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[G] WoW: From fresh 85 to nerd baller! - Page 2

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insourcecertainty
Profile Blog Joined December 2011
United States142 Posts
April 13 2012 15:53 GMT
#21
This guide def is not for newcomer. Its for the guy thats been sitting on a level 85 for a while and wants to reach the next step. There are so many things to do in WoW this is just one option. I personally love to raid which is why I did this. If you like to PvP you can do BG's and arena then RBGS. You might hit 85 and decide you want a lot of achievements. It's really up to the individual person. Just find out what you like best and run with it.
Roggay
Profile Joined April 2010
Switzerland6320 Posts
April 13 2012 16:02 GMT
#22
On April 13 2012 23:30 Gulf wrote:
The game was not 'boring' during vanilla days. It was far more social, as organising anything required actually talking to people, not just sitting in a queue while you were solo questing the hours away. Queueing for bgs/arenas/dungeons from any location are what made wow feel empty outside of capital cities, yet people embraced it out of convenience. Basically levelling faster became more important than the levelling experience. I mean its quicker to go from 1-85 now than it was to go 1-60 in vanilla, a lot quicker.

Things like raiding crossroads/tarren mill dont happen nearly as often now, and its not because there is more to do at 85 than there was at 60, its still the same 3 core things, raid/pvp/repgrind. Thats all there was in vanilla, and thats all there is now, its just cloaked in arena, guild bg's, daily quests etc so there are more options of the same thing, whereas back in vanilla we made our own options. I mean lets face it, a lot of people now just spend their free time on wow farming achievements that really dont mean anything, like /hugging animals or w/e.

Then you don't remember that you had to wait something like hours oftentime to get into a bg (or like weeks for alterac sometime), that it was a nightmare to find groups for basicly anything, that the pvp rewards were given to people no-lifing the most etc...
Yes, a lot of things in WoW remained boring throughout the expansions, but its false to say that EVERYTHING in vanilla wow was fun and all.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
April 13 2012 16:32 GMT
#23
The thing about vanilla was it was quite terribly designed in many respects, and the community had to band together to make its own fun. Saying the game was better designed in Vanilla is to tell an outright lie, to say it was more fun to play is subjective, but I kind of fall into that camp.
Denzil
Profile Joined August 2010
United Kingdom4193 Posts
April 13 2012 17:41 GMT
#24
On April 13 2012 20:10 Shockk wrote:
Show nested quote +
On April 13 2012 09:24 mastergriggy wrote:
I know this might not be the best thread to ask, but I couldn't find any other threads or a general WOW thread. I'm thinking about giving this game a shot, what would you suggest doing to get started?


My humble suggestion would be to not follow this guide/thread at all. No offense to the OP, it's a solid writeup - but it'll kill most of the fun a newcomer to the game would have.

The magic of MMOs consists of exploration, learning about the world and finding your own pace in the game. Do your own thing, make your own mistakes. My fondest memories of WoW - despite having raided the endgame for years, across various expansions - come from leveling, from exploring the game back at release and from random nonsense that had nothing to do with leveling up, or getting better gear, or having the most efficient approach to everything.


This find out only what you need for your character to be classed a non retard and then just enjoy it
Best memories are from when I thought raiding was something you do at like 15 so I and some guy gathered up 15 other clueless players and we raided duskwood full of skull wolves that dropped fuckall but it was fun none the less
Anna: So Sen how will you prepare for your revenge v MC? Sen: With a smile.
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
April 13 2012 17:49 GMT
#25
I wonder who has the longest AV run in wow history. My record stands at 13 hours and 23 min (full duration) and lost as (you guessed it, Alliance).

AV was something I hated so much but I just needed the rep and honor back then. How silly of me to think like that
Also The AQ opening damn

Ahh when raiding cities were fun and grinding actually was long and hard xD
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
ZasZ.
Profile Joined May 2010
United States2911 Posts
April 13 2012 17:55 GMT
#26
On April 14 2012 02:49 shannn wrote:
I wonder who has the longest AV run in wow history. My record stands at 13 hours and 23 min (full duration) and lost as (you guessed it, Alliance).

AV was something I hated so much but I just needed the rep and honor back then. How silly of me to think like that
Also The AQ opening damn

Ahh when raiding cities were fun and grinding actually was long and hard xD


AQ opening was sick. My Shaman (original character) was on Medivh, which was the first server to get the gates open. I remember it crashing so many times because leeches from other servers kept creating characters and mass suiciding trying to get them to Silithus.

As other people have said, the nostalgia is strong for Vanilla WoW, but most of the features that have been added have been improvements, aside from dumbing down raid encounters. The reason people don't see them as improvements is because the game is old and you just can't muster up the same enthusiasm as you could when it was fresh and novel. It has little to do with what Blizzard has or hasn't done with the game, it's just time to move on.
So no fek
Profile Blog Joined June 2005
United States3001 Posts
April 13 2012 18:15 GMT
#27
My favorite things in vanilla were wall jumping and abusing the hell out of Divine Intervention.

On PvE servers (well, all servers but it only applied to PvE servers) there was a spot behind one of the pillars by the bank that registers as Loch Modan. So Horde friends would come came out at it all the time, in between killing off flagged lowbies and such. If they died, they'd just run back in, wait until they were unflagged, and resurrect. That one didn't really require too much wall jumping, but it was fun to get on top of the auction house and bank.

I used Divine Intervention practically every time it was off cool down. It was even better when you were still stuck in place where you were when the spell (DI and Ice Block) was cast, so you could jump off a building, cast it in midair, and be stuck there for a few minutes. I have tons of memories spamming DI with friends, but I have three favorites.

The first was during a ZG raid when we were a fairly small guild, of people who cared more about having fun than really progressing. We cared about that too, but it didn't stop us from slacking off. We were really heavy on paladins, so we always had 3-5 in a raid. One time we had our warlock hold the soulstone back, and then right as we pulled a mob, we cast DI on all tanks and maybe some of the healers.

I also screwed around one time as we were preparing for the Tiger boss (I think? The one that had the two priests that needed to die at the same time.) Everyone else was outside the room preparing, and I ran in and pulled the boss. I died right there, but was expecting him to reset. Nope. He proceeded to track down and kill every single person in the instance, excluding those who managed to escape through the portal.

My second was just a bunch of friends and I hanging around in Ironforge. We were all in our various bits of costume wear, and for me this was a full Aurora set. We invited a random lowbie into the party and cast Divine Intervention on him. He honestly sat there for five minutes trying to figure out what the fuck was going on.

I don't have a particular third, but towards the end of vanilla's run, I spent practically every minute I had in Orgrimmar. At this point, I think I had more friends Horde side than I did Alliance side, and I was able to hang out with AQ/Naxx equipped 60s for hours at a time without getting killed. The war room was a great place to hang out because you could stand behind one of the pillars without the NPCs hitting me... though every now and then they'd bug out, whirlwind nonstop and kill a bunch of Horde lowbies. Anyhow, my priest friend would often go with me to Orgrimmar and Mind Control/Divine Intervention random 60s.
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Seldentar
Profile Joined May 2011
United States888 Posts
April 13 2012 23:02 GMT
#28
I think Vanilla/BC WoW were the funnest games overall I've ever played in my life. WOTLK was also quite fun because I loved the Northrend zones, but I got super bored at max level lol.

Cata I only did free trial, but I LOVED the leveling, not sure why everyone hated Cata from what I saw. I loved new westfall, new redridge, etc. On my main I only got to do a bit of leveling in Vash'jir and Mount Hyjal (level 81 cap) but I enjoyed it. Maybe it was the end game that sucked? Free trial doesn't let you go past level 81

I especially loved leveling Goblins, that zone (lost isles) was an epic adventure hahaha. Worgen was also quite nice
PH
Profile Blog Joined June 2008
United States6173 Posts
April 13 2012 23:10 GMT
#29
I'm normally a player who likes to be immersed, and who is a completionist, but I never got that with WoW.

I leveled my first toon as quickly as I could and started raiding as quickly as I could. Then I got more and more hardcore into raiding, and nothing else in the game ever really mattered for me.

At one point I was raiding twenty hours a week over five days, and peaked at a world 400 rank in t11 for a couple weeks before our entire guild suffered massive burnout and stopped caring.

I don't know what happened with that game, but I just did not enjoy questing.
Hello
NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
Last Edited: 2012-04-13 23:38:52
April 13 2012 23:36 GMT
#30
Currently the game lacks the feeling of adventure, as you have very detailed guides and maps and whatnot about every aspect of the game, most of the creative ways to use skills have been rendered impossible or nerfed to ground. Instances are shrunk and made much shorter size and trash-wise. Then again, if you are into achievements, PvP and so on, there's more content than ever before. Raid fights have plenty of variety, but it doesn't matter much as you are given pretty much a straight away map through the mechanics.

Ah, there's so much to rant about when it comes to the game. A lot of the updates have been actually pretty good, but the community has grown worse (thrown to dungeon/whatever with random guys from your battlegroup, when the encounters have already been made trivial), maybe aside some RP as people have access to more places, races, items etc.

I actually had about as much fun just (re)exploring old content and taking my time with some achievements and just generally chatting with guys from my server (those RP guilds really set up some good stuff occasionally) as playing with tightly knit guild and raiding with humane times (playing it as an extensive co-op was really enjoyable at the time)

If they manage to bring more options to endgame and maybe introduce more vanity rewards from achievements etc. it might encourage people to do something else aside from idling in capitol and raiding once in a while.

Overall I think it's pretty decent as social platform among other things and a timesink ofc.
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
April 14 2012 14:05 GMT
#31
On April 14 2012 08:02 Seldentar wrote:
I think Vanilla/BC WoW were the funnest games overall I've ever played in my life. WOTLK was also quite fun because I loved the Northrend zones, but I got super bored at max level lol.

Cata I only did free trial, but I LOVED the leveling, not sure why everyone hated Cata from what I saw. I loved new westfall, new redridge, etc. On my main I only got to do a bit of leveling in Vash'jir and Mount Hyjal (level 81 cap) but I enjoyed it. Maybe it was the end game that sucked? Free trial doesn't let you go past level 81

I especially loved leveling Goblins, that zone (lost isles) was an epic adventure hahaha. Worgen was also quite nice


Cataclysm endgame was a complete clusterfuck. Blizzard alternated between alienating the casual majority and the hardcore minority by screwing up dungeon difficulty, item achievement and amount of things to do at 85. In the end, everyone was annoyed at what the game had become.
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