General Discussion - Page 864
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Chiharu Harukaze
12112 Posts
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Kipsate
Netherlands45349 Posts
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Zozo
Brazil2579 Posts
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Nilrem
United States3684 Posts
On August 20 2012 10:34 Erasme wrote: a fire pony A fire pony of doom and destruction! Think about it, one of the Four Men of the Apolalypse would be riding the same. | ||
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rapidash88
United States194 Posts
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Sickkiee
Japan607 Posts
On August 20 2012 10:59 Nilrem wrote: A fire pony of doom and destruction! Think about it, one of the Four Men of the Apolalypse would be riding the same. Special attack = one liner of death. | ||
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Erasme
Bahamas15899 Posts
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Itsmedudeman
United States19229 Posts
On August 20 2012 10:26 NB wrote: what we are having here is a case of members contributing quality discussion and mods spamming useless 1 liner. Thoughts on the matter? lynch them | ||
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Percutio
United States1672 Posts
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castled
United States322 Posts
On August 20 2012 10:14 Zozo wrote: So... who do you guys think is picking up Potm Bottom? *cough* Liquid *cough* This would be so awesome. Mainly because I want a TL-quality site for Dota. | ||
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NB
Netherlands12045 Posts
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DefMatrixUltra
Canada1992 Posts
On August 20 2012 09:58 r.Evo wrote: You're talking about: "The fact is developers can do this with games just like filmmakers have been doing for years." - well, they don't. Not in Starcraft 2, not in DotA 2. They aren't bringing the "visceral quality" to the table that enables a random person to enjoy an awesome Sandking stun on the same level as an awesome unexpected hit in boxing. [1] I'm not sure if someone has told you this before, but people in life are different. [2] Different people are drawn to different kinds of interest. The average math student I know is less outgoing, less social and less emotionally intelligent than the average sport student I know. It's sad that you only seem to be able to see this exact negative part of the equation though, maybe you should check how you feel about certain stigmas and how much they apply or not. [3] "Gamers", heck, pretty much any of the "tech"- or "science" people I know have the same tendencies in this regard. However understanding and acknowledging the huge difference between loving "deep analytical commentary" (which e.g. I do) and how the same content is perceived by someone with less interest and less knowledge as something incredibly boring is critical when it comes to the question of why or why not something is easy for new people to get into or not. [4] If someone asks "Why is it harder to make a random person enjoy a game of football compared to a game of DotA?" then my answer still is "Because we, as a community, love to focus on the technical side of things, not on the emotional". Our game is, from a viewers perspective, much more complex and deeper than football. If we don't focus on things that people have an easy time to relate to (relationships between players, stories, rivalries - all that good stuff) then we shouldn't sit around and be like "Hurpdurp DotA so hard to watch I don't understand why my gf/random buddy/father can't get into it" [5] [1] Goalposts. I'm saying "games aren't, in principle, different from a spectator point of view (though some of them are more or less spectate-able than others)", you're saying "games and game developers don't have the science of impact psychology down like filmmakers do". Neither of these disagree. [2] No, I apologize, I fell off some sort of truck. [3] What I'm getting at here with you and this whole "gamers are all autists" + Show Spoiler + and this kind of association also is implying that some level of autism in an individual is negative - one of the amazing traits of disparaging stereotypes is they shit on as many people as possible + Show Spoiler + much like calling someone you dislike a faggot, because gays are bad too rite By going through life participating in this perpetuation, you are making people into stat pools. People are so much more complicated than just +EmotionalIntelligence ++Strength --Analytic, and shoehorning them into this framework is just continuing the cycle of everyone thinking that the iconic 1950s style boy that plays outside all the time, chases women constantly until he settles down, and spurns intellectual curiosity is normal and that anything that deviates from that pattern is somehow wrong. [4] I don't disagree with this at all. [5] I don't really disagree with this except I'd just like to add that, besides the additional complexity that comes with games like Dota in comparison to simple sports like baseball, people in our culture have been brought up their entire lives in an environment where the degrees of separation from "normal" sports is incredibly tiny vs. the degrees of separation from things like video games and fringe sports. In my view, this isn't fundamentally a characteristic of those sports themselves, it's just the saturation difference from the norms of the society we grew up in (norms which will change drastically over our lifetimes imo). + Show Spoiler [TheYango] + On August 20 2012 10:08 TheYango wrote: Except there IS a difference. You are a human being. By virtue of the fact that you are a human being, you understand the limitations of the human body, and can recognize feats of strength and ability seeing another human being pushing his body to those limits. Even if you don't know the rules of a sport, you know when a player has done something difficult or amazing by virtue of this. By contrast, you can't possibly know the physical limitations of a character in a game unless you have a certain level of familiarity with that game. Ok. Anyone that's ever used a calendar to track dates and events would probably be incredibly impressed with someone who can accurately tell you what the date would be X days in the future without looking it up. Anyone that's ever played Tetris would probably be similarly impressed with someone who can play it in extremely fast difficulties. There's a bit of a bridge between that and acknowledging the incredible physical and mental control of someone in a high-level Street Fighter tournament, but it's not a bridge that can't be spanned. + Show Spoiler [Percutio] + On August 20 2012 10:12 Percutio wrote: I agree so much with Yango. For example, even if I explain to someone the basic core of dota, the end goal and the things players try to do to win, there is a high likelihood that they will react randomly to the animations and skills of a hero because they won't know what those animations correspond to. A massive flashy animation might make them really excited when it did very little just because the impact is not understood, just the visuals. [1] This is opposed to football where people can notice if a player made a big hit, ran really fast, or made a great catch because they can at least appreciate the physicality of another human. You will still have some randomness here just due to unfamiliarity to the rules, but there is at least some base knowledge. [2] [1] This is not a problem with the medium, at least in principle. It's a problem with combining technology and aesthetic design in a way that's psychologically intuitive - basically it's something the developer has control over. I mean imagine if there were no animations at all in the game and instead what happened was that a series of numbers were put over top of the characters in a code that signifies what is happening. The game is still "the same", the same things are still happening, the same calculations being done in the engine, the same results are happening. But it's less aesthetically appealing, it's less psychologically easing. [2] If they made a Dota 3 with hyper-realistic visuals and well-formed animations, this could be pretty much the same case. It's the difference between animations vs. numbers, just taken to its logical extreme. I mean, that's the "natural" evolution of the gamestyle. Those little pixelized things we're moving around are modeled after humans and given human characteristics, it's just a matter of injecting realism and aesthetic design to bridge the gap between this and something like baseball. Still the hyper-realism argument isn't really that important imo. The discussion is about making a readable spectator sport. It's the same phenomenon as making a readable user interface just in a much larger scope. + Show Spoiler [SKC] + On August 20 2012 10:22 SKC wrote: In a regular sport, it's fairly simple to see how impressive whatever the guy doing is, we all have experience running/jumping/kicking a ball/etc. For games, people don't know how hard it is to do what a pro does unless they play the game. It's just pressing buttons, it's must be easy. [1] Not even all gamers understand that when talking about diferent games, just see people here on teamliquid talking about how Dota/LoL are easy games that take no skill. WoW is ridiculous, anyone can do that, yet there are a few top guilds that do it far, far better than your regular hardcore gamer for a reason. Diablo takes no skill, yet those guys that did world firsts were able to do things faster and with worse gear than the fast majority of the playerbase. You can see how people completelly disregard other games as "no skill" games in any gaming communitty, it's pretty easy to see, imagine people that are not used to gaming at all. It's not even somthing unique to games, I've seen people say equestrian competitions must be easy because you just point the horse at the obstacle and it does all the work. It's just what happens when people are not used to the challenge that a certain competition brings. [2] [1] That is an overly simplistic view of it. Check my comments to TheYango. [2] As you say, this debate over "what takes more skill" or "which is more dangerous" or "which is manlier" takes place throughout every non-mainstream sport (and even the opposing mainstream ones are plagued by this). This is just another thing that games have in common with other activities, especially fringe sports. Get yer wall o' text. | ||
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Nilrem
United States3684 Posts
Oh and yes, I look to the Liquid hopefully one day unfolding. ^Invoker has evolved into... Battle Invoker! | ||
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BurningSera
Ireland19621 Posts
That strangely sounds more powerful than the almighty finger of death of lion. On August 20 2012 11:36 castled wrote: This would be so awesome. Mainly because I want a TL-quality site for Dota. I know i will be a huge fanboy of PB if TL really picked them up!!!! | ||
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Pseudoku
Canada1279 Posts
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PrinceXizor
United States17713 Posts
On August 20 2012 11:37 NB wrote: DAMN, today i just saw a guy with a rare pink tide head... that shit looks INSANE. Pink dinosaur :D want one? you can have it. ![]() | ||
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NB
Netherlands12045 Posts
damnd that tide head is just freaking boss.Also i just got an uncommon CAPE for BH... now bounty hunter could looks like invoker throwing shuriken :-3 | ||
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konadora
Singapore66364 Posts
On August 20 2012 13:16 Pseudoku wrote: LOL looks like he's a riding a fucking bike so badass | ||
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FinestHour
United States18466 Posts
faceless lycanthrovoid | ||
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![[image loading]](http://i.imgur.com/UgHoE.png)

damnd that tide head is just freaking boss.