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On May 15 2014 22:32 BlitzerSC wrote: What's the timing for stacking the medium camp below radiant middle lane ?
Somewhere around 53 as most other camps. Try it out in a solo lobby game to get it down exactly. Enable cheats so you can kill spawns and try the different ones.
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On May 15 2014 22:32 BlitzerSC wrote: What's the timing for stacking the medium camp below radiant middle lane ? That one's actually a huge bitch to stack (the change was to ensure you couldn't pull it to mid after breaking trees). 54-56 depending on which creeps. E: OOPS didn't see this page oh well. Still, its not 53 its later.
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Northern Ireland22213 Posts
Which direction should you pull the "middle" radiant hard camp to stack? Straight down doesn't seem to work as the spawnbox seems to extend far down, hence why the magic bush works.
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Straight down works fine, as does either side. The timing is more precise for straight down but 53 still works. If there's already a sizeable stack you might have to pull left to get it to continue stacking. Also pull a tad early if there is a big stack IIRC.
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I like pulling that camp left
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Lalalaland34504 Posts
On May 15 2014 22:32 BlitzerSC wrote: What's the timing for stacking the medium camp below radiant middle lane ? Much harder to do now but it's about ~.55-56 ish. It's pretty much impossible to stack more than once.
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Maybe not a simple answer, but what do you guys do when you have a huge losing streak? I just feel like I don't know how to win anymore.
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On May 16 2014 05:11 RuiBarbO wrote: Maybe not a simple answer, but what do you guys do when you have a huge losing streak? I just feel like I don't know how to win anymore. If it's the same day? Stop playing dota. If it's over multiple days? Pick a comfort hero(Juggernaut, zeus, axe or tiny for me)
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Could someone please explain how the delayed damage dealt from kunkkas rum works?
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On May 16 2014 03:27 KOFgokuon wrote: I like pulling that camp left
This. Pretty much always pull that camp left.
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On May 16 2014 06:06 Tachion wrote: Could someone please explain how the delayed damage dealt from kunkkas rum works? The damage prevented is dealt at the end of the rum buff as non-lethal damage(Can't kill you) over a short duration.
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Lalalaland34504 Posts
On May 16 2014 06:08 Unleashing wrote:Show nested quote +On May 16 2014 06:06 Tachion wrote: Could someone please explain how the delayed damage dealt from kunkkas rum works? The damage prevented is dealt at the end of the rum buff as non-lethal damage(Can't kill you) over a short duration. Just adding that it is dealt to you over time rather than in one go.
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Anything you can do in solo Mirana vs. solo Gyro lane? Got destroyed by his better attack animation, better base damage, and he leveled up homing missle which apparently does terrible terrible damage now. Like 1/2 my hp.
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You need to use your range to your advantage early level by manipulating creep movement and harassing him constantly. But if you somehow fail to get ahead early then your pretty boned, people finally realized the missiles hurt, it was always annoying to face in a 1v1.
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The land of freedom23126 Posts
On May 16 2014 12:19 Jonoman92 wrote: Anything you can do in solo Mirana vs. solo Gyro lane? Got destroyed by his better attack animation, better base damage, and he leveled up homing missle which apparently does terrible terrible damage now. Like 1/2 my hp.
Well, Gyrocopter is one of the strongest sololaners in the game, if not 1v1 mid. And Mirana can't brag same, welp.
Better for you to call some help, either you can just get bottle, shove lanes with starfall because it has less cd than flak cannon and roam, there is no way that you can kill him without hitting perfect arrow or getting help.
Well, ok, there is some way - you leap into him after rocket barrage ended, double starfall and arrow in face. But it's not guarantee, especially with him not skipping the rocket.
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On May 16 2014 12:19 Jonoman92 wrote: Anything you can do in solo Mirana vs. solo Gyro lane? Got destroyed by his better attack animation, better base damage, and he leveled up homing missle which apparently does terrible terrible damage now. Like 1/2 my hp. Are we talking like Sidelane or mid vs mid? Pretty big difference.
But assuming you meant sidelane you can some things:
Abuse your range, be wary of when he uses flack cannon. Earlygame it doesn't have that many charges so don't get hit unnecessarily. Only tank it for lasthits, not for denies.
His rocket actually cost a lot of mana so it's not like he can spam it. You could buy a casual ring of regen which helps a lot just to stay in lane. Or you could bottlecrow if your mid isn't too reliant on it. Don't run too far away from rocket, just tank the damage as soon as he can't followup with rocket barrage.
I don't think the matchup should be too hard really. If you just aren't afraid of spending a bit extra gold on regen until he runs OOM which doesn't take very long at all. Tank the damage / use your consumeables wisely and you should be fine.
Also, gyros actually tend to go full retard when they have the rocket barrage active. Yolocharge to get the most out of it. So baiting them during that window into arrow -> starfall will have a pretty big chance of success.
On May 17 2014 00:39 oo_Wonderful_oo wrote:
Well, Gyrocopter is one of the strongest sololaners in the game, if not 1v1 mid.
There are quite a few heroes that beat gyro 1v1 mid. And he's not one of the strongest safelaner/offlane 1v1 either so idk. Kinda disagree with you.
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On May 17 2014 01:35 DrPandaPhD wrote:Show nested quote +On May 16 2014 12:19 Jonoman92 wrote: Anything you can do in solo Mirana vs. solo Gyro lane? Got destroyed by his better attack animation, better base damage, and he leveled up homing missle which apparently does terrible terrible damage now. Like 1/2 my hp. Are we talking like Sidelane or mid vs mid? Pretty big difference. But assuming you meant sidelane you can some things: Abuse your range, be wary of when he uses flack cannon. Earlygame it doesn't have that many charges so don't get hit unnecessarily. Only tank it for lasthits, not for denies. His rocket actually cost a lot of mana so it's not like he can spam it. You could buy a casual ring of regen which helps a lot just to stay in lane. Or you could bottlecrow if your mid isn't too reliant on it. Don't run too far away from rocket, just tank the damage as soon as he can't followup with rocket barrage. I don't think the matchup should be too hard really. If you just aren't afraid of spending a bit extra gold on regen until he runs OOM which doesn't take very long at all. Tank the damage / use your consumeables wisely and you should be fine. Also, gyros actually tend to go full retard when they have the rocket barrage active. Yolocharge to get the most out of it. So baiting them during that window into arrow -> starfall will have a pretty big chance of success. Show nested quote +On May 17 2014 00:39 oo_Wonderful_oo wrote:
Well, Gyrocopter is one of the strongest sololaners in the game, if not 1v1 mid.
There are quite a few heroes that beat gyro 1v1 mid. And he's not one of the strongest safelaner/offlane 1v1 either so idk. Kinda disagree with you.
Not that I know, but I think he's much stronger now that his homing missile hits invis. Before he wasn't great against Weaver, now he's a little better.
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so doom doesn't disable riki's backstab. is this intended?
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The land of freedom23126 Posts
On May 17 2014 08:58 synapse wrote: so doom doesn't disable riki's backstab. is this intended?
Yep, only invis is getting muted by doom.
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is stout shield bugged this patch? axe jungle feels completely different and unplayable
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