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Dwarf Fortress - Addiction in ASCII - Page 63

Forum Index > General Games
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Zavior
Profile Joined August 2009
Finland753 Posts
Last Edited: 2013-12-24 19:17:46
December 24 2013 19:17 GMT
#1241
On December 25 2013 04:10 Psyonic_Reaver wrote:
For those that loved Dwarf Fortress, check out Gnomoria. http://store.steampowered.com/app/224500

Currently on sale for $1.99 and is basically an updated version of Dwarf Fortress! It's awesome!

Updated as in shallow copy? Or does it really have the depth that df has, it only looks to be beta as of now..
Psyonic_Reaver
Profile Blog Joined June 2007
United States4342 Posts
December 24 2013 20:47 GMT
#1242
Updated Graphics and it's still in dev beta. Guy is 100% ripping off Dwarf Fortress, not gonna lie.
So wait? I'm bad? =(
]343[
Profile Blog Joined May 2008
United States10328 Posts
December 24 2013 20:52 GMT
#1243
df2014 is gonna be scary, isn't it
Writer
dUTtrOACh
Profile Joined December 2010
Canada2339 Posts
February 05 2014 13:33 GMT
#1244
On December 25 2013 05:52 ]343[ wrote:
df2014 is gonna be scary, isn't it


Climbing enemies.... *shudder*

I've been playing around with the Masterwork Dwarf Fortress mod while waiting for the next big release. It's pretty good; really good, actually. Hopefully we can get another succession project going on TL when the next release is out.
twitch.tv/duttroach
Obsidian
Profile Joined June 2010
United States350 Posts
February 05 2014 13:42 GMT
#1245
I'd be up for another succession game. I think the last one was rather difficult to start considering we were trying to begin in an Eerie biome. Crows kept coming in and poking out our dwarves's eyes.

I think I tried solo and I ended up dying to a legendary piece of necromantic skin.
Luke, you are still a wanker!
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
February 05 2014 13:48 GMT
#1246
There will prolly be some big bug fixes right after the new release so waiting a month or two would prolly be a good idea.
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
r.Evo
Profile Joined August 2006
Germany14080 Posts
February 05 2014 14:25 GMT
#1247
On February 05 2014 22:48 Qbek wrote:
There will prolly be some big bug fixes right after the new release so waiting a month or two would prolly be a good idea.

Considering it's the first big release in 2 years I'm expecting it to take a long time for all the fixes. Then another long time for DFhack and buddies to update and then an even longer time for Masterwork to catch up.

T___T
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Millitron
Profile Blog Joined August 2010
United States2611 Posts
February 05 2014 17:01 GMT
#1248
I've just started playing DF recently, had a few good forts and a bunch of terrible ones.

My current fort is a little over a year old. I just got the first non-hardcoded migrant wave. As I was perusing the newcomers, I notice a farmer in a bedroom blinking like he's been wounded.

I check his health, and he's missing his left leg. I check the Therapist, and he's one of the new guys, who showed up just a few minutes ago. I check the combat reports, nothing. I check his kills, he has 66. Mostly animals/animal people, but also a Giant Desert Scorpion. I think he might be a vampire, so I check his skills. They suck, his highest combat skill is proficient hammer user.

Is this just the luckiest regular dwarf ever?
Who called in the fleet?
Gorsameth
Profile Joined April 2010
Netherlands22405 Posts
February 05 2014 17:34 GMT
#1249
On February 06 2014 02:01 Millitron wrote:
I've just started playing DF recently, had a few good forts and a bunch of terrible ones.

My current fort is a little over a year old. I just got the first non-hardcoded migrant wave. As I was perusing the newcomers, I notice a farmer in a bedroom blinking like he's been wounded.

I check his health, and he's missing his left leg. I check the Therapist, and he's one of the new guys, who showed up just a few minutes ago. I check the combat reports, nothing. I check his kills, he has 66. Mostly animals/animal people, but also a Giant Desert Scorpion. I think he might be a vampire, so I check his skills. They suck, his highest combat skill is proficient hammer user.

Is this just the luckiest regular dwarf ever?

Lucky? He is a true badass :p
It ignores such insignificant forces as time, entropy, and death
Millitron
Profile Blog Joined August 2010
United States2611 Posts
February 05 2014 18:52 GMT
#1250
On February 06 2014 02:34 Gorsameth wrote:
Show nested quote +
On February 06 2014 02:01 Millitron wrote:
I've just started playing DF recently, had a few good forts and a bunch of terrible ones.

My current fort is a little over a year old. I just got the first non-hardcoded migrant wave. As I was perusing the newcomers, I notice a farmer in a bedroom blinking like he's been wounded.

I check his health, and he's missing his left leg. I check the Therapist, and he's one of the new guys, who showed up just a few minutes ago. I check the combat reports, nothing. I check his kills, he has 66. Mostly animals/animal people, but also a Giant Desert Scorpion. I think he might be a vampire, so I check his skills. They suck, his highest combat skill is proficient hammer user.

Is this just the luckiest regular dwarf ever?

Lucky? He is a true badass :p

The worst part is he has 0 crutch user, meaning he'll be worthless for a year or two.

Actually, he's probably gonna just die of thirst in that room, I've never had good luck with infirm dwarves.
Who called in the fleet?
mahrgell
Profile Blog Joined December 2009
Germany3943 Posts
February 05 2014 19:09 GMT
#1251
So i just finished my big above ground fort(no walling in) for Masterwork
+ Show Spoiler +
well, let's say it got finished+ Show Spoiler +
by breaking HFS, after nothing MWDF culd throw at me with the normal races even stood the slightest chance...

Somehow I'm sad it is gone But at the other hand I now have time for a new project... ^^

For those caring to read it:
http://www.bay12forums.com/smf/index.php?topic=134854.0
op is not updated, but most posts are by me, so it is easy to just scroll through it even without quicklinks to the posts
Chocolate
Profile Blog Joined December 2010
United States2350 Posts
February 05 2014 20:10 GMT
#1252
I'd be down for a DF 2014 succession as well.

Toady's devblog suggests that he will probably end adding new features within the next month ("The list of feature items that is left is about half as long as it was ten days ago. "), and then will begin focusing on fixing known serious bugs. Could this mean a release before summer? Only time will tell!
Obsidian
Profile Joined June 2010
United States350 Posts
February 05 2014 22:32 GMT
#1253
Maybe we should do a Masterwork Succession game? Some interesting stuff in Masterwork.
Luke, you are still a wanker!
Chocolate
Profile Blog Joined December 2010
United States2350 Posts
February 05 2014 22:38 GMT
#1254
I'd be willing to play but I have never played masterwork before. Could make for a FUN learning experience.

Start a thread?
SibChil
Profile Joined August 2012
Sweden502 Posts
February 05 2014 23:07 GMT
#1255
Nice! I'm still not confident enough to take part in a succession fortress but I'll be sure to follow the progress :D
Favourite players: Jaedong, DRG, Coca, Snute, Grubby, Keen, Baby | GoGo [A]lliance
r.Evo
Profile Joined August 2006
Germany14080 Posts
February 06 2014 01:02 GMT
#1256
Playing MW succession without the people involved being into the mod seems like a bad idea. :3

It's the most awesome DF out there tho. Necros ftw.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Chocolate
Profile Blog Joined December 2010
United States2350 Posts
February 06 2014 01:08 GMT
#1257
On February 06 2014 10:02 r.Evo wrote:
Playing MW succession without the people involved being into the mod seems like a bad idea. :3

It's the most awesome DF out there tho. Necros ftw.

I mean, it looks interesting to me, I've just never tried it because I've never felt bored with vanilla. I AM INTERESTED I SWEAR
Chocolate
Profile Blog Joined December 2010
United States2350 Posts
April 09 2014 00:30 GMT
#1258
DF 2014 IS COMING

I've said it once and I'll say it again: let's do a succession! The new jumping mechanic promises to be very !fun!
Millitron
Profile Blog Joined August 2010
United States2611 Posts
April 09 2014 00:42 GMT
#1259
I'd be up to do a succession fort, but it couldn't be too challenging of an embark, I'm still kinda a chump. Never done anything with hidden fun stuff or evil biomes. I'm pretty good at the common stuff though like goblins, semi-mega beasts, and construction.

I'd also like to add that my current fort has a funny problem. I built a well with an automatically refilling cistern. Well I screwed up the pressure plate somehow in the cistern, and the thing started to overflow. I barely sealed off the well room in time. Now I have to wait till winter for the river to freeze so I can drain the cistern. But in the mean time, that bug where water spreads blood instead of washing it away is filling my well room with blood.
Who called in the fleet?
]343[
Profile Blog Joined May 2008
United States10328 Posts
Last Edited: 2014-04-16 07:43:45
April 16 2014 07:43 GMT
#1260
oh god df2014 sounds like it'll be scary hmmmm

edit: ofc I mean !!fun!!
Writer
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