• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:20
CEST 22:20
KST 05:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Recap: Standing Tall9HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6
Community News
Flash Announces Hiatus From ASL49Weekly Cups (June 23-29): Reynor in world title form?12FEL Cracov 2025 (July 27) - $8000 live event16Esports World Cup 2025 - Final Player Roster16Weekly Cups (June 16-22): Clem strikes back1
StarCraft 2
General
The SCII GOAT: A statistical Evaluation Statistics for vetoed/disliked maps Esports World Cup 2025 - Final Player Roster How does the number of casters affect your enjoyment of esports? Weekly Cups (June 23-29): Reynor in world title form?
Tourneys
RSL: Revival, a new crowdfunded tournament series [GSL 2025] Code S: Season 2 - Semi Finals & Finals $5,100+ SEL Season 2 Championship (SC: Evo) FEL Cracov 2025 (July 27) - $8000 live event HomeStory Cup 27 (June 27-29)
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma Mutation # 477 Slow and Steady
Brood War
General
Flash Announces Hiatus From ASL [ASL19] Finals Recap: Standing Tall BGH Auto Balance -> http://bghmmr.eu/ Player “Jedi” cheat on CSL Help: rep cant save
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL20] GosuLeague RO16 - Tue & Wed 20:00+CET The Casual Games of the Week Thread
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Trading/Investing Thread The Games Industry And ATVI
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread NBA General Discussion Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Blogs
Culture Clash in Video Games…
TrAiDoS
from making sc maps to makin…
Husyelt
Blog #2
tankgirl
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 660 users

The Big Programming Thread - Page 21

Forum Index > General Forum
Post a Reply
Prev 1 19 20 21 22 23 1031 Next
Thread Rules
1. This is not a "do my homework for me" thread. If you have specific questions, ask, but don't post an assignment or homework problem and expect an exact solution.
2. No recruiting for your cockamamie projects (you won't replace facebook with 3 dudes you found on the internet and $20)
3. If you can't articulate why a language is bad, don't start slinging shit about it. Just remember that nothing is worse than making CSS IE6 compatible.
4. Use [code] tags to format code blocks.
Kaluba
Profile Joined September 2010
Germany21 Posts
September 26 2010 14:21 GMT
#401
Hey,
do you also have a guide for VB6 and VB.NET? Would be really nice!
Thx
TLOwnage
Adeny
Profile Blog Joined January 2009
Norway1233 Posts
Last Edited: 2010-10-07 03:21:16
October 07 2010 02:09 GMT
#402
This is killing me, here goes:
C#, TCP, network streams.

server code:

// sw is streamreader, sr is streamwrite. these work.
// Database.Register(string, string) is a custom function that returns a string response. i tried
// replacing with sw.WriteLine("durr"), but no response was recieved for the client

// the Database.Register function is reached and returns a string value.

// message is sr.ReadLine().
if (message == "newUser")
{
string name = sr.ReadLine();
string pw = sr.ReadLine();
sw.WriteLine(Database.Register(name, pw));
}


Client code:

sw.WriteLine("newUser");
sw.WriteLine(name);
sw.WriteLine(pw);

// Execution stops on the ReadLine, as it should, but does not continue even when an answer is
// sent from the server.
return sr.ReadLine();


It seems to just block on the return indefinately. Oh and it works if I reply twice, what? Jeez I'm probably missing something painfully obvious...

Edit: I mean it blocks specifically on that return and awaits the servers answer.
haduken
Profile Blog Joined April 2003
Australia8267 Posts
October 07 2010 15:58 GMT
#403
On September 26 2010 23:02 Adeny wrote:
Let's ask some more questions! Weeee! Not going to edit because no one will answer if it doesn't get bumped.

This time, how do I sockets? Relax, I'll go more in depth, here's my current set up:

VM Linux with MySQL <- Server application (C#) <- Client application(C#). All well and good, in fact I can register and "log in" based on data from the database. However I'm stuck when it comes to handling multiple user connections. Now, I obviously want threads, but how do I "manage" the connections?

I'm thinking I should keep an array of users that connect, then make a separate thread for each user of course, and then dispose of the threads that aren't in use because users disconnected.

Makes sense right? But how do I go about doing that? I.E. Do I make one "master socket" that everyone connects to, then make a new thread every time someone connects to it, and somehow automagically transfer that client over to the new socket?

All in all I am confuse.


You should look into credential management in .NET and I thought concurrency is handled by the database most of the time.
Rillanon.au
tofucake
Profile Blog Joined October 2009
Hyrule19029 Posts
October 07 2010 16:52 GMT
#404
On October 07 2010 11:09 Adeny wrote:
This is killing me, here goes:
C#, TCP, network streams.

server code:
+ Show Spoiler +

// sw is streamreader, sr is streamwrite. these work.
// Database.Register(string, string) is a custom function that returns a string response. i tried
// replacing with sw.WriteLine("durr", but no response was recieved for the client

// the Database.Register function is reached and returns a string value.

// message is sr.ReadLine().
if (message == "newUser"
{
string name = sr.ReadLine();
string pw = sr.ReadLine();
sw.WriteLine(Database.Register(name, pw));
}


Client code:

sw.WriteLine("newUser";
sw.WriteLine(name);
sw.WriteLine(pw);

// Execution stops on the ReadLine, as it should, but does not continue even when an answer is
// sent from the server.
return sr.ReadLine();


It seems to just block on the return indefinately. Oh and it works if I reply twice, what? Jeez I'm probably missing something painfully obvious...

Edit: I mean it blocks specifically on that return and awaits the servers answer.

You can't just assume that you've received data. You need to check before you try to read.
Liquipediaasante sana squash banana
Yiko
Profile Joined August 2010
Germany104 Posts
October 07 2010 17:05 GMT
#405
On October 07 2010 11:09 Adeny wrote:
This is killing me, here goes:
C#, TCP, network streams.

+ Show Spoiler +

server code:

// sw is streamreader, sr is streamwrite. these work.
// Database.Register(string, string) is a custom function that returns a string response. i tried
// replacing with sw.WriteLine("durr"), but no response was recieved for the client

// the Database.Register function is reached and returns a string value.

// message is sr.ReadLine().
if (message == "newUser")
{
string name = sr.ReadLine();
string pw = sr.ReadLine();
sw.WriteLine(Database.Register(name, pw));
}


Client code:

sw.WriteLine("newUser");
sw.WriteLine(name);
sw.WriteLine(pw);

// Execution stops on the ReadLine, as it should, but does not continue even when an answer is
// sent from the server.
return sr.ReadLine();


It seems to just block on the return indefinately. Oh and it works if I reply twice, what? Jeez I'm probably missing something painfully obvious...

Edit: I mean it blocks specifically on that return and awaits the servers answer.


Have you tried flushing the serverside streamwriter?

string name = sr.ReadLine();
string pw = sr.ReadLine();
sw.WriteLine(Database.Register(name, pw));
sw.Flush();


I'm no .NET expert but that would be my first guess.
Adeny
Profile Blog Joined January 2009
Norway1233 Posts
October 07 2010 17:12 GMT
#406
On October 08 2010 01:52 tofucake wrote:
+ Show Spoiler +
On October 07 2010 11:09 Adeny wrote:
This is killing me, here goes:
C#, TCP, network streams.

server code:
+ Show Spoiler +

// sw is streamreader, sr is streamwrite. these work.
// Database.Register(string, string) is a custom function that returns a string response. i tried
// replacing with sw.WriteLine("durr"), but no response was recieved for the client

// the Database.Register function is reached and returns a string value.

// message is sr.ReadLine().
if (message == "newUser")
{
string name = sr.ReadLine();
string pw = sr.ReadLine();
sw.WriteLine(Database.Register(name, pw));
}


Client code:

sw.WriteLine("newUser");
sw.WriteLine(name);
sw.WriteLine(pw);

// Execution stops on the ReadLine, as it should, but does not continue even when an answer is
// sent from the server.
return sr.ReadLine();


It seems to just block on the return indefinately. Oh and it works if I reply twice, what? Jeez I'm probably missing something painfully obvious...

Edit: I mean it blocks specifically on that return and awaits the servers answer.

You can't just assume that you've received data. You need to check before you try to read.


Yes but sr.ReadLine() blocks the program (or thread) until data can be read. So when I step through it it reaches that ReadLine() and is in blocking mode, but when data is sent, it keeps blocking.
Adeny
Profile Blog Joined January 2009
Norway1233 Posts
Last Edited: 2010-10-07 17:25:50
October 07 2010 17:13 GMT
#407
On October 08 2010 02:05 Yiko wrote:
+ Show Spoiler +
On October 07 2010 11:09 Adeny wrote:
This is killing me, here goes:
C#, TCP, network streams.

+ Show Spoiler +

server code:

// sw is streamreader, sr is streamwrite. these work.
// Database.Register(string, string) is a custom function that returns a string response. i tried
// replacing with sw.WriteLine("durr"), but no response was recieved for the client

// the Database.Register function is reached and returns a string value.

// message is sr.ReadLine().
if (message == "newUser")
{
string name = sr.ReadLine();
string pw = sr.ReadLine();
sw.WriteLine(Database.Register(name, pw));
}


Client code:

sw.WriteLine("newUser");
sw.WriteLine(name);
sw.WriteLine(pw);

// Execution stops on the ReadLine, as it should, but does not continue even when an answer is
// sent from the server.
return sr.ReadLine();


It seems to just block on the return indefinately. Oh and it works if I reply twice, what? Jeez I'm probably missing something painfully obvious...

Edit: I mean it blocks specifically on that return and awaits the servers answer.


Have you tried flushing the serverside streamwriter?

string name = sr.ReadLine();
string pw = sr.ReadLine();
sw.WriteLine(Database.Register(name, pw));
sw.Flush();


I'm no .NET expert but that would be my first guess.


I'm using AutoFlush, is there any difference from just flushing manually with every send? Tried flushing manually, doesn't work. I read up and there weren't a lot of difference, mainly performance ones.
Adeny
Profile Blog Joined January 2009
Norway1233 Posts
October 07 2010 17:22 GMT
#408
On October 08 2010 00:58 haduken wrote:
+ Show Spoiler +
On September 26 2010 23:02 Adeny wrote:
Let's ask some more questions! Weeee! Not going to edit because no one will answer if it doesn't get bumped.

This time, how do I sockets? Relax, I'll go more in depth, here's my current set up:

VM Linux with MySQL <- Server application (C#) <- Client application(C#). All well and good, in fact I can register and "log in" based on data from the database. However I'm stuck when it comes to handling multiple user connections. Now, I obviously want threads, but how do I "manage" the connections?

I'm thinking I should keep an array of users that connect, then make a separate thread for each user of course, and then dispose of the threads that aren't in use because users disconnected.

Makes sense right? But how do I go about doing that? I.E. Do I make one "master socket" that everyone connects to, then make a new thread every time someone connects to it, and somehow automagically transfer that client over to the new socket?

All in all I am confuse.


You should look into credential management in .NET and I thought concurrency is handled by the database most of the time.


I'll take a look at credential management, however wouldn't it be very bad to allow the client program direct access to a database? Seeing as you need to include the connection string somewhere, there's also packet forging.

Either way here's what I ended up with:

Server has a thread which checks for connections, if someone connects, a thread is created specifically for them which contains the interaction stuff. If this thread throws an exception I clean up and decrement the variable keeping track of how many connections I have.

Not the prettiest of solutions as it relies on an exception...
Adeny
Profile Blog Joined January 2009
Norway1233 Posts
October 08 2010 23:35 GMT
#409
On October 08 2010 02:12 Adeny wrote:
Show nested quote +
On October 08 2010 01:52 tofucake wrote:
+ Show Spoiler +
On October 07 2010 11:09 Adeny wrote:
This is killing me, here goes:
C#, TCP, network streams.

server code:
+ Show Spoiler +

// sw is streamreader, sr is streamwrite. these work.
// Database.Register(string, string) is a custom function that returns a string response. i tried
// replacing with sw.WriteLine("durr"), but no response was recieved for the client

// the Database.Register function is reached and returns a string value.

// message is sr.ReadLine().
if (message == "newUser")
{
string name = sr.ReadLine();
string pw = sr.ReadLine();
sw.WriteLine(Database.Register(name, pw));
}


Client code:

sw.WriteLine("newUser");
sw.WriteLine(name);
sw.WriteLine(pw);

// Execution stops on the ReadLine, as it should, but does not continue even when an answer is
// sent from the server.
return sr.ReadLine();


It seems to just block on the return indefinately. Oh and it works if I reply twice, what? Jeez I'm probably missing something painfully obvious...

Edit: I mean it blocks specifically on that return and awaits the servers answer.

You can't just assume that you've received data. You need to check before you try to read.


Yes but sr.ReadLine() blocks the program (or thread) until data can be read. So when I step through it it reaches that ReadLine() and is in blocking mode, but when data is sent, it keeps blocking.


If anyone wants to know I figured out what happened... Basically I had another thread on the client which I though it would have broken out of but I forgot the "break;", and so this reached a StreamReader.ReadLine() first and got the data from the server. I should've figured it out when it worked sending the same data twice...

Threads and sockets man, so confusing.
Cofo
Profile Blog Joined June 2010
United States1388 Posts
October 15 2010 01:03 GMT
#410
Hey TL programmers, I'm a second year (soon to be) CS major and I thought I'd stop by for some general advice.

Basically, I'm looking for an internship for this summer. However, the courses I'm taking this semester are more hardware/logic oriented, so I feel like I'm not really gaining skills that will be useful for a programming job. I've been messing around in Java on my own, but I was just wondering if there are any other things I could be doing or specific topics I should study independently that would help me secure some kind of internship. Or just any internship advice in general would be great. ^^ Thanks!
+ Show Spoiler +
OPSavioR
Profile Joined March 2010
Sweden1465 Posts
October 20 2010 23:39 GMT
#411
Where can i find good php tutorials?
i dunno lol
haduken
Profile Blog Joined April 2003
Australia8267 Posts
October 21 2010 10:53 GMT
#412
www.php.net?

Haven't failed me yet.
Rillanon.au
Triscuit
Profile Blog Joined April 2010
United States722 Posts
October 26 2010 22:33 GMT
#413
Hi TL programmers. I'm a third year CS student right now at the University of Texas at Austin.

I guess I've come to a realization slowly over the past few semesters. I need help with programming. I don't think I am a *poor* programmer, but I really don't have any confidence in my ability to get larger projects done.

I don't think I have the experience necessary to help me easily think about data structures or algorithms in a disciplined way, and I think if I continue down this path, I'll continue to be a sub-par programmer and this will hurt me immensely in the long run. I don't really have issues with languages as much as I have trouble with the abstractions.

So, I the questions I ask of you fine programmers are: How do you practice these things? Do you have any references or textbooks that have been of particular value to you? What were things that you learned in the workplace that you wish you had known in school, or even when you were first finding a job?

Thanks for your help.
toadstool
Profile Joined May 2006
Australia421 Posts
October 26 2010 22:52 GMT
#414
On October 27 2010 07:33 Triscuit wrote:
Hi TL programmers. I'm a third year CS student right now at the University of Texas at Austin.

I guess I've come to a realization slowly over the past few semesters. I need help with programming. I don't think I am a *poor* programmer, but I really don't have any confidence in my ability to get larger projects done.

I don't think I have the experience necessary to help me easily think about data structures or algorithms in a disciplined way, and I think if I continue down this path, I'll continue to be a sub-par programmer and this will hurt me immensely in the long run. I don't really have issues with languages as much as I have trouble with the abstractions.

So, I the questions I ask of you fine programmers are: How do you practice these things? Do you have any references or textbooks that have been of particular value to you? What were things that you learned in the workplace that you wish you had known in school, or even when you were first finding a job?

Thanks for your help.


The simple answer is: practice programming yourself. Make mistakes, learn why and how things work and you'll know more about how the language works and simple programming tricks and traps to avoid.



Mistakes are the best way to learn. If you make a new XML parser, and you luckily get it 100% correct the first time, you won't learn anything.

If you make it and spend 2 weeks figuring out the quirks and bugs, you'll know the system inside out. And you'll develop better code in the long run. I went through a rough patch during uni, but now I'm fairly confident in my code.

Also another tip is: the simpler the code is, the better. Don't try to do things complicated, you'll run into problems in the long run.
NEWB?!
Triscuit
Profile Blog Joined April 2010
United States722 Posts
October 27 2010 02:45 GMT
#415
On October 27 2010 07:52 toadstool wrote:
Show nested quote +
On October 27 2010 07:33 Triscuit wrote:
Hi TL programmers. I'm a third year CS student right now at the University of Texas at Austin.

I guess I've come to a realization slowly over the past few semesters. I need help with programming. I don't think I am a *poor* programmer, but I really don't have any confidence in my ability to get larger projects done.

I don't think I have the experience necessary to help me easily think about data structures or algorithms in a disciplined way, and I think if I continue down this path, I'll continue to be a sub-par programmer and this will hurt me immensely in the long run. I don't really have issues with languages as much as I have trouble with the abstractions.

So, I the questions I ask of you fine programmers are: How do you practice these things? Do you have any references or textbooks that have been of particular value to you? What were things that you learned in the workplace that you wish you had known in school, or even when you were first finding a job?

Thanks for your help.


The simple answer is: practice programming yourself. Make mistakes, learn why and how things work and you'll know more about how the language works and simple programming tricks and traps to avoid.



Mistakes are the best way to learn. If you make a new XML parser, and you luckily get it 100% correct the first time, you won't learn anything.

If you make it and spend 2 weeks figuring out the quirks and bugs, you'll know the system inside out. And you'll develop better code in the long run. I went through a rough patch during uni, but now I'm fairly confident in my code.

Also another tip is: the simpler the code is, the better. Don't try to do things complicated, you'll run into problems in the long run.


Thanks for the reply. I have one question about this advice though. What should I practice on?
toadstool
Profile Joined May 2006
Australia421 Posts
October 28 2010 04:49 GMT
#416
Grab your old assignments/projects from your University course, and firstly try to add more features. Then try to optimise how it all works, make it more efficient. Then lastly, change the user interface so it's more intuitive and user friendly.

this is great because you can go to job interviews and show them your project. Do all this in Java or .net


Or if you want to challenge yourself, create a basketball game simulation. Make each player read stats from XML documents, so you'll learn XML parsing as well (a very useful skill to have).
NEWB?!
catamorphist
Profile Joined May 2010
United States297 Posts
Last Edited: 2010-10-28 06:18:31
October 28 2010 06:11 GMT
#417
On October 27 2010 07:33 Triscuit wrote:
Hi TL programmers. I'm a third year CS student right now at the University of Texas at Austin.

I guess I've come to a realization slowly over the past few semesters. I need help with programming. I don't think I am a *poor* programmer, but I really don't have any confidence in my ability to get larger projects done.

I don't think I have the experience necessary to help me easily think about data structures or algorithms in a disciplined way, and I think if I continue down this path, I'll continue to be a sub-par programmer and this will hurt me immensely in the long run. I don't really have issues with languages as much as I have trouble with the abstractions.

So, I the questions I ask of you fine programmers are: How do you practice these things? Do you have any references or textbooks that have been of particular value to you? What were things that you learned in the workplace that you wish you had known in school, or even when you were first finding a job?

Thanks for your help.


You don't need experience to think about data structures and algorithms in a disciplined way, you just need discipline. Don't fool yourself about what you understand; just think about it and put pen on paper until you do. If you couldn't implement it without consulting a reference, you don't fully understand it. (Of course, I'm not saying that everyone can have this level of understanding about many things all the time, but you should understand things once even if they slip partially from your mind later.)

In terms of practice, for data structures and algorithms specifically, TopCoder competitions. Generally, open-source.

It's not clear to me exactly which abstractions you mean when you cite trouble with abstractions. There are a lot of them.
http://us.battle.net/sc2/en/profile/281144/1/catamorphist/
Ygz
Profile Joined June 2010
England370 Posts
October 28 2010 12:27 GMT
#418
On October 27 2010 07:33 Triscuit wrote:
Do you have any references or textbooks that have been of particular value to you?


http://www.amazon.co.uk/Programming-Principles-Practice-Developers-Library/dp/0321543726/ref=sr_1_1?ie=UTF8&s=books&qid=1288267580&sr=8-1

Read this. It doesn't matter if you don't already know C++, he teaches that as you progress. Bjarne uses C++ as his tool to demonstrate and teach how to construct real world code that is correct, simple and efficient. Based on your level of education you should have no problems working through this book, some problems are pretty tough but that's OK, Bjarne is not here to teach you toy code and meaningless concepts.

There are 27 chapters broken into 4 parts:
Part 1 - The basics.
Part 2 - Input/Output
Part 3 - Data and Algorithms
Part 4 - Broadening the View.

Go here for a detailed look at what each part contains.
http://www2.research.att.com/~bs/programming_toc.pdf

What you'll learn from this, is what you will need in the real world if you intend one day to write non trivial code. Also, a majority of the concepts and practices are to a degree, language agnostic. So you can transfer to another language no problem once you've completed the book.

For me it's one of the best technical books I've read, right up there with Code complete and K&R C.


Everything Newton said.
pinke
Profile Blog Joined October 2010
United States56 Posts
October 28 2010 12:43 GMT
#419
does anyone know a good place to learn unity?
but then I think that rain is wet, so who am I to judge?
Deleted_143
Profile Joined October 2010
Australia256 Posts
October 28 2010 12:51 GMT
#420
--- Nuked ---
Prev 1 19 20 21 22 23 1031 Next
Please log in or register to reply.
Live Events Refresh
Next event in 3h 40m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 596
JuggernautJason94
StarCraft: Brood War
Britney 14479
Dewaltoss 192
Aegong 45
GoRush 13
IntoTheRainbow 7
yabsab 5
Dota 2
Gorgc7367
League of Legends
Dendi1481
JimRising 443
Counter-Strike
fl0m1928
flusha408
Foxcn365
sgares185
Super Smash Bros
Mew2King179
Heroes of the Storm
Liquid`Hasu605
Other Games
summit1g6033
FrodaN2371
tarik_tv1112
elazer248
RotterdaM161
Pyrionflax116
ViBE84
Trikslyr64
Sick62
PPMD12
Liquid`Ken5
Organizations
Other Games
BasetradeTV30
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• LUISG 10
• intothetv
• IndyKCrew
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• blackmanpl 38
• 80smullet 29
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Doublelift2783
• Jankos2203
• masondota2502
Other Games
• imaqtpie873
• Shiphtur187
Upcoming Events
Replay Cast
3h 40m
RSL Revival
13h 40m
herO vs SHIN
Reynor vs Cure
OSC
16h 40m
WardiTV European League
19h 40m
Scarlett vs Percival
Jumy vs ArT
YoungYakov vs Shameless
uThermal vs Fjant
Nicoract vs goblin
Harstem vs Gerald
FEL
19h 40m
Korean StarCraft League
1d 6h
CranKy Ducklings
1d 13h
RSL Revival
1d 13h
FEL
1d 19h
Sparkling Tuna Cup
2 days
[ Show More ]
RSL Revival
2 days
FEL
2 days
BSL: ProLeague
2 days
Dewalt vs Bonyth
Replay Cast
4 days
Replay Cast
4 days
The PondCast
5 days
Replay Cast
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Proleague 2025-06-28
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Disclosure: This page contains affiliate marketing links that support TLnet.

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.