?
https://code.google.com/p/leveldb/

I have to use it for a course and my TA is saying that I have to "install" it?
I can make leveldb just fine with the default make file but I'm supposed to use a specific make file and two other files.


CC = g++
OPTS = -I $(LEVELDB_DIR)/include -lpthread $(LEVELDB_DIR)/libleveldb.a

all: read write

read: read.cc
$(CC) -o read read.cc $(OPTS)

write: write.cc
$(CC) -o write write.cc $(OPTS)

clean:
rm -rf read write leveldb_dir

test: all
./write
./read

I have read.cc and write.cc in the same folder as the makefile. Every time I run make, I get an error message:
g++  -o read read.cc -I /include -lpthread /libleveldb.a
g++: error: /libleveldb.a: No such file or directory
make: *** [read] Error 1


wut do?

nvm I'm getting it slowly.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
WarSame
Profile Blog Joined February 2010
Canada1950 Posts
January 24 2014 00:02 GMT
#8625
This is a homework/assignment question for one of my courses:

In the current directory, show how to mark all untracked fi les/folders to be added to svn on the next svn commit command.

How would you do this in one line? I simply cannot see a way to do this and no one I have asked at my school knows how to do it either. If anyone could even just point me to the right command and let me go from there I'd appreciate that.
Can it be I stayed away too long? Did you miss these rhymes while I was gone?
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
January 24 2014 00:11 GMT
#8626
On January 24 2014 09:02 WarSame wrote:
This is a homework/assignment question for one of my courses:

In the current directory, show how to mark all untracked fi les/folders to be added to svn on the next svn commit command.

How would you do this in one line? I simply cannot see a way to do this and no one I have asked at my school knows how to do it either. If anyone could even just point me to the right command and let me go from there I'd appreciate that.

Does "svn status" work?

I know "git status" will show all untracked files to be added if you use "git add ."
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Blisse
Profile Blog Joined July 2010
Canada3710 Posts
January 24 2014 00:14 GMT
#8627
"svn add *" should work.
There is no one like you in the universe.
WarSame
Profile Blog Joined February 2010
Canada1950 Posts
January 24 2014 00:15 GMT
#8628
Well as far as I have read up on, svn status * would just tell me that status of each file in the current directory. From the question I think the goal is to add all nontracked(which I think means ones that aren't included in the repository yet) to the commit-queue so that they will be commited on the next commit. It's possible that it is svn status *, but that doesn't really seem to do anything other than just list the status of each file, so it doesn't seem to accomplish what they want.
Can it be I stayed away too long? Did you miss these rhymes while I was gone?
WarSame
Profile Blog Joined February 2010
Canada1950 Posts
January 24 2014 00:19 GMT
#8629
On January 24 2014 09:14 Blisse wrote:
"svn add *" should work.

Yes, Blisse I think this is it. I feel very stupid overlooking this command haha. Thanks!
Can it be I stayed away too long? Did you miss these rhymes while I was gone?
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
January 24 2014 00:23 GMT
#8630
On January 24 2014 09:15 WarSame wrote:
Well as far as I have read up on, svn status * would just tell me that status of each file in the current directory. From the question I think the goal is to add all nontracked(which I think means ones that aren't included in the repository yet) to the commit-queue so that they will be commited on the next commit. It's possible that it is svn status *, but that doesn't really seem to do anything other than just list the status of each file, so it doesn't seem to accomplish what they want.

Ah I misread the question.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
WarSame
Profile Blog Joined February 2010
Canada1950 Posts
January 24 2014 00:32 GMT
#8631
Yeah I misunderstood what the question was on about as well.
Can it be I stayed away too long? Did you miss these rhymes while I was gone?
nunez
Profile Blog Joined February 2011
Norway4003 Posts
Last Edited: 2014-01-24 02:02:50
January 24 2014 02:01 GMT
#8632
working on some project at univ, need to configure some hardware device. planning on using boost::mpl to allow for easy configuration of ranges of ports with various attributes.

wanted to specialize a class template on a boost::mpl::vector_c<unsigned int,port0,port1,...,portn> where port# is an unsigned int to use in said configuration...

#include<boost/mpl/vector_c.hpp>
#include<iostream>

template<class vector_t> struct team;

template<unsigned int... I>
struct team<boost::mpl::vector_c<unsigned int,I...>>{
static void liquid(){ std::cout<<".net"; }
};

int main(){
team<boost::mpl::vector_c<unsigned int,1,2,3>>::liquid();
}

however when compiling, the instantiation resolved to the class template shape definition instead of the specialization. the honorable gcc declared unto me:

test.cpp: In function ‘int main()’:
test.cpp:12:2: error: incomplete type ‘team<boost::mpl::vector_c<unsigned int, 1l, 2l, 3l> >’ used in nested name specifier
team<boost::mpl::vector_c<unsigned int,1,2,3>>::liquid();


the devil is in the details of course and assumption is the mother off all fuckups. the resulting type of the value parameters in boost::mpl::unsigned_c<unsigned int,1,2,3> was not unsigned int at all, but long as you can readily read in the error message.

i did not read the error message readily enough and was left in a state of disarray until just now when i was formulating this post to ask for your help.

saw this link on slashdot a while ago, found it entertaining:

king james programming

Posts generated by a Markov chain trained on the King James Bible and Structure and Interpretation of Computer Programs. Run by Michael Walker (barrucadu).
conspired against by a confederacy of dunces.
mishimaBeef
Profile Blog Joined January 2010
Canada2259 Posts
January 24 2014 02:27 GMT
#8633
why no HDL section?
Dare to live the life you have dreamed for yourself. Go forward and make your dreams come true. - Ralph Waldo Emerson
nunez
Profile Blog Joined February 2011
Norway4003 Posts
January 24 2014 02:35 GMT
#8634
i don't understand your quesiton.
conspired against by a confederacy of dunces.
tofucake
Profile Blog Joined October 2009
Hyrule19228 Posts
January 24 2014 04:05 GMT
#8635
On January 24 2014 11:27 mishimaBeef wrote:
why no HDL section?

because VHDL is the devil
Liquipediaasante sana squash banana
klo8
Profile Joined August 2010
Austria1960 Posts
January 24 2014 13:44 GMT
#8636
On January 24 2014 11:01 nunez wrote:
working on some project at univ, need to configure some hardware device. planning on using boost::mpl to allow for easy configuration of ranges of ports with various attributes.

wanted to specialize a class template on a boost::mpl::vector_c<unsigned int,port0,port1,...,portn> where port# is an unsigned int to use in said configuration...

#include<boost/mpl/vector_c.hpp>
#include<iostream>

template<class vector_t> struct team;

template<unsigned int... I>
struct team<boost::mpl::vector_c<unsigned int,I...>>{
static void liquid(){ std::cout<<".net"; }
};

int main(){
team<boost::mpl::vector_c<unsigned int,1,2,3>>::liquid();
}

however when compiling, the instantiation resolved to the class template shape definition instead of the specialization. the honorable gcc declared unto me:

test.cpp: In function ‘int main()’:
test.cpp:12:2: error: incomplete type ‘team<boost::mpl::vector_c<unsigned int, 1l, 2l, 3l> >’ used in nested name specifier
team<boost::mpl::vector_c<unsigned int,1,2,3>>::liquid();


the devil is in the details of course and assumption is the mother off all fuckups. the resulting type of the value parameters in boost::mpl::unsigned_c<unsigned int,1,2,3> was not unsigned int at all, but long as you can readily read in the error message.

i did not read the error message readily enough and was left in a state of disarray until just now when i was formulating this post to ask for your help.

saw this link on slashdot a while ago, found it entertaining:

king james programming

Show nested quote +
Posts generated by a Markov chain trained on the King James Bible and Structure and Interpretation of Computer Programs. Run by Michael Walker (barrucadu).

It's funny how often I've started writing a forum post about some programming problem I had and during the writing of the post, I realized what was wrong and discarded the post. It's the same when I write something to a friend about a programming problem. I tell him and read through my messages once or twice while he's thinking about it and I suddenly find the error.
This post is clearly not a hurr, as you can see from the graph, the durr never intersects with the derp.
nunez
Profile Blog Joined February 2011
Norway4003 Posts
January 24 2014 14:42 GMT
#8637
aha, yes! figured i might as well post it.

btw thx sluggaslammo, i switched to a tiling windows manager (i3), and it's really nice!
conspired against by a confederacy of dunces.
mishimaBeef
Profile Blog Joined January 2010
Canada2259 Posts
January 24 2014 15:01 GMT
#8638
On January 24 2014 22:44 klo8 wrote:
Show nested quote +
On January 24 2014 11:01 nunez wrote:
working on some project at univ, need to configure some hardware device. planning on using boost::mpl to allow for easy configuration of ranges of ports with various attributes.

wanted to specialize a class template on a boost::mpl::vector_c<unsigned int,port0,port1,...,portn> where port# is an unsigned int to use in said configuration...

#include<boost/mpl/vector_c.hpp>
#include<iostream>

template<class vector_t> struct team;

template<unsigned int... I>
struct team<boost::mpl::vector_c<unsigned int,I...>>{
static void liquid(){ std::cout<<".net"; }
};

int main(){
team<boost::mpl::vector_c<unsigned int,1,2,3>>::liquid();
}

however when compiling, the instantiation resolved to the class template shape definition instead of the specialization. the honorable gcc declared unto me:

test.cpp: In function ‘int main()’:
test.cpp:12:2: error: incomplete type ‘team<boost::mpl::vector_c<unsigned int, 1l, 2l, 3l> >’ used in nested name specifier
team<boost::mpl::vector_c<unsigned int,1,2,3>>::liquid();


the devil is in the details of course and assumption is the mother off all fuckups. the resulting type of the value parameters in boost::mpl::unsigned_c<unsigned int,1,2,3> was not unsigned int at all, but long as you can readily read in the error message.

i did not read the error message readily enough and was left in a state of disarray until just now when i was formulating this post to ask for your help.

saw this link on slashdot a while ago, found it entertaining:

king james programming

Posts generated by a Markov chain trained on the King James Bible and Structure and Interpretation of Computer Programs. Run by Michael Walker (barrucadu).

It's funny how often I've started writing a forum post about some programming problem I had and during the writing of the post, I realized what was wrong and discarded the post. It's the same when I write something to a friend about a programming problem. I tell him and read through my messages once or twice while he's thinking about it and I suddenly find the error.


Happens a lot. I think it has to do with the fact that when you explain a problem to someone, a part of you tries to see it from their perspective, thereby dissolving the preconceptions/assumptions you had about the problem, and allowing you to see more clearly and/or creatively.
Dare to live the life you have dreamed for yourself. Go forward and make your dreams come true. - Ralph Waldo Emerson
Polemarch
Profile Joined August 2005
Canada1564 Posts
Last Edited: 2014-01-24 15:09:11
January 24 2014 15:06 GMT
#8639
Figuring something out while asking about it is a well-known phenomenon, see here:
http://en.wikipedia.org/wiki/Rubber_duck_debugging
I BELIEVE IN CAPITAL LETTER PUNISHMENT!!!!!
Ben...
Profile Joined January 2011
Canada3485 Posts
Last Edited: 2014-01-24 15:13:00
January 24 2014 15:11 GMT
#8640
On January 25 2014 00:06 Polemarch wrote:
Figuring something out while asking about it is a well-known phenomenon, see here:
http://en.wikipedia.org/wiki/Rubber_duck_debugging

That always happens to me when I am asking a professor a question about an assignment. I usually let them answer anyway just to make sure I was right.

That actually happened with an induction proof the other day. I was discussing it with a coworker, and in the process figured out how to finish the proof.

I'mma get a rubber duck. That's a great idea.

Nondeterministic Finite Automata!
"Cliiiiiiiiiiiiiiiiide" -Tastosis
Prev 1 430 431 432 433 434 1032 Next
Please log in or register to reply.
Live Events Refresh
Epic.LAN
13:00
Epic.LAN 48 Playoff Stage
epiclan76
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ViBE216
PiGStarcraft144
StarCraft: Brood War
NaDa 54
Dota 2
syndereN418
Counter-Strike
summit1g6227
fl0m1528
minikerr33
Super Smash Bros
hungrybox673
Mew2King366
Heroes of the Storm
Trikslyr91
Other Games
gofns13581
tarik_tv7827
C9.Mang0715
XaKoH 143
Organizations
Other Games
gamesdonequick2103
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 127
• RyuSc2 40
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• FirePhoenix23
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
RSL Revival
9h 22m
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
10h 22m
OSC
13h 22m
IPSL
16h 22m
Bonyth vs Ret
WardiTV Weekly
1d 11h
Monday Night Weeklies
1d 16h
OSC
2 days
PiGosaur Cup
3 days
The PondCast
3 days
Replay Cast
4 days
[ Show More ]
CrankTV Team League
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Korean StarCraft League
6 days
RSL Revival
6 days
Online Event
6 days
Liquipedia Results

Completed

Escore Tournament S3: W3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
Proleague 2026-07-18
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.