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On June 09 2014 20:16 Firebolt145 wrote:Just copying my quick list of heroes in case you missed it: Show nested quote +Jungling supports: Chen and Enchantress (both quite difficult and will take time for you to master, but can have a very high impact!), Enigma Jungling carries/semi-carries: Lycan (read the Lycan thread here for a very good guide on how to jungle with him), Nature's Prophet Axe can also jungle fairly effectively (just need to drop tranquils before killing a camp).
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On June 10 2014 00:33 tauon wrote:Show nested quote +On June 09 2014 20:16 Firebolt145 wrote:Just copying my quick list of heroes in case you missed it: Jungling supports: Chen and Enchantress (both quite difficult and will take time for you to master, but can have a very high impact!), Enigma Jungling carries/semi-carries: Lycan (read the Lycan thread here for a very good guide on how to jungle with him), Nature's Prophet Axe can also jungle fairly effectively (just need to drop tranquils before killing a camp).
Can he jungle pre-tranqs or does he need to lane up to that point?
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He can jungle just fine pre-tranqs.
Stack small/medium camps and clear them. Clearing large-camp stacks is possible but highly dependant on the spawns and you have to be at basically full HP. Ur also a perfectly legitimate ganker in between stacking if ur opponents offlane is pushed.
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On June 09 2014 16:07 Birdie wrote:Show nested quote +On June 09 2014 16:03 Hertzy wrote: I noticed that in the NaVi vs NaVi at Summit, one side destroyed the ranged barracks first instead of the melee barracks. Is there a simple reason for this? While I'm not a good player, I'd imagine that's because ranged creeps are the main thing which cause creep waves to snowball. If you have two ranged creeps attacking vs one on the other side, your wave will start pushing really hard. With no ranged creeps at all, you will quickly have a snowball creep wave. Are there any noob leagues like the D Ranks Team League is for Brood War? Like 2.5k to, say, 3k MMR? Mega melee creeps will push the lane way faster than ranged creeps (it's not even close).
The difference is ranged rax doesn't regenerate HP while melee does, so in an unsure situation it's a lot safer to do damage on the ranged rax
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On June 10 2014 01:56 TheSubtleArt wrote:Show nested quote +On June 09 2014 16:07 Birdie wrote:On June 09 2014 16:03 Hertzy wrote: I noticed that in the NaVi vs NaVi at Summit, one side destroyed the ranged barracks first instead of the melee barracks. Is there a simple reason for this? While I'm not a good player, I'd imagine that's because ranged creeps are the main thing which cause creep waves to snowball. If you have two ranged creeps attacking vs one on the other side, your wave will start pushing really hard. With no ranged creeps at all, you will quickly have a snowball creep wave. Are there any noob leagues like the D Ranks Team League is for Brood War? Like 2.5k to, say, 3k MMR? Mega melee creeps will push the lane way faster than ranged creeps (it's not even close). The difference is ranged rax doesn't regenerate HP while melee does, so in an unsure situation it's a lot safer to do damage on the ranged rax Also ranged rax have less armor (10?) than melees do (15?), I'm not sure about the values from the top of my head tho..
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I have a weird bug. I switched to using a different account with a bunch of friends who were playing for the first time this weekend because we were having problems facing people who stomped my friends really hard. It worked, but when i switched back to my main account today, whenever i press S to stop, I immediately run toward the creep line and start auto attacking. The hotkey on s appears to be correctly configured; It's really annoying and can't figure out how to fix it :O Has anyone had this problem and maybe some solutions?
I would put this in general, but opening a thread seemed to be silly for this and there isn't a sticky like this in the general thread :/
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You have autoattack enabled somehow, its an option somewhere in game options or you can disable it via console. I don't know exactly where since I don't have dota open atm but you can search through the options for a "disable autoattack" tickbox or else disable it in console via a command that you can just google I think.
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Is the easy camp impossible to stack while you have a Hill Troll Priest, and the other creeps are not full hp? Or is it just a thing about different timing?
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On June 10 2014 07:01 SQWKZ wrote: Is the easy camp impossible to stack while you have a Hill Troll Priest, and the other creeps are not full hp? Or is it just a thing about different timing? Don't auto the creeps, pull aggro by getting really close to them. Of course, if the creeps are somehow hurt u can't stack it, but you can still pull (and then pull through) so it shouldn't be particularly game breaking.
Or just kill the obnoxious priest before stacking lol.
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I just played a game as invoker and other team had a sniper and oger magi. Oger kept bloodlusting the sniper and sniper did huge dps build. What items should I go for to deal with that sniper? He could kill me in ... 2 seconds it seemed. Can invoker go heart?
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On June 10 2014 13:06 ReligionLOL wrote: I just played a game as invoker and other team had a sniper and oger magi. Oger kept bloodlusting the sniper and sniper did huge dps build. What items should I go for to deal with that sniper? He could kill me in ... 2 seconds it seemed. Can invoker go heart?
Did he have a BKB? If he doesn't then you want to control him using cold snap, sheep, tornado, etc etc
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Thing is he was always in the back.. sniper has such huge range... although I did have force staff and blink dagger. And no, he didnt have bkb. Should I have made it a priority to wait in the back for the teamfight to start + sniper to show himself, then force + blink on top of him + try to solo kill him in the middle of the teamfight?
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Deafening blast disarms him. If he has no BKB you just deafening blast him and then coldsnap him afterwards to keep him disabled.
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On June 10 2014 13:18 ReligionLOL wrote: Thing is he was always in the back.. sniper has such huge range... although I did have force staff and blink dagger. And no, he didnt have bkb. Should I have made it a priority to wait in the back for the teamfight to start + sniper to show himself, then force + blink on top of him + try to solo kill him in the middle of the teamfight?
If you can dive through their entire team to kill sniper then you should do it, but typically their team isn't going to let you do that.
Who you need to focus in teamfights has too many variables to be a simple question honestly.
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yeah, that wasnt the question tho
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It depends on your team's hero composition too. Sniper is actually a very weak hero but the strength is his huge ass range and his potential to be a glass canon which makes him great at 1v1.
That's why he's very weak to heroes who can close that gap (blinkers, storm, puck, invisible heroes, void) and disable him.
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United States47024 Posts
Even with Invoker, the question is hard enough to answer based on which mode of Invoker you're playing and what items you had.
Generally though if it is both the case that Sniper has enough farm to do significant damage AND his frontline heroes are farmed enough to fight it out with your team (especially against Invoker who does so much AoE to the frontline), you probably have to consider whether you did enough to control the game prior to that point. For it to get to that situation, their entire team had to get farmed as a whole, and Sniper isn't exactly that fast of a flash-farming hero on his own.
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Yo guys, I unlocked the custom TP effect but I still don't have it in game, I still have the vanilla one. Do I need to send valve support a message or something? I can't find it in my inventory.
Also, what's the normal rate for the compendium points (the 25pt one)? How many can I get for a rare item?
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that stuff just shows up, you don't have to activate any items
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I have two questions about stacking. First of all when the camp spawns at 30 seconds can you stack immediately at 1:00 or do you have to wait until 2:00?
Also for the camp with the little priests, how do you make another stack on him? I have no problem with any other camps, but he always stays back trying to heal preventing the stack from happening.
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