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On April 29 2015 00:33 Sn0_Man wrote: ww is going to shatter captains mode too holy shit I think you have to ban WW if you want to draft troll, jugg or some other melee carry, or you need a way to deal with the hero.
Can SD disrupt someone while they are locked down by WW?
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SoCal8933 Posts
On April 29 2015 00:30 Sn0_Man wrote: I think the lina nerf is bigger than people are giving it credit for now aghs is actually a question and euls combo cost is a lot steeper.
yeah that mana cost nerf on euls is a LOT for her. i dont think you get to do the full combo, right?
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lina needs a nerf but i like her the way she is right now .. so i hope they don't completely make the hero unviable with the next nerfs 
she's like unusable like a few patches ago
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On April 29 2015 00:39 BluemoonSC wrote:Show nested quote +On April 29 2015 00:30 Sn0_Man wrote: I think the lina nerf is bigger than people are giving it credit for now aghs is actually a question and euls combo cost is a lot steeper. yeah that mana cost nerf on euls is a LOT for her. i dont think you get to do the full combo, right? max q 145 + max w 130 + euls 175 + level 2 ult 420 = 870 level 11 mana with just a euls and ntohing else = 767 (+null = 845) (int treads = 884)
so yea you'd need 2 nulls to full combo at 11 (or just treads)
think treads will become core, they got buffed by ONE STAT too
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SoCal8933 Posts
On April 29 2015 00:37 goody153 wrote: She's too easy to use man that's the problem. Make her harder make people work for how retarded the hero is like meepo/es/naga. Or add more mute abilities on the game so that there are answers to the hero and punish the baddies who just yolo dive on shit positioning but still win cause RNGesus and not try to buildup to mkb/hex who is expensive as fuck and hard to build up. At least give people option to punish those who aren't at positioning PA some just get super lucky crit+miss all the way when diving on bad positions.
At least pubstompers like storm and TA actually punish the baddies.
Like there's a period 2 or 3 weeks ago that the stack i play with go burst heroes and i picked lina for the PA cause fuck that hero. Yes i pick OP heroes against her
you're literally discussing her weaknesses. she's ez to use but it has to be in the right draft and you have to make the right decisions. some heroes are better in pubs because of the lack of communication that occurs between teammates, so thats why yolo dives occasionally work even though they shouldn't
On April 29 2015 00:42 goody153 wrote:lina needs a nerf but i like her the way she is right now .. so i hope they don't completely make the hero unviable with the next nerfs  she's like unusable like a few patches ago
yeah idk i think her strength was an easy combo to land. with the mana nerf on euls i think she'll be alright.
On April 29 2015 00:43 SpiritoftheTunA wrote:Show nested quote +On April 29 2015 00:39 BluemoonSC wrote:On April 29 2015 00:30 Sn0_Man wrote: I think the lina nerf is bigger than people are giving it credit for now aghs is actually a question and euls combo cost is a lot steeper. yeah that mana cost nerf on euls is a LOT for her. i dont think you get to do the full combo, right? max q 145 + max w 130 + euls 175 + level 2 ult 420 = 870 level 11 mana with just a euls and ntohing else = 767 (+null = 845) so yea you'd need 2 nulls to full combo at 11 (or just null and treads) think treads will become core, they got buffed by ONE STAT too
its good though bc you can't just rush euls anymore and do well. you actually need other items lol
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Northern Ireland22213 Posts
i think aghs will still be core on lina, 950 pure damage is insane
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i modified it but euls and treads still gives enough mana, though you have to have a full mana pool in the first place, which means no spamming waves -> walking to fights
also aghs after euls clears up that issue still
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On April 29 2015 00:46 ahswtini wrote: i think aghs will still be core on lina, 950 pure damage is insane it's like a PA crit (lmao) that pierces the bkb
although maybe later on well see variation like skadi after phase euls or something like daedalus builds
On April 29 2015 00:45 BluemoonSC wrote:Show nested quote +On April 29 2015 00:37 goody153 wrote: She's too easy to use man that's the problem. Make her harder make people work for how retarded the hero is like meepo/es/naga. Or add more mute abilities on the game so that there are answers to the hero and punish the baddies who just yolo dive on shit positioning but still win cause RNGesus and not try to buildup to mkb/hex who is expensive as fuck and hard to build up. At least give people option to punish those who aren't at positioning PA some just get super lucky crit+miss all the way when diving on bad positions.
At least pubstompers like storm and TA actually punish the baddies.
Like there's a period 2 or 3 weeks ago that the stack i play with go burst heroes and i picked lina for the PA cause fuck that hero. Yes i pick OP heroes against her you're literally discussing her weaknesses. she's ez to use but it has to be in the right draft and you have to make the right decisions. some heroes are better in pubs because of the lack of communication that occurs between teammates, so thats why yolo dives occasionally work even though they shouldn't
it's very frustrating on pubs .. it;s one of the reasons only have 2 games of the hero cause the feels too easy and too disgusting
maxed ques/wex/exort deafening looks so awesome next patch
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Czech Republic18921 Posts
What's the minimum amount of items needed for Alchemist to be able to clear a jungle each minute? Phase, MoM, Maelstrom? Just thinking about how to make Alchemist the most efficient Aghanims vending machine. :D
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SoCal8933 Posts
On April 29 2015 00:48 SpiritoftheTunA wrote: i modified it but euls and treads still gives enough mana, though you have to have a full mana pool in the first place, which means no spamming waves -> walking to fights
also aghs after euls clears up that issue still
right but she still needs an additional item (and potentially not phase boots which would normally make her unchaseable) to get the full combo off. and like you said, you have to have a full mana pool.
i think her OP-ness stemmed from that first euls combo kill which accelerated the next item. you could do it solo and not have to share the xp/gold as well. now it comes later and you HAVE to have a full mana pool or have a partner.
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radiant jungle is more beneficial for jungle alchemist that glorious triple camp farming
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SoCal8933 Posts
TBH i love this skadi first pa that GOL is running right now
dagger plus skadi how do you get away from that shit
and now a basher
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Czech Republic18921 Posts
New Mud Golems are actually amazing for alchemist, you get to kill 6 creeps from that camp, that's a ton of greed gold.
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don't forget to ask your team to help you contest with that 1 bounty rune
400 gold ezpz
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Northern Ireland22213 Posts
disappointing, i was expecting it to not just look like 8 separate deafening blasts but one big blast, kinda like diretide roshan's blast?
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SoCal8933 Posts
make a thread about it on reddit, icefrog will hear you
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yeah he may make it look like a real nova
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SoCal8933 Posts
i would love to see a literal wave of force that's quas wex and exort colored.
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The best part of the patch is people theory crafting spell vamp builds and totally forgetting that the item costs over 5K gold and is a pretty bad first item.
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yeah whatever orb was maxed would what the color of the deafening blast would look like would be nice
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