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Total Annihilation Zero - Page 4

Forum Index > General Games
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Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
August 07 2014 06:32 GMT
#61
Its kinda ridiculous how well TA stands up still. Even though all the 3D is fake. :p
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
KezseN
Profile Blog Joined August 2009
Singapore1450 Posts
August 07 2014 07:41 GMT
#62
On August 07 2014 13:40 TaShadan wrote:
Show nested quote +
On August 07 2014 10:24 KezseN wrote:
Forgive my ignorance but I'd like to ask if theres any difference between this game and the upcoming "planetary annihilation"?


Its totally different gameplay. The resource and the damage/armor systems are different. It has a minimap and 3 factions. The maps are more diverse, with highground etc... (i know that will be fixed in PA eventuelly).


Sounds likes a pretty good upgrade so far. Recommend buying? I think I'll play zero first and then maybe purchase PA later if its good

To Skeleton King: "Have you considered employment at Apple?"
TaShadan
Profile Joined February 2010
Germany1981 Posts
Last Edited: 2014-08-10 15:32:18
August 10 2014 15:32 GMT
#63
2on2 this time. Unfortunately i still have a problem with rendering the video... i always lose some minutes at the end of the recording...

Total Annihilation Zero
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
August 14 2014 13:20 GMT
#64
So i played that with a friend. It's kind of cool. Sort of different. But we played that just after playing Plannetary annihilation . Was weird playing TA again. And we didn't know what changed in that version. Turns out it was : "everything".

Fun thing to try if you're nostalgic
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
TaShadan
Profile Joined February 2010
Germany1981 Posts
August 15 2014 14:13 GMT
#65
On August 14 2014 22:20 FFW_Rude wrote:
So i played that with a friend. It's kind of cool. Sort of different. But we played that just after playing Plannetary annihilation . Was weird playing TA again. And we didn't know what changed in that version. Turns out it was : "everything".

Fun thing to try if you're nostalgic


Glad you enjoyed it. If you want to play online just join us on Gameranger.
I agree, it is completely different to PA and it is also different to the original TA.
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1981 Posts
Last Edited: 2014-08-18 17:14:04
August 18 2014 17:12 GMT
#66
Uploaded 3 new vods on youtube and still work on more:

https://www.youtube.com/watch?v=VMB1...7W0MU5RHn2h10w

https://www.youtube.com/watch?v=hzQj...7W0MU5RHn2h10w

https://www.youtube.com/watch?v=fkrk...7W0MU5RHn2h10w

I am lacking music, so if someone has ideas just tell me. I need royalty free music though.
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1981 Posts
August 28 2014 19:44 GMT
#67
3 new vods:

2 2on2s:




and a 1on1:
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1981 Posts
Last Edited: 2014-09-04 20:25:11
September 04 2014 20:24 GMT
#68
First try with 1080p recording (it is only medium quality 1080p though):



and a bunch of matches recorded with 720p:









Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1981 Posts
September 25 2014 16:13 GMT
#69
New ARM vs GoK match on 4P River of Flames uploaded (1080p):

Total Annihilation Zero
PF1057
Profile Joined October 2014
Germany12 Posts
Last Edited: 2014-10-04 19:03:37
October 04 2014 09:05 GMT
#70
Best RTS-engine concerning playing feel finally gets a worthy game!

TA Zero is a total conversion for TA with focus on smaller, micro-oriented battles (whilst still allowing the big scale). And since there is a streaming-resource system, you can queue up production, which enables you to actually do all this micromanagement, without being a god in this game. This makes it very appealing for occasional play.

The original Total Annihilation had some weaknesses (like in unit design or balance), but TA Zero is a completely new game in this matter. Due to the flaws and age of his antecessor TA Zero is way less popular as it should be.

This mod is in alpha-stage, but unit-design is completed enough to be played in skirmishes via LAN or GameRanger or against a well done AI, which is actually a challenge.

The unit-handling with the TA-engine feels really good. E.g. direction of units and acceleration matters. It actually makes a huge difference whether you direct your aircraft manually, so that enemy bombers are in coverage of your fighters weapons. Also, a moving army always recieves less damage since enemy shots will miss, so you should't just plan where to park your army, but also where and how to move it during confrontations. You don't find this in other RTS like SC2.
But the original TA was never able to match with games like SC with regard to competitive/online play. Now here comes TA Zero with a completely new design, taking the good aspects of the TA-engine and integrates them into gameplay which leads to faster matches with multitasking instead of unit-massing.

I want to promote this mod not just for the benefit of the game by itself, but to give notice of it's positive gameplay-aspects, which are not to be found in other RTS. At least in terms of my personal perception of RTS-games.
PF1057
Profile Joined October 2014
Germany12 Posts
October 05 2014 12:24 GMT
#71
On October 04 2014 18:05 PF1057 wrote:
The unit-handling with the TA-engine feels really good.


Since this is so highly subjective I just want to give a short description of my taste:
I prefer the pathfinding in WC3 over SC2's. The way you handle your units in WC3 feels more natural to me. I experience them as actual individuals, blocking each other, having no perfect coordination.

If you want to get an army down a small ramp in WC3, you get the feeling that you really have to "push them through" the tight spot.
In SC2 they just flow down the ramp like water. Or marbles. It feels wrong to me. Also the box-selection-problem with hovering air units over your army feels so bad. (In TA adressed with W-key: whilst pressed you only select armed ground forces.)

Anyone, who likes the comfort of marble-units has of course totally different tast than me and will not appreciate old game-engines as I do.
TaShadan
Profile Joined February 2010
Germany1981 Posts
Last Edited: 2014-10-22 20:23:23
October 22 2014 20:21 GMT
#72
Added a bunch of new vods on my youtube channel all in 1080p.









I will also rewrite post #1 to be more clear, with a better overview of the most important features.
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1981 Posts
October 24 2014 11:25 GMT
#73
The original Total Annihilation is on gog.com Weekend Deal again! http://www.gog.com/game/total_anihilation_commander_pack
Total Annihilation Zero
TwiggyWan
Profile Blog Joined December 2013
France342 Posts
October 24 2014 12:45 GMT
#74
Very good!

By the way do you play Forged Alliance Forever? How many players are playing TA Zero in your opinion?
No bad days
TaShadan
Profile Joined February 2010
Germany1981 Posts
Last Edited: 2014-10-26 10:45:29
October 24 2014 12:51 GMT
#75
On October 24 2014 21:45 TwiggyWan wrote:
Very good!

By the way do you play Forged Alliance Forever? How many players are playing TA Zero in your opinion?


Unfortunately the player count is low right now (about 10 people; at least on gameranger). I hope it will increase again in the next months.

No i do not play FaF.
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1981 Posts
October 26 2014 10:24 GMT
#76
Major overhaul of the first post in the thread! New download link for the Standalone version. DL and extract it and be ready to play!
Total Annihilation Zero
Joni_
Profile Joined April 2011
Germany355 Posts
Last Edited: 2014-10-26 11:27:10
October 26 2014 11:24 GMT
#77
For everyone that is struggling with win8..:
My friend found another workaround. He replaced the dlls audierde, online, smackw32, zdraw, zdrawbackup, zmusi and zplayx dlls by the ones in the test standalone. We have no idea what it was, but somehow we are able to run the game now in windows 8.1. Will post wether there will be any other issues.
Do any of you guys have an idea why and how it worked and what we lose by doing this?

First issue found: Can't tab out and back in again.
TaShadan
Profile Joined February 2010
Germany1981 Posts
October 26 2014 11:27 GMT
#78
On October 26 2014 20:24 Joni_ wrote:
For everyone that is struggling with win8..:
My friend found another workaround. He replaced the dlls audierde, online, smackw32, zdraw, zdrawbackup, zmusi and zplayx dlls by the ones in the test standalone. We have no idea what it was, but somehow we are able to run the game now in windows 8.1. Will post wether there will be any other issues.
Do any of you guys have an idea why and how it worked and what we lose by doing this?


Which version did you install initially? The one from the homepage alpha 4? I recommend using the Test standalone, because it includes new units, bug fixes and balance changes.
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1981 Posts
October 28 2014 21:01 GMT
#79
Pretty epic and long game on Raindance. It was played with an older version though.

part 1:

part 2:


First match on the new map (still work in progress) 2P Crystal Gorge (not enough minerals!):

Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1981 Posts
Last Edited: 2014-11-12 19:06:46
November 12 2014 19:06 GMT
#80
Another game on the new map 2P Crystal Gorge:


and the Total Annihilation Commander pack is on gog.com sale again!
http://www.gog.com/game/total_anihilation_commander_pack

Go buy it! And try Total Annihilation Zero too!
Total Annihilation Zero
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