• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 23:45
CET 05:45
KST 13:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13
StarCraft 2
General
BGE Stara Zagora 2026 announced Weekly Cups (Nov 24-30): MaxPax, Clem, herO win SC2 Proleague Discontinued; SKT, KT, SGK, CJ disband Information Request Regarding Chinese Ladder SC: Evo Complete - Ranked Ladder OPEN ALPHA
Tourneys
$5,000+ WardiTV 2025 Championship Constellation Cup - Main Event - Stellar Fest RSL Revival: Season 3 Tenacious Turtle Tussle [Alpha Pro Series] Nice vs Cure
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation
Brood War
General
Which season is the best in ASL? [ASL20] Ask the mapmakers — Drop your questions BW General Discussion FlaSh's Valkyrie Copium BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [BSL21] RO16 Group B - Sunday 21:00 CET [BSL21] RO16 Group C - Saturday 21:00 CET Small VOD Thread 2.0
Strategy
Game Theory for Starcraft How to stay on top of macro? Current Meta PvZ map balance
Other Games
General Games
Stormgate/Frost Giant Megathread The Perfect Game Path of Exile Nintendo Switch Thread Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread The Big Programming Thread Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
James Bond movies ranking - pa…
Topin
Esports Earnings: Bigger Pri…
TrAiDoS
Thanks for the RSL
Hildegard
Saturation point
Uldridge
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1336 users

The Big Programming Thread - Page 392

Forum Index > General Forum
Post a Reply
Prev 1 390 391 392 393 394 1032 Next
Thread Rules
1. This is not a "do my homework for me" thread. If you have specific questions, ask, but don't post an assignment or homework problem and expect an exact solution.
2. No recruiting for your cockamamie projects (you won't replace facebook with 3 dudes you found on the internet and $20)
3. If you can't articulate why a language is bad, don't start slinging shit about it. Just remember that nothing is worse than making CSS IE6 compatible.
4. Use [code] tags to format code blocks.
EscPlan9
Profile Blog Joined December 2006
United States2777 Posts
Last Edited: 2013-11-12 21:59:34
November 12 2013 21:57 GMT
#7821
Really should just initialize the loop variable inside the loops. Cleans up the code a bunch:


#include <stdio.h>

int main()
{
int array[10][10];
int count;

for ( int i = 0; i<10; ++i )
{
for (int j = 0; j<10; ++j )
{
array[i][j] = count;
count++;
}
}

for (int i = 0; i<10; ++i )
{
for (int j = 0; j<10; ++j )
{
printf( "%d", array[i][j] );
printf( " " );
}
printf("\n");

}
}


Undefeated TL Tecmo Super Bowl League Champion
bangsholt
Profile Joined June 2011
Denmark138 Posts
Last Edited: 2013-11-12 21:59:28
November 12 2013 21:58 GMT
#7822
A two simple rules for for-loops in C89:

Declare loop variable outside of for loop
Always initialize loop variable *at least* in for loop -> for(i = 0; i < 10; i++)

So do that and remove the i = 0; j = 0; in the middle of the file.

Edit for EscPlan9: That's not legal C89, which the style he uses with declaring the loop variable outside of the for loop indicates

An additional rule is to *ALWAYS* initialize your variables - this is not <insert language> where all variables are automatically some value if not initialized properly.
Yoshi-
Profile Joined October 2008
Germany10227 Posts
Last Edited: 2013-11-12 22:01:46
November 12 2013 22:01 GMT
#7823
The first loop may not work properly since you don't initialize it
Arnstein
Profile Blog Joined May 2010
Norway3381 Posts
November 12 2013 22:06 GMT
#7824
Yeah, coming from C++ (this is my first C code), I tried to initialize inside of for in the beginning, but as bangsholt pointed out, it won't work.

And thanks for the tip bangsholt, will definitely do the i = 0 inside of the for from now on!
rsol in response to the dragoon voice being heard in SCII: dragoon ai reaches new lows: wanders into wrong game
misirlou
Profile Joined June 2010
Portugal3241 Posts
November 12 2013 22:17 GMT
#7825
whattttttttttt i said the same thing
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
November 12 2013 22:32 GMT
#7826
Didn't you feel something is odd when you had the statement
i;

in your for loop?
If you have a good reason to disagree with the above, please tell me. Thank you.
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
Last Edited: 2013-11-12 22:39:50
November 12 2013 22:39 GMT
#7827
Can anyone recommend to me UML drawing tools please? I need to draw a class diagram, use case, sequence diagram, interface design (optionally). I feel MS Word can't help me much.
Cyx.
Profile Joined November 2010
Canada806 Posts
Last Edited: 2013-11-13 00:31:51
November 13 2013 00:30 GMT
#7828
On November 13 2013 07:01 Yoshi- wrote:
The first loop may not work properly since you don't initialize it

Should probably emphasize this - even if your code gives you the result you expect, there's no guarantees i is getting initialized to the zero value you want it to, and so the behaviour of your code is undefined currently. You should just make sure to initialize the value in the for loop's initialization statement like people have said, that's what it's there for.

e: quoting the people above who said pretty much the same thing for emphasis:

On November 13 2013 06:40 misirlou wrote:
Show nested quote +
On November 13 2013 06:36 Arnstein wrote:
Oh, of course! Added i = 0 and j = 0 between the loops now, and now it works. Thanks!

j=0 between the outer fors (the i for's) won't acomplish what you want because j comes out of the first i iteration with value 10, and if you don't reset it, it stays 10 (which you do reset on the j=0; part of the for) and it would just print the first row.
Also dont forget to set i=0 before the first for.
You're welcome

The j=0 next to the i=0 isn't really accomplishing anything, because atm it will assign it 0 again when it enters the loop. If you do get a habbit of setting the variables like that and happen to forget j=0 inside the i loop, it will only print the first row. Also, you're not setting i=0 before the first loop. Depending on compilers, systems and randomness, your program will not work because i will have a random value.

On November 13 2013 06:57 EscPlan9 wrote:
Really should just initialize the loop variable inside the loops. Cleans up the code a bunch:



NihiLStarcraft
Profile Blog Joined January 2010
Denmark1413 Posts
November 13 2013 00:44 GMT
#7829
On November 13 2013 07:39 darkness wrote:
Can anyone recommend to me UML drawing tools please? I need to draw a class diagram, use case, sequence diagram, interface design (optionally). I feel MS Word can't help me much.


I like draw.io - works very well for me and it can be integrated into Google docs if you're using that. It's entirely web-based too, so no need to download a program. (If that's not your thing, try StarUML, I've used that before and - while dated - it does the job just as well).
Arnstein
Profile Blog Joined May 2010
Norway3381 Posts
November 13 2013 07:36 GMT
#7830
On November 13 2013 07:17 misirlou wrote:
whattttttttttt i said the same thing


aww, I thanked you too! <3
rsol in response to the dragoon voice being heard in SCII: dragoon ai reaches new lows: wanders into wrong game
mcc
Profile Joined October 2010
Czech Republic4646 Posts
Last Edited: 2013-11-13 11:31:26
November 13 2013 11:28 GMT
#7831
On November 13 2013 06:44 Arnstein wrote:
I did like this, and it works fine now:
+ Show Spoiler +


#include <stdio.h>

int main()
{
int array[10][10];
int i;
int j;
int count;
for ( i; i<10; ++i )
{
for ( j = 0; j<10; ++j )
{
array[i][j] = count;
count++;
}
}
i = 0;
j = 0;
for ( i; i<10; ++i )
{
for ( j = 0; j<10; ++j )
{
printf( "%d", array[i][j] );
printf( " " );
}
printf("\n");

}
}



This will work in debug mode (probably), but not in release, at least not reliably. There is nothing forcing compiler to initialize i to 0 before first loop.

EDIT: Talking in VS terms In general terms, without forced variable initialization this will not work reliably.
xeliana
Profile Joined August 2010
Austria60 Posts
November 13 2013 12:08 GMT
#7832
On November 13 2013 07:39 darkness wrote:
Can anyone recommend to me UML drawing tools please? I need to draw a class diagram, use case, sequence diagram, interface design (optionally). I feel MS Word can't help me much.


if it is nothing TOO complicated i you can always try MS visio.
keep calm and play dota!
Arnstein
Profile Blog Joined May 2010
Norway3381 Posts
November 13 2013 12:14 GMT
#7833
I fucking love this community! I can't believe a simple double array thing gets this much attention, and I get all kinds of tips and ideas and help! Thanks guys, I love you <3
rsol in response to the dragoon voice being heard in SCII: dragoon ai reaches new lows: wanders into wrong game
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
November 13 2013 16:53 GMT
#7834
On November 13 2013 07:39 darkness wrote:
Can anyone recommend to me UML drawing tools please? I need to draw a class diagram, use case, sequence diagram, interface design (optionally). I feel MS Word can't help me much.

I'm taking a SE course right now, and personally I just use Dia which is available on both linux and windows for free. I've used it and it's worked pretty nicely for the class diagrams I've made for my group project of around 40ish classes. It has builtin functionality for UML too. I use it, because I work on Linux, and most of the stuff I need to do for my course is pretty simple.

Otherwise, if you're using windows and have a dreamspark account or something, I've heard Microsoft Visio is pretty decent too.

Lastly, I've heard people suggest eUML2 if you're using eclipse. What's different for this one is that after you create your UML class diagram, you can use the software to generate a bunch of code for you based on the UML, so it makes all the classes, all the method stubs, etc. in eclipse. If you're drawing this UML for something you're actually going to code, this might be something to look into. I haven't used it myself though, so I can't comment on how nice it is to use.
you gotta dance
heroyi
Profile Blog Joined March 2009
United States1064 Posts
Last Edited: 2013-11-14 16:12:50
November 14 2013 16:09 GMT
#7835
Question in C (any other related languages I suppose):

I have a question about malloc. Specifically the difference between that and just a defined array. I have read around but I am still having a hard time to wrapping my head around it. I know that malloc essentially means to allocate a specific amount of memory (whatever amount you choose so) for, usually, a pointer. Webs say that malloc is used for dynamic purposes (even faster than say vector in c++ since it doesnt have to "initialize" the memory with a bunch of zeros thus malloc being "faster"). But my problem is that too me it doesn't seem so dynamic since you have to define the malloc just like an defined array. Or does it work by adding a function/pointer or whatever solution you wish to implement to the malloc if it fails the if test (checking to see if there is enough memory, if not then add more?)

Those that can answer this can you also give a small example of malloc being dynamic.

tl;dr I don't understand how malloc is dynamic since the argument requires a define size.
wat wat in my pants
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2013-11-14 16:45:25
November 14 2013 16:42 GMT
#7836
You can give a variable length to malloc. Say you write a program that takes a number x as input from the command line and then allocates x bytes of memory. You can't do that with arrays. Arrays need their size known at compile time, malloc lets you determine the size at runtime.

Do not worry about speed unless you have run a performance analysis. Always make sure that your malloc'd memory is initialized to something reasonable. calloc is malloc + zero initialize so it might be a good idea to use that if you don't have an initialization loop right after the call to malloc.

You can also use realloc to - who would have guessed - reallocate some malloc'd memory to a new size, keeping the existing data where possible (if you reduce the size, part of the data will be cut off). Notice that realloc can return a new array pointer to a different location, copying the old data.
If you have a good reason to disagree with the above, please tell me. Thank you.
bangsholt
Profile Joined June 2011
Denmark138 Posts
November 14 2013 18:07 GMT
#7837
You're asking the difference between

a) int myArray[16]

and

b) int * myArray = (int)malloc(16 * sizeof(int));

a) is stack allocated, b) is heap allocated. This means that if, you declare a) inside a function, the array will be deleted once the function is done running - if you do b) it will stay, because it's not related to the stack.

This also means that you can leak memory when you use malloc - you have to remember to free your heap allocated variables again by calling free(myArray) - if you do this on a stack variable, welcome to segfault world :D

Then there's also what spinesheath says in addition.
zzdd
Profile Joined December 2010
United States484 Posts
November 14 2013 18:48 GMT
#7838
On November 15 2013 01:09 heroyi wrote:
+ Show Spoiler +

Question in C (any other related languages I suppose):

I have a question about malloc. Specifically the difference between that and just a defined array. I have read around but I am still having a hard time to wrapping my head around it. I know that malloc essentially means to allocate a specific amount of memory (whatever amount you choose so) for, usually, a pointer. Webs say that malloc is used for dynamic purposes (even faster than say vector in c++ since it doesnt have to "initialize" the memory with a bunch of zeros thus malloc being "faster"). But my problem is that too me it doesn't seem so dynamic since you have to define the malloc just like an defined array. Or does it work by adding a function/pointer or whatever solution you wish to implement to the malloc if it fails the if test (checking to see if there is enough memory, if not then add more?)

Those that can answer this can you also give a small example of malloc being dynamic.

tl;dr I don't understand how malloc is dynamic since the argument requires a define size.

With malloc you don't have to know the size of the array before hand and you can make it any size. Hence it is easier to use for a dynamic set of inputs. If I'm getting input from a file or whatever that can have 0-1000+ entries, I can count the entries and make a perfectly sized array with malloc. With a normal array I would just have to make a huge array and hope its big enough and if the data is smaller your wasting space. Usually when calling malloc you use sizeof() for the size of your data type and then some variable that has the count of the entries to get the size of the array. Pretty much it just gives you a block of memory for you to use however you want.

Another thing is if you get more information or less you can realloc or malloc again. Calloc btw has the initialization.
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
November 14 2013 20:40 GMT
#7839
On November 15 2013 01:09 heroyi wrote:
Question in C (any other related languages I suppose):

I have a question about malloc. Specifically the difference between that and just a defined array. I have read around but I am still having a hard time to wrapping my head around it. I know that malloc essentially means to allocate a specific amount of memory (whatever amount you choose so) for, usually, a pointer. Webs say that malloc is used for dynamic purposes (even faster than say vector in c++ since it doesnt have to "initialize" the memory with a bunch of zeros thus malloc being "faster"). But my problem is that too me it doesn't seem so dynamic since you have to define the malloc just like an defined array. Or does it work by adding a function/pointer or whatever solution you wish to implement to the malloc if it fails the if test (checking to see if there is enough memory, if not then add more?)

Those that can answer this can you also give a small example of malloc being dynamic.

tl;dr I don't understand how malloc is dynamic since the argument requires a define size.

With an array you specify the size at compile time, hard coded in your C code. With malloc you can pass a variable containing the size of memory to retrieve. This variable can be set via user input, so the user of your program can tell the program how much memory to allocate. This is not something you can do with an array on the stack.
Ben...
Profile Joined January 2011
Canada3485 Posts
November 14 2013 22:32 GMT
#7840
On November 13 2013 07:39 darkness wrote:
Can anyone recommend to me UML drawing tools please? I need to draw a class diagram, use case, sequence diagram, interface design (optionally). I feel MS Word can't help me much.
We have to use UMLet for that type of stuff. It does the job. If you are doing Java it can read in .java files and automatically create the classes for you. It will not create relationships between classes though. It's a simple Java Archive so you can run it on anything. I just leave it in my Dropbox folder.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
Prev 1 390 391 392 393 394 1032 Next
Please log in or register to reply.
Live Events Refresh
PiGosaur Monday
01:00
#60
PiGStarcraft622
SteadfastSC134
CranKy Ducklings93
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft639
RuFF_SC2 169
SteadfastSC 144
Nathanias 82
StarCraft: Brood War
PianO 323
Noble 45
Icarus 8
actioN 7
Dota 2
monkeys_forever507
League of Legends
JimRising 815
Counter-Strike
Coldzera 1523
Other Games
summit1g13736
WinterStarcraft504
C9.Mang0380
ViBE149
Organizations
Other Games
gamesdonequick1052
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 80
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki22
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo854
• Stunt395
Other Games
• Scarra1097
Upcoming Events
Wardi Open
7h 16m
StarCraft2.fi
12h 16m
Replay Cast
19h 16m
The PondCast
1d 5h
OSC
1d 11h
Demi vs Mixu
Nicoract vs TBD
Babymarine vs MindelVK
ForJumy vs TBD
Shameless vs Percival
Replay Cast
1d 19h
Korean StarCraft League
2 days
CranKy Ducklings
3 days
SC Evo League
3 days
BSL 21
3 days
Sziky vs OyAji
Gypsy vs eOnzErG
[ Show More ]
OSC
3 days
Solar vs Creator
ByuN vs Gerald
Percival vs Babymarine
Moja vs Krystianer
EnDerr vs ForJumy
sebesdes vs Nicoract
Sparkling Tuna Cup
4 days
OSC
4 days
BSL 21
4 days
Bonyth vs StRyKeR
Tarson vs Dandy
Replay Cast
5 days
Wardi Open
5 days
StarCraft2.fi
5 days
Replay Cast
5 days
StarCraft2.fi
6 days
PiGosaur Monday
6 days
Liquipedia Results

Completed

Proleague 2025-11-30
RSL Revival: Season 3
Light HT

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
Acropolis #4 - TS3
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
Kuram Kup
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.