• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:33
CEST 05:33
KST 12:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool51Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2) Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
BSL 22 Map Contest — Submissions OPEN to March 10 so ive been playing broodwar for a week straight. Klaucher discontinued / in-game color settings BGH Auto Balance -> http://bghmmr.eu/ Pros React To: JaeDong vs Queen
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group E [ASL21] Ro24 Group F Azhi's Colosseum - Foreign KCM
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Chess Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Broowar part 2
qwaykee
China Uses Video Games to Sh…
TrAiDoS
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10684 users

ropz: "chrisJ has become a really good in-game leader"

Forum Index > General Games
Post a Reply
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
May 22 2018 16:08 GMT
#1



ropz: "chrisJ has become a really good in-game leader"



[image loading]


Let’s start with your recent performances as a team. mouz has had a lot of success lately, you topped the online part of the ESL Pro League, won the V4 Future Festival, as well as StarLadder Season 4. Obviously a lot of good results, could you elaborate on what were the keys to these successes?

Well this year started off with all of the teams not being in shape and then the spot was there for the taking. I guess stars aligned for us and we won two tournaments in a row. But that’s not our main goal. I mean, of course we want to win tournaments, but our main goal is to build up consistency, and that’s what we’re doing now. We’re getting to playoffs every tournaments and that’s what we really want. We want to be up there all the time, not having big ups and downs. It’s good to win tournaments but it’s always better to be consistent.

What are some of the things you guys tried to implement to maintain your consistency?

I guess our lineup has been the same for almost a year now, that plays a big part in this. We’re not planning on making changes as of now. Obviously we have good results. We just practice when we can. We didn’t have as much practice as of late because the schedule is rough. We have so many online matches, with ECS and ESL, then a lot of LAN tournaments. We’ve had a pretty rough schedule, so we’re just trying to get more practice in during tournaments. It’s just about getting in shape.

This is arguably one of the best iterations of mousesports in CS:GO. Is there something special about the chemistry of the team that really helped you guys click and reach the heights you are at now?

I think the team itself is like, we all as five have a similar goal, we know what we expect from our teammates, and everything just clicks as you said. We feel our roles pretty well. We have a good AWPer, also chrisJ has become a really good in-game leader, he knows how to do stuff on the fly basically.

mouz has been previously dubbed a “budget FaZe”, given the team’s mixture of good European talents. What do you think of that characterization? Do you think it was fair? Given your recent tally of strong results, would you say you’ve caught up to FaZe and the top?

I mean technically it’s fair to say that, because FaZe is, as it is, just five superstar players bought from their contracts and put together. We’re the same but we're just not on the same level as they were, when you look at their past history. It can be a good thing, but it can also be a bad thing. Five superstar players may not simply mesh together instantly. It could take some time. If you have, like in our case, five good players, it could be better when all of us can bring something for the team and make sure that someone else can step up. So it can be a good thing and a good thing.

It’s been a year since you joined the team, and it looks like you’ve played very well, integrated very well, and that you developed into a seasoned pro player. I’d like to get your sense of how did you accomplish that, get to where you are, and your development in general.

The team plays a big part in this, because I pretty much get the roles I want, in every strat, every map kind of. So I get to do my own thing, that’s how I like to play CS, doing my own stuff and work with what I have. This helps me a lot, and I’ve become really consistent at it. In the beginning I had a lot of ups and downs, but now I think I’m playing at a really good, consistent level and that I’ll keep on going.

It seems that at times mouz is a bit vulnerable when everybody isn’t performing at the highest level. How do work on that as a team, to sort of get everyone firing on all cylinders? Are you implementing any tricks to help?

Obviously everyone has to be on the same page. I think that a big part of that is also that everyone has to know what’s going on on the map. For example if we’re doing a strat and someone doesn’t understand even just a small part of it that can really mess up everything. You start to overthink, and that can play a part in not performing good. Everyone just needs to understand each other, everything needs to be worked out before. You go into the match, everyone has to hit their shots, you can have a good day or a bad day and that’s just how it is. Another cause about why our performance is like that is that we need more hours, we tend to play better when we have more, and that’s how it is.


Interviewer: XXTN
Editor: Ragnarork
Photo credit: ESL
CSS: FO-nTTaX

AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
kinsky
Profile Joined November 2010
Germany368 Posts
May 24 2018 14:52 GMT
#2
good read.
Please log in or register to reply.
Live Events Refresh
Next event in 6h 27m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft361
PiGStarcraft326
RuFF_SC2 197
ProTech117
Ketroc 55
StarCraft: Brood War
GuemChi 5930
ggaemo 112
Nal_rA 105
NaDa 33
Shinee 24
Noble 22
Bale 18
Terrorterran 10
Dota 2
monkeys_forever574
NeuroSwarm115
League of Legends
JimRising 719
Counter-Strike
tarik_tv4858
m0e_tv511
Heroes of the Storm
Khaldor130
Other Games
summit1g16428
C9.Mang0149
ViBE111
Nina19
Organizations
Other Games
gamesdonequick938
BasetradeTV145
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH270
• Hupsaiya 119
• Light_VIP 27
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Lourlo911
• Stunt216
Other Games
• Scarra836
• Shiphtur118
Upcoming Events
Afreeca Starleague
6h 27m
Wardi Open
6h 27m
Replay Cast
20h 27m
Sparkling Tuna Cup
1d 6h
Kung Fu Cup
2 days
The PondCast
3 days
Replay Cast
3 days
Replay Cast
4 days
CranKy Ducklings
5 days
BSL
5 days
[ Show More ]
Replay Cast
5 days
Sparkling Tuna Cup
6 days
BSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.