Simple Questions, Simple Answers - Page 889
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NeoRussia
Canada381 Posts
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HighTimeDotA
Canada1412 Posts
if somebody ninja picks a mid just chill and pick some counters to enemy heroes. doom is almost always good. | ||
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Jaeger
United States1150 Posts
On June 12 2014 07:49 HighTimeDotA wrote: If you actually care about what your mmr just play ta/storm mid and grind it up till you are satisified. this was told to me by 6k+ mmr players. i played 2 matches with ta pre ranked and so far 100% wr in 13 games, even with all my others lanes feeding ta can still make a huge impact and change the tides. storm is also great but just harder than ta and i was awful at both. gonna do some storm training once i have more time to dota. if somebody ninja picks a mid just chill and pick some counters to enemy heroes. doom is almost always good. I think maybe you should see this. | ||
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NeoRussia
Canada381 Posts
Wraith king - 80% - 20 games Lycan - 70% - 34 games Doom - 70% - 27 games Shadow Fiend - 65% - 52 games Earth Spirit (my best hero) - 57% - 21 games Ember Spirit (probably my second best hero) - 56% - 46 games Nature's Profit (most played) - 55% - 96 games Storm Spirit - 45% - 50 games Naga Siren - 43% - 42 games I think this is pretty accurate, if you ever want easy mmr, the first 3 are your best bet. Shadow fiend is only up there for me because I played like 40 games in a row of him. However none of this addresses the main issue which is handling terrible loss streaks and I don't feel like having to pick stupid heroes just to get my mmr back. | ||
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HighTimeDotA
Canada1412 Posts
that doesnt even apply to the poster above. he said he already picks mid to make his mmr jump from 3.9k to 4.8k.... edit after i saw his post above this one my advice is moot. | ||
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NeoRussia
Canada381 Posts
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Blitzkrieg0
United States13132 Posts
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Fencar
United States2694 Posts
On June 12 2014 07:35 NeoRussia wrote: Does anybody have tips to keeping your mmr going? I'm always bouncing between 4.8k and 3.9k every month, its very annoying. I basically have to mid only and steamroll when it gets that low, but I generally just pick good heroes otherwise. Recently I've gone back down to 3.9k after many "unwinnable" games, either getting roamed on constantly with my team losing to solo lanes, or their carries getting more fed than me. Example: last game was 3v1 mid against me and their offlane antimage won against our trilane. I don't think you should worry about your MMR. Instead, worry about what you could be doing better in each and every game if you want to improve. Otherwise, just have fun! | ||
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Kreb
4834 Posts
Yes, high impact mids wins games. But they also lose games, just as much. Oh god I cant count the amount of times we've been doing fine on both sidelanes but their mid is absolutely rolling ours and we end up losing because of it. Put in other words: A 4k player playing high impact mids exclusively might see his MMR fluctuate between, say, 3800 and 4200. A 4k player playing random roles might see his MMR fluctuate between, say, 3700 and 4300. A 4k player playing low impact supports exclusively might see his MMR fluctuate between, say, 3600 and 4400. Numbers made up obviously, but the low impact player will be more affected by random win/loss streaks and occasionally he'll get carried several times in a row and end up with a higher MMR. The high impact player, who to a larger extent decides the outcome of the game himself, will be much less affected since as soon as he has a loss streak he'll be carrying his team and get his rating back up. But after a win streak he will also drag his team down because he is now playing a high impact role against better players. Stop believing you get higher MMR because you only play mids/carries. And to all you who does that it might be a good realization for you to know that while you win a lot of games for your team, you probably lose just as many for your team too. If you think the reason you won that game as that super fat void was your awesomeness but the reason you lost the next game playing void again but getting owned was the terrible supports, you really need to think again and think one step further. | ||
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DrPandaPhD
5188 Posts
But to climb I think it's best to learn and improve as a support. When everyone is around equally skilled then often times the supports will be the worst performed. Everyone knows how to play mid, but few has actually taken the time to learn to properly play support. 90% of my games is pretty much determined by the supports. Until you reach 6k rating, I think. Above 6k is gets weird since you sometimes have to play with 4k rated people and then you often times are clearly better than your opponent. Which is when you should go mid. So unless you are 6k+ I think you should learn how to properly play support. Learn how to kill shit, not just sit back and ward. Killing heroes win games in pubs, not farming. Then again, I think you can climb fine with all roles, just play what you find most fun. Support is the best to climb with but all works fine. Just have to make sure you pick heroes that kill stuff rather than farm a million years to come online when the game is already lost *cough* Tinker | ||
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JoeHannes
Germany207 Posts
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DrPandaPhD
5188 Posts
On June 12 2014 19:55 JoeHannes wrote: Any advice for hitting a good ward trap? Where do I have to click? Well I think with 0 delay you can just click it at their feet. But due to delay that doesn't work so you just have to aim slightly in their movement direction depending on how high ping you've got. Don't think it's any easy trick, just practice. You could shackle them and shift-click the trap but that's not as efficient as the holding them in the trap. | ||
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BobMcJohnson
France2916 Posts
Actual question though, threads seems to be standard on Puck, and so far i biuld them myself as well without thinking much, but why? Your right clicks aren't that great late game, why not go phase for better laning? or arcanes for mana. | ||
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Geo.Rion
7377 Posts
I tried disabling help in the shared units bar, but that doesnt cut it. | ||
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BluemoonSC
SoCal8933 Posts
On June 12 2014 19:17 DrPandaPhD wrote: Imo: It's better to play mid when you are better clearly better than everyone else and just don't believe it. But to climb I think it's best to learn and improve as a support. When everyone is around equally skilled then often times the supports will be the worst performed. Everyone knows how to play mid, but few has actually taken the time to learn to properly play support. 90% of my games is pretty much determined by the supports. I find that whenever I'm losing a game that I often say to myself, "their supports are playing really well right now, ours are not playing at the same level." While I enjoy carrying, I enjoy winning a little more, so I've found myself playing supports. Especially supports that have the potential to transition into semi-carries and still be effective. Being good at support makes or breaks the early to mid game and allows your carries to do well (even if they aren't the brightest bulbs in the box). | ||
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BluemoonSC
SoCal8933 Posts
On June 12 2014 21:18 Geo.Rion wrote: How can u prevent Tiny from throwing u (as an ally)? I tried disabling help in the shared units bar, but that doesnt cut it. AFAIK there's nothing you can do other than not stand directly next to him | ||
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BlitzerSC
Italy8800 Posts
On June 12 2014 21:18 Geo.Rion wrote: How can u prevent Tiny from throwing u (as an ally)? I tried disabling help in the shared units bar, but that doesnt cut it. There is nothing you can do, unfortunately | ||
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govie
9334 Posts
On June 12 2014 21:18 Geo.Rion wrote: How can u prevent Tiny from throwing u (as an ally)? I tried disabling help in the shared units bar, but that doesnt cut it. troll: refresher+double linkens, one for the enemy and 1 for the team ![]() | ||
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Chewbacca.
United States3634 Posts
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ahswtini
Northern Ireland22213 Posts
On June 12 2014 23:05 Chewbacca. wrote: I don't know how people have MMRs that fluctuate 1000 points...mine pretty much fluctuates no more than 150 at most from what I've noticed. Probably people who play a lot in one go, and suffer/benefit from tilt/momentum. | ||
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