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Simple Questions, Simple Answers - Page 513

Forum Index > Dota 2 Strategy
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hooahah
Profile Joined October 2011
3752 Posts
Last Edited: 2013-07-06 17:46:43
July 06 2013 17:44 GMT
#10241
something I've just realized - I've never, ever seen an Ursa with an Armlet. Indeed, Dotabuff shows a pitiful amount of 3800 games gotten - below even Bloodstone

Why? in my head it sounds amazing. Is it just because Vlads->Blink/SB/BKB is that much better?
Whole
Profile Blog Joined May 2010
United States6046 Posts
July 06 2013 17:49 GMT
#10242
He doesn't gain anything from the attack speed, and the strength doesn't give any damage either. It's really good on strength carries because it gives almost double the amount of damage as opposed to Int or Agi carries. Also, I'd imagine it'd either delay Vlads or come too late to be particularly useful.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
July 06 2013 18:11 GMT
#10243
Ursa's skill-kit has built-in damage and attack-speed. Vlads lets him solo Roshan, gives him regen and some extra damage from strength, and the rest of what he builds enables him to hit stuff. When would you get armlet? Vlads lets him get aegis which lets him dive and be aggressive, making up for his incredible kiteability. Phase lets him hit slow stuff. Blink lets him hit anything. BKB lets him hit anything around anyone. From there he can make whatever, but by that point armlet wouldn't really give him anything something like heart or basher wouldn't be better than.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Dead9
Profile Blog Joined February 2008
United States4725 Posts
July 06 2013 18:34 GMT
#10244
armlet also lets him solo rosh
might be ok over vlads but vlads doesn't require you to click extra buttons
TheSubtleArt
Profile Joined May 2011
Canada2527 Posts
July 06 2013 18:47 GMT
#10245
On July 07 2013 02:44 hooahah wrote:
something I've just realized - I've never, ever seen an Ursa with an Armlet. Indeed, Dotabuff shows a pitiful amount of 3800 games gotten - below even Bloodstone

Why? in my head it sounds amazing. Is it just because Vlads->Blink/SB/BKB is that much better?

It doesnt really give him anything he needs. You already have a lot of attack speed + damage. What Ursa lacks is a way to jump on someone and a way to guarentee you can attack the target unhindered. Blink ( or shadowblade) is needed to initiate on a target. BKB helps you attack a target without getting slowed or locked down, maximizing your fury swipes. Basher / abyssal blade gives you more lockdown, improving your solo killing abilities and helping with your problem of being kited. Vlads is consisered core because of the lifesteal boost you get with your swipes and the ability to solo rosh. The alternatives to armlet are too good to pass up, and by the time you have them the timing for Armlet to be good has generally passed
Dodge arrows
synapse
Profile Blog Joined January 2009
China13814 Posts
July 06 2013 19:00 GMT
#10246
armlet might be useful if he was a STR carry, but he's AGI so meh
:)
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
Last Edited: 2013-07-06 19:05:45
July 06 2013 19:03 GMT
#10247
his ult turns str into more damage and he doesnt really need attackspeed.
im not saying its great or anything but I dont think its awful.
Call me Marge Simpson cuz I love you homie
hooahah
Profile Joined October 2011
3752 Posts
Last Edited: 2013-07-06 20:31:17
July 06 2013 20:27 GMT
#10248
On July 07 2013 04:00 synapse wrote:
armlet might be useful if he was a STR carry, but he's AGI so meh


oh

thought he was strength >_>

that'd explain that...

oh well, could've been fun.
zeehar
Profile Blog Joined July 2010
Korea (South)3804 Posts
July 06 2013 20:56 GMT
#10249
when playing as puck mid, how do you decide between starting tangos + null versus tango 3gg bottle rush? is it simply determining whether you have a lane that requires you to get a bottle asap?
I AM THE UNIVERSAL CONSTANT
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-07-06 20:59:04
July 06 2013 20:58 GMT
#10250
On July 07 2013 00:39 evilfatsh1t wrote:
if u use x at max range im pretty sure you can stay still and still hit the boat. the hit radius covers for the short distance

On ranks 2-4, yes. Boat radius is 425 and X range is 500/650/800/950. Though it's a bit hard with rank 2 X given that Boat takes 4 seconds to hit.

On July 07 2013 05:56 zeehar wrote:
when playing as puck mid, how do you decide between starting tangos + null versus tango 3gg bottle rush? is it simply determining whether you have a lane that requires you to get a bottle asap?

It's very rare that you should be starting 3 branch bottle rush after the bottle crow nerf. I'd argue that there's no matchup where the bottle that early is worth the sacrifice in level 1 regen/laning stats.
Moderator
Mataza
Profile Blog Joined August 2010
Germany5364 Posts
Last Edited: 2013-07-06 21:11:06
July 06 2013 21:05 GMT
#10251
Concerning Ursa.
Well his ult still gives bonus damage based on his hp. Which sounds fine but in the end armlet just calculates to 23 extra damage with enrage 1. Which is still less than what strength heroes get from armlet.
If nobody hates you, you´re doing something wrong. However someone hating you doesn´t make you right
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-07-06 21:18:33
July 06 2013 21:15 GMT
#10252
On July 07 2013 03:34 Dead9 wrote:
armlet also lets him solo rosh
might be ok over vlads but vlads doesn't require you to click extra buttons

It also doesn't alleviate your lack of health or mana sustain as well, and is weaker for pushing towers. It's a somewhat better combat item, but if you wanted to go directly to fighting, you would get an engaging item like Blink or Lothar's because damage isn't what Ursa needs to fight.

The hero doesn't need damage items because his inherent damage is so high. The hero needs engaging ability because his only engaging power is a mediocre short-range slow.

Vlad's is bought for overall early farming efficiency and objective (Rosh, pushing Towers) control. Even ignoring Vlad's, Ursa's first few items are often some combination Blink, Lothar's, BKB, Sheep, or Basher in some order. He only buys damage at the point where he's considering Heart or Butterfly, which are often his 4th or 5th item. Armlet is pretty much ONLY a damage item and offers nothing of what Ursa needs early-midgame, and by the time you actually want a damage item, Armlet isn't slot-efficient anymore compared to 5k+ gold major items.
Moderator
Daozzt
Profile Joined July 2010
United States1263 Posts
July 06 2013 21:27 GMT
#10253
Armlet too much effort for little reward. Vlads is also cheaper.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34510 Posts
July 06 2013 22:54 GMT
#10254
On July 07 2013 05:58 TheYango wrote:
Show nested quote +
On July 07 2013 05:56 zeehar wrote:
when playing as puck mid, how do you decide between starting tangos + null versus tango 3gg bottle rush? is it simply determining whether you have a lane that requires you to get a bottle asap?

It's very rare that you should be starting 3 branch bottle rush after the bottle crow nerf. I'd argue that there's no matchup where the bottle that early is worth the sacrifice in level 1 regen/laning stats.

I've not had the chance to play or spectate a game since 6.78 was released. Is the change really that drastic?
Moderator
hooahah
Profile Joined October 2011
3752 Posts
July 06 2013 22:57 GMT
#10255
On July 07 2013 07:54 Firebolt145 wrote:
Show nested quote +
On July 07 2013 05:58 TheYango wrote:
On July 07 2013 05:56 zeehar wrote:
when playing as puck mid, how do you decide between starting tangos + null versus tango 3gg bottle rush? is it simply determining whether you have a lane that requires you to get a bottle asap?

It's very rare that you should be starting 3 branch bottle rush after the bottle crow nerf. I'd argue that there's no matchup where the bottle that early is worth the sacrifice in level 1 regen/laning stats.

I've not had the chance to play or spectate a game since 6.78 was released. Is the change really that drastic?


not really, bottle crowing is still very much feasible. It just deters people from doing it.

More of a psychological determent, honestly.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-07-06 23:22:40
July 06 2013 23:06 GMT
#10256
On July 07 2013 07:54 Firebolt145 wrote:
Show nested quote +
On July 07 2013 05:58 TheYango wrote:
On July 07 2013 05:56 zeehar wrote:
when playing as puck mid, how do you decide between starting tangos + null versus tango 3gg bottle rush? is it simply determining whether you have a lane that requires you to get a bottle asap?

It's very rare that you should be starting 3 branch bottle rush after the bottle crow nerf. I'd argue that there's no matchup where the bottle that early is worth the sacrifice in level 1 regen/laning stats.

I've not had the chance to play or spectate a game since 6.78 was released. Is the change really that drastic?

It's not so much that bottle crowing itself isn't worth the effort, it's that having the Bottle 250 gold sooner isn't as big of a deal when you're trading a Salve and 3 Intelligence for it.

EDIT: Actually, even pre-patch I would argue that Puck shouldn't be going 3 Branch Bottle rush start, at least in pubs.

Going 3 Branch Bottle rush in lieu of more stats is essentially saying to your lane opponent "I can't win this matchup so I'm going in with the MO of getting a Bottle as fast as possible so I can stalemate". Otherwise the extra damage lets you contest lasthits better and the Salve lets you trade more aggressively. If you believe you can win the lane, the extra level 1-2 strength of having a Salve and a Mantle mitigates the gold banked toward a Bottle.

In competitive games, more active support movement and the narrow difference in player skill makes this reasonable to play in many matchups. But in pub games, I don't think Puck has many matchups that he should stalemate. 99% of your matchups can be won on player skill and supports are less coordinated in ganking a mid hero that's crushing his lane opponent, so you don't *want* to go for a bottle-crow stalemate.

The only heroes that I'd do this for in pubs are heroes that are fundamentally only really capable of stalemating like this in mid, e.g. Beastmaster, Dragon Knight, etc.
Moderator
jrkirby
Profile Blog Joined August 2010
United States1511 Posts
July 07 2013 00:28 GMT
#10257
Why are branches called gg branches?
zeehar
Profile Blog Joined July 2010
Korea (South)3804 Posts
July 07 2013 02:11 GMT
#10258
On July 07 2013 09:28 jrkirby wrote:
Why are branches called gg branches?


you're guaranteed a good game if everyone buys them
I AM THE UNIVERSAL CONSTANT
734pot
Profile Joined June 2012
Australia294 Posts
July 07 2013 02:14 GMT
#10259
What sort of items should I be building on elder titan? I started playing the hero recently and he's a lot of fun (except for when your team mates are dickheads and ignore your repeated pleas to not fuck up your echo stomp ult combo). I've generally been building him as some sort of tanky aura carrier with either arcanes or treads.
Whole
Profile Blog Joined May 2010
United States6046 Posts
July 07 2013 02:41 GMT
#10260
You've been doing it right. Any useful team support items and auras are good. Mek, Pipe, Arcanes, ect.
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