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Simple Questions, Simple Answers - Page 842

Forum Index > Dota 2 Strategy
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Excludos
Profile Blog Joined April 2010
Norway8281 Posts
Last Edited: 2014-04-29 18:43:49
April 29 2014 18:40 GMT
#16821
On April 30 2014 03:08 Melliflue wrote:
What is the standard way to control the camera? I recently started and have it so that WASD move the camera with QERF as the main skills. I click on the mini-map for large jumps but for laning etc I am not sure what is best. I like not having to move my mouse to move the camera but maybe that's a bad habit and camera grip is better. Maybe I should keep more keys available for hotkeys...


That is an amazing waste of hotkeys. Use your mouse to pan the edges to move the camera, or the minimap. Panning isn't a bad habit, its what you should be doing

edit: other ways to move the camera that you should keep in mind are unit hotkeys (store your hero as "1" and minions as "2", and then double click 1 or 2 to go to them for an example), and camera hotkeys to move fast to important locations like runes and towers (Similar to starcraft, but you will need to use console/autoexec to store them beforehand)

edit2: Don't use camera grip (as in middle mouse button) unless you're a caster and need smooth camera movements. It wastes too much time.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
April 29 2014 18:42 GMT
#16822
Yeah, if mouse panning seems inefficient then "camera grip" aka grab a spot and move the camera with your mouse like that is probably the best alternative.

Realistically the mouse is the most powerful tool for moving your camera and you should use it as such.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
April 29 2014 18:43 GMT
#16823
Using middle mouse butting to drag is a good way of doing things, but a lot of people find middle butting awkward to use.

Using keyboard to move camera in a game where you have to click with mouse anyways is just overkill to me
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
Melliflue
Profile Joined October 2012
United Kingdom1389 Posts
April 29 2014 19:16 GMT
#16824
Thanks. Control group hotkeys and camera hotkeys were my main way of moving the camera in SC2 but I don't jump the camera around as much in Dota. I suspect I move the camera around a bit too much. I'm forever tapping it around
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
April 29 2014 19:19 GMT
#16825
You can set up location hotkeys via binding a key to a specific location in autoexec for, say, runes. However, its difficult to execute dynamically and generally not worthwhile either since you dont have a base to return to or hatcheries to inject or w/e.

Obviously control group hotkeys work at least for your hero.

Still, I recommend a combination of minimap clicking, edge-panning and camera grab/drag.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Excludos
Profile Blog Joined April 2010
Norway8281 Posts
April 29 2014 20:16 GMT
#16826
On April 30 2014 04:16 Melliflue wrote:
Thanks. Control group hotkeys and camera hotkeys were my main way of moving the camera in SC2 but I don't jump the camera around as much in Dota. I suspect I move the camera around a bit too much. I'm forever tapping it around


That is quite ok in a game like Dota. While in Starcraft you could tell a skilled player by how little he moved the camera with edge panning, there is no such thing in dota. Dota is a twitch game with a very closeup camera, you will have to constantly readjust it as you move your hero along.
JumboJohnson
Profile Joined December 2011
537 Posts
April 29 2014 21:40 GMT
#16827
Eul's Scepter of Divinity:

Cyclone now deals 50 damage to enemy units when they land.

Does this mean enemies cannot blink after Eul's is used on them? (does it put blink on cooldown?)
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
April 29 2014 21:40 GMT
#16828
On April 30 2014 06:40 JumboJohnson wrote:
Eul's Scepter of Divinity:

Cyclone now deals 50 damage to enemy units when they land.

Does this mean enemies cannot blink after Eul's is used on them? (does it put blink on cooldown?)

That is in fact the entire reason for the change.

Yes they can't blink anymore.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Jotoco
Profile Joined October 2010
Brazil1342 Posts
April 29 2014 22:35 GMT
#16829
On April 30 2014 03:22 TheYango wrote:
Mjollnir, Deso, AC, Crit, MKB, etc. Just pick what suits the game.

Usually you need BKB by 2nd major item because a carry Lina usually wants to break a lane on 3rd/4th item.


2nd?

I was under the impression that, as a carry Lina, you either go big or go home. Like, if you don't win you can't really hope to take the game late with full 6 slots.

So a BKB is less damage output and not always viable.

I never played a carry Lina, but I have a friend that does, and he plays well for our level (lowly 4.2k or something). He goes usually direct damage items. Usually Orchid first big item then either Vyse or MKB or Deso.

I know it depends on what the opposing team has, but unless you're being 100% CC'ed I don't think a BKB is top priority.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2014-04-29 22:49:28
April 29 2014 22:48 GMT
#16830
On April 30 2014 07:35 Jotoco wrote:
Like, if you don't win you can't really hope to take the game late with full 6 slots.

That's exactly why you need BKB.

10s BKB is pretty much THE "I need to win the game right now" item. Like, at that level 11-13 timing, you win fights by being able to stand there and throw all your shit more than you would by having 2 damage items but having to run away if the enemy actually tries to kill you.
Moderator
oo_Wonderful_oo
Profile Blog Joined December 2013
The land of freedom23126 Posts
Last Edited: 2014-04-29 22:53:16
April 29 2014 22:52 GMT
#16831
On April 30 2014 07:35 Jotoco wrote:
Show nested quote +
On April 30 2014 03:22 TheYango wrote:
Mjollnir, Deso, AC, Crit, MKB, etc. Just pick what suits the game.

Usually you need BKB by 2nd major item because a carry Lina usually wants to break a lane on 3rd/4th item.


2nd?

I was under the impression that, as a carry Lina, you either go big or go home. Like, if you don't win you can't really hope to take the game late with full 6 slots.

So a BKB is less damage output and not always viable.

I never played a carry Lina, but I have a friend that does, and he plays well for our level (lowly 4.2k or something). He goes usually direct damage items. Usually Orchid first big item then either Vyse or MKB or Deso.

I know it depends on what the opposing team has, but unless you're being 100% CC'ed I don't think a BKB is top priority.


Those dps Linas are absolute liability, because you just generate 6-7 kills before 15 minute mark, then die to enemy carry and give 1k+ gold.
After it you're useless, because of it you get bkb after arcanes/dagger imo and play like SF with this "go hard or go home" attitude.
LiquidLegends StaffFPL 25 #1 | tfw I cast games on-air | back-to-back Liquibet winner
hydrogg
Profile Joined September 2011
United States377 Posts
Last Edited: 2014-04-30 04:53:52
April 30 2014 04:53 GMT
#16832
Blood rage not being removed by manta/bkb seems like a weird change. Are there any other non-ult, magical abilities that do this?
TheYango
Profile Joined September 2008
United States47024 Posts
April 30 2014 05:11 GMT
#16833
Bane's Enfeeble
Moderator
Dead9
Profile Blog Joined February 2008
United States4725 Posts
April 30 2014 06:37 GMT
#16834
carry lina is better off buying utility items
euls, sheep, eth, dagon, force, etc
Laurens
Profile Joined September 2010
Belgium4558 Posts
Last Edited: 2014-04-30 09:40:58
April 30 2014 09:40 GMT
#16835
So, after the BAT change I want to play some Juggernaut.

There's no hero thread on him yet, so I'm looking for some advice on item builds here.

I've always been quite sceptical towards the drums -> aghs build. It doesn't really buff your rightclick and if they get ghost scepters you just look stupid.

How do you guys build Jugger?
oo_Wonderful_oo
Profile Blog Joined December 2013
The land of freedom23126 Posts
Last Edited: 2014-04-30 09:48:16
April 30 2014 09:47 GMT
#16836
On April 30 2014 18:40 Laurens wrote:
So, after the BAT change I want to play some Juggernaut.

There's no hero thread on him yet, so I'm looking for some advice on item builds here.

I've always been quite sceptical towards the drums -> aghs build. It doesn't really buff your rightclick and if they get ghost scepters you just look stupid.

How do you guys build Jugger?


After losing ~20 games to Juggernaut with only scepter having 4-5 slots by myself, i started to build him as well as you with drums and scepter.
Sadly, it rarely works without other items, it seems because i can't crit every omnislash hit.

But anyway. Pt/phases - drums-scepter-desolator/mjollnir-butterfly seem stable okay build on Juggernaut, and well.
They will get ghost scepters, that's basically it :D You can buy diffusals tho, they're ok on Juggernaut as well.
LiquidLegends StaffFPL 25 #1 | tfw I cast games on-air | back-to-back Liquibet winner
Dead9
Profile Blog Joined February 2008
United States4725 Posts
April 30 2014 10:16 GMT
#16837
phase wand pms (drums) -> yasha -> mom/aghs/sny/manta/diffusal -> bfly/abyssal/mkb
he's pretty flexible tho you can do a lot of stuff. treads, bfury, lothars, deso, mjol, etc are all ok
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
April 30 2014 10:18 GMT
#16838
Does the new Aghs on Abaddon still heal him, in addition to reflecting the incoming damage?
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Excludos
Profile Blog Joined April 2010
Norway8281 Posts
April 30 2014 10:20 GMT
#16839
On April 30 2014 19:18 ahswtini wrote:
Does the new Aghs on Abaddon still heal him, in addition to reflecting the incoming damage?


Of course. Or else youd be nerfing yourself when buying the item
KOFgokuon
Profile Blog Joined August 2004
United States14912 Posts
April 30 2014 13:25 GMT
#16840
For jugg I like pms phase wand/stick yasha into aghs, then pick a damage item based on how things are going. IMO maelstrom/mjolnir are pretty underrated for him
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