Valve's excuse for having 64 tick is that a huge chunk of gamers (something like 40%?) weren't even getting 64 fps. Let's be real, anyone who somehow manages to get below 100 FPS in this game is pretty damn likely to not care about tickrate and I doubt 128 tick is going to ruin their experience.
Counter-Strike: Global Offensive - Page 262
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LoLAdriankat
United States4307 Posts
Valve's excuse for having 64 tick is that a huge chunk of gamers (something like 40%?) weren't even getting 64 fps. Let's be real, anyone who somehow manages to get below 100 FPS in this game is pretty damn likely to not care about tickrate and I doubt 128 tick is going to ruin their experience. | ||
tofucake
Hyrule18758 Posts
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Ushio
Canada868 Posts
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Nagisama
Canada4481 Posts
On September 04 2013 07:24 Ushio wrote: My Famas and Galil buy binds dont work! My buy bind for everything else works, I dont understand why. I put bind kp_downarrow "buy famas; buy galil", I have also tried switching the order, and even the key but no dice. Kinda frustrating >.> Weird cause my famas one still works. bind \ "buy galilar; buy famas" Only my fiveseven one doesn't work and I don't know why. bind [ "buy fiveseven" | ||
aike
United States1629 Posts
On September 04 2013 01:23 xkare wrote: While tick 64 isn't optimal i think it is not as bad as alot of people make it out to be. Things like in tofucakes video can also happen on 128 tick servers. I play on both 128 tick and matchmaking servers and while you can feel a difference, for me it is not that big. The problem i have with the valve servers is that they have sometimes a very high variance in their tickrate compared to proper servers. It feels like most of the time it's not a huge problem. But like tonight first game, I felt like using an AWP since I want to try to get the 500 kill achievement with it... I do great 20 hits 20 kills with it. Next game, keep at it (I'm at like 250/500) .... I'll be standing perfecting still, the guy I'm shooting at is also standing perfectly still, my crosshairs are on his chest, I fire... nothing happens... okay let's try again, crosshair directly on his chest and I fire... Hmmm he's still ali... death animation plays and I'm credited a kill... uhhh what? Everybody in the game was under 90ms ping, but it registered his death over 1s after I fired the 2nd shot??? That happened like 10 more times between that game and the next game. On top of hits just straight up not registering with it at all. So yeah... I don't know what it is but the first server was fine, but the next 2 or 3 were god awful with registering shots for both teams. | ||
whoso
Germany523 Posts
On September 04 2013 05:40 LoLAdriankat wrote: Team Fortress 2 is hardcoded at 66 tickrate which would force snipers have to aim ahead or behind to get a headshot when the target is moving horizontally. Valve's excuse for having 64 tick is that a huge chunk of gamers (something like 40%?) weren't even getting 64 fps. Let's be real, anyone who somehow manages to get below 100 FPS in this game is pretty damn likely to not care about tickrate and I doubt 128 tick is going to ruin their experience. they could introduce another operation payback which grants those players the additional option to play mm on 128 tick servers. | ||
scDeluX
Canada1341 Posts
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Durak
Canada3684 Posts
On September 04 2013 18:14 aike wrote: It feels like most of the time it's not a huge problem. But like tonight first game, I felt like using an AWP since I want to try to get the 500 kill achievement with it... I do great 20 hits 20 kills with it. Next game, keep at it (I'm at like 250/500) .... I'll be standing perfecting still, the guy I'm shooting at is also standing perfectly still, my crosshairs are on his chest, I fire... nothing happens... okay let's try again, crosshair directly on his chest and I fire... Hmmm he's still ali... death animation plays and I'm credited a kill... uhhh what? Everybody in the game was under 90ms ping, but it registered his death over 1s after I fired the 2nd shot??? That happened like 10 more times between that game and the next game. On top of hits just straight up not registering with it at all. So yeah... I don't know what it is but the first server was fine, but the next 2 or 3 were god awful with registering shots for both teams. This happened to me once yesterday. I AWPed someone's face and then a second later he died and the kill notice showed up. | ||
oscar62
Canada417 Posts
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KapsyL
Sweden704 Posts
On September 05 2013 05:10 oscar62 wrote: last night i finally managed to get supreme master first class, then played 3 games right after that and lost all of them and downranked back to my eagle Something like that has happend to be six times already. I gain it when playing good, i lose when having a bad day.. oh well | ||
IMoperator
4476 Posts
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tofucake
Hyrule18758 Posts
The basic idea is that people with shitty fps won't have new information to act upon so updating as often doesn't matter because they aren't doing things anyway. This is sort of a ridiculous notion, especially since sound has no tickrate and is a key component to play, but I can see the logic behind the thought. | ||
skyR
Canada13817 Posts
http://www.hltv.org/news/11268-nip-vs-nip-showmatch-at-ios | ||
ReignSupreme.
Australia4123 Posts
On September 06 2013 15:55 skyR wrote: NiP 2005 vs NiP 2013 showmatch being played on Saturday =D http://www.hltv.org/news/11268-nip-vs-nip-showmatch-at-ios As if this couldn't be awesome enough, Anders and Semmler to cast. Dayummmm I hope i'm awake | ||
Nagisama
Canada4481 Posts
On September 06 2013 15:55 skyR wrote: NiP 2005 vs NiP 2013 showmatch being played on Saturday =D http://www.hltv.org/news/11268-nip-vs-nip-showmatch-at-ios SIIIIICK can't wait to watch! Kind of wish Spawn was playing though, not as familiar with zet compared to Spawn. | ||
Clicker
United States1012 Posts
If anyone wants to queue competitive, I'm currently Gold Nova I. PM me for info and we'll play ^.^v | ||
skyR
Canada13817 Posts
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Dubzex
United States6994 Posts
Old NiP vs Current NiP Old Squad: zet HeatoN Potti ahl fisker Current Squad: Fifflaren f0rest GeT_RiGhT Xizt friberg Live now! | ||
pyro19
6575 Posts
Got to watch this shit | ||
scudst0rm
Canada1149 Posts
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