Counter-Strike: Global Offensive - Page 553
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SilverStar
Sweden18511 Posts
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hootsushi
Germany3468 Posts
On August 21 2014 22:07 SilverStar wrote: Kinda hate doing these missions on maps no one plays.. 7 min wait time. I prefered the previous system. I'm kinda curious, since I'm considering buying the new operation myself, did you get anything noteworthy from doing the missions so far? | ||
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Nimix
France1809 Posts
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Stancel
Singapore15360 Posts
fucking matchmaking is too hard | ||
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hootsushi
Germany3468 Posts
On August 21 2014 22:20 Nimix wrote: You get the cases which are easily enough to pay back your pass (they sell for 5euros the first week or so, then around 80c~1e, and you get one a week). Then if you're lucky you get a nice item on a mission, if you're not you get shit to use on contracts or bets ![]() You get one breakout weapon case guaranteed per week? That's neat then. | ||
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Sn0_Man
Tebellong44238 Posts
On August 21 2014 22:15 hootsushi wrote: I'm kinda curious, since I'm considering buying the new operation myself, did you get anything noteworthy from doing the missions so far? I got a M4A1-S Knight FN from a mission. netted me $45 or something LOL but one would assume that isn't the norm. | ||
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Zidane
United States1689 Posts
MM and scrims first ajd league play later | ||
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waffelz
Germany711 Posts
On August 21 2014 23:14 Sn0_Man wrote: I got a M4A1-S Knight FN from a mission. netted me $45 or something LOL but one would assume that isn't the norm. My younger brother got a M4A1-S knight from a contract as well : D (and an AK jetset immediately afterwards... damn lucker). But you are right, that definitly isnt the norm... so far, I only got skins that where 10 cent worth at max fgrom contracts :/ I played nuke with 4 russians ffs, just to get a p2000 coach class! not only is it worth nothing, it also looks like shit. At least the chests are still worth something. | ||
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Nimix
France1809 Posts
![]() Finally back to DMG after top fragging with around 30 frags for like 10 games in a row and playing two times against super obvious hackers... | ||
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LuckoftheIrish
United States4791 Posts
On August 21 2014 22:07 SilverStar wrote: Kinda hate doing these missions on maps no one plays.. 7 min wait time. I prefered the previous system. If I never have to play Mist again it'll be too soon. | ||
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hootsushi
Germany3468 Posts
On August 22 2014 02:09 LuckoftheIrish wrote: If I never have to play Mist again it'll be too soon. I bought the operation now and guess what my first assignment is. | ||
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Sn0_Man
Tebellong44238 Posts
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Capped
United Kingdom7236 Posts
On August 22 2014 02:55 Sn0_Man wrote: Mist aint that bad iunno Gtfo lol that map is terrible. Kotreb, kotreb tell this fool! | ||
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LuckoftheIrish
United States4791 Posts
Than again, I love Rush so what do I know. | ||
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Sn0_Man
Tebellong44238 Posts
Like, anything's better than insertion and black gold right? | ||
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LuckoftheIrish
United States4791 Posts
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Nimix
France1809 Posts
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Kotreb
Croatia1392 Posts
On August 22 2014 03:04 Capped wrote: Gtfo lol that map is terrible. Kotreb, kotreb tell this fool! I'm on it man! Mist is like getting raped by a rake and at the top of the rake is a giant pineapple. You're lucky if you get CT side in 1st hlf, if not you can just alt tab and afk for 45 mins. Person who made that map is a misanthrop but person who decided that it's good enough to get into new operation is just plain sadist. | ||
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Sn0_Man
Tebellong44238 Posts
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LuckoftheIrish
United States4791 Posts
On August 22 2014 03:51 Nimix wrote: After having played mist like 5 times because I kept getting missions on it, it's actually decently fun, the only thing that really sucks balls is being unable to tell where the sounds come from. I had to do Castle too and it was pretty cool, with max gamma only a few areas are really too dark and the map layout is pretty fun and makes for a nice change in my opinion. I'm a complete noob. Take all this with a grain of salt. I think Castle is alright. The map seems too big, basically; it's tough to rotate from one spot to another in time to do any good. A lot of the passages on CT side seem like maybe wasted space while the routes from T side to A especially seem really short. It feels like it's easy to get set up in A before CTs can really contest it. I'd like to see maybe the A site moved back a bit or something. | ||
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