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Simple Questions, Simple Answers - Page 476

Forum Index > Dota 2 Strategy
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Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
June 10 2013 23:18 GMT
#9501
Troll should mid, doom should jungle, Clinkz should solo offlane, Omni should farm easy lane with support from shaman, unless you can get the shaman and omni to trilane with doom.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
synapse
Profile Blog Joined January 2009
China13814 Posts
June 11 2013 00:00 GMT
#9502
If 2-1-2, omni/doom safelane troll mid ss/clinkz offlane
if doom is jungling, either do what nightmarjoo said or sack offlane if clinkz is doing poorly (vs strong safe dual lane / defensive trilane)
:)
makmeatt
Profile Blog Joined June 2011
2024 Posts
Last Edited: 2013-06-11 00:07:53
June 11 2013 00:01 GMT
#9503
"Simple Questions, Simple Answers", help me out. With the 6.78 there came a nerf that made me feel uncomfortable playing LD, and that is the fix to Armlet attack speed on the bear. I know it was a bug, never would claim otherwise, but I got used to it and now the bear feels too sluggish to come into fight alone (as in, without LD himself), for me at least. I'm looking for new options.

What should be the core item set for the bear after getting boots for both? Is there more than the decision between Radiance, Skull Basher and Maelstrom to it? Is Orb of Venom a good pick up early game (e.g. for harassment)? Are there any items I can go for to start making an impact in the mid game and farm tower/hero gold to build up further? Is speccing Rabid early worthwhile when going for kills early?

Ninja edit: when one plays LD offlane, when is a good time to leave the lane?
In case you start wondering, I don't mind farming longer, it's just that I don't find LD a good farmer, unless unopposed.
"Silver Edge can't break my hope" - Kryptt 2016 || "Chrono is not a debuff, you just get rekt" - Guru 2016
synapse
Profile Blog Joined January 2009
China13814 Posts
June 11 2013 00:23 GMT
#9504
On June 11 2013 09:01 makmeatt wrote:
What should be the core item set for the bear after getting boots for both?

Phase on bear, tranqs on druid, orb of venom if you think you can harass enemy laners down, possibly a cloak on druid if you need it for survivability, then start getting your damage items.

Is there more than the decision between Radiance, Skull Basher and Maelstrom to it?

Vlads is an option if you're not 1st position carry, getting an early hyperstone can work as well. I don't play LD that much, that's all I can think of. Skull basher should come after maelstrom or radiance since those two help you farm.

Is Orb of Venom a good pick up early game (e.g. for harassment)?

Yes.

Is speccing Rabid early worthwhile when going for kills early?

I feel like level 1 rabid is pretty useless in terms of kill power, rarely is an extra 5% movespeed / 10% as going to net you a kill. You'll do more damage just by leveling up synergy.

Ninja edit: when one plays LD offlane, when is a good time to leave the lane?
In case you start wondering, I don't mind farming longer, it's just that I don't find LD a good farmer, unless unopposed.

Depends entirely on the game and team. Generally you leave either when it's no longer safe to farm there or your team needs you to help push somewhere else.
:)
Dead9
Profile Blog Joined February 2008
United States4725 Posts
June 11 2013 00:40 GMT
#9505
there's like a million ways to lane that

basically as long as clinkz/doom/troll are in different lanes it'll work out
probably want troll in the safelane and clinkz solo offlane but you can mix that up if you want
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-06-11 00:52:03
June 11 2013 00:50 GMT
#9506
On June 11 2013 09:40 Dead9 wrote:
there's like a million ways to lane that

basically as long as clinkz/doom/troll are in different lanes it'll work out
probably want troll in the safelane and clinkz solo offlane but you can mix that up if you want

This.

Also depends on what the enemy lanes are and level of play (e.g. Clinkz is really good solo off-lane at low levels or if their safe lane has weak killing power, but if they will bring sentries to lane level 1 and just kill you, there's not much you can do).

On June 11 2013 09:00 synapse wrote:
If 2-1-2, omni/doom safelane troll mid ss/clinkz offlane
if doom is jungling, either do what nightmarjoo said or sack offlane if clinkz is doing poorly (vs strong safe dual lane / defensive trilane)

Omni is honestly probably the better support for off-lane if you're going to 2-1-2. Rhasta does nothing in the off-lane and he's too easy to kill if they have killing power (again, depends on the lanes though), and you're basically sacrificing your Doom if the other team's off-lane is strong (Doom/Rhasta can at least attempt kills, Doom+Omni can't do anything).
Moderator
synapse
Profile Blog Joined January 2009
China13814 Posts
June 11 2013 01:11 GMT
#9507
On June 11 2013 09:50 TheYango wrote:
Show nested quote +
On June 11 2013 09:40 Dead9 wrote:
there's like a million ways to lane that

basically as long as clinkz/doom/troll are in different lanes it'll work out
probably want troll in the safelane and clinkz solo offlane but you can mix that up if you want

This.

Also depends on what the enemy lanes are and level of play (e.g. Clinkz is really good solo off-lane at low levels or if their safe lane has weak killing power, but if they will bring sentries to lane level 1 and just kill you, there's not much you can do).

Show nested quote +
On June 11 2013 09:00 synapse wrote:
If 2-1-2, omni/doom safelane troll mid ss/clinkz offlane
if doom is jungling, either do what nightmarjoo said or sack offlane if clinkz is doing poorly (vs strong safe dual lane / defensive trilane)

Omni is honestly probably the better support for off-lane if you're going to 2-1-2. Rhasta does nothing in the off-lane and he's too easy to kill if they have killing power (again, depends on the lanes though), and you're basically sacrificing your Doom if the other team's off-lane is strong (Doom/Rhasta can at least attempt kills, Doom+Omni can't do anything).

I was thinking more about rhasta + clinkz having good kill potential while omni allowing doom to afk farm.
:)
TheYango
Profile Joined September 2008
United States47024 Posts
June 11 2013 01:38 GMT
#9508
How does Omni allow Doom to afk-farm? They can't threaten any off-lane heroes until Doom is 6, Omni can't harass, and Repel doesn't help Doom's greatest laning weakness, which is his lack of base armor.

Omni-Doom would have trouble against a lot of solo off-laners, let alone hard lane 2v2.
Moderator
synapse
Profile Blog Joined January 2009
China13814 Posts
June 11 2013 02:16 GMT
#9509
On June 11 2013 10:38 TheYango wrote:
How does Omni allow Doom to afk-farm? They can't threaten any off-lane heroes until Doom is 6, Omni can't harass, and Repel doesn't help Doom's greatest laning weakness, which is his lack of base armor.

Omni-Doom would have trouble against a lot of solo off-laners, let alone hard lane 2v2.

Hm. I just thought repel + heal + pulling would allow doom to last hit without really worrying about dying, but I guess not. I don't really have much experience with either of those heroes. I was thinking that it'd be better to have the best kill potential in one lane and try to passively farm the other (rather than both lanes being safer but both lanes also having much less kill potential), but should the safety of the safe lane take priority?
:)
Belisarius
Profile Joined November 2010
Australia6233 Posts
Last Edited: 2013-06-11 03:33:36
June 11 2013 03:32 GMT
#9510
On June 11 2013 11:16 synapse wrote:
Show nested quote +
On June 11 2013 10:38 TheYango wrote:
How does Omni allow Doom to afk-farm? They can't threaten any off-lane heroes until Doom is 6, Omni can't harass, and Repel doesn't help Doom's greatest laning weakness, which is his lack of base armor.

Omni-Doom would have trouble against a lot of solo off-laners, let alone hard lane 2v2.

Hm. I just thought repel + heal + pulling would allow doom to last hit without really worrying about dying, but I guess not. I don't really have much experience with either of those heroes. I was thinking that it'd be better to have the best kill potential in one lane and try to passively farm the other (rather than both lanes being safer but both lanes also having much less kill potential), but should the safety of the safe lane take priority?


Honestly, purify on clinkz invis could have hilarious results as an offlane 2v2. Shenanigans aside, I feel like omni is still a surprsingly good support for glass-cannons like weaver/clinkz, because they can turn his defence into offence via a license to be hyper-aggressive.

With doom, you're just turning your defense into moar defense without mitigating any real weakness and without opening up any avenue to punish the offlaner. The best omni can do there is make a lost lane a little bit less lost.

Of course, that's in my trench-tier pubs.
zeehar
Profile Blog Joined July 2010
Korea (South)3804 Posts
June 11 2013 05:47 GMT
#9511
On June 11 2013 11:16 synapse wrote:
Show nested quote +
On June 11 2013 10:38 TheYango wrote:
How does Omni allow Doom to afk-farm? They can't threaten any off-lane heroes until Doom is 6, Omni can't harass, and Repel doesn't help Doom's greatest laning weakness, which is his lack of base armor.

Omni-Doom would have trouble against a lot of solo off-laners, let alone hard lane 2v2.

Hm. I just thought repel + heal + pulling would allow doom to last hit without really worrying about dying, but I guess not. I don't really have much experience with either of those heroes. I was thinking that it'd be better to have the best kill potential in one lane and try to passively farm the other (rather than both lanes being safer but both lanes also having much less kill potential), but should the safety of the safe lane take priority?


you can't really spam heal and repel without a soul ring, which you won't be getting anytime soon as a dual safe lane babysitter. and if you're pulling, doom just gets harassed out of lane 2v1 (again, shitty base armor).

it's probably better to have rhasta in lane constantly harassing and denying. not to mention he has two cc skills that arguably protect doom better from attempted kills and 3v2 dives from mid.

clinkz is usually fine even by himself offlane in most pubs given the inability of most supports to zone out properly. if you give him omni to work with it becomes even easier.
I AM THE UNIVERSAL CONSTANT
TheSubtleArt
Profile Joined May 2011
Canada2527 Posts
June 11 2013 13:41 GMT
#9512
On June 11 2013 09:00 synapse wrote:
If 2-1-2, omni/doom safelane troll mid ss/clinkz offlane
if doom is jungling, either do what nightmarjoo said or sack offlane if clinkz is doing poorly (vs strong safe dual lane / defensive trilane)

Putting 2 melees with shit laning presence in a lane seems like a bad idea. Also I dont think clinkz is a good offlaner. Yea, he has an escape but he's so dependent on getting a quick orchid that getting him to offlane means hes useless for most of the game
Dodge arrows
DavoS
Profile Blog Joined October 2012
United States4605 Posts
June 12 2013 19:09 GMT
#9513
Does Necrolyte's aura still damage heroes that are being affected by Naga's ult?
"KDA is actually the most useless stat in the game" Aui_2000
aintz
Profile Joined August 2010
Canada5624 Posts
June 12 2013 19:14 GMT
#9514
pretty sure they have invulnerable to everything.

as for the hero laning question from yesterday. doom mid, troll omni rhasta hardlane, clinkz safelane.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-06-12 19:43:27
June 12 2013 19:41 GMT
#9515
On June 13 2013 04:14 aintz wrote:
pretty sure they have invulnerable to everything.

HP removal is SUPPOSED to go through invulnerability.

However, a lot of the HP removal interactions with invulnerability/magic immunity are bugged. I haven't tested this specific one.

EDIT: Here's the bug report detailing the interaction. It looks like becoming invulnerable removes aura effects, but the target is still supposed to take some Heartstopper damage before the aura falls off. In DotA 2, however, the HP removal doesn't work at all.

http://dev.dota2.com/showthread.php?t=49861
Moderator
Gotuso
Profile Joined May 2011
Netherlands733 Posts
June 12 2013 21:35 GMT
#9516
How do you guys deal with friends that get on your tits? One guy I play with has the talent to complain for the start of the game, call 'gg' after 2 minutes and will sometimes lash out because I didn't followup on his 1vsX dive or didn't get item/skill X.

I can argue with him on some points, and he knows he complains a lot, but sometimes I just go quiet and zone out of a game when he begins. I'll still continue to play but just won't talk anymore and stop caring about the game at that point. After I usually leave the group and voicechat without saying anything. I could just stop playing with him, but we often play with a 5 stack and that would basically mean I'd have to stop playing with a bunch of people. Not sure should how I should handle this, my gut feeling is to just act like mr.positive to counter his nonsense but not sure.
Dead9
Profile Blog Joined February 2008
United States4725 Posts
June 12 2013 21:40 GMT
#9517
stop playing with him
like make ur own parties and dodge his
or find new people to play with
synapse
Profile Blog Joined January 2009
China13814 Posts
June 12 2013 21:46 GMT
#9518
I agree with dead9 but to put it a bit differently: don't play with him for the sake of your friendship. Let him know that if he doesn't want to change his behavior in game then you would rather not play with him because its only creating tension between you two.
:)
Firebolt145
Profile Blog Joined May 2010
Lalalaland34504 Posts
June 12 2013 23:19 GMT
#9519
Tell him in privately in a mature manner about it.
Moderator
XpNc
Profile Blog Joined October 2010
Spain64 Posts
June 12 2013 23:36 GMT
#9520
How do you win a lifestealer?
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