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Simple Questions, Simple Answers - Page 843

Forum Index > Dota 2 Strategy
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icystorage
Profile Blog Joined November 2008
Jollibee19350 Posts
April 30 2014 13:50 GMT
#16841
Phase drums yasha into aghs. But sometimes skipping aghs is legit too. Phase druns yasha into basher/deso into manta is a legit right clicker and boosts your ulti but not as much as aghs. At least you can slice open your enemies after your ult
LiquidDota StaffAre you ready for a Miracle-? We are! The International 2017 Champions!
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
April 30 2014 15:03 GMT
#16842
On April 30 2014 22:50 icystorage wrote:
Phase drums yasha into aghs. But sometimes skipping aghs is legit too. Phase druns yasha into basher/deso into manta is a legit right clicker and boosts your ulti but not as much as aghs. At least you can slice open your enemies after your ult

Actually deso boosts omnislash about as much as aghs. Difference is in ~3% of damage. Aghs does boost cd though.
DeMoN pulls off a Miracle and Flies to the Moon
Kraznaya
Profile Blog Joined August 2010
United States3711 Posts
May 01 2014 00:13 GMT
#16843
should i not q max ursa now that morbid mask rosh is a thing
do you have enough resolve, hero of justice?
oo_Wonderful_oo
Profile Blog Joined December 2013
The land of freedom23126 Posts
May 01 2014 01:15 GMT
#16844
On May 01 2014 09:13 Kraznaya wrote:
should i not q max ursa now that morbid mask rosh is a thing


You're not roshing with mask of death from the lane, it's only jungle thing.
LiquidLegends StaffFPL 25 #1 | tfw I cast games on-air | back-to-back Liquibet winner
Surprise.820
Profile Joined February 2011
United Kingdom1276 Posts
May 01 2014 10:04 GMT
#16845
On May 01 2014 09:13 Kraznaya wrote:
should i not q max ursa now that morbid mask rosh is a thing


If you're laning alternate between maxing either Q or E first always, you only need 1 in W and 2 points in E to do Rosh rly.
Erase and improve
mantequilla
Profile Blog Joined June 2012
Turkey781 Posts
Last Edited: 2014-05-01 11:11:40
May 01 2014 11:11 GMT
#16846
Is Boots of Travel good on kotl to teleport opposite lanes and push towers with creep support? Is this a valid tactic?
Age of Mythology forever!
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
May 01 2014 11:13 GMT
#16847
On May 01 2014 20:11 mantequilla wrote:
Is Boots of Travel good on kotl to teleport opposite lanes and push towers with creep support? Is this a valid tactic?

It is a valid tactic but there's usually a hero that could use the gold you'd get that way. Make sure it doesn't compromise your carries farm
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
GOmnipotentD
Profile Joined August 2010
France36 Posts
May 01 2014 12:59 GMT
#16848
Is it worth it to learn to use the new quickcast stuff, on the basis that it's one less button to press before a lot of abilities come out?
ReignSupreme.
Profile Blog Joined September 2012
Australia4123 Posts
May 01 2014 13:27 GMT
#16849
Quickcast has been around for ages. Use whatever you feel comfortable with.
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
May 01 2014 13:45 GMT
#16850
I don't think Quickcast for Dota has been out for more than a few months?
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Surprise.820
Profile Joined February 2011
United Kingdom1276 Posts
May 01 2014 13:59 GMT
#16851
It has but I think it was limited to config settings, it was finally put onto the front end options GUI this year.
Erase and improve
Ryder.
Profile Joined January 2011
1117 Posts
May 01 2014 14:24 GMT
#16852
Can someone explain to me what this attack speed bug is that got fixed in 6.81? Saw a description somewhere but was confused by it.
totalpigeon
Profile Joined September 2010
United Kingdom162 Posts
May 01 2014 14:50 GMT
#16853
From what I can tell, the bug was that if you normally attack every e.g. 1s but have a 50% debuff, each attack will take 1.5s while you are debuffed and any attack you start while debuffed will take the full 1.5s, even if the debuff ends partway through the attack. The bug fix means that if your attack speed recovers during a swing, the remaining portion of the swing is updated back to the correct attack speed. In the above case the final 0.9s of the swing would recover back from 150% to 100%, giving you a 1.2s swing for the final attack started under the debuff..
llIH
Profile Joined June 2011
Norway2147 Posts
Last Edited: 2014-05-01 15:26:32
May 01 2014 15:02 GMT
#16854
CM / Captains mode
When do you draft a jungler and why?
Wala.Revolution
Profile Blog Joined November 2006
7584 Posts
Last Edited: 2014-05-01 15:24:46
May 01 2014 15:10 GMT
#16855
If you are not needed in lane, getting 1-2 clarities to do the large camp allows the other support to pull and take full exp while you are able to get a quick level 2 for the aura or slow for (smoke) gank.

Other times since it's to supplement your income since you have so much mana regen.

EDIT: I don't even know how I comprehended that way. @@
Stuck.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
May 01 2014 15:12 GMT
#16856
He's asking when in Captains Mode do you select a jungle hero for your team.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
llIH
Profile Joined June 2011
Norway2147 Posts
May 01 2014 15:26 GMT
#16857
On May 02 2014 00:12 Sn0_Man wrote:
He's asking when in Captains Mode do you select a jungle hero for your team.


Yes
oo_Wonderful_oo
Profile Blog Joined December 2013
The land of freedom23126 Posts
May 01 2014 15:54 GMT
#16858
On May 02 2014 00:02 llIH wrote:
CM / Captains mode
When do you draft a jungler and why?


Well, you can toss Chen/Enchantress easily in phase 1, but it's already showing that you're going to take towers, so don't forget to ban waveclearing supports like Kotl or Dazzle if you didn't draft latter already.
If you're going for jungle Doom on 4 position, well, you can throw him in second phase, no reason to get him in first.
That's basically it.

Ofc nothing is preventing you from getting Chen/Enchantress in phase 2, but don't get them as last pick.
LiquidLegends StaffFPL 25 #1 | tfw I cast games on-air | back-to-back Liquibet winner
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
May 01 2014 16:01 GMT
#16859
Alright well the advice above me makes no sense so here goes.

There are 2 different justifications for picking a jungler
1) "I want this hero's unique abilities" such as a chen/ench/enigma's early push ability with summons or w/e. If this is the case, then you pick the hero. Preferably late since junglers put substantial stress on your lanes although chen and enchantress are usually powerful enough that you can pick the early if you are concerned about bans.

2) "I want to be greedy as fuck" such as when you are certain the opponent won't aggro-tri you but at the same time you can't contest their safe tri and you need to abuse this. Like if they have a spectre or AM but you didn't pick aggro heroes. Then you can grab a jungler of some variety to break the parity of safe-lane supports by jungling. NOTE THAT YOU HAVE TO BE SURE UR MID IS SAFE. Depending on the hero of course. A lot of the time the enemy supports will smoke mid if you aren't contesting their trilane and in that case having a jungler can be a huge liability since your supports need to be active on the map as well.

A lot of teams have gone to picking heroes like CM/SK as powerful roaming/lane supports that can also jungle to hide their intentions as well as adapt to the in-game realities better.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
llIH
Profile Joined June 2011
Norway2147 Posts
May 01 2014 16:38 GMT
#16860
On May 02 2014 01:01 Sn0_Man wrote:
Alright well the advice above me makes no sense so here goes.

There are 2 different justifications for picking a jungler
1) "I want this hero's unique abilities" such as a chen/ench/enigma's early push ability with summons or w/e. If this is the case, then you pick the hero. Preferably late since junglers put substantial stress on your lanes although chen and enchantress are usually powerful enough that you can pick the early if you are concerned about bans.

2) "I want to be greedy as fuck" such as when you are certain the opponent won't aggro-tri you but at the same time you can't contest their safe tri and you need to abuse this. Like if they have a spectre or AM but you didn't pick aggro heroes. Then you can grab a jungler of some variety to break the parity of safe-lane supports by jungling. NOTE THAT YOU HAVE TO BE SURE UR MID IS SAFE. Depending on the hero of course. A lot of the time the enemy supports will smoke mid if you aren't contesting their trilane and in that case having a jungler can be a huge liability since your supports need to be active on the map as well.

A lot of teams have gone to picking heroes like CM/SK as powerful roaming/lane supports that can also jungle to hide their intentions as well as adapt to the in-game realities better.


That helped a lot
Thank you!
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