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Torchlight II - Page 85

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TeamLiquid Steam Group for Torchlight 2
Onioncookie
Profile Joined May 2010
Germany624 Posts
October 06 2012 16:32 GMT
#1681
Considering buying the game with 4 of my friends ...

Only questions i have is about the difficulty:

Will the game get harder later on?
Will it be like something like just add 1000x Dmg on monsters and there you go inferno difficulty? (u know what i mean :D)
Hows the difficulty scaling with a party , cuz iam proberbly only gonna play with my friends.

Thanks guys
Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
October 06 2012 16:48 GMT
#1682
On October 07 2012 01:32 Onioncookie wrote:
Considering buying the game with 4 of my friends ...

Only questions i have is about the difficulty:

Will the game get harder later on?
Will it be like something like just add 1000x Dmg on monsters and there you go inferno difficulty? (u know what i mean :D)
Hows the difficulty scaling with a party , cuz iam proberbly only gonna play with my friends.

Thanks guys


Yes an no, while with most solo mage/outlander builds u'll be dying in 2 hits lategame on elite, but everything feels dojable and reasonable, especially if you have an engineer to tank damage. Damage output wise you never feel (as long as you do "powerbuilds" and have decent gear) that anything has too much HP
When in doubt, just believe in yourself and press buttons
Odoakar
Profile Joined May 2010
Croatia1837 Posts
October 06 2012 16:51 GMT
#1683
Thanks. It would appear there are no +skill affixes, too bad, I think it allows the player even more to specialize in his build:|
Pwere
Profile Joined April 2010
Canada1557 Posts
Last Edited: 2012-10-06 17:00:07
October 06 2012 16:59 GMT
#1684
Partying is actually harder than soloing in this game, unless your entire party builds around being in a party. This means that melee deals no damage, everyone takes their defensive auras/buffs, and the team will deal damage through ranged classes not having to kite at all and pets/summons.

I'd suggest veteran difficulty. Elite gets kinda boring and you have to overgear or abuse the AI to kill bosses.
Odoakar
Profile Joined May 2010
Croatia1837 Posts
October 06 2012 20:17 GMT
#1685
This was not cheap, but hopefully it will pay itself out...

[image loading]

[image loading]
Simberto
Profile Blog Joined July 2010
Germany11928 Posts
October 06 2012 20:53 GMT
#1686
On October 06 2012 23:00 Blitzkrieg0 wrote:
Show nested quote +
On October 06 2012 18:41 Simberto wrote:
Sooo, if i understand correctly, when something is hit by my blazing pillars, and hits me at that moment, it has a chance to set me on fire, and that increases the more points i put into blazing pillar? Is that a known bug, or should one report that somewhere?



Tiamat is a game dev. He is trying to figure out what is going wrong so he can get it fixed.


Ah, ok, now i feel stupid. Didn't know they hang out around here (But of course why wouldn't they, it's cool here). Well, in that case, thanks for taking interest and dealing with stuff.
Al Bundy
Profile Joined April 2010
7257 Posts
Last Edited: 2012-10-06 23:14:22
October 06 2012 23:13 GMT
#1687
This is the rarest item I've found so far. Lvl 22 outlander, Watchweald temple floor 2.
[image loading]

What do you think about it guys? Can you tell me when is the best time to use it in your opinion?
o choro é livre
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2012-10-06 23:18:04
October 06 2012 23:17 GMT
#1688
On October 07 2012 08:13 Al Bundy wrote:
This is the rarest item I've found so far. Lvl 22 outlander, Watchweald temple floor 2.
http://i.imgur.com/z8T9Z.png

What do you think about it guys? Can you tell me when is the best time to use it in your opinion?


Hold onto it until level 85+ imo. Preferably 100, but I'm not exactly sure when the highest item levels start showing up in the vendor.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Al Bundy
Profile Joined April 2010
7257 Posts
October 06 2012 23:19 GMT
#1689
Thank you very much
o choro é livre
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
October 07 2012 00:49 GMT
#1690
On October 07 2012 01:32 Onioncookie wrote:
Considering buying the game with 4 of my friends ...

Only questions i have is about the difficulty:

Will the game get harder later on?
Will it be like something like just add 1000x Dmg on monsters and there you go inferno difficulty? (u know what i mean :D)
Hows the difficulty scaling with a party , cuz iam proberbly only gonna play with my friends.

Thanks guys


There was nothing wrong with inferno on diablo3. If you thought it was too hard either you did something wrong or you don't love to farm items. (which is what you do in Diablo style games)
Lim Yo Hwan forever!
Onioncookie
Profile Joined May 2010
Germany624 Posts
October 07 2012 01:13 GMT
#1691
On October 07 2012 09:49 Zoler wrote:
Show nested quote +
On October 07 2012 01:32 Onioncookie wrote:
Considering buying the game with 4 of my friends ...

Only questions i have is about the difficulty:

Will the game get harder later on?
Will it be like something like just add 1000x Dmg on monsters and there you go inferno difficulty? (u know what i mean :D)
Hows the difficulty scaling with a party , cuz iam proberbly only gonna play with my friends.

Thanks guys


There was nothing wrong with inferno on diablo3. If you thought it was too hard either you did something wrong or you don't love to farm items. (which is what you do in Diablo style games)



I never said it was too hard , I actualy found it too easy. I thought the difficulty scaling in D3 was horrible, all they did is add another affix for champs, and up the dmg of all monsters to an amount that was not funny and tada! u got inferno ...

Why are developers getting so lazy? Why cant they add new skills , or challenges that actualy require effort in any sort like dodging/attacking/certain gear for certain mobs and much more ...
Simberto
Profile Blog Joined July 2010
Germany11928 Posts
October 07 2012 02:12 GMT
#1692
Is there a mod for a bigger stash out already? I like keeping a large collection of uniques, but i am too lazy to mule a lot.
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
October 07 2012 02:17 GMT
#1693
On October 07 2012 11:12 Simberto wrote:
Is there a mod for a bigger stash out already? I like keeping a large collection of uniques, but i am too lazy to mule a lot.


The mod tools haven't been released yet.
I'll always be your shadow and veil your eyes from states of ain soph aur.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
October 07 2012 05:32 GMT
#1694
torchlight works a lot with spamming enemies on me, i like that a lot more than diablo3s approach of making all the mobs supersaiyans. Diablo 3 also had a lot of cheesy mobs like those snakes or sandcrawlers, who are completely invulnerable until in melee range.

or orpessors who oneshot with their charge, but i think they patched that out, as they did with invul minions.
wooozy
Profile Blog Joined February 2009
3813 Posts
October 07 2012 05:37 GMT
#1695
as a monk, i liked invulnerable minions. serenity -> kill reduced hp mob in like 5 hits

also TL2 ain't exactly void of cheesy mobs. there are mobs almost exactly like opressors and then there's those homing projectiles
OopsOopsBaby
Profile Blog Joined June 2010
Singapore3425 Posts
October 07 2012 06:12 GMT
#1696
accidentally destroyed my harbinger breeches when i wanted to retrieve a 6 mf gem from my celestial belt to slot it into a new harbinger belt. FUCK MY LIFE.
s3x2-2 xiao3x2+2 bone3+2+2
volcryn
Profile Joined November 2010
United States149 Posts
October 07 2012 07:02 GMT
#1697
On October 07 2012 11:17 Blitzkrieg0 wrote:
Show nested quote +
On October 07 2012 11:12 Simberto wrote:
Is there a mod for a bigger stash out already? I like keeping a large collection of uniques, but i am too lazy to mule a lot.


The mod tools haven't been released yet.



While the mod tools are not officially out, it is still possible to mod the game - and there are quite a few out there. The short version is that someone figured out how to easily extract the game info and create .PAK files. all you have to do is download and extract the files to your mods folder

http://forums.runicgames.com/viewtopic.php?f=48&t=40418

This one changes your stash so you can place any item on any tab, "expanding" your inventory for items.


http://forums.runicgames.com/viewtopic.php?f=48&t=41070

for all of you wanting to respec and/or redistribute stat points, here you go.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
October 07 2012 07:21 GMT
#1698
i reccomend the mod that increases view distance, especially if you play solo.
Pwere
Profile Joined April 2010
Canada1557 Posts
October 07 2012 08:01 GMT
#1699
On October 07 2012 16:21 LaNague wrote:
i reccomend the mod that increases view distance, especially if you play solo.
You can achieve this by opening the console and typing "CAMERADISTANCE x". 1.5 is my favorite, 1 is default, but anything up to 3 is playable and somewhat useful.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
October 07 2012 08:36 GMT
#1700
the mod makes mobs spawn before they get in screen range, it does not change the camera itself.
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