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Sent.
Profile Joined June 2012
Poland9331 Posts
July 28 2026 14:51 GMT
#41
Nothing wrong with more options but a possibility of co-op campaign wasn't advertised strongly so far and there is little reason to suspect it would generate enough interest to justify prioritizing its development over sp campaign, galactic co-op, survival mode or a even the "hardcore" versus mode.
You're now breathing manually
ETisME
Profile Blog Joined April 2011
12878 Posts
July 29 2026 01:30 GMT
#42
I can't see how coop campaign can work, because it's a more RPG heavy RTS campaign.
Even if the game has some match up where it's 2vX and you can replace AI partner with a human player, it doesn't sound very easy to implement.

But I wouldn't mind a small side story with coop campaign, I would rather a multi stage coop vs AI model though
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
PoulsenB
Profile Joined June 2011
Poland7756 Posts
July 30 2026 06:07 GMT
#43
I bought the game yesterday, I've only played a tutorial so far but from what I've seen on YT it looks very promising! I like how the econony gets rid of a bunch of busywork/micromanagement.
IdrA fan forever <3 || the clueless one || Marci must be protected at all costs
ETisME
Profile Blog Joined April 2011
12878 Posts
August 02 2026 23:31 GMT
#44
Galactic War mode is getting really fun, there's a few huge power spike which makes it as fun if not more fun than sc2 coop.

Desperately need more UI polish however.
the build on galaxy mechancis is not very clear, I haven't worked out how to grind for which resources.

其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
TelecoM
Profile Blog Joined January 2010
United States10847 Posts
August 03 2026 01:50 GMT
#45
I haven't gotten the game yet but I did start to get the same rush when I would play that I would from StarCraft which is a pretty difficult sensation to obtain any other game. I was only playing 1v1 Ladder and as I started to understand the economy / macro / hero units / strategies it became actually very interesting because of how fast paced the game is in 1v1 I think potentially, with the fact that you have to be able to micro well a lot and still macro, even if it is simplified in some ways.

I can see it being played at a high level competitively with the main focus being micro as the builds and macro will be stream lined due to the how the economy / macro works.

This is all in theory but just what I THINK will happen at competitive level, if people are going to attempt to play this game at a professional level, which I can absolutely see this game becoming an ESport in the future.

I think it will lead to really fast paced battles constantly, a ridiculous amount of unit control / micro constantly, and that will lead to some amazingly entertaining matches.

I'm interested to see how they will balance the game per race and per mercenary combinations / etc, that seems like quite the difficult thing to do, and once a certain combination is discovered that is OP, then it seems like a pretty difficult thing to accomplish to be able to achieve relatively close balance, within the races / mercinaries.

Not saying it's not possible, but it will be very interesting and fun to watch this game progress, excited for its future.
AKA: TelecoM[WHITE] Protoss fighting
Yurie
Profile Blog Joined August 2010
12163 Posts
Last Edited: 2026-08-03 08:55:10
August 03 2026 08:54 GMT
#46
On August 03 2026 10:50 TelecoM wrote:
I haven't gotten the game yet but I did start to get the same rush when I would play that I would from StarCraft which is a pretty difficult sensation to obtain any other game. I was only playing 1v1 Ladder and as I started to understand the economy / macro / hero units / strategies it became actually very interesting because of how fast paced the game is in 1v1 I think potentially, with the fact that you have to be able to micro well a lot and still macro, even if it is simplified in some ways.

I can see it being played at a high level competitively with the main focus being micro as the builds and macro will be stream lined due to the how the economy / macro works.

This is all in theory but just what I THINK will happen at competitive level, if people are going to attempt to play this game at a professional level, which I can absolutely see this game becoming an ESport in the future.

I think it will lead to really fast paced battles constantly, a ridiculous amount of unit control / micro constantly, and that will lead to some amazingly entertaining matches.

I'm interested to see how they will balance the game per race and per mercenary combinations / etc, that seems like quite the difficult thing to do, and once a certain combination is discovered that is OP, then it seems like a pretty difficult thing to accomplish to be able to achieve relatively close balance, within the races / mercinaries.

Not saying it's not possible, but it will be very interesting and fun to watch this game progress, excited for its future.


An interesting thing for balance could be to forbid mirror matchups. That means you would run into different matchups and force different compositions even if one turns out short term optimal against one race. Though since a large amount of the 1vs1 players are optimization focused they would dislike not playing their race occasionally.
SoleSteeler
Profile Joined April 2003
Canada5472 Posts
August 04 2026 18:54 GMT
#47
I really enjoyed the campaign so far - but i guess there's only about 5-6 missions complete with all the voiced dialogue? Looking forward to finishing the rest. Co-op has also been fun and I haven't even started 1v1 yet... I guess I should!
Maksim2010
Profile Joined July 2019
47 Posts
August 04 2026 22:28 GMT
#48
On August 03 2026 10:50 TelecoM wrote:
I haven't gotten the game yet but I did start to get the same rush when I would play that I would from StarCraft which is a pretty difficult sensation to obtain any other game. I was only playing 1v1 Ladder and as I started to understand the economy / macro / hero units / strategies it became actually very interesting because of how fast paced the game is in 1v1 I think potentially, with the fact that you have to be able to micro well a lot and still macro, even if it is simplified in some ways.

I can see it being played at a high level competitively with the main focus being micro as the builds and macro will be stream lined due to the how the economy / macro works.

This is all in theory but just what I THINK will happen at competitive level, if people are going to attempt to play this game at a professional level, which I can absolutely see this game becoming an ESport in the future.

I think it will lead to really fast paced battles constantly, a ridiculous amount of unit control / micro constantly, and that will lead to some amazingly entertaining matches.

I'm interested to see how they will balance the game per race and per mercenary combinations / etc, that seems like quite the difficult thing to do, and once a certain combination is discovered that is OP, then it seems like a pretty difficult thing to accomplish to be able to achieve relatively close balance, within the races / mercinaries.

Not saying it's not possible, but it will be very interesting and fun to watch this game progress, excited for its future.

Calm down. The Game has 500 players online.
Harris1st
Profile Blog Joined May 2010
Germany7402 Posts
August 05 2026 09:46 GMT
#49
On August 05 2026 07:28 Maksim2010 wrote:
Show nested quote +
On August 03 2026 10:50 TelecoM wrote:
I haven't gotten the game yet but I did start to get the same rush when I would play that I would from StarCraft which is a pretty difficult sensation to obtain any other game. I was only playing 1v1 Ladder and as I started to understand the economy / macro / hero units / strategies it became actually very interesting because of how fast paced the game is in 1v1 I think potentially, with the fact that you have to be able to micro well a lot and still macro, even if it is simplified in some ways.

I can see it being played at a high level competitively with the main focus being micro as the builds and macro will be stream lined due to the how the economy / macro works.

This is all in theory but just what I THINK will happen at competitive level, if people are going to attempt to play this game at a professional level, which I can absolutely see this game becoming an ESport in the future.

I think it will lead to really fast paced battles constantly, a ridiculous amount of unit control / micro constantly, and that will lead to some amazingly entertaining matches.

I'm interested to see how they will balance the game per race and per mercenary combinations / etc, that seems like quite the difficult thing to do, and once a certain combination is discovered that is OP, then it seems like a pretty difficult thing to accomplish to be able to achieve relatively close balance, within the races / mercinaries.

Not saying it's not possible, but it will be very interesting and fun to watch this game progress, excited for its future.

Calm down. The Game has 500 players online.


Lets hope there are a lot of ppl just waiting for more polish like I am
Go Serral! GG EZ for Ence. Flashbang dance FTW
Spirral
Profile Joined February 2021
86 Posts
Last Edited: 2026-08-05 12:29:39
August 05 2026 11:31 GMT
#50
The biggest issue with the game right now for me are queue times. Seems there is not enough people playing for the amount of modes available, so players are spread thin between coop, campaign, 1v1, 2v2, survival...
I waited 40 minutes for 2v2 yesterday at one point. 1v1 sometimes is instant, but at some hours it can take several minutes.

It's really a shame because game is very fun, I want to play more :D

But also, can't blame people for being cautious. Game is not really cheap and it's still in a pretty rough state, especially the UI can be frustrating.
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