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Team DK Discussion - Page 17

Forum Index > Dota 2 Player & Team Discussion
Post a Reply
Prev 1 15 16 17 18 19 77 Next
Orome
Profile Blog Joined June 2004
Switzerland11984 Posts
June 03 2014 04:25 GMT
#321
On June 03 2014 01:23 riptide wrote:
Show nested quote +
On June 03 2014 01:15 DucK- wrote:
Iceiceice invoker is so good, but mushi failed so hard :\

As I said in our writeup (linked above), Mush is a mid player, and iceiceice is an offlaner. While fluidity within your cores is nice in theory, at this level of Dota it's just very difficult to make sure everyone is playing optimally if you keep switching lanes. iceiceice is a good Invoker, but Mushi is by far the better mid player (especially, as I have discussed in our writeup, on snowball-y heroes like TA), and Mushi may play a great offlane Centaur, but iceiceice's overall offlane performance is easily a tier above it.


I think DK came to the same conclusion after game 2, but it created new problems for their draft. They rate invoker very highly, so they felt forced to ban him in the first stage from then on. This in turn allowed iG to get their hands on heros DK wouldn't usually give away, the dire lycan being the most obvious example. It's the same problem, though less critical, with Brewmaster. DK rate him highly, but aren't successful at running him themselves, creating an obvious weakness that can be exploited by other teams during the draft.

It's weird to say this about a team with icex3 in it, but I think icefrog might have done DK a favour with nerfing invoker. If he ends up not being first pick/ban material anymore, there'll be much less pressure for them to grab or ban him instantly. Instead they can reserve him for the right lineups, when they've secured a Mushi centaur or a good Burning aggressive tri.

All in all, I feel like DK was lacking direction in their draft. They've always drafted unconventionally, at least when Mushi or Lanm are picking, but even the weird lineups usually had a clear point or goal to them. Their drafts vs iG felt quite random by comparison.
On a purely personal note, I'd like to show Yellow the beauty of infinitely repeating Starcraft 2 bunkers. -Boxer
Caladbolg
Profile Joined March 2011
2855 Posts
June 03 2014 05:17 GMT
#322
On June 03 2014 13:25 Orome wrote:
Show nested quote +
On June 03 2014 01:23 riptide wrote:
On June 03 2014 01:15 DucK- wrote:
Iceiceice invoker is so good, but mushi failed so hard :\

As I said in our writeup (linked above), Mush is a mid player, and iceiceice is an offlaner. While fluidity within your cores is nice in theory, at this level of Dota it's just very difficult to make sure everyone is playing optimally if you keep switching lanes. iceiceice is a good Invoker, but Mushi is by far the better mid player (especially, as I have discussed in our writeup, on snowball-y heroes like TA), and Mushi may play a great offlane Centaur, but iceiceice's overall offlane performance is easily a tier above it.


I think DK came to the same conclusion after game 2, but it created new problems for their draft. They rate invoker very highly, so they felt forced to ban him in the first stage from then on. This in turn allowed iG to get their hands on heros DK wouldn't usually give away, the dire lycan being the most obvious example. It's the same problem, though less critical, with Brewmaster. DK rate him highly, but aren't successful at running him themselves, creating an obvious weakness that can be exploited by other teams during the draft.

It's weird to say this about a team with icex3 in it, but I think icefrog might have done DK a favour with nerfing invoker. If he ends up not being first pick/ban material anymore, there'll be much less pressure for them to grab or ban him instantly. Instead they can reserve him for the right lineups, when they've secured a Mushi centaur or a good Burning aggressive tri.

All in all, I feel like DK was lacking direction in their draft. They've always drafted unconventionally, at least when Mushi or Lanm are picking, but even the weird lineups usually had a clear point or goal to them. Their drafts vs iG felt quite random by comparison.


Rather than random, I'd say they were too reactionary, and thus drafted non-synergized heroes.
"I don't like the word prodigy at all. To me prodigy sounds like a person who was 'gifted' all these things rather than a person who earned all these talents by hard training... I must train harder to reach my goal." - Flash
Adrian_mx
Profile Joined April 2010
Mexico1880 Posts
June 03 2014 05:49 GMT
#323
On June 03 2014 13:25 Orome wrote:
Show nested quote +
On June 03 2014 01:23 riptide wrote:
On June 03 2014 01:15 DucK- wrote:
Iceiceice invoker is so good, but mushi failed so hard :\

As I said in our writeup (linked above), Mush is a mid player, and iceiceice is an offlaner. While fluidity within your cores is nice in theory, at this level of Dota it's just very difficult to make sure everyone is playing optimally if you keep switching lanes. iceiceice is a good Invoker, but Mushi is by far the better mid player (especially, as I have discussed in our writeup, on snowball-y heroes like TA), and Mushi may play a great offlane Centaur, but iceiceice's overall offlane performance is easily a tier above it.


I think DK came to the same conclusion after game 2, but it created new problems for their draft. They rate invoker very highly, so they felt forced to ban him in the first stage from then on. This in turn allowed iG to get their hands on heros DK wouldn't usually give away, the dire lycan being the most obvious example. It's the same problem, though less critical, with Brewmaster. DK rate him highly, but aren't successful at running him themselves, creating an obvious weakness that can be exploited by other teams during the draft.

It's weird to say this about a team with icex3 in it, but I think icefrog might have done DK a favour with nerfing invoker. If he ends up not being first pick/ban material anymore, there'll be much less pressure for them to grab or ban him instantly. Instead they can reserve him for the right lineups, when they've secured a Mushi centaur or a good Burning aggressive tri.

All in all, I feel like DK was lacking direction in their draft. They've always drafted unconventionally, at least when Mushi or Lanm are picking, but even the weird lineups usually had a clear point or goal to them. Their drafts vs iG felt quite random by comparison.

All your points I have to agree with and thats very suprising, DK didnt show much in the draft and definetly werent there at all. iG really took advantage of that and sadly DK lost
我是冠军
rabidch
Profile Joined January 2010
United States20289 Posts
June 03 2014 07:16 GMT
#324
most of the time DK loses its in the draft
LiquidDota StaffOnly a true king can play the King.
Aerisky
Profile Blog Joined May 2012
United States12129 Posts
June 03 2014 09:14 GMT
#325
On June 03 2014 16:16 rabidch wrote:
most of the time DK loses its in the draft

yeah i feel the same :x idk, but i feel like some of their drafts are just suboptimal with heroes/players/lanes/matchups
Jim while Johnny had had had had had had had; had had had had the better effect on the teacher.
superstartran
Profile Joined March 2010
United States4013 Posts
June 03 2014 11:45 GMT
#326
On June 03 2014 13:25 Orome wrote:
Show nested quote +
On June 03 2014 01:23 riptide wrote:
On June 03 2014 01:15 DucK- wrote:
Iceiceice invoker is so good, but mushi failed so hard :\

As I said in our writeup (linked above), Mush is a mid player, and iceiceice is an offlaner. While fluidity within your cores is nice in theory, at this level of Dota it's just very difficult to make sure everyone is playing optimally if you keep switching lanes. iceiceice is a good Invoker, but Mushi is by far the better mid player (especially, as I have discussed in our writeup, on snowball-y heroes like TA), and Mushi may play a great offlane Centaur, but iceiceice's overall offlane performance is easily a tier above it.


I think DK came to the same conclusion after game 2, but it created new problems for their draft. They rate invoker very highly, so they felt forced to ban him in the first stage from then on. This in turn allowed iG to get their hands on heros DK wouldn't usually give away, the dire lycan being the most obvious example. It's the same problem, though less critical, with Brewmaster. DK rate him highly, but aren't successful at running him themselves, creating an obvious weakness that can be exploited by other teams during the draft.

It's weird to say this about a team with icex3 in it, but I think icefrog might have done DK a favour with nerfing invoker. If he ends up not being first pick/ban material anymore, there'll be much less pressure for them to grab or ban him instantly. Instead they can reserve him for the right lineups, when they've secured a Mushi centaur or a good Burning aggressive tri.

All in all, I feel like DK was lacking direction in their draft. They've always drafted unconventionally, at least when Mushi or Lanm are picking, but even the weird lineups usually had a clear point or goal to them. Their drafts vs iG felt quite random by comparison.



430's Invoker is about the same level as a good Lycan player. Giving up Invoker to 430 isn't a good idea when Invoker is extremely strong under current meta/patch conditions.
Orome
Profile Blog Joined June 2004
Switzerland11984 Posts
June 03 2014 12:18 GMT
#327
I'm not saying the ban was a bad idea, I'm saying DK not feeling comfortable enough to run invoker after the first 2 games led to a disadvantage for them in the subsequent drafts. They had to ban invoker, iG didn't.
On a purely personal note, I'd like to show Yellow the beauty of infinitely repeating Starcraft 2 bunkers. -Boxer
riptide
Profile Blog Joined July 2007
5673 Posts
June 05 2014 15:35 GMT
#328
Finally, DK picking TA for Mushi! (The Summit, vs VG)
AdministratorSKT T1 | Masters of the Universe
brachester
Profile Blog Joined March 2011
Australia1786 Posts
June 05 2014 16:41 GMT
#329
welp, thought VG's draft was infinitely better but DK was a better team in the end. icex3 clock is pretty good.
I hate all this singing
Adrian_mx
Profile Joined April 2010
Mexico1880 Posts
June 05 2014 21:46 GMT
#330
Hows DK doing in The Summit ? Their preformance showing well?
我是冠军
Orome
Profile Blog Joined June 2004
Switzerland11984 Posts
June 05 2014 23:22 GMT
#331
They're winning, but playing sloppy.
On a purely personal note, I'd like to show Yellow the beauty of infinitely repeating Starcraft 2 bunkers. -Boxer
TheEmulator
Profile Blog Joined July 2010
28099 Posts
June 05 2014 23:24 GMT
#332
On June 06 2014 06:46 Adrian_mx wrote:
Hows DK doing in The Summit ? Their preformance showing well?

+ Show Spoiler +
2-0 so far, going into their 3rd game right now against Fnatic!
Administrator
Deleted User 261926
Profile Joined April 2012
960 Posts
June 05 2014 23:55 GMT
#333
What's up with that power chart shown during the picks?
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2014-06-06 00:00:54
June 06 2014 00:00 GMT
#334
On June 06 2014 08:55 Karpfen wrote:
What's up with that power chart shown during the picks?


Production value from BTS.

On June 06 2014 08:24 TheEmulator wrote:
Show nested quote +
On June 06 2014 06:46 Adrian_mx wrote:
Hows DK doing in The Summit ? Their preformance showing well?

+ Show Spoiler +
2-0 so far, going into their 3rd game right now against Fnatic!


+ Show Spoiler +
71 was unimpressed with their games so far because they're falling back into their old bad habits
I'll always be your shadow and veil your eyes from states of ain soph aur.
Verrou
Profile Joined July 2013
France193 Posts
June 06 2014 00:33 GMT
#335
Poor DK, they look so devastated after theur game vs fnatic

It's so sad, the look of despair each of them had
Black^ / n0tail / Misery / Lanm - Nyx/Windrunner/Slardar
Caesarion
Profile Joined April 2011
Australia8332 Posts
June 06 2014 00:47 GMT
#336
Likely just fatigue more than anything else. I wouldn't read too much into it.
Elasticity
Profile Blog Joined June 2010
3420 Posts
June 06 2014 00:55 GMT
#337
rip DK losing to 16 yo LAN virgin
riptide
Profile Blog Joined July 2007
5673 Posts
June 06 2014 01:06 GMT
#338
Um, is this a joke? lol

[image loading]
AdministratorSKT T1 | Masters of the Universe
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
June 06 2014 01:09 GMT
#339
BTS has said that the hexagons look glitched multiple times today.
I'll always be your shadow and veil your eyes from states of ain soph aur.
riptide
Profile Blog Joined July 2007
5673 Posts
June 06 2014 01:12 GMT
#340
On June 06 2014 10:09 Blitzkrieg0 wrote:
BTS has said that the hexagons look glitched multiple times today.

OK fair enough. I just woke up! ^^
AdministratorSKT T1 | Masters of the Universe
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