I think I said it before, but I would have loved a ME game where you just solved crimes on the Citadel. Some detective story with light shooting and smaller scale. No one would ever make that with the ME license of course. But god it would be amazing if they did. Fuck saving the galaxy.
Mass Effect: Andromeda - Page 20
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Plansix
United States60190 Posts
I think I said it before, but I would have loved a ME game where you just solved crimes on the Citadel. Some detective story with light shooting and smaller scale. No one would ever make that with the ME license of course. But god it would be amazing if they did. Fuck saving the galaxy. | ||
xDaunt
United States17988 Posts
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Sermokala
United States13542 Posts
On March 21 2017 02:24 Plansix wrote: Yeah, that was the point. They needed to pick. Space Opera where the galaxy is at risk and you are the chosen one/flagship/super leaer. Or smaller story about survival on the fringe of space where everything is broken, calling people is hard and shit gets weird. I think I said it before, but I would have loved a ME game where you just solved crimes on the Citadel. Some detective story with light shooting and smaller scale. No one would ever make that with the ME license of course. But god it would be amazing if they did. Fuck saving the galaxy. This is exactly what I'm disipointed EA never did with its city state system it tried to set up a few years back. A lot of spinoffs from their main IP's would give them games that could use the same successful universe and setting but with different strengthened studios and for lower costs. C-sec a multi racial police force trying to stop crime amidst the terrible things that happen during the Mass effect series. There was a tremendous beat in ME3 when garrus complains about how he was investigating saren and how he was trying to stop him but couldn't get anywhere until after saren had attacked one world I can't remember which with the geth. | ||
Plansix
United States60190 Posts
On March 21 2017 02:39 Sermokala wrote: This is exactly what I'm disipointed EA never did with its city state system it tried to set up a few years back. A lot of spinoffs from their main IP's would give them games that could use the same successful universe and setting but with different strengthened studios and for lower costs. C-sec a multi racial police force trying to stop crime amidst the terrible things that happen during the Mass effect series. There was a tremendous beat in ME3 when garrus complains about how he was investigating saren and how he was trying to stop him but couldn't get anywhere until after saren had attacked one world I can't remember which with the geth. DA: 2 was the biggest bummer for me because of that. It was such a cool idea to have a story centered around a single city over the span of 15-20 years, where you move up in the world and your status changes. They rushed it out the door and all the cool ideas they had for story telling got roped in with the bad ending and re-used assets. Now every game is going to be this world ending, humanity destroying plot line until someone has the creative pull to tell a smaller story. Because we can only give a shit if the fate of the galaxy is at risk. | ||
gingerfluffmuff
Austria4570 Posts
On March 21 2017 02:28 xDaunt wrote: I was thinking that this game would be an automatic buy for me once I had some free time. However, between the general Cleveland steamer that reviewers are dumping on the game and the craptastic ending of ME3, I'm actually having second thoughts about getting it at all. Just get the goty half a year later. Its the only way to force studios to not publish half baked things, also its cheaper. | ||
FeyFey
Germany10114 Posts
On March 20 2017 21:14 Bacillus wrote: Heh yeah. I guess the main question right now is: What actually is the best selling point of ME:A? I don't mean this necessarily in any kind of negative way, the idea just gets buried under all the critique and countercritique. What does the game do exceptionally well to justify the AAA hype and pricing? setting is the biggest selling point atm, as we get burried under a ton of good games, that all copy from each other. So the setting becomes the only point where one can distinguish a game. EA games probably the best examples atm. With their Starwars game, and WW1 game. after that comes the combat system. "Games shit, but atleast the combat feels decent" Seems to have become a trend with Darksouls and the rise of multiplayer shooters. Where suddenly everything needs to have good multiplayer combat. That comment atleast is pretty dominant in this thread and describes for honor pretty well too. There are free 2 play games with similar and more polished combat mechanics. And microtransactions are in the b2p title too. (It's EA ... the multiplayer screams, we had microtransactions post launch) TL-DR: Setting and Combat are the big selling points atm. (because there will only be complains about a weak story anyway, because its no game of thrones story where everyone dies ... wow what a good story lol) | ||
ZeromuS
Canada13372 Posts
I mean I'm playing ME3 for the first time now, but I really enjoyed ME2 and the world building of ME1 had me playing it at least 10 times through on my 360 years and years ago along with reading every entry. Even if ME:A isn't as good as the best ME game, it looks like fun and the little I've seen is what I want. Sure the animations are janky but it seems good. | ||
WolfintheSheep
Canada14127 Posts
On March 21 2017 03:28 ZeromuS wrote: Am I the only one who has always enjoyed the ME lore and just wants more of it? I mean I'm playing ME3 for the first time now, but I really enjoyed ME2 and the world building of ME1 had me playing it at least 10 times through on my 360 years and years ago along with reading every entry. Even if ME:A isn't as good as the best ME game, it looks like fun and the little I've seen is what I want. Sure the animations are janky but it seems good. Well, technically all the lore is gone because they've left the Milky Way. Which probably isn't what you meant, but still, all the world building from ME1-3 has basically started from square one, aside from the handful of squad members that are familiar races. | ||
ZeromuS
Canada13372 Posts
On March 21 2017 03:33 WolfintheSheep wrote: Well, technically all the lore is gone because they've left the Milky Way. Which probably isn't what you meant, but still, all the world building from ME1-3 has basically started from square one, aside from the handful of squad members that are familiar races. Yeah but, bioware did a good job of it before, so I can only assume they'll do a decent job here. I mean ME1 was far from the greatest thing ever since its aged kinda poorly in terms of gameplay. I'm glad ME:A is different hopefully it means they aren't getting horribly complacent. I dont want ME to turn into Assassins Creed from Ubisoft where it becomes way to cut and paste. | ||
semantics
10040 Posts
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WolfintheSheep
Canada14127 Posts
On March 21 2017 07:19 semantics wrote: I wished the mass effect game actually took place during the first contact wars. I thought that would be a much more interesting way to go, but we'll see what story this game tells. I think the sad part is Andromeda basically is first contact. But it looks like they're going with the fairly standard "fish out of water saves the natives" storyline instead. But that's just assumptions based on the trailers. | ||
F1rstAssau1t
1341 Posts
FOR SHEPARD!!! | ||
semantics
10040 Posts
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Bacillus
Finland1825 Posts
It's likely a very different experience when you're playing yourself and the rhythm aligns more naturally to your own choises in dialogue, but the disconnect and odd pacing of the dialogue seems to linger still even when there's no player interaction going on. I kind of wonder if they'd be willing to have a director's cut kind of a thing altogether. Regardless whether anyone is enjoying the game right now, there seems to be potential for much better game if they just aligned the pieces a little different. | ||
FeyFey
Germany10114 Posts
So its no Horizon or Witcher 3, but those two actually had the time you would need for an open world game. I would have prefered a ME over an open world game. But the new trend seems to be generic open world game now with extra story flavor. The revisited open world formular is much more enjoyable then the old one Imo. I enjoy the exploration bit alot, but the genre mechanics are always so samey that I get bored fast when playing multiple open world games in a short period. | ||
ZenithM
France15952 Posts
On March 21 2017 02:24 Plansix wrote: Yeah, that was the point. They needed to pick. Space Opera where the galaxy is at risk and you are the chosen one/flagship/super leaer. Or smaller story about survival on the fringe of space where everything is broken, calling people is hard and shit gets weird. I think I said it before, but I would have loved a ME game where you just solved crimes on the Citadel. Some detective story with light shooting and smaller scale. No one would ever make that with the ME license of course. But god it would be amazing if they did. Fuck saving the galaxy. They seem to want to push space travel and galaxy exploration in a dedicated sleek FTL ship. It's really not the best trait of the ME series imo, but it is kind of the point of the "mass effect" technology after all. It would be pretty useless if you kept the story on the Citadel. I could see a detective story all across the galaxy though :D. | ||
Yurie
11533 Posts
+ Show Spoiler + I found two investigation stories in the big central for the effort. One to investigate who is sabotaging the station and the other to see if a person really did kill their friend. So they do know the potential the story mode has, just don't think anybody has tried to pitch it to EA as a smaller game. | ||
Heartland
Sweden24562 Posts
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Yurie
11533 Posts
On March 21 2017 20:53 Heartland wrote: I played for like one and a half effective hours so far and I can feel myself getting pulled into the excitement. I think I'll probably have a lot of fun once the whole game comes out. You can use a VPN to unlock it and then play it without using the VPN after that. | ||
ApocAlypsE007
Israel1007 Posts
All in all, I'm conflicted if I will get this game or not, I guess my experience with Eos will improve upon the 1st mission and the Nexus. Sometimes it feels like Mass Effect, sometimes it feels like a half baked mod. I'm sad and disappointed, but I'm still willing to give it a chance. As for the future of the franchise? It's bleak. I don't see it continues past this game. Also the seemingly troubled development is showing. Alot of people left Bioware in the last 2 years. The empty promises of info after the 2015 reveal now shows that they didn't have much to show at all, they didn't hold back because they tried to emulate FO4. The closing of BSN also makes sense in that regard, they didn't want the second coming of ME3's ending shitstorm. | ||
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