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There's a new isometric RPG called Disco Elysium that came out recently and I think it's fitting for the tastes of some people here. It's a very text-heavy game with basically no combat, but it is said to be very well written with deep-as-an-ocean depth in everything else. RPG enthusiasts are liking it, and the critics too.
On October 18 2019 01:21 PassiveAce wrote: Apparently the host of Chapo voices a character I think the voices in your head range from a hard fascist to a communist yeah lol. It's a bit of an unapologetically political game.
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Apparently the host of Chapo voices a character.
I think the voices in your head range from a hard fascist to a communist yeah lol. It's a bit of an unapologetically political game. If they got an actual communist to be the communist voice in your head, then who's voicing the fascist?? Lol
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On October 17 2019 01:14 PassiveAce wrote:Show nested quote +On October 16 2019 23:52 ShiaoPi wrote:On October 16 2019 22:28 PassiveAce wrote: To be fair to China, there is actually a long history of westerners meddling with chinese sovereignty. I'm not saying that China is right in this instance or that the protests are an independence movement, I just get why China would be sensitive to the perception of foreign influence given the history of Hong Kong.
Congratulations faru!!! If you go back into history there are just as many cases of China (or more precise it's predecessors) meddling in their neighbouring countries' sovereignty. That is just how it goes. Fair lol. Also, I don't understand why China keeps framing this as a sovereignty issue? Clearly the protestors are demanding reform and not independence?? because they know their history with human rights is awful, so they try to twist the narrative into framing western powers instigating revolution and they don't really care how it's portrayed externally, they only care about how the news is portrayed internally.
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I spammed 10 Bane games during callibration (got 2,6k mmr, archon II), now I'm spamming AA until 10 games with him (it?), then I'll do the same with Dazzle and SD. Pos5 is fun to play.
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On October 18 2019 01:21 PassiveAce wrote:Apparently the host of Chapo voices a character. Show nested quote + I think the voices in your head range from a hard fascist to a communist yeah lol. It's a bit of an unapologetically political game. If they got an actual communist to be the communist voice in your head, then who's voicing the fascist?? Lol
pleased to announce that the collective liquid dota dot com mods are voicing the fascists
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The OST artist for Death Stranding alone should make this game an instabuy tbqh
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been finding more and more random draft games, would be a dream if all pick would get replaced some day as the main matchmaking mode. i miss the hon single draft every game days
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On October 18 2019 18:17 Artisreal wrote: The OST artist for Death Stranding alone should make this game an instabuy tbqh it'll be fun to see if Kojima can make what appears to be a walking simulator a good game
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At least hon single draft you could see ur teams heroes And more importantly swap.
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On October 18 2019 00:46 PhoenixVoid wrote:There's a new isometric RPG called Disco Elysium that came out recently and I think it's fitting for the tastes of some people here. It's a very text-heavy game with basically no combat, but it is said to be very well written with deep-as-an-ocean depth in everything else. RPG enthusiasts are liking it, and the critics too. Show nested quote +On October 18 2019 01:21 PassiveAce wrote: Apparently the host of Chapo voices a character I think the voices in your head range from a hard fascist to a communist yeah lol. It's a bit of an unapologetically political game.
This game really has its hooks in me, I am adoring the design of it a lot, though I struggle to really recommend it universally because of the text heavy design and that it's kind of difficult to describe what make the system it so good, but if the first part isn't a turnoff I'd give the game a good look.
Having lots of skill checks that aren't pass = good is amazing. It's refreshing that you can spectacularly succeed at doing something completely idiotic. Keeps you from just success rolling your way through the story.
Having skill checks that derive off skill checks is also amazing. A fairly common example is reaction speed making you pick up on something someone said mid-stream, then getting opportunities via other skills to act on it.
The skill compulsion and ways that skills will push you down paths works really well in practice and does have a meaningful impact on how you have to approach things.
Also in general, there's a really nice system there where every skill has downsides for being too high (or too low), but at the same time you need some strong skills to actually successfully get anything done. It makes a nice tension into how/where you put skills.
Besides just the meme factor of talking to your necktie, Inland Empire and Shivers having a sort of pseudo occultist thing going is really cool way to add lore and expand out the possible ways of doing things. Basically the former has you getting a sort of personification of items to get insight and the latter gives you visions or feelings about the environment.
Very importantly, the game really really does a good job of making being a complete failure fun and compelling. By design you'll probably pass some checks and do some things successfully, but the paths you go down when you don't aren't just missed content, they're interesting different stories to hear. I think I've failed about every 'important' skill check I can so far and it's been a blast.
And yeah it's very dirtbag left in politics, but even if that's a turnoff I think there's plenty of stuff there. It's not just a sermon to you about unions and communism.
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On October 18 2019 22:41 PoulsenB wrote:Show nested quote +On October 18 2019 18:17 Artisreal wrote: The OST artist for Death Stranding alone should make this game an instabuy tbqh it'll be fun to see if Kojima can make what appears to be a walking simulator a good game I'm all in for good (weird) story with miniumal gameplay challenges. Basicall a prolongated, gorgeous, expensive and interactive movie.
tbh exactly what I want from a captivating single player game.
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On October 18 2019 23:26 Artisreal wrote:Show nested quote +On October 18 2019 22:41 PoulsenB wrote:On October 18 2019 18:17 Artisreal wrote: The OST artist for Death Stranding alone should make this game an instabuy tbqh it'll be fun to see if Kojima can make what appears to be a walking simulator a good game I'm all in for good (weird) story with miniumal gameplay challenges. Basicall a prolongated, gorgeous, expensive and interactive movie. tbh exactly what I want from a captivating single player game. meh, why even call it a game then
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On October 19 2019 04:20 PoulsenB wrote:Show nested quote +On October 18 2019 23:26 Artisreal wrote:On October 18 2019 22:41 PoulsenB wrote:On October 18 2019 18:17 Artisreal wrote: The OST artist for Death Stranding alone should make this game an instabuy tbqh it'll be fun to see if Kojima can make what appears to be a walking simulator a good game I'm all in for good (weird) story with miniumal gameplay challenges. Basicall a prolongated, gorgeous, expensive and interactive movie. tbh exactly what I want from a captivating single player game. meh, why even call it a game then You kinda still use game features, controller based, you have to use a console, etc. So it makes sense to call it a game, but i do agree what Artisreal described should be called something else.
And i feel like singleplayer games are starting to go that route more and more, examples are Detroit become human, RDR2 with its slow pace and now Death Stranding seems to take it to the next movie-like level.
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Call it a visual novel then. It's not quite what the original visual novel means but I'm a huge fan of the storytelling experience.
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stay safe fam
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The videos of young people taking the subway are amazing. please stay safe man!!
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It kept going the entire night, and it keeps going.
This is beautiful
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All the best for chileeeeee
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