RollPlay -- D&D Campaign Show - Page 104
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EffectS
Belgium795 Posts
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imJealous
United States1382 Posts
On July 23 2013 03:53 EffectS wrote: Is there like a community of European players online for D&D or another game? I'm really new to this, but I've always wanted to play tabletop RPGs. http://www.teamliquid.net/forum/viewmessage.php?topic_id=403398 | ||
willoc
Canada1530 Posts
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darkrage14
Canada173 Posts
On July 26 2013 04:15 willoc wrote: Anyone else get the feeling that Bregor's real natural enemy is 1s? Fixed that for you. | ||
YourGoodFriend
United States2197 Posts
Hahaha thats great | ||
imJealous
United States1382 Posts
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dnld12
United States324 Posts
http://www.teamliquid.net/blogs/viewblog.php?id=423066 | ||
Battleaxe
United States843 Posts
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Disengaged
United States6994 Posts
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blobrus
4297 Posts
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DMXD
United States4064 Posts
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Heinsenzerg
Argentina2279 Posts
minor spoiler + Show Spoiler + SHIT WENT DOWWWWWWWWWWN | ||
Irave
United States9965 Posts
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Livinpink
Canada326 Posts
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skyrunner
371 Posts
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Noocta
France12578 Posts
+ Show Spoiler + I really think JP going through the end and letting his character die because it's what the character would have done is admirable. But at the same time, I feel like he did it because he was a bit tired of Banon. The character lacked depth, and with the boots being destroyed, JP could never use all the backstory he created. Well until tonight. I hope he can create a character he perhaps like better next. | ||
GoldenH
1115 Posts
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Grettin
42381 Posts
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Iyerbeth
England2410 Posts
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Asymmetric
Scotland1309 Posts
On July 29 2013 20:56 Iyerbeth wrote: In Week 23 part 1 where Banon rolls for hp, shouldn't he have gained +1 to the roll for his constitution modifier, or is that something from later editions? I'm kinda curious about this as well. Whats the cut off point in 2nd edition-Neal verse for constitution modifiers to be added to hp gains. I've seen Bregor get +1, but Vincent doesn't seem to have gained any. Additionally, do you get additional strength modifier's for wielding two-handed weapons? Like later in Dnd's you get an extra +50% of the strength modifier to damage for two-handers. | ||
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