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[Civ V] Succession Game #1

Forum Index > General Games
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Nokarot
Profile Blog Joined April 2010
United States1410 Posts
Last Edited: 2010-10-12 04:58:09
September 21 2010 19:46 GMT
#1
A runtime error is screwing up our game! Please read this post to see whether you're currently able to play (given the state of the error) or willing to help out so we can get a bug report of sorts going.

In the meantime, this game is forced to a slower start than we would have liked. In short, only players with the Babylon DLC will be able to play- for now. Read the above link for details. Re-sign up (either via post or PM) if you have the Babylon DLC.


[image loading]


In the great year of 4,000 BC, mankind began creating settlements. A society wherein social development has shaped our world, we are the leaders of what is to come for our great nation.

Civilization V (Note: 5. Five. The amount of fingers on your hand) has released today, maybe a few days later for those of you outside of the United States. Today, we rewind to 4,000 BC to relive and recreate the tales of heroes and shape our world.

Teamliquid posters have ran succession games in the past, some successful, others not so much. Players of all skill levels brought their minds to the table to create, or destroy their civilizations, succeeding one another until the end of days. This is Civilization V. We're all new. We're going to suck. Nobody has yet discovered the greatest way to build our empire, but we will build it.


So what the hell is a "Succession Game"?

In short, its a single player game save file that is passed down from player to player.

I am Nokarot the Wise, first selected leader by our nation to choose a fertile ground to settle upon for the speedy progression of our people. In 20 turns, I will die, but my spirit will live on in the body of my successor, the next great leader to shape our nation. Sadly, he, too, will die, but the process continues until the fate of our nation is decided.

But woe, for being a leader of people is a hard job, indeed. History must be known and either written upon paper or rocks, or retold by great tales over the generations. That is why it is your duty as a leader to not only give orders to our people, but to make history known, so that others may follow your wise decisions!

Basically, when its your turn, play 20 turns, save your file and pass it on to the next guy on the list (via uploading online somewhere and PMing him/her). When you pass it on, compile a writeup (supplemented with screenshots (or video?!?!)) of your 20 turns, and share it with the world.


DANG that sounds awesome. How do I play?

Well by golly gee, all you have to do is make a post right in this thread, here, and promise to be available enough to play when your turn rolls around. If your turn comes up and you wait too long to play it, let alone confirm that it's your turn, you will be skipped and removed from the roster.

One thing I might suggest, given that this game is in its infancy, is that you maybe have some prior experience with past Civilization games. I've only been playing it for 2 hours and I can tell you that its CRAZY different, but if you are new, I request that you have at least invested enough time, via single player or what have you, to know not to immediately destroy everything everyone has worked so hard for.

Basically, while I recommend you have prior Civ4 experience, I don't care so long as you know enough to not ruin it for everyone else.


Surely there must be some rules!

- This game requires Steam to play. Therefore, I have created a Teamliquid Civ5 Steam Community Group which hopefully you will join! This is to heighten our ability to communicate between one another for a better, faster game. With this, hopefully there will be less delays between players' turns, and you can always seek out help via chat if you're up and don't know what to do! This isn't required, but what harm could it be to emerse yourself in a community of TL Civ fans?!

- Each player will be placed in a roster and when their turn to play comes up, they will play ~20 turns. After a turn has been completed, a player will write a report including screen-shots and the save file. This is important- there is absolutely no reason to play a succession game if you don't share your experiences with others. Be creative in your writing and people may love you even more!

- After your turns are over, you must PM the next person on the list to inform them that it is their turn to play. Also, at the end of your report, confirm that you've PM'd the next person in line.

- In previous Succession games, players have had 48 hours to confirm they've received the PM and are preparing to play their turn soon. Unfortunately, lack of policing of this rule has led to several overly long stoppages of games, or a game ending all together. That said, while I will generally stick with a 48ish hour rule, I, personally, will skip people if, in my heart of hearts, I believe they are going to no-show.

- If you know you can't play your turn, please announce that you are passing it so that we may continue, or else I might have to take matters in to my own hands! You will be removed from the roster and I will look at you with an evil eye if you sign up for a future succession if you no-show without passing. What the evil eye means is ultimately up to me (at least in the succession games I run.)

- No insulting one another over player skill. Not everybody is a 10 year Civilization veteran, let alone can say that they are masters of Civ5 so soon after release. In future succession games, we may limit certain skill levels, but your elitism is not welcome here. Mind you, there is a huge difference between insulting someone and debate/critique. Be respectful and offer advice, even if you disagree with someones actions.

- Don't set your workers and stuff to auto! Take your time with these turns, we're trying to play this out all on our own! I don't quite know how specialists and whatnot work yet, but something like that may be the exception.

- Have fun!

Polls for Game Settings!

What Civ do we pick?!?
+ Show Spoiler +
Poll: Civilization Choice?

Random, yay! (42)
 
93%

Pick one (post suggestion, majority rules. No Babylon, not everyone has Deluxe) (3)
 
7%

45 total votes

Your vote: Civilization Choice?

(Vote): Random, yay!
(Vote): Pick one (post suggestion, majority rules. No Babylon, not everyone has Deluxe)



Map Type?!?!
+ Show Spoiler +
Poll: Map Type

Random (31)
 
69%

Continents (5)
 
11%

Pangea (5)
 
11%

Earth (3)
 
7%

Archipelago (1)
 
2%

45 total votes

Your vote: Map Type

(Vote): Random
(Vote): Continents
(Vote): Pangea
(Vote): Archipelago
(Vote): Earth



Map Size?!?!
+ Show Spoiler +
Poll: Map Size

Huge (12 players, 24 city states) (21)
 
50%

Large (10 players, 20 city states) (9)
 
21%

Standard (8 players, 16 city states) (7)
 
17%

Small (6 players, 12 city states) (3)
 
7%

Smaller sizes (boooo!) (1)
 
2%

Other (custom city state amounts) (1)
 
2%

42 total votes

Your vote: Map Size

(Vote): Small (6 players, 12 city states)
(Vote): Standard (8 players, 16 city states)
(Vote): Large (10 players, 20 city states)
(Vote): Huge (12 players, 24 city states)
(Vote): Smaller sizes (boooo!)
(Vote): Other (custom city state amounts)



Difficulty??!
+ Show Spoiler +
Poll: Difficulty Level (normal+)

4 - Prince (24)
 
44%

5 - King (17)
 
31%

8 - Deity (10)
 
18%

6 - Emperor (2)
 
4%

7 - Immortal (2)
 
4%

55 total votes

Your vote: Difficulty Level (normal+)

(Vote): 4 - Prince
(Vote): 5 - King
(Vote): 6 - Emperor
(Vote): 7 - Immortal
(Vote): 8 - Deity



Barbarians?!?
+ Show Spoiler +
Poll: Barbarians?

Regular Barbarians (28)
 
61%

Raging Barbarians (17)
 
37%

No Barbarians (1)
 
2%

46 total votes

Your vote: Barbarians?

(Vote): Raging Barbarians
(Vote): Regular Barbarians
(Vote): No Barbarians



You don't get a vote on this one!
+ Show Spoiler +
Poll: For learning sake, default environment settings

Yay! Temperate, normal rain, sealevel, and resources! (22)
 
71%

Boo! I want to complicate things even though we're all bad still! (9)
 
29%

31 total votes

Your vote: For learning sake, default environment settings

(Vote): Yay! Temperate, normal rain, sealevel, and resources!
(Vote): Boo! I want to complicate things even though we're all bad still!



Player Sign-ups!

The order at which you appear on this list is the order at which you will play. If you wish to be bumped to the lower end of the list, please post it in your sign-up! All sign-ups are to be done in this thread.

Confirmed with DLC - Official Player List
#1 - Nokarot [1] [pass]
#2 - Polarn [2] [pass]
#3 - Antilegend [skip] [6]
#4 - Brownbear [3]
#5 - Caphe [4]
#6 - Biochemist [5]
#7 - Impervious
#8 - Soulfire

Confirmed without DLC
+ Show Spoiler +
PrinceXizor
Node
Rho_
prOxi.Beater
crate

Unconfirmed - Let me know if you have Babylon
+ Show Spoiler +
Taurent
HansMoleman
D10
ComusLoM
Zanzabar
Accer
Mazer
killanator
HiTRetz
beep beep boop
crate
Profile Blog Joined May 2009
United States2474 Posts
September 21 2010 19:54 GMT
#2
I may get this game this week (I'll see how much time I have) and if I do I will likely be interested in joining. So perhaps tentatively sign me up at the end of the roster?

I voted random leader (reroll if it's Babylon)/random map type, didn't vote in the other polls.
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
September 21 2010 19:57 GMT
#3
I'm so bad at Civ that it's embarassing, but I'll definitely watch. This is why TL needs a thread subscription feature.
"One fish, two fish, red fish, BLUE TANK!" - Artosis
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
September 21 2010 20:00 GMT
#4
Omg stream this! Gogogogogo
I admire your commitment to being *very* oily
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
September 21 2010 20:05 GMT
#5
On September 22 2010 05:00 Haemonculus wrote:
Omg stream this! Gogogogogo


It doesn't work like that, yo! Succession games are handed down and played throughout many weeks! Personally, though, I plan on recording video for my turns and posting it alongside screenshots! Maybe I'll even stream it when I'm playing my turn live, who knows!
beep beep boop
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
September 21 2010 20:07 GMT
#6
I'd be down for playing this, AND streaming my 20 turn section (and having a VOD available for later viewing)
Thoreezhea1
Profile Blog Joined July 2010
United States532 Posts
Last Edited: 2010-09-21 20:14:54
September 21 2010 20:13 GMT
#7
I remember civ 3, but can't I still play singleplayer and build an empire by myself?

Where do I buy it?

what system specs are required?

Is it ONLY on steam?

ummmmmmmmmmmmmmmmm...... GLHF.
What the Fu- REAPERS?!
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
September 21 2010 20:18 GMT
#8
Eeesh I have too many games to play right now. Nerd overload T_T
I admire your commitment to being *very* oily
semantics
Profile Blog Joined November 2009
10040 Posts
September 21 2010 20:20 GMT
#9
Yeah this is tempting but i'll probably not do this one but the next one :D
Zanzabar Haberdasher
Profile Joined July 2010
United States510 Posts
September 21 2010 20:22 GMT
#10
Er. I can't purchase the game until Friday. So could I get a spot around ~10?
I have a very unique name.
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
September 21 2010 20:26 GMT
#11
On September 22 2010 05:22 Zanzabar Haberdasher wrote:
Er. I can't purchase the game until Friday. So could I get a spot around ~10?


It might take a few days to get a decent amount of sign-ups and whatnot, so I'll move you up if we start after Friday (unless you want a few days to warm up.)

Also, if some of you guys aren't playing, you can still vote on the polls to tell us what to play!
beep beep boop
ComusLoM
Profile Blog Joined October 2009
Norway3547 Posts
September 21 2010 20:28 GMT
#12
I also can't activate the game until Friday, so sign me up late.
"The White Woman Speaks in Tongues That Are All Lies" - Incontrol; Member #37 of the Chill Fanclub
Accer
Profile Joined May 2010
Korea (South)319 Posts
Last Edited: 2010-09-21 20:35:52
September 21 2010 20:32 GMT
#13
Mine is updating right now. I have a little Civ4 experience (30ish hours) and after playing a little of Civ 5 I'll see about joining the succession game. So I guess that makes me a maybe?
Biochemist
Profile Blog Joined February 2009
United States1008 Posts
September 21 2010 20:36 GMT
#14
Sign me up, but put me at the end of the list.
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
Last Edited: 2010-09-21 22:45:44
September 21 2010 21:02 GMT
#15
Will delete the URL in this post when I've done what I need to do (not trying to shamelessly advertise) but can anyone look at my stream and tell me how it looks/sounds? I hope to stream the opening turns live for anyone who feels like watching (or at least recording them.)

EDIT: Sweet, seems to work pretty well. Can't wait to do my succession turn live!
beep beep boop
Node
Profile Blog Joined October 2009
United States2159 Posts
September 21 2010 21:08 GMT
#16
I'd like to give this a shot! Sign me up!

I'm... okay at Civ 4, but I figure I can get a bit of leeway on the new game. :D
whole lies with a half smile
Rho_
Profile Blog Joined January 2009
United States971 Posts
September 21 2010 21:23 GMT
#17
I'm interested.
Taurent
Profile Blog Joined May 2003
Canada401 Posts
September 21 2010 22:31 GMT
#18
i'd like to participate ! tho i'm by no means good at this game ( like 50% winrate agaisnt noble in civ4 )
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
Last Edited: 2010-09-21 22:55:12
September 21 2010 22:51 GMT
#19
On September 22 2010 07:31 Taurent wrote:
i'd like to participate ! tho i'm by no means good at this game ( like 50% winrate agaisnt noble in civ4 )


As I said, so long as you don't somehow single handedly destroy all the hard work everyone else has done, you're welcome to give it a go for 20 turns!

And my stream thing seemed to work pretty well after 15 minutes of my computer seemingly warming up. Might have to lower it down to medium, but I will for sure be streaming our initial 20ish turns. I might extend that to 50 turns, though, because the first 20 turns don't really accomplish a whole lot other than scouting.

Also, I think we'll be playing on either standard or quick speed. Some of you guys might like marathon, but standard in this game almost seems like marathon for some reason.
beep beep boop
semantics
Profile Blog Joined November 2009
10040 Posts
Last Edited: 2010-09-21 22:56:10
September 21 2010 22:55 GMT
#20
On September 22 2010 07:51 Nokarot wrote:
Show nested quote +
On September 22 2010 07:31 Taurent wrote:
i'd like to participate ! tho i'm by no means good at this game ( like 50% winrate agaisnt noble in civ4 )


As I said, so long as you don't somehow single handedly destroy all the hard work everyone else has done, you're welcome to give it a go for 20 turns!

What that's easy! i'll just make every city filled with unemployment gift all my units to other nations and all my crap then declare war on everyone!

Short of loosing a city or two in 20 turns i don't see anyone honestly trying and causing the total downfall esp if you just play on prince
Taurent
Profile Blog Joined May 2003
Canada401 Posts
September 21 2010 23:06 GMT
#21
well i usually give my units to the barbarians to improve my standing with them
AntiLegend
Profile Joined September 2010
Germany247 Posts
September 21 2010 23:12 GMT
#22
i've read quite a few succession games, but never participated, so why not change that now? so if Your Wiseness still has some space in his roster, i'd like to join.

I've played some Civ3&4, and although i never played on a higher level than prince (and wasn't overly successful there), but i think i have enough common sense to not ruin our empire
hasuprotoss
Profile Blog Joined March 2004
United States4612 Posts
September 22 2010 01:00 GMT
#23
I might play in later ones but I need to raise my own skill so I don't become too much of a liability in one of these. Plus I don't exactly have the time right now but I'll gladly follow along and catch up on the better players of TL showcasing their Civ 5 skills :D
http://www.teamliquid.net/forum/index.php?viewdays=0&show_part=5 <--- Articles Section on TL
catabowl
Profile Joined November 2009
United States815 Posts
September 22 2010 01:02 GMT
#24
Hey guys, I'd love to do a succession game with you but is Civ 5 worth it so far? I'm still playing CIV 4. :p
Jung! Myung! Hoooooooooooooooooon! #TeamPolt
Fruscainte
Profile Blog Joined December 2009
4596 Posts
Last Edited: 2010-09-22 02:08:55
September 22 2010 02:07 GMT
#25
On September 22 2010 10:02 catabowl wrote:
Hey guys, I'd love to do a succession game with you but is Civ 5 worth it so far? I'm still playing CIV 4. :p


Oh my God, yesssssss

I nearly shat myself when I could actually use my archers to assault a city safely from two tiles away while my Legionnaires did work up front. The combat is far more intricate and strategic, not just stack 50 tanks and basically 1a into your opponents tile of equal number of tanks and hope for the RNG to win. Stuff like flanks, outranging, etc. actually come into account in battles. As well as terrain, so forth. It's so amazing. Other than that, it might as well be Civ 4. Roads take significantly longer to build though, I've noticed.

As well with the addition of city states, it adds a whole new flavor to the game.
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
September 22 2010 02:22 GMT
#26
Yeah, I think its a lot better than Civ 4 because you need actual 'strategy'. Units are far from expendable- each one counts for quite a lot. Losing a unit is like a kick to the face, so the tactics are so much more involved. Civ 4 combat was simple, and if you brokered enough techs you may as well not even bother with it, and just win diplomatically or something. Here, I feel you actually have to work for things.

I loved Civ4, don't get me wrong.. but this is a breath of fresh air. I wouldn't even compare the two games if they didn't have "civ-like" franchise elements. They are completely different games, and thus, if anything, that means its worth a try.
beep beep boop
Fruscainte
Profile Blog Joined December 2009
4596 Posts
Last Edited: 2010-09-22 02:35:26
September 22 2010 02:32 GMT
#27
On September 22 2010 11:22 Nokarot wrote:
Yeah, I think its a lot better than Civ 4 because you need actual 'strategy'. Units are far from expendable- each one counts for quite a lot. Losing a unit is like a kick to the face, so the tactics are so much more involved. Civ 4 combat was simple, and if you brokered enough techs you may as well not even bother with it, and just win diplomatically or something. Here, I feel you actually have to work for things.

I loved Civ4, don't get me wrong.. but this is a breath of fresh air. I wouldn't even compare the two games if they didn't have "civ-like" franchise elements. They are completely different games, and thus, if anything, that means its worth a try.


Exactly, I hate to reiterate but it's apple and oranges, this and Civ 4. Both require different skill sets in my opinion in two different respects. Every unit counts so much, I have to repeat that because it's so freaking true. Late game, it's not 50 tanks and 50 helicopter stacks fighting each other. It's more like, I'll have a city and you'll have a city so I'll send 5-6 battleships to bombard, and 3 tanks with 4 infantry groups with an artillery to push. While you'll put three artillery's by a ledge with some tanks on high ground, and get an aircraft carrier to attack my battleships. I mean, it's so much smaller scale and everything has to be doing something. And there is even attack bonuses, as I've stated, if you flank your enemies or have high ground, etc. No amount of infantry will beat a tank on a hill that is fortified, I guarantee you that.


EDIT: Wow, I just found out something nifty. Roads, as I've said, take significantly longer to build. Just to build from my main to my second town, it took like 20 turns to build a connecting road. But what I just found out is, you can build "trade posts" throughout your area and if you connect your towns roads to it, that's all you need. Like I put one square in the middle of my little zone, and built smaller roads to the trade post that only took like 5 turns to make and it was far more efficient in the long run.

Civ 4 is still in my top 5 favorite games, in fact I'm still playing it. I played a quick game where I just legion rushed people as Rome and got a quick Dom victory on Settler (just for the lolz) and now I'm continuing my Civ 4 game from last night. They're both completely different games, essentially, and that's just my take on it.
Phos
Profile Joined April 2010
Iceland106 Posts
September 22 2010 02:36 GMT
#28
anyone streaming some civ gameplay?
prOxi.Beater
Profile Joined December 2008
Denmark626 Posts
September 22 2010 02:36 GMT
#29
I'd like to participate in this. I have the preload ready but I don't think I'll have the game until friday.

I voted random/regular on almost everything, but I kind of regret not voting for earth on map-type.
Nobody beats the Beater
Fruscainte
Profile Blog Joined December 2009
4596 Posts
September 22 2010 02:38 GMT
#30
Anyways, I'm going to pass this one up. I still want to get fully acquainted with the game before I start anything fancy like this. It'll be fun to watch though!
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
Last Edited: 2010-09-22 19:27:21
September 22 2010 02:40 GMT
#31
On September 22 2010 11:36 Phos wrote:
anyone streaming some civ gameplay?


I was for the last 4 hours, haha.. Taking a break now, though. Will be doing more tomorrow, be on the look out. I've found the right settings to allow a smooth stream/recording of the first turns of our succession game, as well.

Actually, I think we might have enough people to get this started pretty early if we'd like, assuming the first ~7 or so people (who would take until at least Friday I imagine, for the rest to come in) have unlocked their games already. Thoughts?

edit: Poll removed. Game will start tomorrow- let me know when is most convenient if you wanted to watch!
beep beep boop
HansMoleman
Profile Joined April 2010
United States343 Posts
September 22 2010 02:50 GMT
#32
This sounds totally awesome! Count me in!
"Knowledge is what remains after one has forgotten what one has learn from schooling" -Albert Einstien
D10
Profile Blog Joined December 2007
Brazil3409 Posts
September 22 2010 03:52 GMT
#33
MEMEMEME lol

I want in this time ...

my steam account is dedevv but ill only be able to start playing friday
" We are not humans having spiritual experiences. - We are spirits having human experiences." - Pierre Teilhard de Chardin
prOxi.Beater
Profile Joined December 2008
Denmark626 Posts
September 22 2010 07:19 GMT
#34
Waiting until friday to start makes the most sense IMO, although you could just make it so that the people that already have the game play their turns first. Either will work.
Nobody beats the Beater
WarChimp
Profile Blog Joined March 2010
Australia943 Posts
September 22 2010 07:27 GMT
#35
This will be great I cannot wait to see some Civ 5 Action woohoo!!!
ComusLoM
Profile Blog Joined October 2009
Norway3547 Posts
September 22 2010 10:24 GMT
#36
If we're waiting till friday just put me as the next number in line thankies ^_^
"The White Woman Speaks in Tongues That Are All Lies" - Incontrol; Member #37 of the Chill Fanclub
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
September 22 2010 15:55 GMT
#37
Man, I've been playing this game a lot already. Havent really gotten past turn 200 because I'm not either not finishing games or playing against less opponents, but it will surely be interesting to see how far we can get with this!
beep beep boop
plated.rawr
Profile Blog Joined June 2008
Norway1676 Posts
September 22 2010 17:17 GMT
#38
I say start as soon as possible - I'm wanting this game to get going so I can get some preview snack from your posts. Once euro release comes on friday, us limey euro bastards can start our own game, no?
Savior broke my heart ;_; || twitch.tv/onnings
Rho_
Profile Blog Joined January 2009
United States971 Posts
September 22 2010 19:22 GMT
#39
So I'm still playing my first game, loving it so far. It seems like there aren't bonuses for exploring the entire map/circumnavigating the globe in this one, is that correct?
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
September 22 2010 19:26 GMT
#40
I'm actually not sure everyone knows how long succession games take. Sometimes they're lucky to have a player play their turn each day. With that in mind, I've made the decision to start tomorrow (Thursday.) Given that only a few of us will have played by then, the player list hopefully won't ruin in to any Europeans before it releases for them.. If it does, I wont give them the evil eye, I'll just adjust their position on the list so that they have first dibs after Friday.

What's the time difference between me (gmt -5) and any Europeans interested in watching the first ~40 turns on the stream? I'll run the stream whenever is convenient for most participants who are interested in watching, and maybe participating via chat for any big, important early decisions, and to celebrate as we see which Civ we end up randoming!
beep beep boop
ShadowDrgn
Profile Blog Joined July 2007
United States2497 Posts
Last Edited: 2010-09-22 23:33:31
September 22 2010 21:00 GMT
#41
Warning to anyone using Windows XP: you won't be able to run a huge map without running out of memory and crashing unless you turn your graphics options mostly down to low.

EDIT: Actually, just turn the leader movie quality down to low and you should be fine.
Of course, you only live one life, and you make all your mistakes, and learn what not to do, and that’s the end of you.
Badjas
Profile Blog Joined October 2008
Netherlands2038 Posts
September 22 2010 21:08 GMT
#42
Wooohooo a Civ5 succession game! Thanks for doing this people I'll be watching this thread closely.
I <3 the internet, I <3 you
RinconH
Profile Joined April 2010
United States512 Posts
September 22 2010 21:10 GMT
#43
You might want to make it 30 turns... I've noticed the pace of Civ V is slower esp. w/o "whipping"
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
September 22 2010 22:52 GMT
#44
On September 23 2010 06:10 RinconH wrote:
You might want to make it 30 turns... I've noticed the pace of Civ V is slower esp. w/o "whipping"


30 turns for the first turn or 30 turns for everybody's individual turns? If its individual turns, that's way too much I think, considering how much can happen in 30 turns (note: a 4-player game can end in in less than 150, though we're likely to be playing huge)

For the first turns, I could do 30 I guess. Maybe 40 if a lot of people are watching and offering suggestions, because then that's an extra 10 of collaborative effort.
beep beep boop
ComusLoM
Profile Blog Joined October 2009
Norway3547 Posts
September 22 2010 23:25 GMT
#45
Definitely keep it to 20 turns for the later turns, but 30 for the first one. Also why don't you start the game now? Everyone who will get the game on friday will have gotten a good amount of game time before their turn comes.
"The White Woman Speaks in Tongues That Are All Lies" - Incontrol; Member #37 of the Chill Fanclub
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
September 22 2010 23:37 GMT
#46
On September 23 2010 08:25 ComusLoM wrote:
Definitely keep it to 20 turns for the later turns, but 30 for the first one. Also why don't you start the game now? Everyone who will get the game on friday will have gotten a good amount of game time before their turn comes.


Wanted a small amount of time to practice the game so that I wouldn't royally botch the first few turns. Also, so that I could give people the heads up when I stream the opening turns live (not that I know if anyone is going to even watch it or not.)

Nobody gave me time suggestions, so I'll be streaming (and simultaneously recording and gathering screenshots) around 2PM EST tomorrow. I've streamed a little already to test quality and whatnot and it seems to be fine, though I might do commentary on the first turns as well.

Here's hoping that it all works out!
beep beep boop
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
September 23 2010 14:04 GMT
#47
Double post, but I think this thing I'm about to say deserves a bump.

Because of the Deluxe Edition DLC and Babylon, I started thinking.. We may not random Babylon, but a computer might, and without playing many turns to discover each and every Civ, wherein he might be on another continent but still screwing our game saves, we have to take matters in to our own hands to make sure he's not in our game (a 12/19 chance, so its more likely than not.)

Theres 18 Civs (without Babylon), and so I'm telling a random number generator to pick 12 numbers between 1 and 18. The one I'm using has no option to remove duplicates, so if the numbers are 7 3 2 2 4 then I'll change it to 7 3 2 4 X and re-roll for the X (for example) until we have 12 unique numbers.

So, here's the numbers I'll be plugging in. Note, the first number is played by us, and the number represents how many names I have to scroll down on the Civ selection list.

rolled: 7, 15, 9, 9, 6, 7, 5, 9, 18, 4, 15, 5
7, 15, 9, 6, 5, 18, 4 + 5 rerolls

rolled: 12, 8, 11, 8, 15, 14
7, 15, 9, 6, 5, 18, 4, 12, 8, 11, 14 + 1 reroll

rolled: 16
7, 15, 9, 6, 5, 18, 4, 12, 8, 11, 14, 16 = 12 Civs.

If you want spoilers (including the race we got), see below.

+ Show Spoiler +
Napoleon (France) - Teamliquid Civ
Augustus Caeser (Rome)
Alexander (Greece)
Elizibeth (England)
Ramesses II (Egypt)
Askia (Songhai)
Wu Zetian (China)
Oda Nobunaga (Japan)
Bismark (Germany)
Hiawatha (Iroquois)
Darius I (Persia)
Catherine (Russia)


Broadcast will start at 2PM EST. Exterminator coming to spray the house "after noon" so I hope I won't have to delay, but if so, I'll come here and postpone it. If I have to, I'll probably just record it without being Live.
beep beep boop
Mazer
Profile Joined April 2008
Canada1086 Posts
September 23 2010 14:40 GMT
#48
Sign me up please =)

First time doing a succession game but I've been playing the Civ series since I was old enough to read. Should be fun.
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
September 23 2010 17:49 GMT
#49
Blah, my sound card dies whenever I run procaster with it, all of the sudden. Nobody was really talking about watching the stream so hopefully I didn't disappoint anyone, but right now I'm just going to play the 20 turns and write a report. Maybe the next time my turn rolls around, I can figure it out. Right now though, not going to delay the game.

Will edit this post with my report.
beep beep boop
Polarn
Profile Joined May 2010
Norway96 Posts
Last Edited: 2010-09-23 17:53:44
September 23 2010 17:52 GMT
#50
Hoi.
I'll be up for this, definitively!
Getting the game in six hours, (goddamn delayed release dates for EU..) and then I'll be fit for fight!

Edit: Aww, that sucks Nokarot! I was hoping to watch your stream while I was waiting for my CIV5. /sob

Well well, hopefully I can find someone else streaming it or whatnot..
ABC // ÆØÅ
AntiLegend
Profile Joined September 2010
Germany247 Posts
September 23 2010 18:24 GMT
#51
was looking forward to watching the stream, but i guess a written report will have to do
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
September 23 2010 18:29 GMT
#52
I will be streaming the next 20 turns however so guys can tune in there
It'll be on TL just look for my name :D it'll be shortly after he sends me the file and i get it set up
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
Last Edited: 2010-09-23 19:52:19
September 23 2010 19:04 GMT
#53
Right click > View image if you want to see the full ones.

+ Show Spoiler +
[image loading]


Today begins what will hopefully mark the great history of the French people. After ages practicing as nomads, we have finally settled down to create a Civilization, one of the world's few collaborative nations. As we found our capital city, we name it Liquidia, an old french word used to describe power (or at least thats what the history books we're going to write will say.) Directly west, we find ancient structures, wherein we plunder 75 gold before continuing on our way. I start production on a Scout to explore the west.

+ Show Spoiler +
[image loading]


Being Napoleon, and our special ability giving us +2 culture per city, I thought we might adopt a Social policy that benefits us the more cities we have. Therefore, I adopted Liberty, allowing us to expand faster, and our cities be greater.

+ Show Spoiler +
[image loading]


Continuing east, we find another set of ruins. There is no gold, nothing- someone must have reached here first. Our trackers suggest that they fled northwards, and we venture to chase. Up north, we find even more ruins, wherein we find the lost technology of what we now call "spears". We equip them and, with great fervor, test them on the Barbarians that we found near them. We kill not one, but two squads of brutes, before losing our strength, and plunder their encampment for 17 gold.

+ Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]


Elizibeth says "Hello", as her scouts watch us tackle the Barbarians from afar. We said "Hi", back. To the east with our scout, he discovers ruins which reveal the ancient techniques of Pottery. Brutes attempt to steal those secrets back, but the defensive position of a hill is enough to lure them out, kill them, and then go in and take their undefended encampment. More money for us.

+ Show Spoiler +
[image loading]


Another social policy. Seeing as that our first settler is almost out, I figure it's best to prepare a social policy that will aide in our next city. Collective Rule seems to be a good choice- mostly because it's a pre-requisite of something far greater.

+ Show Spoiler +
[image loading]


Our spearmen remain unupgraded. I'm saving the upgrade for when I decide whether I need to heal him instantly, or whether I find time to heal them at home and upgrade them. On their way back home (to revendous with the settler and save any barbarian troubles), we come across more ruins. This game just loves giving us culture.

+ Show Spoiler +
[image loading]


We meet with the Chinese, as they approach Liquidia from the South. No worries.

+ Show Spoiler +
[image loading]


A new people under the Liquidia Banner decide it is time to expand our territory. A band of settlers ponders where to go. To the west, there is a lot of arid plains, and not much for resources. To the east, a lot of hills and little food. The spearmen and the settler travel south to follow the river, in hopes of finding a nicer climate.

+ Show Spoiler +
[image loading]


A barbarian encampment is found there, and using "heal instantly", we're able to secure it with relative ease. In doing so, we meet with Darius, who is apparently extremely wise and remarkable.

+ Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]


Paris is founded on a resourceful, farmable area on the river, with hills to to the side that our culture will eventually envelop. I purchase a worker with our gold surplus, so as to get that city up and running as fast as possible. The spearmen takes a breather and recovers to his full strength.

+ Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]


With all this culture, we're now able to adopt a third social policy. An extra production in every city is sure to come in handy this early in the game.

+ Show Spoiler +
[image loading]


And this is the world how Nokarot the Wise left it. In his final years, he passes the bracelet to PrinceXizor, son and heir to the empire.

During his years, we've discovered Animal Husbandry, Trapping, Pottery (from ruins), Calendar and Mining. Our men have found spears, and we have formed Pacts of Cooperation with two other Civilizations we have found (Note: these are not allies, but rather agreed friendships that can turn at any moment.) We've provided open borders with Wu Zetian (I think? maybe someone else) and founded Paris. Things are looking good for the Liquidian Empire, and I trust the Prince to continue this.

+ Show Spoiler +
[image loading]


At the end of turn 30, I still have 2 things to do- Choose a production and choose the next tech. I could have picked those, but I didn't want to lock you in to those decisions 7+ turns. I chose to get trapping and calendar because we needed those to improve the resources in our capital (and, it just so happens, our expansion)- so now that our economy and happiness is straight, I would recommend Bronze working, but that's up to you.

PM'ing PrinceXizor!

+ Show Spoiler +
http://www.67250.com/nokarot/Game_Related/Civ5/saves/TeamLiquidSuccession1.Civ5Save
beep beep boop
ComusLoM
Profile Blog Joined October 2009
Norway3547 Posts
September 23 2010 19:35 GMT
#54
Awesoooome. 3 and a half hours until I get the game. :D

Looking forward to the first write-ups.
"The White Woman Speaks in Tongues That Are All Lies" - Incontrol; Member #37 of the Chill Fanclub
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
September 23 2010 19:59 GMT
#55
And starting streaming within a minute or two! look for me on the sidebar also

http://www.ustream.tv/channel/xizorhalfwingseen
is my stream link
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
September 23 2010 20:18 GMT
#56
There appears to be some issues with i assume is the DLC and loading the game?
ComusLoM
Profile Blog Joined October 2009
Norway3547 Posts
September 23 2010 20:42 GMT
#57
Sadpanda
"The White Woman Speaks in Tongues That Are All Lies" - Incontrol; Member #37 of the Chill Fanclub
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
Last Edited: 2010-09-23 21:03:14
September 23 2010 20:53 GMT
#58
Well, after 40 minutes of troubleshooting, Xizor and myself have determined the following. EVEN THOUGH Nebuchadnezzar (Babylon) isn't even in our game, he is giving us a problem.

If Person A has Deluxe Babylon DLC and Person B doesnt..

- Person B can't load Person A's save.
- Person A can load Person B's save.
- If Person A re-saves Person B's save and sends it back, Person B can't load the save.

This was confirmed by someone else in the chat who tried the saves, as well. Unfortunately, this causes a huge problem for us, and for all succession games (I bet Civfanatics is pissed). Essentially, in order to play, we have to segregate people by what DLC, or lack thereof, that they have.

If we want to continue Napoleon, we need people who haveDeluxe Babylon DLC. If somebody wants to start another game without the Babylon DLC, feel free. Unfortunately, due to the nature of this problem, these groups have to be completely separate for the time being. I may be able to play 20 turns on a no-DLC game, but by re-saving it I would prevent no-DLC players from being able to play it further.

Hopefully we can get a hotfix of some variety for this issue. In the meantime, if you have both DLCs, we're going to start a new player list. If you're the first person to sign up with both DLCs, post your name, then go ahead and take your turn.

If you don't have both DLCs, please try to load up the save anyway so we can 100% confirm this issue (with more than 3 test subjects) and submit an error report. For the record, the error he got when trying to load up my game was a runtime error connected to the DirectX EXE- which only happened when loading my game, and not previous games of his.
beep beep boop
Ozarugold
Profile Blog Joined February 2008
2716 Posts
September 23 2010 20:55 GMT
#59
Damn that sucks...I love reading these succession games. Hopefully everything can get back on track quickly~
this is my quote.
Accer
Profile Joined May 2010
Korea (South)319 Posts
September 23 2010 20:57 GMT
#60
If there's still space move me from a maybe to a definitely ^_^ I've played a bit now and feel somewhat confident to give it a go.
AntiLegend
Profile Joined September 2010
Germany247 Posts
September 23 2010 20:58 GMT
#61
i have only the babylon dlc (bought ciV via d2d), and i can load the save, so the problem seems to be only babylon
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
September 23 2010 21:00 GMT
#62
On September 24 2010 05:58 AntiLegend wrote:
i have only the babylon dlc (bought ciV via d2d), and i can load the save, so the problem seems to be only babylon


Alright, then hopefully mesopotamia shouldn't matter (so long as we don't play on it).
beep beep boop
Polarn
Profile Joined May 2010
Norway96 Posts
September 23 2010 21:04 GMT
#63
So.. what's the situation like? I've gotten the Deluxe edition from steam, just incase you actually need to block it for people w.o certains addons.
ABC // ÆØÅ
HiTRetz
Profile Joined August 2010
Russian Federation50 Posts
September 23 2010 21:21 GMT
#64
Sign me upppp
can't wait for the hero Themeinteam to get on this xDD
www.gamenation.ca , ' starcraftconnection , ' sc2toronto.com (TBA)
BrownBear
Profile Joined March 2010
United States6894 Posts
September 23 2010 23:46 GMT
#65
Civ V downloading now - is it too late to get in, even though I suck?

Was a half-decent Noble player in Civ 4, dont know what that translates to here.
SUNSFANNED
Rho_
Profile Blog Joined January 2009
United States971 Posts
September 24 2010 01:00 GMT
#66
I didn't get the dlc, but I'm willing to get it to play succession. Can you do that?
crate
Profile Blog Joined May 2009
United States2474 Posts
September 24 2010 01:10 GMT
#67
On September 24 2010 05:53 Nokarot wrote:
If Person A has Deluxe Babylon DLC and Person B doesnt..

- Person B can't load Person A's save.
- Person A can load Person B's save.
- If Person A re-saves Person B's save and sends it back, Person B can't load the save.

If that's the case, you can take me off the roster. I did get the game, but not Babylon. (Of course, I got Napoleon in my random-leader game that I'm playing to see how Civ 5 works, so I wasn't too stoked to see that's who you randomed anyway, haha).

Good luck to you.
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2010-09-24 01:30:18
September 24 2010 01:29 GMT
#68
On September 24 2010 10:00 Rho_ wrote:
I didn't get the dlc, but I'm willing to get it to play succession. Can you do that?

you currently cannot buy just babylon by itself unfortunately. i think we have enough people to make two groups: babylon and non babylon. we should make a non DLC succession thread
semantics
Profile Blog Joined November 2009
10040 Posts
September 24 2010 01:33 GMT
#69
can't load the game without the dlc?
Zzoram
Profile Joined February 2008
Canada7115 Posts
September 24 2010 06:53 GMT
#70
Cant you just make a game where you pick all the AI civs and exclude Babylon?
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
September 24 2010 06:58 GMT
#71
On September 24 2010 15:53 Zzoram wrote:
Cant you just make a game where you pick all the AI civs and exclude Babylon?


I already did that for this game See my post here. I chose them all randomly before the game started, and then plugged them in manually. Despite Babylon not even being in our game, the DLC is somehow screwing with us.
beep beep boop
prOxi.Beater
Profile Joined December 2008
Denmark626 Posts
September 24 2010 08:03 GMT
#72
I'm still game. I do not own the Babylon dlc.
Nobody beats the Beater
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
September 24 2010 09:05 GMT
#73
On September 24 2010 17:03 prOxi.Beater wrote:
I'm still game. I do not own the Babylon dlc.


This Napoleon game is DLC-only though You'd have to start a new one.
beep beep boop
Node
Profile Blog Joined October 2009
United States2159 Posts
September 24 2010 20:17 GMT
#74
Looks like I'll have to bow out -- I don't have any of the DLC.

Unfortunate. Hopefully there will be a fix soon.
whole lies with a half smile
AntiLegend
Profile Joined September 2010
Germany247 Posts
September 24 2010 21:26 GMT
#75
so, how are we gonna do this? babylon only for this game? i'll just pick up the save and play some turns, guess we can decide order etc afterwards
BrownBear
Profile Joined March 2010
United States6894 Posts
September 24 2010 22:52 GMT
#76
I have Babylon, so I'm good for this game.
SUNSFANNED
killanator
Profile Blog Joined January 2008
United States549 Posts
September 25 2010 05:37 GMT
#77
Sign me up!
DJ, put it back on!
Polarn
Profile Joined May 2010
Norway96 Posts
September 28 2010 06:42 GMT
#78
Alright, well I'm not that great at either Civ5 or writing as I play, but I'll try.

And keep in mind that the images are breaking the layout, and therefore you can only see about 70% of them. To fix this go to your Profile, Edit Profile and check "Resize large images that distort the layout"

And we begin!

After a few days in the French empire without a leader, the reign has been passed to me.
First things first, I chose to start researching bronzeworking, and I've started producing the Stonehenge wonder in Liquidia.

Liquidia grows in size, and some nearby barbarians start approaching our turf.
Luckily, we've got backup from some Chinese and English warriors.

[image loading]
They're really not running away, I believe we can count on these guys.

And as such, England offers us a Pact of Secrecy against Darius, and I have intention of forming a pact of secrecy against someone who is extremely wise and remarkable, so I have to decline.
Elizabeth seems slightly mad, but she hasn't told me how wise or remarkable she is yet, so it's hard to know if it's a bad thing.

Ah! Barbarians!

[image loading]
You can barely see the Chinese running off with their tails between their legs, cowards..

Apparently our bond with the Chinese and the English are much more frail than I first thought, we'll have to survive this barbarian invasion by ourselves. I mount up my spearmens to head to friendly territories, fighting them in the would could turn out to be a foolish mistake.

As our friendly neighbourhood Military Advisor explains to me how to bombard enemies, the english come back for another poke at the barbarians. Strange enough the barbarian with one HP is actually chasing the English warriors..
I'm not trying to say that they're a bunch of wimps or anything, but.

[image loading]
So this is how I bombard stuff, huh.

And after all our barbarian endevours are over I get the chance to research a new technology, I chose the wheel. Seeing as both our cities are located right next to a river, and the watermill gives 2+ food to any city next to a river.

Seeing as our spearman did a great job at defending our city from the barbarian invation, I chose to rename him accordingly.

[image loading]

As our scouts get chased around by a group of bored barbarians, we meet upon a dude with a huge sword.

[image loading]
Safe to say I don't want to mess with this dude.

As the round passes both of our cities get attacked by barbarians. Well, both barbarians were on 1 HP, and got killed by my bombarding skill (thank you, Military Advisor.), but nevertheless, it was a dramatic event.

As the day ends, Darius the extremely wise and remarkable come to me with a proposition.
He feels that it would be best if we formed a pact of secrecy against Elizabeth, and Elizabeth not having any qualifications at this point, whilst Darius is extremely wise and remarkable.. Well, safe to say I accepted the deal.

Yay! The Stonehenge finishes, at the same time as the wheel gets done researching and a monument is built in Paris. 15+ culture now, well I want to leave it up to the next guy to take the call as to expanding or not, seeing as each expansion gives a 15% increase to social policy cost, it's a thinker.
And I also chose to research Iron Working, so that whoever successes me can see where the iron is, and get a head start on the other civilizations.

[image loading]
The voice of the dude who reads these things is really awesome.

Our fourth policy!

I chose to get the Citizenship one, since both Honor and Tradition seemed a bit dull at this point.
And this will open some fun policies for whoever is picking this up after me.

[image loading]
Policies, policies and more policies.

The rest of the game was rather uneventfull, or I might have become hungry, either way.
Our scouts died, they got cornered by two barbarians and four mountains, may they rest in peace.
The spearmen continued south, in search of the barbarians that attacked our village, they found some stranglers and finished them off.

Also, both Liquidia and Paris grew in size. I think all of this +food is putting a serious hurt on our empires happiness. It's still in the positive, but -11 happiness points just from population in our two cities. Oh well.

[image loading]
b_b The first place had 27 happiness, I have no clue as to how he could get that so fast..


Iron working finishes, and we enter the classical era.
With that I'd like to pass the torch on to the next gentleman in line to rule our fine empire.
Take note that the city state Helsinki wants us to kill some barbarians to the west of them, incase you enjoy killing defenceless barbarians.

+ Show Spoiler +
http://www.mediafire.com/file/n96b1iab31lp1qj/TeamLiquidSuccession2.Civ5Save


Seeing as there's no one else on the list to PM I'll just leave this up to Nokarot.

PS. I'll double check the post for spelling errors and stuff later, right now I have to get something to eat and get some work done.

GG
ABC // ÆØÅ
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
Last Edited: 2010-10-04 16:45:48
September 28 2010 07:02 GMT
#79
Good to see someone else picking it up. It's unfortunate this DLC issue has not only eliminated half our players, but also been kind of demoralizing to the point where I had almost given up hope. Hopefully now with a second turn, people will see the progression and jump in.

Out of those who have confirmed they have the DLC, here is where we stand in regards to a list. I'll go ahead and PM Antilegend and let him know it's his turn. If after Brownbear's turn we don't have another person on the list, I'll start PMing all the unconfirmed players and see if they have the DLC.

Edit: Tired of updating two lists at once, so check the OP for the player list, if you were checking this post.
beep beep boop
Cuddle
Profile Joined May 2010
Sweden1345 Posts
September 28 2010 09:34 GMT
#80
I'd love to join the "without DLC" team and do my turn on the catwalk. If anyone sets the game up, please count me in. I might be persuaded to start it myself, but it will have to wait until this weekend.
DrakanSilva
Profile Blog Joined March 2010
Chile932 Posts
September 28 2010 15:53 GMT
#81
omg, i don't have the original version (sorry, third world country are the win in this matter) so i want to know if i can play with you guys ?

i remember i played colonization (Ages ago) civ2 very well, and alfa centaury also, and then civ4 (but i didn't enjoyed it as much as civ2) so Civ5 would be fun :D maybe playing like this will be awesome :O.

i even registered in a forum where they played like this and competed against each other and it was freaking awesome with awersome posts.
In the beginning there was nothing... and then exploded
BrownBear
Profile Joined March 2010
United States6894 Posts
October 01 2010 22:50 GMT
#82
Been a few days... are we assuming Antilegend isn't gonna show?
SUNSFANNED
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
Last Edited: 2010-10-02 05:16:46
October 02 2010 02:35 GMT
#83
Nokarot, I would like to join the game as well. I have a deluxe version ofc. Please add me to the roster This seems like fun!!!! Thank you
And f*ck Firaxis for being an ass on this thing, how the hell Original version buyer can not load the deluxe version save...that just shows some very weak coding or very greedy developer
Terran
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
October 02 2010 02:40 GMT
#84
Go ahead and roll out, Brownbear. Hate to skip someone when we have so few players but I shouldn't have waited a week or however long for this guy to show up.

Caphe, you're added. You'll be next.
beep beep boop
PadrinO
Profile Joined April 2009
Canada103 Posts
Last Edited: 2010-10-02 03:59:12
October 02 2010 03:59 GMT
#85
ehh, how do I found out which version of the game I bought? I don't remember which one I got off steam. I just bought the first one of the 2 I saw. Lol.
crate
Profile Blog Joined May 2009
United States2474 Posts
October 02 2010 04:07 GMT
#86
On October 02 2010 12:59 PadrinO wrote:
ehh, how do I found out which version of the game I bought? I don't remember which one I got off steam. I just bought the first one of the 2 I saw. Lol.

If you have Babylon as a choice when you pick your civ, you have Babylon....
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
October 02 2010 05:14 GMT
#87
On October 02 2010 12:59 PadrinO wrote:
ehh, how do I found out which version of the game I bought? I don't remember which one I got off steam. I just bought the first one of the 2 I saw. Lol.

49.99 is Normal version w/o Babylon
59.99 is Deluxe version with Babylon exclusive civilization...and damn, Babylon is good. Great Scientist spam FTW
Terran
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
October 02 2010 05:18 GMT
#88
On October 02 2010 11:40 Nokarot wrote:
Go ahead and roll out, Brownbear. Hate to skip someone when we have so few players but I shouldn't have waited a week or however long for this guy to show up.

Caphe, you're added. You'll be next.

Yay!, now I have to finish my India culture victory :D Heard that it's easy on King though...
Thank you.
Terran
Biochemist
Profile Blog Joined February 2009
United States1008 Posts
October 03 2010 01:05 GMT
#89
I have Babylon and still want to play.
BrownBear
Profile Joined March 2010
United States6894 Posts
Last Edited: 2010-10-03 23:27:46
October 03 2010 04:26 GMT
#90
Gather round, friends, and let me tell you the tale of the great Liquidian Empire. Having prospered mightily during the reign of Polarn the Great, the empire then fell to BrownBear the Untested. Here is the world as I recieved it:

[image loading]

Isn't it beautiful?

The first thing I noticed upon seeing our mighty empire was the 1 total Happiness we have. This is a minor problem, as both our cities are growing quickly, and I really do not want our empire to fall into the red in terms of happiness. To solve this, I switch both Paris and Liquidia over to a production focus, which dials back the growth significantly, and has the added benefit of boosting their build times quite a bit.

[image loading]

Paris, after the switch. This cut a full 7 turns off the granary's production.

[image loading]

Also, Spear Hwaiting is doing quite well for himself down there (how did you rename him btw?)

I choose Writing as our first tech, because I tend to play more science-focused, and want to get some libraries up and running. As soon as it finishes, I start construction of a Library in Liquidia while I start researching Masonry, with the aim of getting Construction for Colosseums to boost our happiness.

[image loading]

Around this time, Elizabeth asks for Open Borders, and I accept. Might as well keep her happy for now.

I also realize we have calendar researched and two cotton resources next to Paris, so I start building Plantations on those. Then, the next social policy ticks! I choose Representation, because the culture boost is nice and because we haven't reached the medieval age yet, so I can't start Commerce (which is an amazing social policy tree and really helps your economy out a ton).

[image loading]

Culture, Culture, Culture!

Bucharest then contacts us, asking us to wipe out a Barbarian Encampment. Sure, no problem, let me just see where this encampment is...

[image loading]

Yeah, you know what, nevermind.

Throughout this, I've been constructing another spearman. Spear Hwaiting might be epic, but he's currently stuck on the other side of the continent, and a barbarian encampment has sprang up next to us, so our new Spearmen go out to deal with it.

[image loading]

haha, take that, stupid brutes!

[image loading]

OH HOLY JESUS FUCK

I'm forced to insta-heal instead of promote our new spearman to prevent him from getting wasted by the barbs, which makes me feel stupid. Ah well.

[image loading]

aww hell yeah
Golden Age begins, I guess we weren't in as bad shape happiness-wise as I thought. With that in mind, I decide it's time to expand again, this time to up here:

[image loading]

The iron is nice, as is the coastal location. Very picturesque.

Some guy measures up the penis size of every single great leader, sadly we don't match up so well:

[image loading]

dammit!

So I beef up our army. We now have archers in both capitals, as well as a third regiment of spearmen. Time to go barb-hunting. My goal is to send our newest spearguys down to deal with the barbs close to us, while the first group I made goes out to save Helinski's butt, and hopefully net us an ally in the process.

[image loading]

ITS KILLING TIME

The encampment near us goes down, no problem, but killing it reveals yet another scary, fully healed unit right next to it...

[image loading]

oh COME ON

This is bad; if I run away, I'll just get shot, and if I charge them I die. I just fortify and hope to god they decide not to shoot until I'm healed enough to take them out.

Meanwhile, our new city is founded! It looks pretty good, it's just missing something...

[image loading]

Awwwww yeah...

In the interest of not making this go too long, I'll speed up a bit. Spear Hwaiting meets the city state of Genoa and then helps them out with some barbarians, raising our influence with them a little bit (not enough to become buddies though). Darius and I sign another open borders treaty, which affects absolutely nothing. Then, we get a new social policy, leaving me with a very tough choice:

[image loading]

Not in the medieval era yet. Dammit.

Normally, post-liberty I go straight to commerce, but I forgot to actually get to the medieval era first. This leaves me with a serious problem. The final policy in Liberty isn't very good (we haven't even connected our cities yet), so normally I would go Piety, but going Piety cuts off Rationalism (one of the best late-game policy trees IMO). After hemming and hawing for a while, I just finish out the Liberty Tree. I'm already in the process of building roads, so we should get that benefit reasonably soon, and hopefully by the next time a policy rolls around, we'll have more choices.

The spearmen reach their destination, and charge in to break the encampment:

[image loading]

alright guys, we got this! Only need to inflict 4 damage...

[image loading]

Fail...

If I knew how to rename units, I would have renamed him SpearFail. As it turned out, he got wrecked by the full-health spearman next turn, so it didn't matter.

And that's all she wrote. Here's the world as I left it:

[image loading]


The save is here:

+ Show Spoiler [Save File] +
[url blocked]


Caphe has been PM'd!

SUNSFANNED
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
October 04 2010 01:25 GMT
#91
Very nice write up BrwonBear. I will load up the save rightnow but cant play untill later :D.
We have Iron nearby,huh...Time for WAR ^^^
Terran
crate
Profile Blog Joined May 2009
United States2474 Posts
October 04 2010 02:39 GMT
#92
After hemming and hawing for a while, I just finish out the Liberty Tree.

Why not just ... not get a policy for now? Save your policy for the medieval era. My most recent game I didn't get any policies till I unlocked Rationalism.

Also, re: Representation: it always seemed pointless to me (and doubly so for Napoleon!) because you're spending culture to get more culture, but in the long run you just slow down getting more actually useful policies. The only time I would ever grab it is if I'm going for a culture win.
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
BrownBear
Profile Joined March 2010
United States6894 Posts
October 04 2010 03:15 GMT
#93
On October 04 2010 11:39 crate wrote:
Show nested quote +
After hemming and hawing for a while, I just finish out the Liberty Tree.

Why not just ... not get a policy for now? Save your policy for the medieval era. My most recent game I didn't get any policies till I unlocked Rationalism.

Also, re: Representation: it always seemed pointless to me (and doubly so for Napoleon!) because you're spending culture to get more culture, but in the long run you just slow down getting more actually useful policies. The only time I would ever grab it is if I'm going for a culture win.


Not a bad idea, I'll remember that next time, lol. Still not very good at this game, working at getting better though :/

Is anyone else having trouble closing out cultural victories, by the way? I always seem to end up 1 or 2 policies short...
SUNSFANNED
seodoth
Profile Joined April 2010
Netherlands315 Posts
October 04 2010 10:47 GMT
#94
:D this looks so great! i have the normal civ5, without the downloadablecontent. When you participate, how much time do we get to do the 20 turns?
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
October 04 2010 11:52 GMT
#95
Yeah, you can right click and save the policy for later .
You have 48 hours to finish your turns.
I play through 25 turns today, but I'm not satisfied so I'll replay a bit then post the save and some report tomorrow.
I think we have to aim for a Science victory, not sure though
Terran
Gurdjieff
Profile Joined May 2010
Netherlands14 Posts
October 04 2010 12:04 GMT
#96
On October 04 2010 12:15 BrownBear wrote:
Is anyone else having trouble closing out cultural victories, by the way? I always seem to end up 1 or 2 policies short...


Cultural victory can be tricky, but keeping your Civ fairly small (and puppeting anything from war instead of annexing) should help loads. Saving up culture for policies you don't need just yet until you can get discounts on your policies (Free Speech, Cristo Redentor) is an easy way to sneak in some extra policies in case you fell behind.

Don't forget to use Artist specialists, and cultural city states can push you in the right direction even further.
Without struggle, no progress and no result. Every breaking of habit produces a change in the machine.
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
Last Edited: 2010-10-06 04:46:33
October 06 2010 04:42 GMT
#97
Continue in the footstep of BrownBear, I take on the command of the great Liquidian Empire. Our nation has been properous for many years, will it continue to do so with me in command. Read on, friends to find out why Liquidian Empire will emerge to be the greatest nation among the like of England, Persia, China....

BrownBear left me a great treasure - the city of "A Fruit Stand" with 2 IRONS within its border. I immediately work on the Iron. With this we will be safe untill the Industrial Era.
[image loading]

Realized that we have some extra luxury resource, and gold is always important, I start to look around for some trading. Not surprising Songhai has the most gold of all known leader. Trade 2 resource with him for total 500 gold.
[image loading]

While I was busy trading, a Barbarian camp pop up near Paris
[image loading]
and Elizabeth our a "friendly" neighbour show up for some Open Border agreement which I approved
[image loading]

All things aside, with all the gold we made, its time for some LAND buying, yummy!!.
[image loading]

I'm quite happy that the people of Liquidian Empire live in a very peaceful times, we only have some Barbarian to fight. We even make a friend with City States of Helsinki after eliminated some Barbs near there city
[image loading]

In Civ5, Gold is just to good to ignore, I ordered a land reformed, most farm land is being transform into trading post. With Currency tech going up, we will be able to output alot of gold. Take a quick look at Liquidia in the middle renovation
[image loading]

With farm being reform into trading post, our land will have no food to grow. Well, its time for our friend Helsinki to step in. Already a friend of them. With a mere 250 gold gift, Liquidian Empire and Helsinki are now Ally, thats will net us 4 food in the capital and 2 food on every cities, with an additional of Gems!!!
[image loading]

With that taken care of, its time for some expansion. Land is gold, and gold is victory :D. So I noticed some good land on the west side of Liquidia, it has Ivory, Horse and some cattle with an additional fish title on the lake.
[image loading]
Settler guarded by a Swordman is moving out for the new land

At the same time, out Spearman near the English border just take down a Barb camp and find an English worker in it.... We have an option to return it to the English or just take it. Very easy decision, we will just TAKE it
[image loading]

Meanwhile, Wuzetian of China show up for some Pact of Secrecy which I rejected.
[image loading]
Lady in red

Our new city is established, I immediately purchase some key title around it.
[image loading]

When I began my turns, I built a scout to run around a bit, 20 turns later he's been kill in a far away land. But his life is not wasted by any means. He fought bravely with 2 Barb spearmans. And that is the last drop to make a GREAT GENERAL appear in the city of " A Fruit Stand"
[image loading]
Notice that star in the city...yeah thats him!

We also got a new policy, but I didnt use it, I want to go for Patronage but I'll let the next great leader decide. I also tech to Education, and now taking Acoustics to advance into the next Era.

With that it seems my time has run it course. This is the Empire after my reign.
[image loading]

That's it for my report :D. I think we can take the science victory path from now on. And be ally of one more Marinetime city states is also good!.

The save is here
+ Show Spoiler +
http://www.megaupload.com/?d=HCYX9OZJ

PM'ed Biochemist
Terran
BrownBear
Profile Joined March 2010
United States6894 Posts
October 06 2010 14:21 GMT
#98
Please tell me you renamed the Great General "A Fruit Dealer"
SUNSFANNED
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
October 06 2010 14:51 GMT
#99
I'm still far from mastering Civ5, but if I may ask, what encouraged you to buy land? Maybe it's just me, but if our city has 10 population (for example) then we only need 10 tiles to work. Given that Napoleons special ability expands our culture fairly fast, maybe that money could be better put to use.

Getting ran out of this computer lab, oops. Will finish this post later, or respond to anyone who answers. Its a genuine question of mine- not necessarily an argument.
beep beep boop
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
October 06 2010 15:04 GMT
#100
@BrownBear, I didnt rename...yeah could have though of that
@Nokarot, buying land is good. Since not like in Civ4, In Civ5 city border expands very slow and if your city is growing fast, you need to purchase some land.
The other situation is, your city is just out of reach of a important resource, so buying that ASAP is important. And when your city is very near cities of others civ, buying land will also prevent his Civ not expanding.
Terran
mierin
Profile Joined August 2010
United States4943 Posts
October 06 2010 15:26 GMT
#101
Japanese are so ridiculous...their racial bonus alone makes them unstoppable IMO.
JD, Stork, Calm, Hyuk Fighting!
BrownBear
Profile Joined March 2010
United States6894 Posts
October 06 2010 15:55 GMT
#102
On October 07 2010 00:26 mierin wrote:
Japanese are so ridiculous...their racial bonus alone makes them unstoppable IMO.


Japanese are beatable, you just have to out-tech them. Bushido doesn't mean shit when it's riflemen vs. longswords :D
SUNSFANNED
EchOne
Profile Blog Joined January 2008
United States2906 Posts
October 06 2010 16:09 GMT
#103
On October 07 2010 00:55 BrownBear wrote:
Show nested quote +
On October 07 2010 00:26 mierin wrote:
Japanese are so ridiculous...their racial bonus alone makes them unstoppable IMO.


Japanese are beatable, you just have to out-tech them. Bushido doesn't mean shit when it's riflemen vs. longswords :D

That's all well and good, but comparable tech levels are far more likely than total tech outclassing (assuming against humans or sufficiently difficult AI). In fact, since Japanese armies are so much more efficient throughout the entire game, they don't need to devote as much production to military to achieve the same results, and can focus on building libraries, universities, and such.
面白くない世の中, 面白くすればいいさ
Biochemist
Profile Blog Joined February 2009
United States1008 Posts
October 06 2010 16:33 GMT
#104
Got the PM, I'll try to play tonight. Forgive me if I have no clue what I'm doing =P
andrewlt
Profile Joined August 2009
United States7702 Posts
October 06 2010 16:57 GMT
#105
You guys have an awesome start location. I'm seeing plains/rivers in almost all your cities. There's another maritime city-state to bribe nearby, too.
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
Last Edited: 2010-10-07 15:59:12
October 07 2010 15:55 GMT
#106
Nice write-up, Caphe. Gogo Biochemist hwaiting~!

On October 07 2010 00:26 mierin wrote:
Japanese are so ridiculous...their racial bonus alone makes them unstoppable IMO.


find myself using more archery units against japan, with fortified melee units in front of them (or chariot archers to hit-and-run early game.) Makes wars a little longer, but you take a lot less damage.

Japan is certainly no slouch but I'm personally more afraid of Cho-Ku-Nus (either China or Korea, I forget) than Bushido. To those who don't know what those do, they are crossbowmen that can fire twice each turn. Give them the military tradition policy (under Honor, which gives them double EXP) then they're getting 12 EXP per turn, which is either crazy crazy promotions or constant, unending healing. The city siege upgrade (at level 3 or 4) is super crazy for them, too.
beep beep boop
BrownBear
Profile Joined March 2010
United States6894 Posts
October 07 2010 16:10 GMT
#107
To be fair, France has it's period of dominance too: basically from when gunpowder is researched to when tanks finally roll out, France has 2 unique units that destroy: The Musketeer is the highest-strength unit in the Renaissance, and the Foreign Legion lets you go on a madcap conquering spree until your opponents finally roll out tanks.
SUNSFANNED
Biochemist
Profile Blog Joined February 2009
United States1008 Posts
Last Edited: 2010-10-07 21:38:28
October 07 2010 21:34 GMT
#108
Someone said something about a science victory and we've clearly been neglecting our military, so although we're relatively to Musketeer tech I see no reason to alter those trends (although we still have plenty of time to do so later if we want).

[image loading]

First thing I did was kill the barbarians to our west, which had the neat side effect of befriending Genoa. Can't argue with free apples!

[image loading]

We got engineering for our research agreement with England, and a great engineer popped in Liquidia (was that a coincidence)? In any case, I managed to secure two new research agreements with Persia and that angry-looking black guy guy with the sword for less than 200 gold each.

[image loading]

England wants a pact of secrecy against Wu Zetian, which I agree to since we're right next to England and Wu hasn't been much of a trading partner.

I finished connecting our cities, and made a bunch of trading posts.
[image loading]

Acoustics finishes, and we're in the Renaissance! Cool new music starts playing and I turn my volume up.

I could have sworn I took a screenshot of the tech tree after this, but I guess it didn't save. I decided to go for Scientific Theory, which involves getting a bunch of naval techs on the way but will open up the observatory and public schools. I figured this was more useful than catching up on military techs and unlocking musketeers since it doesn't seem like we're going to use them (maybe we can pick a single civ to annex with foreign legions once they are out much later?). The ability to make oceangoing ships will also allow us to explore the rest of the globe and make new friends. Is there a bonus in civ5 for circumnavigating the globe?

[image loading]

Angry guy also wants a pact of secrecy against Wu also. I figure why the hell not and say yes.

[image loading]

Forgive me if this was a bad move, but I used the engineer to build the Sistine Chapel. I figured the culture will help us fill out the rationalism tree sooner (which I started but apparently didn't screenshot).

[image loading]

It has the side effect of making Genoa our ally (just as friendship was set to expire) for a bunch more apples. Huzzah!





Biochemist
Profile Blog Joined February 2009
United States1008 Posts
October 07 2010 21:36 GMT
#109
Save here:
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
October 08 2010 19:10 GMT
#110
Hmm. I wonder if we should lower the amount of turns per player we should do. Turns in Civ5 take a long time to do, but the game progresses in a lot fewer turns it seems.

Will do my turn tonight or tomorrow.
beep beep boop
Excalibur_Z
Profile Joined October 2002
United States12235 Posts
October 08 2010 19:26 GMT
#111
You guys should be careful with Open Borders treaties. What I've heard typically happens is the civ that you grant Open Borders to will scout out what you have by entering your borders, see that you have nothing, and ally with other leaders to slaughter you. I never agree to Open Borders anymore, particularly with strong nations.
Moderator
darkwing.Huzow
Profile Joined September 2010
United States35 Posts
October 08 2010 19:28 GMT
#112
Is it too late for me to join? Credentials: Played a ton of Civ4 and have won 3 out of 3 Civ 5 games on default difficulty (Chieftan I think). I have yet to play a prince game, though.
Obviously you are not a golfer.
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
October 08 2010 19:41 GMT
#113
If you have the Babylon DLC, darkwing, you can.
beep beep boop
Pangolin
Profile Joined March 2008
United States1035 Posts
October 08 2010 20:11 GMT
#114
On October 09 2010 04:10 Nokarot wrote:
Hmm. I wonder if we should lower the amount of turns per player we should do. Turns in Civ5 take a long time to do, but the game progresses in a lot fewer turns it seems.

Will do my turn tonight or tomorrow.

It's probably because you guys aren't playing on epic speed, which you did do on Civ IV.
It's easier not to.
BrownBear
Profile Joined March 2010
United States6894 Posts
October 08 2010 20:25 GMT
#115
On October 09 2010 04:10 Nokarot wrote:
Hmm. I wonder if we should lower the amount of turns per player we should do. Turns in Civ5 take a long time to do, but the game progresses in a lot fewer turns it seems.

Will do my turn tonight or tomorrow.


This is a Quick game, I believe, isn't it? That would explain why we're progressing so, well, quickly.
SUNSFANNED
darkwing.Huzow
Profile Joined September 2010
United States35 Posts
October 08 2010 20:46 GMT
#116
On October 09 2010 04:41 Nokarot wrote:
If you have the Babylon DLC, darkwing, you can.


Oh. Darn. There's no way to get this yet if you didn't buy the deluxe edition, is there?
Obviously you are not a golfer.
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
Last Edited: 2010-10-08 20:52:42
October 08 2010 20:51 GMT
#117
On October 09 2010 05:25 BrownBear wrote:
Show nested quote +
On October 09 2010 04:10 Nokarot wrote:
Hmm. I wonder if we should lower the amount of turns per player we should do. Turns in Civ5 take a long time to do, but the game progresses in a lot fewer turns it seems.

Will do my turn tonight or tomorrow.


This is a Quick game, I believe, isn't it? That would explain why we're progressing so, well, quickly.


Well, yes, but even compared to Quick Civ4 I think we're progressing quite fast for the 20-turn rule used in Civ4 successions.

Edit: Actually, successions are usually in marathon, arent they? Oops.
beep beep boop
crate
Profile Blog Joined May 2009
United States2474 Posts
October 08 2010 20:54 GMT
#118
On October 09 2010 05:51 Nokarot wrote:
Show nested quote +
On October 09 2010 05:25 BrownBear wrote:
On October 09 2010 04:10 Nokarot wrote:
Hmm. I wonder if we should lower the amount of turns per player we should do. Turns in Civ5 take a long time to do, but the game progresses in a lot fewer turns it seems.

Will do my turn tonight or tomorrow.


This is a Quick game, I believe, isn't it? That would explain why we're progressing so, well, quickly.


Well, yes, but even compared to Quick Civ4 I think we're progressing quite fast for the 20-turn rule used in Civ4 successions.

Edit: Actually, successions are usually in marathon, arent they? Oops.

I don't think I've ever seen a succession game in marathon in Civ4. Both epic and normal speed are common (epic probably more common). Quick is rare.
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
BrownBear
Profile Joined March 2010
United States6894 Posts
October 08 2010 21:14 GMT
#119
Marathon is pretty uncommon because 20 turns = maybe 1 round of production and half a round of research.

Epic is usually the best choice. Not a huge deal though, we can just do Epic for next game ^^
SUNSFANNED
jacen
Profile Blog Joined April 2004
Austria3644 Posts
October 08 2010 22:11 GMT
#120
Is there any major drawback in taking the "Honor" tree in the social policies? Being able to see barbaric encampments and +25% strength against barbarians is always too tempting for me -_-
(micronesia) lol we aren't going to just permban you (micronesia) "we" excludes Jinro
Biochemist
Profile Blog Joined February 2009
United States1008 Posts
October 08 2010 23:08 GMT
#121
On October 09 2010 07:11 jacen wrote:
Is there any major drawback in taking the "Honor" tree in the social policies? Being able to see barbaric encampments and +25% strength against barbarians is always too tempting for me -_-


The double XP is the part that really gets my saliva flowing, along with the 15% bonus for flanking. I would imagine that trying to do some kind of domination/conquest victory (or opening, like a samurai rush or something) would be much harder without getting the honor tree
Manit0u
Profile Blog Joined August 2004
Poland17254 Posts
Last Edited: 2010-10-09 02:36:00
October 09 2010 02:30 GMT
#122
Picture unrelated since I haven't got the DLC, attempted OCC cultural win on my third game (I'm an achievement whore):

[image loading]

I must say that after over 30 hours of playing this game, I'm very disappointed. I expected epic new civ and I got Civilization: Beginner's Edition where everything is dumbed down a lot
Oh, how I miss the proper diplomacy overview (or the proper diplomacy for that matter), health issues, trade network and something actually happening in the game (seriously, have you noticed they even included "Auto end turn" button in C5?! I've spent half of this game just sitting in front of the screen, sipping tea and watching turns go by...).

On October 09 2010 08:08 Biochemist wrote:
Show nested quote +
On October 09 2010 07:11 jacen wrote:
Is there any major drawback in taking the "Honor" tree in the social policies? Being able to see barbaric encampments and +25% strength against barbarians is always too tempting for me -_-


The double XP is the part that really gets my saliva flowing, along with the 15% bonus for flanking. I would imagine that trying to do some kind of domination/conquest victory (or opening, like a samurai rush or something) would be much harder without getting the honor tree


I've been looking at this tree for a while now. I don't think it's any good but the next thing I'm going to try is military Monty with this just to see how much culture he gets from the kills ^_^
Time is precious. Waste it wisely.
Biochemist
Profile Blog Joined February 2009
United States1008 Posts
October 09 2010 02:44 GMT
#123
I imagine it will have a few extra layers of complexity after an expansion or two.
Excalibur_Z
Profile Joined October 2002
United States12235 Posts
October 09 2010 02:49 GMT
#124
On October 09 2010 11:30 Manit0u wrote:
Picture unrelated since I haven't got the DLC, attempted OCC cultural win on my third game (I'm an achievement whore):

[image loading]

I must say that after over 30 hours of playing this game, I'm very disappointed. I expected epic new civ and I got Civilization: Beginner's Edition where everything is dumbed down a lot
Oh, how I miss the proper diplomacy overview (or the proper diplomacy for that matter), health issues, trade network and something actually happening in the game (seriously, have you noticed they even included "Auto end turn" button in C5?! I've spent half of this game just sitting in front of the screen, sipping tea and watching turns go by...).

Show nested quote +
On October 09 2010 08:08 Biochemist wrote:
On October 09 2010 07:11 jacen wrote:
Is there any major drawback in taking the "Honor" tree in the social policies? Being able to see barbaric encampments and +25% strength against barbarians is always too tempting for me -_-


The double XP is the part that really gets my saliva flowing, along with the 15% bonus for flanking. I would imagine that trying to do some kind of domination/conquest victory (or opening, like a samurai rush or something) would be much harder without getting the honor tree


I've been looking at this tree for a while now. I don't think it's any good but the next thing I'm going to try is military Monty with this just to see how much culture he gets from the kills ^_^


Really, you're disappointed? I've only played Civ1, Civ2, and Civ3, but I find this is the best game of the series since Civ2. They removed a lot of clunky and confusing (or at least obscure) stuff that has plagued Civ since the beginning, and Civ5 finally feels like a cohesive, intuitive game. I think emphasizing Gold and removing the tax/science slider and providing additional incentives to happiness without having unhappiness cripple you suddenly were all genius design decisions. Unit promotion upgrades are fun and unique. I understand the more straightforward and flexible diplomacy options, but they don't feel as fun as Civ2. Culture is actually implemented very well unlike Civ3 and policies open up a ton of possibilities. Overall I'm extremely pleased with this game.
Moderator
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
October 09 2010 02:56 GMT
#125
@Biochemist:
Nice writeup :D. Actually the decision to build Sistine Chapel with a GE is good. Sistine is a very useful wonder.
Did you maintain the relationship with Helsinki? I think we need both Genoa and Helsinki to be our allies.
...and next time would you please resize the image...I cant see the whole images
Terran
haduken
Profile Blog Joined April 2003
Australia8267 Posts
October 09 2010 13:16 GMT
#126
I'm just play this game in single player. Why does it take so long to go through turns?
Rillanon.au
BrownBear
Profile Joined March 2010
United States6894 Posts
October 09 2010 20:02 GMT
#127
Probably because you're playing on marathon or epic length. This game is on quick length, so it's going a lot faster than normal.
SUNSFANNED
haduken
Profile Blog Joined April 2003
Australia8267 Posts
October 09 2010 23:15 GMT
#128
I've set it to quick with 8 players but its still taking forever to calculate turns.

I'm not talking about late games with millions of units and buildings, even at game start with just a settler and warrior. It takes like 10 seconds just to go through turns and I have a 6 core 1055T CPU :/

I played the original Civ and it wasn't like this. The late games were a nightmare though when it takes forever to wait for AI turns but early games were instant and it was on a Pentium 3 :/
Rillanon.au
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
Last Edited: 2010-10-10 18:20:12
October 10 2010 15:13 GMT
#129
I'm actually going to pass to the next person, sorry! Setting a bad standard, being the OP, I know, but I'm playing in MLG DC next weekend and need to practice, even though I'm expecting to lose after 2 rounds. Should have passed 2 days ago, but that's my mistake

EDIT: Polarn passes, too. Next up.. Let's see if Antilegend is here this time?
beep beep boop
Manit0u
Profile Blog Joined August 2004
Poland17254 Posts
October 10 2010 15:23 GMT
#130
On October 10 2010 08:15 haduken wrote:
I've set it to quick with 8 players but its still taking forever to calculate turns.

I'm not talking about late games with millions of units and buildings, even at game start with just a settler and warrior. It takes like 10 seconds just to go through turns and I have a 6 core 1055T CPU :/

I played the original Civ and it wasn't like this. The late games were a nightmare though when it takes forever to wait for AI turns but early games were instant and it was on a Pentium 3 :/


In earlier civs you could just turn "show enemy/allied/etc. moves on or off" and selecting the movement speed of units which could affect the pace a lot (at the expense of information).

And yet another thing that disappointed me in C5: After C4 and the only missing feature there from C3 I really did hope that since they managed to create this highly detailed leader scenes that they would re-introduce leader appearance changing according to the era they're in. It was such a nice touch in C3
Time is precious. Waste it wisely.
Biochemist
Profile Blog Joined February 2009
United States1008 Posts
October 10 2010 18:42 GMT
#131
My Civ5 crashes every 15-20 turns. Music still playing and I can move the cursor, but the game is frozen and I can't click on anything. Have to alt-tab and kill the process. REALLY GODDAMN ANNOYING. Anyone else have this problem?
Disregard
Profile Blog Joined March 2007
China10252 Posts
October 10 2010 19:03 GMT
#132
Yea... I am also having problems with the game constantly CTD. Screen would blackout and get a error.
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
Biochemist
Profile Blog Joined February 2009
United States1008 Posts
Last Edited: 2010-10-10 19:10:01
October 10 2010 19:06 GMT
#133
The game autosaves every 10 turns, so it's only really annoying when it crashes at something like turn 49 (after reloading it at 40 from the last crash).

Edit: just reloaded AGAIN at turn 40 and it made it all the way to 42. Screw this
AntiLegend
Profile Joined September 2010
Germany247 Posts
Last Edited: 2010-10-10 21:44:57
October 10 2010 21:40 GMT
#134
hey guys, sorry I'm reporting this late, last time i had some major computer problems and when i was able to get those fixed i, saw you guys had continued without me, so i thought i was out of the game. i will read up on what happened so far and play my turns afterwards

edit:
filedropper.com seems to be not working, can anyone who has the last save upload it somewhere else?
Biochemist
Profile Blog Joined February 2009
United States1008 Posts
October 10 2010 21:56 GMT
#135
On October 11 2010 06:40 AntiLegend wrote:
hey guys, sorry I'm reporting this late, last time i had some major computer problems and when i was able to get those fixed i, saw you guys had continued without me, so i thought i was out of the game. i will read up on what happened so far and play my turns afterwards

edit:
filedropper.com seems to be not working, can anyone who has the last save upload it somewhere else?


Hmm. Reuploaded to mediafire.
AntiLegend
Profile Joined September 2010
Germany247 Posts
October 10 2010 21:58 GMT
#136
btw, someone figured out how to make the save games compatible between dlc/non-dlc players.

since our game is carefully designed not to contain any trace of babylon, i guess that method should work:

http://forums.civfanatics.com/showthread.php?t=388937
AntiLegend
Profile Joined September 2010
Germany247 Posts
October 10 2010 22:06 GMT
#137
On October 11 2010 06:56 Biochemist wrote:
Show nested quote +
On October 11 2010 06:40 AntiLegend wrote:
hey guys, sorry I'm reporting this late, last time i had some major computer problems and when i was able to get those fixed i, saw you guys had continued without me, so i thought i was out of the game. i will read up on what happened so far and play my turns afterwards

edit:
filedropper.com seems to be not working, can anyone who has the last save upload it somewhere else?


Hmm. Reuploaded to mediafire.


got it
AntiLegend
Profile Joined September 2010
Germany247 Posts
Last Edited: 2010-10-11 03:06:54
October 11 2010 02:56 GMT
#138
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
History of the French people, turn 120-140
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

T120:

Right off the bat i notice a settler in the north

+ Show Spoiler +

[image loading]


Since it isn't on automove, and my predecessor hasn't stated what to do with it, i guess it's up to me to find a good city site.

After having played some games of CiV, my top priority for city sites is capturing happiness resources. Each city produces 2 and each citizen produces 1 unhappiness (captured foreign cities even generate more) and once your empire reaches a certain level of unhappiness you have will suffer some nasty negative effects (cities stop growing & get less productive, army fights worse). I found that balancing happiness can become a huge problem later.

I moved all the units we have towards the fog, but there just seem to be no umclaimed happiness resources available, so i will settle on one of the recommended (the golden city icons) tiles. The left one grants quicker access to the hill tiles in the west, but the right one is coastal and would allow us to build a navy at that city if we wish to.
ac
For the moment I'd choose the coastal spot, but i won't found the city asap, since we have a policy incoming in 7 turns (founding a city increases the amount of culture needed to get access to the next policy), and our happiness is at zero (= we generate just enough happiness to equalize the unhappiness)

Next thing I notice, is that we have too many roads. See:


+ Show Spoiler +

[image loading]


Each piece of road costs us 1 gold per turn, so we should imho focus on just use as many roads as we need to get all cities connected to the capital. I propose rebuilding the connection between Liquidia and A Fruit Stand (we can save 1 gold), remove the road that is being built between Paris and Orleans (which would cost us 8 gold once completed) and just connect AFS with Orleans. Since our treasury is running good at the moment, i guess building it the most cost efficient way can wait, I will in my turns just try to get Orleans connected.

Since we are already at the happiness limit, i juggle around some citizens, and after checking if there are any possible deals to be made (which there aren't), i press Next Turn.

T 121:

First thing that pops up is Elizabeth:


+ Show Spoiler +

[image loading]


uh, "Very well", I guess...

Not really much else happening, i reactivated some units to scout some more, gave some worker orders, moved on to

T 122:

Hmm, where have I heard that again?


+ Show Spoiler +

[image loading]
[image loading]


we're of course verry sorry...

we discover some babarians... with our settler... i'll recall the spearman to take them out

+ Show Spoiler +

[image loading]


T 123:

someone stole our wonder

+ Show Spoiler +

[image loading]


at least we got some nice cash for it. I build a Chariot Archer in liquidia (only takes 1 turn), since i want to explore the map a bit more.

Darius has entered the Renaissance era.

T 124:

+ Show Spoiler +

[image loading]


do we want war? i'd say, not yet

+ Show Spoiler +

[image loading]


shiny new technology! finally we can go overseas!

+ Show Spoiler +

[image loading]


Paris finishes a temple. I notice we can build the National College (can only be built if each city has a library), so I choose to build it, before we get another city and have to wait for another library to finish

+ Show Spoiler +

[image loading]


Liquidia finishes something (forgot what it was ). Since we can build better ships now and there is still a lot to discover, i start building a caravel

+ Show Spoiler +

[image loading]


T 125:

I notice we could settle near another happiness resource! The area around it looks good too (Plains with river = gold + hammer)

+ Show Spoiler +

[image loading]


T 126:

I started a colosseum in AFS to increase our happiness

T 127:

Yay, we grab another social policy! Since we're somewhat on the science route and we basically only have trade ports, i choose this one:

+ Show Spoiler +

[image loading]


T 128:

Clearing the barbs near our potential new settlement:

+ Show Spoiler +

[image loading]


Buying more food:

+ Show Spoiler +

[image loading]


Another wonder we didn't get

+ Show Spoiler +

[image loading]


T 129:

Relations to Elizabeth somewhat worsens.

+ Show Spoiler +

[image loading]


T 130:

Research agreement finishes:

+ Show Spoiler +

[image loading]


T 131:

neeeext

+ Show Spoiler +

[image loading]


Orleans finishes university, I order a new settler. That one should be able to secure the sugar location.

+ Show Spoiler +

[image loading]


T 132:

we get a Great Artist. I don't really know what to do with him, i think the best purpose would be using him for a golden age. Anyways, I parked him outside of Liquidia if someone wants to use him.

+ Show Spoiler +

[image loading]


Lizy builds a wonder

+ Show Spoiler +

[image loading]


Our caravel has found land in the east! Since we get the full 30 gold bonus we seem to be the first ones here.

+ Show Spoiler +

[image loading]


Paris has finished the National College! I notice we can build Oxford now, so i give the order to build it. Since I doubt we're really in a hurry to build it, and the reward isn't THAT good, I maximize the cities science output for now.

T 133-136:

Somehow not really much happened. Nothing reportworthy at least...

T 137:

We finish Scientific Method! And we have (almost) access to coal. I've sent some workers to the locations.

+ Show Spoiler +

[image loading]


Although we received many technologies, this is the first time i am asked to choose a new technology to research. Although I don't see ourselves in immediate danger, I think we should build at least some more modern units, so i choose to head for our unique unit, the musketeer!

+ Show Spoiler +

[image loading]


T 138:

We meet another maritime city state, which also posseses a happiness resource we don't have. The next player should try to get them to allied status!

+ Show Spoiler +

[image loading]


T 140:

Liquidia has finished a garden (+25% great people (i.e. great scientist) points in this city), AFS has finished another caravel (for exploration to the west)

===========================

So, where do we go from here?

At the moment our empire is pretty much science focused. In each city the library and university specialist slots are in use, mainly trade ports are being worked. We have +8 happiness, so we can now easily afford to either expand or let our cities grow some more. There are two settlers in place, the southern one would give us access to another +5 happiness. We should also try to achieve ally-status with the new maritime city state to the south, since they would also give us +5 happiness (via whales) and another food boost to increase population growth. We will get another social policy in 2 turns, so we should not build another city before turn 142.

Military-wise we should have access to musketeers in ~3 turns. Maybe we should muster a small army (i think 3 musketeers + the great general in AFS would be enough) and grab London for it's wonders and happiness resources?

Our gold incomine recently went into the red, but some more population working trade ports should be able to correct that.

There are btw. several Ancient Ruins and babarians on the land i scouted to the east, so we might also send a military unit over there to pick them up.

Save game:

http://www.filedropper.com/teamliquidsuccession6

or

http://www.mediafire.com/?a8n2o379bhj75jl
BrownBear
Profile Joined March 2010
United States6894 Posts
October 11 2010 04:06 GMT
#139
Got it, but won't be able to play until Tuesday. If that's going to be a problem, feel free to PM Caphe, and I'll just take my turns after him.
SUNSFANNED
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
October 11 2010 09:25 GMT
#140
Nice writeup AntiLegend, and you've played quite well too.
Maybe we need to go to some war with our neighbour :D. If the time when Space race comes and we dont have Aluminum, so I think some more land is good :D
Terran
Manit0u
Profile Blog Joined August 2004
Poland17254 Posts
Last Edited: 2010-10-11 21:05:12
October 11 2010 21:03 GMT
#141
On October 11 2010 11:56 AntiLegend wrote:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
History of the French people, turn 120-140
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Next thing I notice, is that we have too many roads. See:



[image loading]

Each piece of road costs us 1 gold per turn, so we should imho focus on just use as many roads as we need to get all cities connected to the capital. I propose rebuilding the connection between Liquidia and A Fruit Stand (we can save 1 gold), remove the road that is being built between Paris and Orleans (which would cost us 8 gold once completed) and just connect AFS with Orleans. Since our treasury is running good at the moment, i guess building it the most cost efficient way can wait, I will in my turns just try to get Orleans connected.

Since we are already at the happiness limit, i juggle around some citizens, and after checking if there are any possible deals to be made (which there aren't), i press Next Turn.



In all honesty, you don't need road between Liquidia and Fruit Stand at all. Just wait for the tech (or do you have it already?) and construct harbors in capital and the other city. TADA! Trade route estabilished, no roads built. And if it's sea and not lake next to Orleans, it'll work for it too.
Time is precious. Waste it wisely.
Impervious
Profile Blog Joined March 2009
Canada4199 Posts
October 11 2010 22:02 GMT
#142
I'd totally be up for this, but I don't have the deluxe edition.....

Is there one starting up for the few of us who didn't get it?
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
AntiLegend
Profile Joined September 2010
Germany247 Posts
October 11 2010 23:39 GMT
#143
On October 12 2010 06:03 Manit0u wrote:
Show nested quote +
On October 11 2010 11:56 AntiLegend wrote:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
History of the French people, turn 120-140
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Next thing I notice, is that we have too many roads. See:



[image loading]

Each piece of road costs us 1 gold per turn, so we should imho focus on just use as many roads as we need to get all cities connected to the capital. I propose rebuilding the connection between Liquidia and A Fruit Stand (we can save 1 gold), remove the road that is being built between Paris and Orleans (which would cost us 8 gold once completed) and just connect AFS with Orleans. Since our treasury is running good at the moment, i guess building it the most cost efficient way can wait, I will in my turns just try to get Orleans connected.

Since we are already at the happiness limit, i juggle around some citizens, and after checking if there are any possible deals to be made (which there aren't), i press Next Turn.



In all honesty, you don't need road between Liquidia and Fruit Stand at all. Just wait for the tech (or do you have it already?) and construct harbors in capital and the other city. TADA! Trade route estabilished, no roads built. And if it's sea and not lake next to Orleans, it'll work for it too.


yes, that's true. but you have to keep in mind that a harbor costs some gold per turn as well, and you lose the movement bonus.

On October 12 2010 07:02 Impervious wrote:
I'd totally be up for this, but I don't have the deluxe edition.....

Is there one starting up for the few of us who didn't get it?


there is a tool which can strip off the babylon parts from a save (obviously only if the babylons aren't participating in the game), see here:

http://forums.civfanatics.com/showthread.php?t=388937

so, it basically shouldn't be a problem to play in this.

here, i "converted" the last save with the tool, but since i can obviously not check whether it now works in a non-deluxe civ5, you could try that out

http://www.filedropper.com/teamliquidsuccession6converted
Impervious
Profile Blog Joined March 2009
Canada4199 Posts
Last Edited: 2010-10-12 01:26:29
October 12 2010 01:02 GMT
#144
I'll check to see if it works or not.

EDIT - It worked!

Let me know when I get to take over.
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
AntiLegend
Profile Joined September 2010
Germany247 Posts
October 12 2010 01:33 GMT
#145
On October 12 2010 10:02 Impervious wrote:
I'll check to see if it works or not.

EDIT - It worked!

Let me know when I get to take over.


fantastic

i suggest you pm Nokarot and ask him to put you into the roster
Soulfire
Profile Joined September 2010
United States237 Posts
October 12 2010 03:48 GMT
#146
I'd love to participate in this! I'm pretty new to Civilization in general (I always ignored it for some reason), so if anyone else wants to go before me go ahead - I definitely need to learn the game a bit more first.

P.S: I have Deluxe.
◕ http://kiwiclonearmy.sadlife.net/ ◕
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
October 12 2010 04:56 GMT
#147
Still haven't had the chance to read up on this tool- been a little busy. However, on word from Impervious that it works, I'll add both him and Soulfire to the list behind Biochemist.

Once I have time to read up on this tool and we can 100% confirm that, not only can non-deluxers use it, but that they can then give the save back to a deluxe player, (which may have already been confirmed, but as I said, havent had time to read up on it) I might start PMing people on the unconfirmed list and try to educate them on how to use the tool in regards to succession games and see if we can get more players on the list.

I have skimmed through so much in regards to this thread lately that I feel like I'm stupid in both regards to managing a succession game and organizing people and everything, but I hope to be able to fix that soon. Until then, though, it seems like you guys have it under control. Brownbear confirmed that he'll be playing his turn, so lets just go down the list for now and we'll how that, when it reaches Imprevious, the tool does its magic.
beep beep boop
AntiLegend
Profile Joined September 2010
Germany247 Posts
October 12 2010 17:28 GMT
#148
we could check if the non-dlc -> dlc person save game transfer works, if Impervious just loads the save, moves a unit or something, saves the game and sends it back to me. If I then am able to load his save, we shouldn't have any more problems.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
October 12 2010 18:00 GMT
#149
On October 12 2010 13:56 Nokarot wrote:
Still haven't had the chance to read up on this tool- been a little busy. However, on word from Impervious that it works, I'll add both him and Soulfire to the list behind Biochemist.

Once I have time to read up on this tool and we can 100% confirm that, not only can non-deluxers use it, but that they can then give the save back to a deluxe player, (which may have already been confirmed, but as I said, havent had time to read up on it) I might start PMing people on the unconfirmed list and try to educate them on how to use the tool in regards to succession games and see if we can get more players on the list.

I have skimmed through so much in regards to this thread lately that I feel like I'm stupid in both regards to managing a succession game and organizing people and everything, but I hope to be able to fix that soon. Until then, though, it seems like you guys have it under control. Brownbear confirmed that he'll be playing his turn, so lets just go down the list for now and we'll how that, when it reaches Imprevious, the tool does its magic.

Can i jump back in since we have a magic make-work-stick?
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
October 12 2010 18:26 GMT
#150
I'll add you, Xizor, as soon as we confirm it. If you want to speed up the process, play a turn or two with the most recent save file and send the save to me, like we did when we tried to troubleshoot that day.
beep beep boop
Impervious
Profile Blog Joined March 2009
Canada4199 Posts
October 12 2010 22:58 GMT
#151
Ok. I ran a single turn to test it. It was not a serious turn..... If you open it and see what I did, you'll understand.....

Link to download
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
AntiLegend
Profile Joined September 2010
Germany247 Posts
October 12 2010 23:25 GMT
#152
On October 13 2010 07:58 Impervious wrote:
Ok. I ran a single turn to test it. It was not a serious turn..... If you open it and see what I did, you'll understand.....

Link to download


i can load it perfectly

i declared war on Darius and saved again

to check whether the conversion has to be done only once, or each time a non-dlc player picks up a savegame from a dlc player, here's the save

a) without conversion

http://www.filedropper.com/test2_4

b) with conversion

http://www.filedropper.com/test2converted

try to load both please.
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
October 13 2010 00:07 GMT
#153
So so far in this test, we have..

Impervious (no-DLC) saves.
Antilegend (DLC) loads.

This much we could already do. It's when DLC gave it to non-DLC that it wouldn't work. Now, Impervious, if you could load Antilegend's re-save, we'll be in business. If that works, I'll add Xizor to the list and start PM'ing some of these other people who were looking to play.
beep beep boop
Biochemist
Profile Blog Joined February 2009
United States1008 Posts
October 13 2010 00:27 GMT
#154
On October 13 2010 09:07 Nokarot wrote:
So so far in this test, we have..

Impervious (no-DLC) saves.
Antilegend (DLC) loads.

This much we could already do. It's when DLC gave it to non-DLC that it wouldn't work. Now, Impervious, if you could load Antilegend's re-save, we'll be in business. If that works, I'll add Xizor to the list and start PM'ing some of these other people who were looking to play.


I think Impervious (no-DLC) loaded our game that Antilegend converted last time.
Impervious
Profile Blog Joined March 2009
Canada4199 Posts
Last Edited: 2010-10-13 00:47:31
October 13 2010 00:47 GMT
#155
Yea. I just tried running the non-converted game, and it failed..... A run-time error, so it means that it will have to be re-converted.....

However, I did declare war on the queen bitch as well with the re-converted save.
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
AntiLegend
Profile Joined September 2010
Germany247 Posts
October 13 2010 01:03 GMT
#156
ok, then everything is sorted out?

dlc -> convert -> non-dlc -> dlc -> convert -> non-dlc

that's the tested chain of save game transfers and it should cover all scenarios.

so, what is the conversion policy? dlc player always converts before uploading? non-dlc player converts if he discovers the save game is dlc?

BrownBear
Profile Joined March 2010
United States6894 Posts
October 13 2010 01:21 GMT
#157
Hey guys, sorry, but can I be skipped this round? I thought I would have time to play, but midterms are a bitch.
SUNSFANNED
AntiLegend
Profile Joined September 2010
Germany247 Posts
October 13 2010 01:46 GMT
#158
plenty of players on the list, so just pm Caphe
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
October 13 2010 07:38 GMT
#159
I, personally, would want the non-DLC people to be responsible for converting, as its not easy to keep track of who has it and who doesn't. Alternatively, every single person could post a converted and non-converted version, and the next person can just choose between them.

Doesn't matter to me, so long as every person is educated to know about the tool, how to use it, and if they need to use it.
beep beep boop
Soulfire
Profile Joined September 2010
United States237 Posts
October 14 2010 01:17 GMT
#160
Is someone playing their turns currently?
◕ http://kiwiclonearmy.sadlife.net/ ◕
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
October 14 2010 03:45 GMT
#161
Just got the PM from BrownBear, will be playing my turn when I have free time later today. Cheers!!!!
Terran
Soulfire
Profile Joined September 2010
United States237 Posts
October 15 2010 01:26 GMT
#162
Sounds good. Is there any way we could divert some more attention to this? I bet some TLers don't even know this is here.
◕ http://kiwiclonearmy.sadlife.net/ ◕
AntiLegend
Profile Joined September 2010
Germany247 Posts
October 15 2010 15:47 GMT
#163
well, it's on page one of in the sports & games sub-forum, i guess that's about as much attention as it can get.
Tiwo
Profile Joined March 2009
Netherlands306 Posts
October 15 2010 15:58 GMT
#164
I'm pretty sure many people watch this Soulfire, I love reading this from time to time, and pretty sure many do, I hope you guys keep doing this!
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
October 15 2010 16:45 GMT
#165
Hey guys, can I have another 24 hours, I'm quite busy these few days...I will finish up my turns ASAP in the next 24 hours.
Sorry for the delay T_T
Terran
AntiLegend
Profile Joined September 2010
Germany247 Posts
October 15 2010 17:22 GMT
#166
i guess that's not problem. to speed things up, i'd suggest if there is anyone on the roster after Caphe, able to complete his/her turns RIGHT NOW (let's say until October 16, 10:00 KST (TL.net time), i.e. within the next 8 hours), he/she should do so, if Nokarot is okay with that.
SpicyCrab
Profile Blog Joined March 2010
402 Posts
Last Edited: 2010-10-15 17:38:51
October 15 2010 17:36 GMT
#167
Hey, if there are still spots open, I would like to sign up for this. I just beat the game on emperor so I am qualified to usher in a new golden era (or six) for your civilization.

Edit: Would be on the 'without dlc' team.


I'm such a baller in my dreams. - HiFriend
AntiLegend
Profile Joined September 2010
Germany247 Posts
October 15 2010 19:33 GMT
#168
the save game incompatibilty issue was resolved already, so there is no need for two teams, if we make sure babylon is not in the game
AntiLegend
Profile Joined September 2010
Germany247 Posts
October 17 2010 15:41 GMT
#169
Caphe, are you still doing your turns?
Impervious
Profile Blog Joined March 2009
Canada4199 Posts
October 17 2010 20:54 GMT
#170
How the hell do you beat it on Immortal? Diplomatic victory doesn't seem to work, because they kill off the city states..... Science rush doesn't seem to work because you get rolled by lots of lower tech units when your borders with them get too close for comfort..... Utopia project doesn't even seem feasible out of anything but 1 city, so you will be so behind if they decide to attack you that I don't even want to try it..... And a brute score or conquest victory is so unlikely as well.....

And don't say play it on archipelago, because that's simply a win because the AI won't build a navy.....

I've beaten it on Emperor as well though.
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
Last Edited: 2010-10-17 21:15:31
October 17 2010 21:12 GMT
#171
Sorry, I was busy losing and taking photos and doing other fun stuff at MLG DC.

It seems like we've fallen in to a phase where most everyone (myself included) is busy, skipping, falling off the face of the earth, or whatever. Unfortunately, because we are at a lack of players because of the DLC-split (now resolved, but many people uninformed) I've been cautious to skip people in fear of having only 3 people trade off.

In some ways, I might recommend that we start a new game. Now that we've had the game for a while, we've determined that quick is too fast for a succession, our difficulty is too easy (at least in my opinion) and people might be slacking on taking turns because it seems like it may be a chore. Maybe that's just me. Starting a new game would allow for a fresh round of sign-ups, telling everybody about the conversion tool, and allow us to get our game settings straight.

In the meantime, if anyone wants to take a turn, whether you're next up or not, just make a post saying "Alright I'll do them right now, check back in ~2 hours for the report" and go for it. Being as that we're on quick, I bet we can wrap this trial game up pretty fast if we don't wait 2+ days between turns. I would at least say that Antilegend and others who have acted recently wait at least 2-3 turns before going again, unless nobody takes the reigns. Otherwise, let us go and be merry.
beep beep boop
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
October 18 2010 04:07 GMT
#172
Nokarot, You also participate in the MLG DC right? Saw your name on the bracket :D
Love your photos at MLG DC .
@AntiLegend I'm finishing my turns now, sorry for delay. Will have a report in the next few hours!!!
Terran
AntiLegend
Profile Joined September 2010
Germany247 Posts
October 18 2010 04:43 GMT
#173
@Nokarot: i agree, quick speed might be a little too fast. there seemed to be 3-4 additional people who want to play, so i hope we can still bring this game to an end

@Caphe: no problem. i was just asking, because there can always be unforseen problems, like broken computer or sth.
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
Last Edited: 2010-10-18 06:37:06
October 18 2010 06:33 GMT
#174
I was a bit busy a few days back and MLG DC also screw with me a bit :D. Stream somehow refuse to play the game in DX11 for me this time, so I have to switched to DX9 so sorry for ugly screenshots. DX9 also has problem display the correct title yield O_O make it very difficult to manage which title citizens need to work on.
Without further ado, let us begin.
I start again @ 140 turns. Almost Immediately discover Venice
+ Show Spoiler +
[image loading]

and that make us 30 gold richer :D

I am always a fans of maritime CS. With our Empire make 0 gold per turn, we need some more citizens quickly to work on alot of vacant already-improved titles. I decided to become ally with one more maritime CS. So which 3 maritime CS as our allies, they are now provide us +15 food@Liquidia and +9 food on every other cites
+ Show Spoiler +
[image loading]


By turn 142, we have accumulated enough cultures for the next Social Policy. To my surprise, no one before me chose Patronage tree, so best choice for me was "Scientific Revolution" which net us 2 FREE TECH!!!
+ Show Spoiler +
[image loading]


We have alot of tech filling that need to be done, but screw that. I'm gonna chose "Archaeology" and "Biology"
+ Show Spoiler +
[image loading]

with Biology, we are now at the Industry Era, the 1st to do so in the world I believe

Continue BrownBear's exploration to the east. We encounter alot of new civs. The first new one is no other than Ramesses II himself
+ Show Spoiler +
[image loading]


I also inherit 2 settlers from BrowBear, so I settled one at the north tip of our continent, not a bad location except our Empire is getting stretch out too much.
+ Show Spoiler +
[image loading]

Ladies&Gents Please welcome LYON!!!

A few turns later. A GS was born is the capital which I kept for the next people to decide what to do which him. With one more great person born, I used the GA to begin a golden age since we desperately need some golds to maintain our relationship with the CS.
+ Show Spoiler +
[image loading]


As people of Liquidia Empire live in happiness, the Chinese people arent that lucky. They are being taken out slowly but with a determined pace by the Persian. Wu Zetian wants a secrecy pact with us which I declined
+ Show Spoiler +
[image loading]

Darius will soon be at our door after wiped out the Chinese

As our exploration continue eastward. We found another 3 civs which are

Rome
+ Show Spoiler +
[image loading]


Iroquois
+ Show Spoiler +
[image loading]


Greece
+ Show Spoiler +
[image loading]


I also made a stupid mistake by moving one of the settlers to the east side of our Empire, I want to settle their because of the Oil resource...I got careless and let the Barbarian took our settlers
+ Show Spoiler +
[image loading]

T_T poor poor settler

but fear not we still got our Great General that I sent out with some units to do the rescue mission
+ Show Spoiler +
[image loading]

yeah, been driving the Jeep since 1520 :D

Looks like we also meet one of the great warmonger in Civ5 - the Japanese
+ Show Spoiler +
[image loading]


We discovered a lot of new civs...This time its our turn to be discovered by someone else
+ Show Spoiler +
[image loading]

meet Catherine - the sexiest leader in Civ5

By the end of my turn. Lyon has developed to size 6 which is very fast
+ Show Spoiler +
[image loading]


We still got the Barbarian problem near Paris that need some attention. But I will leave that to the great leader of Liquidia
+ Show Spoiler +
[image loading]


That's it :D. I am not so happy with my turns, made some mistake, and also gifted 2 units to city states which I totally should have kept.

Things that need to do: Need to switch some titles or buy some forest land to build lumber mill on, so we can have at least one good production city. Now we have none.
Need some military unit, since Darius will likely invade us in the near future.

The save is here
+ Show Spoiler +
http://www.megaupload.com/?d=6N37W43I
Terran
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
October 18 2010 06:38 GMT
#175
So which one is next, I am a bit confused which person I need to PM.. :D
Terran
AntiLegend
Profile Joined September 2010
Germany247 Posts
October 18 2010 18:02 GMT
#176
nice set of turns, Caphe!

Here are some thoughts of mine:

First of all, you mentioned the yield display being wrong. I think you were talking about something like this:

[image loading]

I can correct the display on my system, by doing the following:

- Press Y to disable the tile yield display
- Load the save again
- Press Y to enable the tile yield display

Result looks like this:

[image loading]

---

Next I noticed, we have a policy coming in the very next turn!

[image loading]

I'm not really sure which one would be best for us, maybe someone else has an opinion on that.

---

Also, we're getting another great scientist in 2 turns:

[image loading]

Note: there's already sitting one in Liquidia

[image loading]

I suggest staching them until we come across some techs which take longer than the current ones. Or maybe not, since we have to pay upkeep for them...

--

Our "happiness bucket" is also quite full.

[image loading]

At the current rate it would need ~20 turns to trigger a golden age. Maybe it would be worthwhile, to focus on speeding this up.

One of our cities doesn't have a Collosseum yet, those are 4 pretty cheap happiness points.

We could also hook up the sugar resource south west of Paris:

[image loading]

We could trade for more luxuries, since Hiawatha, Darius and Catherine have some excess stuff lying around

[image loading]

we could also make our next policy Humanism

[image loading]

Anyways, maybe it would be better to delay the golden age and wait for some more cities, so they can benefit from it as well?

---

I agree with Caphe, that if we want to build a space ship, we could need some more nice production sites.

We have this place east of Liquidia. With some mines and lumbermills it should have a good production. This place also secures us some oil. Foodwise the city should be fine with all the maritime city state food coming in.

[image loading]

---

About out next techs:

The situation is currently like this:

[image loading]

We should keep in mind, that we lose our +2 culture per city/turn once we discover Steam Power. So, it may be wise to avoid choosing that tech as long as possible. Eventually we will have to though. On the other hand, it would be nice to discover Electricity asap, since that will reveal Aluminium, a resource we need to have in order to build a space ship.

---

About who's next to play his turns, Nokarot suggested the first person who can play somewhat immediatlish just claims the save, plays the turn and posts the report. Since I don't know if Caphe pmed anyone, I'll just pm the next three people on the roster.

If the person wanting to play happens to be a player without the dlc, I've converted the save game, to save you some minutes (for some reason the conversion process takes really long).

http://www.filedropper.com/teamliquidsuccession7converted


Manit0u
Profile Blog Joined August 2004
Poland17254 Posts
October 18 2010 18:16 GMT
#177
Damn. It's hard to believe you're still playing this... I got bored with C5 after like 2 days and got back to playing C4 instead
Time is precious. Waste it wisely.
Soulfire
Profile Joined September 2010
United States237 Posts
Last Edited: 2010-10-19 02:49:34
October 19 2010 02:49 GMT
#178
I would go next but I'm rather busy for the next 2-3 days, so I'd appreciate it if someone could take my turn until this coming weekend.
◕ http://kiwiclonearmy.sadlife.net/ ◕
AntiLegend
Profile Joined September 2010
Germany247 Posts
October 23 2010 08:04 GMT
#179
i just installed the new civ5 patch, and loading the save now results in a runtime error, so i guess if this game was only unofficially dead, it's now officially dead
Impervious
Profile Blog Joined March 2009
Canada4199 Posts
Last Edited: 2010-10-23 09:51:22
October 23 2010 09:50 GMT
#180
On October 23 2010 17:04 AntiLegend wrote:
i just installed the new civ5 patch, and loading the save now results in a runtime error, so i guess if this game was only unofficially dead, it's now officially dead

I had a problem with that too when I first got it. You can go to:

Documents -> My Games -> Sid Meier's Civilization 5 -> UserSettings

When in the document, change SkipIntroVideo from "0" to "1", save the file.

Then try running the game again - note that it may take a while where your computer will seem unresponsive, this is totally normal.
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
AntiLegend
Profile Joined September 2010
Germany247 Posts
October 23 2010 09:54 GMT
#181
i didn't mean civ5 is dead, i meant this succession game. i can still play civ5, but not load the save for this succession game anymore
Impervious
Profile Blog Joined March 2009
Canada4199 Posts
October 23 2010 10:54 GMT
#182
Oh..... Shit..... I misread that..... My bad.....

I need some sleep.....
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
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