• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:01
CET 17:01
KST 01:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy5ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool36Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains18
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Potential Updates Coming to the SC2 CN Server Weekly Cups (March 2-8): ByuN overcomes PvT block Weekly Cups (August 25-31): Clem's Last Straw? Weekly Cups (March 9-15): herO, Clem, ByuN win
Tourneys
World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 517 Distant Threat Mutation # 516 Specter of Death Mutation # 515 Together Forever
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ JaeDong's form before ASL [ASL21] Ro24 Preview Pt1: New Chaos ASL21 General Discussion Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours Small VOD Thread 2.0 IPSL Spring 2026 is here!
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
YouTube Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2526 users

ropz: "chrisJ has become a really good in-game leader"

Forum Index > General Games
Post a Reply
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
May 22 2018 16:08 GMT
#1



ropz: "chrisJ has become a really good in-game leader"



[image loading]


Let’s start with your recent performances as a team. mouz has had a lot of success lately, you topped the online part of the ESL Pro League, won the V4 Future Festival, as well as StarLadder Season 4. Obviously a lot of good results, could you elaborate on what were the keys to these successes?

Well this year started off with all of the teams not being in shape and then the spot was there for the taking. I guess stars aligned for us and we won two tournaments in a row. But that’s not our main goal. I mean, of course we want to win tournaments, but our main goal is to build up consistency, and that’s what we’re doing now. We’re getting to playoffs every tournaments and that’s what we really want. We want to be up there all the time, not having big ups and downs. It’s good to win tournaments but it’s always better to be consistent.

What are some of the things you guys tried to implement to maintain your consistency?

I guess our lineup has been the same for almost a year now, that plays a big part in this. We’re not planning on making changes as of now. Obviously we have good results. We just practice when we can. We didn’t have as much practice as of late because the schedule is rough. We have so many online matches, with ECS and ESL, then a lot of LAN tournaments. We’ve had a pretty rough schedule, so we’re just trying to get more practice in during tournaments. It’s just about getting in shape.

This is arguably one of the best iterations of mousesports in CS:GO. Is there something special about the chemistry of the team that really helped you guys click and reach the heights you are at now?

I think the team itself is like, we all as five have a similar goal, we know what we expect from our teammates, and everything just clicks as you said. We feel our roles pretty well. We have a good AWPer, also chrisJ has become a really good in-game leader, he knows how to do stuff on the fly basically.

mouz has been previously dubbed a “budget FaZe”, given the team’s mixture of good European talents. What do you think of that characterization? Do you think it was fair? Given your recent tally of strong results, would you say you’ve caught up to FaZe and the top?

I mean technically it’s fair to say that, because FaZe is, as it is, just five superstar players bought from their contracts and put together. We’re the same but we're just not on the same level as they were, when you look at their past history. It can be a good thing, but it can also be a bad thing. Five superstar players may not simply mesh together instantly. It could take some time. If you have, like in our case, five good players, it could be better when all of us can bring something for the team and make sure that someone else can step up. So it can be a good thing and a good thing.

It’s been a year since you joined the team, and it looks like you’ve played very well, integrated very well, and that you developed into a seasoned pro player. I’d like to get your sense of how did you accomplish that, get to where you are, and your development in general.

The team plays a big part in this, because I pretty much get the roles I want, in every strat, every map kind of. So I get to do my own thing, that’s how I like to play CS, doing my own stuff and work with what I have. This helps me a lot, and I’ve become really consistent at it. In the beginning I had a lot of ups and downs, but now I think I’m playing at a really good, consistent level and that I’ll keep on going.

It seems that at times mouz is a bit vulnerable when everybody isn’t performing at the highest level. How do work on that as a team, to sort of get everyone firing on all cylinders? Are you implementing any tricks to help?

Obviously everyone has to be on the same page. I think that a big part of that is also that everyone has to know what’s going on on the map. For example if we’re doing a strat and someone doesn’t understand even just a small part of it that can really mess up everything. You start to overthink, and that can play a part in not performing good. Everyone just needs to understand each other, everything needs to be worked out before. You go into the match, everyone has to hit their shots, you can have a good day or a bad day and that’s just how it is. Another cause about why our performance is like that is that we need more hours, we tend to play better when we have more, and that’s how it is.


Interviewer: XXTN
Editor: Ragnarork
Photo credit: ESL
CSS: FO-nTTaX

AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
kinsky
Profile Joined November 2010
Germany368 Posts
May 24 2018 14:52 GMT
#2
good read.
Please log in or register to reply.
Live Events Refresh
LAN Event
16:00
StarCraft Madness Day 2
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 244
trigger 83
Vindicta 64
StarCraft: Brood War
Britney 38790
Calm 3317
Jaedong 1891
Larva 709
Mini 622
Shuttle 445
Hyuk 424
Flash 342
Light 324
Rush 236
[ Show more ]
Soma 232
EffOrt 215
firebathero 208
BeSt 180
actioN 118
hero 104
JulyZerg 103
Sea.KH 56
sorry 51
Aegong 37
Nal_rA 32
ggaemo 20
Yoon 20
Free 19
Shine 19
GoRush 19
IntoTheRainbow 18
910 15
ivOry 5
eros_byul 1
Dota 2
Gorgc7370
BananaSlamJamma170
League of Legends
JimRising 484
Reynor36
Counter-Strike
fl0m4282
Fnx 2843
byalli277
Super Smash Bros
hungrybox521
Heroes of the Storm
Khaldor407
Liquid`Hasu387
Other Games
singsing2539
Liquid`RaSZi1232
B2W.Neo1136
Beastyqt429
Fuzer 250
Mlord221
Happy212
FrodaN211
Hui .205
Organizations
Dota 2
PGL Dota 2 - Main Stream53
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH279
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota241
League of Legends
• Jankos4862
Upcoming Events
BSL
3h 59m
Replay Cast
16h 59m
Afreeca Starleague
17h 59m
Sharp vs Scan
Rain vs Mong
Wardi Open
19h 59m
Monday Night Weeklies
1d
Sparkling Tuna Cup
1d 17h
Afreeca Starleague
1d 17h
Soulkey vs Ample
JyJ vs sSak
Replay Cast
2 days
Afreeca Starleague
2 days
hero vs YSC
Larva vs Shine
Kung Fu Cup
2 days
[ Show More ]
Replay Cast
3 days
KCM Race Survival
3 days
The PondCast
3 days
WardiTV Team League
3 days
Replay Cast
4 days
WardiTV Team League
4 days
RSL Revival
5 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
5 days
Platinum Heroes Events
5 days
BSL
6 days
RSL Revival
6 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
6 days
Liquipedia Results

Completed

Jeongseon Sooper Cup
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
CSL 2026 SPRING (S20)
CSL Season 20: Qualifier 1
Acropolis #4
IPSL Spring 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.