• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:49
CEST 06:49
KST 13:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 (2026): RO4 and Finals Preview6TL.net Map Contest #22 - Voting & Ladder Map Selection5Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2
Community News
[BSL22] Non-Korean Championship from 13 to 28 June0Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
Code S Season 2 (2026): RO4 and Finals Preview What kind of tool would you be interested in? TL Poll: How do you feel about the 5.0.16 PTR balance changes? Oliveira Would Have Returned If EWC Continued TL.net Map Contest #22 - Voting & Ladder Map Selection
Tourneys
GSL Code S Season 2 (2026) Maestros of The Game 2 announcement and schedule ! Crank Gathers Season 4: BW vs SC2 Team League Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
Mutation # 529 Opportunities Unleashed The PondCast: SC2 News & Results Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
FlaSh's ASL S21 Finals Review BW animated web series: seeking contributors 25 Years Since Brood War Patch 1.08 FlaShFTW vs A.Alm Grudge Match Event The Korean Terminology Thread
Tourneys
[ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Any training maps people recommend? Why doesn't anyone use restoration? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Warcraft III: The Frozen Throne ZeroSpace Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Dating: How's your luck? Russo-Ukrainian War Thread How cold is too cold to be outdoors?
Fan Clubs
The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
Formula 1 Discussion 2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4952 users

ropz: "chrisJ has become a really good in-game leader"

Forum Index > General Games
Post a Reply
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
May 22 2018 16:08 GMT
#1



ropz: "chrisJ has become a really good in-game leader"



[image loading]


Let’s start with your recent performances as a team. mouz has had a lot of success lately, you topped the online part of the ESL Pro League, won the V4 Future Festival, as well as StarLadder Season 4. Obviously a lot of good results, could you elaborate on what were the keys to these successes?

Well this year started off with all of the teams not being in shape and then the spot was there for the taking. I guess stars aligned for us and we won two tournaments in a row. But that’s not our main goal. I mean, of course we want to win tournaments, but our main goal is to build up consistency, and that’s what we’re doing now. We’re getting to playoffs every tournaments and that’s what we really want. We want to be up there all the time, not having big ups and downs. It’s good to win tournaments but it’s always better to be consistent.

What are some of the things you guys tried to implement to maintain your consistency?

I guess our lineup has been the same for almost a year now, that plays a big part in this. We’re not planning on making changes as of now. Obviously we have good results. We just practice when we can. We didn’t have as much practice as of late because the schedule is rough. We have so many online matches, with ECS and ESL, then a lot of LAN tournaments. We’ve had a pretty rough schedule, so we’re just trying to get more practice in during tournaments. It’s just about getting in shape.

This is arguably one of the best iterations of mousesports in CS:GO. Is there something special about the chemistry of the team that really helped you guys click and reach the heights you are at now?

I think the team itself is like, we all as five have a similar goal, we know what we expect from our teammates, and everything just clicks as you said. We feel our roles pretty well. We have a good AWPer, also chrisJ has become a really good in-game leader, he knows how to do stuff on the fly basically.

mouz has been previously dubbed a “budget FaZe”, given the team’s mixture of good European talents. What do you think of that characterization? Do you think it was fair? Given your recent tally of strong results, would you say you’ve caught up to FaZe and the top?

I mean technically it’s fair to say that, because FaZe is, as it is, just five superstar players bought from their contracts and put together. We’re the same but we're just not on the same level as they were, when you look at their past history. It can be a good thing, but it can also be a bad thing. Five superstar players may not simply mesh together instantly. It could take some time. If you have, like in our case, five good players, it could be better when all of us can bring something for the team and make sure that someone else can step up. So it can be a good thing and a good thing.

It’s been a year since you joined the team, and it looks like you’ve played very well, integrated very well, and that you developed into a seasoned pro player. I’d like to get your sense of how did you accomplish that, get to where you are, and your development in general.

The team plays a big part in this, because I pretty much get the roles I want, in every strat, every map kind of. So I get to do my own thing, that’s how I like to play CS, doing my own stuff and work with what I have. This helps me a lot, and I’ve become really consistent at it. In the beginning I had a lot of ups and downs, but now I think I’m playing at a really good, consistent level and that I’ll keep on going.

It seems that at times mouz is a bit vulnerable when everybody isn’t performing at the highest level. How do work on that as a team, to sort of get everyone firing on all cylinders? Are you implementing any tricks to help?

Obviously everyone has to be on the same page. I think that a big part of that is also that everyone has to know what’s going on on the map. For example if we’re doing a strat and someone doesn’t understand even just a small part of it that can really mess up everything. You start to overthink, and that can play a part in not performing good. Everyone just needs to understand each other, everything needs to be worked out before. You go into the match, everyone has to hit their shots, you can have a good day or a bad day and that’s just how it is. Another cause about why our performance is like that is that we need more hours, we tend to play better when we have more, and that’s how it is.


Interviewer: XXTN
Editor: Ragnarork
Photo credit: ESL
CSS: FO-nTTaX

AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
kinsky
Profile Joined November 2010
Germany368 Posts
May 24 2018 14:52 GMT
#2
good read.
Please log in or register to reply.
Live Events Refresh
OSC
00:00
Mid Season Playoffs
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 174
ViBE109
ProTech88
StarCraft: Brood War
Sea 6365
Rain 4693
GuemChi 4275
Aegong 611
Mind 289
Snow 212
Leta 118
Noble 21
Icarus 6
Britney 0
League of Legends
JimRising 1198
Super Smash Bros
Mew2King84
Other Games
summit1g13273
PiGStarcraft604
WinterStarcraft447
Organizations
Other Games
gamesdonequick1185
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH138
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1212
Upcoming Events
Wardi Open
6h 11m
Monday Night Weeklies
11h 11m
Replay Cast
19h 11m
Sparkling Tuna Cup
1d 5h
Replay Cast
2 days
Kung Fu Cup
2 days
Maestros of the Game
2 days
Classic vs Lambo
Clem vs Maru
Replay Cast
2 days
The PondCast
3 days
Maestros of the Game
3 days
Serral vs Rogue
herO vs SHIN
[ Show More ]
Replay Cast
3 days
Maestros of the Game
4 days
Replay Cast
4 days
CranKy Ducklings
5 days
uThermal 2v2 Circuit
5 days
Sparkling Tuna Cup
6 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

BSL Season 22
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.