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Co-op overlay

Forum Index > Community Content
Post a Reply
FluffyMaguro
Profile Joined September 2019
16 Posts
June 10 2020 20:22 GMT
#1
[image loading]

Hi, I created this overlay for Co-op. After each game, it analyses the most recent replay and shows you info with additional stats.

How to use it
Everything is described in the github link below, check out "How to use" section. There are download links for mega and google drive for an executable. Alternatively, if you have Python installed (3.8+ or 3.6 with tiny changes), you can inspect and run the script directly.

https://github.com/FluffyMaguro/SC2_Coop_overlay

Other notes
  • Editing the config file isn't necessary and it will "just work". However, with it you can change things like hotkeys for manual showing/hiding, adjust colors and duration, choose player to preferentially show on top, etc.
  • The overlay can be added to OBS separately.
  • The visual side is fully customizable by editing the HTML layout. Some colors can also be changed through the config file.
  • I added support for Aommaster's starcraft2coop.com. Player profiles should be live in few days on his site. If and only if you fill-in your account name and generated secret key, analysed replays will be also be automatically uploaded to his site under your profile.

If you have any issues, let me know.
FluffyMaguro
Profile Joined September 2019
16 Posts
June 16 2020 20:07 GMT
#2
Bigger update for the overlay:

- It's now possible to view older replays and switch between them freely (see hotkeys)
- Multi-monitor support
- Showing outlaw order for Tychus
- Showing map, replay length, and winrate for the current session
- Start up notification shows hotkeys and whether an update is available
- Fixed the issue where the replay folder wasn't located correctly on certain systems
- Replay analysis tweaked for more accurate stats
- Minor graphical tweaks
FluffyMaguro
Profile Joined September 2019
16 Posts
July 01 2020 13:57 GMT
#3
New update (1.13)
  • Additional icons showing structures destroyed on Dead of Night and certain mutator kills (Void Rifts, Propagators, Void Reanimators, Turkeys, Mines, HftS & TUS, units sacrified to Killbots).
  • APM rescaled according to accurate replay length.
  • Stats no longer contain events that happened during victory cutscenes (e.g. Cradle of Death).
  • Tweaks to replay analysis (Nova airstrike,...)

[image loading]
FluffyMaguro
Profile Joined September 2019
16 Posts
Last Edited: 2020-10-26 11:53:13
September 24 2020 15:55 GMT
#4
Update 2.0 brings a lot of new things, including new user interface, various statistics for maps, your and allied commanders and more. There is a list of recent games, all players, commander randomizer,...

[image loading]

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