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Simple Questions, Simple Answers - Page 886

Forum Index > Dota 2 Strategy
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tauon
Profile Blog Joined January 2012
Australia1278 Posts
June 09 2014 15:33 GMT
#17701
On June 09 2014 20:16 Firebolt145 wrote:
Just copying my quick list of heroes in case you missed it:

Show nested quote +
Jungling supports: Chen and Enchantress (both quite difficult and will take time for you to master, but can have a very high impact!), Enigma
Jungling carries/semi-carries: Lycan (read the Lycan thread here for a very good guide on how to jungle with him), Nature's Prophet

Axe can also jungle fairly effectively (just need to drop tranquils before killing a camp).
Road to 6sange
BoZiffer
Profile Joined November 2011
United States1841 Posts
June 09 2014 16:06 GMT
#17702
On June 10 2014 00:33 tauon wrote:
Show nested quote +
On June 09 2014 20:16 Firebolt145 wrote:
Just copying my quick list of heroes in case you missed it:

Jungling supports: Chen and Enchantress (both quite difficult and will take time for you to master, but can have a very high impact!), Enigma
Jungling carries/semi-carries: Lycan (read the Lycan thread here for a very good guide on how to jungle with him), Nature's Prophet

Axe can also jungle fairly effectively (just need to drop tranquils before killing a camp).


Can he jungle pre-tranqs or does he need to lane up to that point?
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
June 09 2014 16:12 GMT
#17703
He can jungle just fine pre-tranqs.

Stack small/medium camps and clear them. Clearing large-camp stacks is possible but highly dependant on the spawns and you have to be at basically full HP. Ur also a perfectly legitimate ganker in between stacking if ur opponents offlane is pushed.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
TheSubtleArt
Profile Joined May 2011
Canada2527 Posts
June 09 2014 16:56 GMT
#17704
On June 09 2014 16:07 Birdie wrote:
Show nested quote +
On June 09 2014 16:03 Hertzy wrote:
I noticed that in the NaVi vs NaVi at Summit, one side destroyed the ranged barracks first instead of the melee barracks. Is there a simple reason for this?

While I'm not a good player, I'd imagine that's because ranged creeps are the main thing which cause creep waves to snowball. If you have two ranged creeps attacking vs one on the other side, your wave will start pushing really hard. With no ranged creeps at all, you will quickly have a snowball creep wave.

Are there any noob leagues like the D Ranks Team League is for Brood War? Like 2.5k to, say, 3k MMR?

Mega melee creeps will push the lane way faster than ranged creeps (it's not even close).

The difference is ranged rax doesn't regenerate HP while melee does, so in an unsure situation it's a lot safer to do damage on the ranged rax
Dodge arrows
Joni_
Profile Joined April 2011
Germany355 Posts
June 09 2014 17:12 GMT
#17705
On June 10 2014 01:56 TheSubtleArt wrote:
Show nested quote +
On June 09 2014 16:07 Birdie wrote:
On June 09 2014 16:03 Hertzy wrote:
I noticed that in the NaVi vs NaVi at Summit, one side destroyed the ranged barracks first instead of the melee barracks. Is there a simple reason for this?

While I'm not a good player, I'd imagine that's because ranged creeps are the main thing which cause creep waves to snowball. If you have two ranged creeps attacking vs one on the other side, your wave will start pushing really hard. With no ranged creeps at all, you will quickly have a snowball creep wave.

Are there any noob leagues like the D Ranks Team League is for Brood War? Like 2.5k to, say, 3k MMR?

Mega melee creeps will push the lane way faster than ranged creeps (it's not even close).

The difference is ranged rax doesn't regenerate HP while melee does, so in an unsure situation it's a lot safer to do damage on the ranged rax

Also ranged rax have less armor (10?) than melees do (15?), I'm not sure about the values from the top of my head tho..
Arisen
Profile Blog Joined October 2010
United States2382 Posts
June 09 2014 21:33 GMT
#17706
I have a weird bug. I switched to using a different account with a bunch of friends who were playing for the first time this weekend because we were having problems facing people who stomped my friends really hard. It worked, but when i switched back to my main account today, whenever i press S to stop, I immediately run toward the creep line and start auto attacking. The hotkey on s appears to be correctly configured; It's really annoying and can't figure out how to fix it :O Has anyone had this problem and maybe some solutions?

I would put this in general, but opening a thread seemed to be silly for this and there isn't a sticky like this in the general thread :/
"If you're not angry, you're not paying attention"
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
June 09 2014 21:36 GMT
#17707
You have autoattack enabled somehow, its an option somewhere in game options or you can disable it via console. I don't know exactly where since I don't have dota open atm but you can search through the options for a "disable autoattack" tickbox or else disable it in console via a command that you can just google I think.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
SQWKZ
Profile Joined February 2011
Finland720 Posts
June 09 2014 22:01 GMT
#17708
Is the easy camp impossible to stack while you have a Hill Troll Priest, and the other creeps are not full hp? Or is it just a thing about different timing?
So zen.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2014-06-09 22:03:46
June 09 2014 22:03 GMT
#17709
On June 10 2014 07:01 SQWKZ wrote:
Is the easy camp impossible to stack while you have a Hill Troll Priest, and the other creeps are not full hp? Or is it just a thing about different timing?

Don't auto the creeps, pull aggro by getting really close to them. Of course, if the creeps are somehow hurt u can't stack it, but you can still pull (and then pull through) so it shouldn't be particularly game breaking.

Or just kill the obnoxious priest before stacking lol.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
ReligionLOL
Profile Joined August 2011
United States137 Posts
June 10 2014 04:06 GMT
#17710
I just played a game as invoker and other team had a sniper and oger magi. Oger kept bloodlusting the sniper and sniper did huge dps build. What items should I go for to deal with that sniper? He could kill me in ... 2 seconds it seemed. Can invoker go heart?
A stupid man's report of what a clever man says can never be accurate, because he unconsciously translates what he hears into something he can understand.
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
June 10 2014 04:16 GMT
#17711
On June 10 2014 13:06 ReligionLOL wrote:
I just played a game as invoker and other team had a sniper and oger magi. Oger kept bloodlusting the sniper and sniper did huge dps build. What items should I go for to deal with that sniper? He could kill me in ... 2 seconds it seemed. Can invoker go heart?


Did he have a BKB? If he doesn't then you want to control him using cold snap, sheep, tornado, etc etc
I'll always be your shadow and veil your eyes from states of ain soph aur.
ReligionLOL
Profile Joined August 2011
United States137 Posts
June 10 2014 04:18 GMT
#17712
Thing is he was always in the back.. sniper has such huge range... although I did have force staff and blink dagger. And no, he didnt have bkb. Should I have made it a priority to wait in the back for the teamfight to start + sniper to show himself, then force + blink on top of him + try to solo kill him in the middle of the teamfight?
A stupid man's report of what a clever man says can never be accurate, because he unconsciously translates what he hears into something he can understand.
Unleashing
Profile Joined March 2011
Denmark14978 Posts
June 10 2014 04:22 GMT
#17713
Deafening blast disarms him.
If he has no BKB you just deafening blast him and then coldsnap him afterwards to keep him disabled.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2014-06-10 04:30:42
June 10 2014 04:24 GMT
#17714
On June 10 2014 13:18 ReligionLOL wrote:
Thing is he was always in the back.. sniper has such huge range... although I did have force staff and blink dagger. And no, he didnt have bkb. Should I have made it a priority to wait in the back for the teamfight to start + sniper to show himself, then force + blink on top of him + try to solo kill him in the middle of the teamfight?


If you can dive through their entire team to kill sniper then you should do it, but typically their team isn't going to let you do that.

Who you need to focus in teamfights has too many variables to be a simple question honestly.
I'll always be your shadow and veil your eyes from states of ain soph aur.
ReligionLOL
Profile Joined August 2011
United States137 Posts
June 10 2014 04:49 GMT
#17715
yeah, that wasnt the question tho
A stupid man's report of what a clever man says can never be accurate, because he unconsciously translates what he hears into something he can understand.
icystorage
Profile Blog Joined November 2008
Jollibee19350 Posts
June 10 2014 04:58 GMT
#17716
It depends on your team's hero composition too. Sniper is actually a very weak hero but the strength is his huge ass range and his potential to be a glass canon which makes him great at 1v1.

That's why he's very weak to heroes who can close that gap (blinkers, storm, puck, invisible heroes, void) and disable him.
LiquidDota StaffAre you ready for a Miracle-? We are! The International 2017 Champions!
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2014-06-10 05:56:38
June 10 2014 05:54 GMT
#17717
Even with Invoker, the question is hard enough to answer based on which mode of Invoker you're playing and what items you had.

Generally though if it is both the case that Sniper has enough farm to do significant damage AND his frontline heroes are farmed enough to fight it out with your team (especially against Invoker who does so much AoE to the frontline), you probably have to consider whether you did enough to control the game prior to that point. For it to get to that situation, their entire team had to get farmed as a whole, and Sniper isn't exactly that fast of a flash-farming hero on his own.
Moderator
SilverSkyLark
Profile Blog Joined April 2008
Philippines8437 Posts
Last Edited: 2014-06-10 11:55:35
June 10 2014 11:23 GMT
#17718
Yo guys, I unlocked the custom TP effect but I still don't have it in game, I still have the vanilla one. Do I need to send valve support a message or something? I can't find it in my inventory.

Also, what's the normal rate for the compendium points (the 25pt one)? How many can I get for a rare item?
"If i lost an arm, I would play w3." -IntoTheWow || "Member of Hyuk Hyuk Hyuk cafe. He's the next Jaedong, baby!"
KOFgokuon
Profile Blog Joined August 2004
United States14912 Posts
June 10 2014 13:21 GMT
#17719
that stuff just shows up, you don't have to activate any items
Treemonkeys
Profile Blog Joined August 2010
United States2082 Posts
June 10 2014 13:26 GMT
#17720
I have two questions about stacking. First of all when the camp spawns at 30 seconds can you stack immediately at 1:00 or do you have to wait until 2:00?

Also for the camp with the little priests, how do you make another stack on him? I have no problem with any other camps, but he always stays back trying to heal preventing the stack from happening.
http://shroomspiration.blogspot.com/
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