On October 16 2013 02:01 Sn0_Man wrote:
how make pugna real hero?
I vote range on his blast or something
how make pugna real hero?
I vote range on his blast or something
Oblivion is already a real hero. Dat ward...
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Qbek
Poland12923 Posts
October 15 2013 17:02 GMT
#82501
On October 16 2013 02:01 Sn0_Man wrote: how make pugna real hero? I vote range on his blast or something Oblivion is already a real hero. Dat ward... | ||
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Nocticate
Vatican City State2902 Posts
October 15 2013 17:02 GMT
#82502
On October 16 2013 02:01 Sn0_Man wrote: how make pugna real hero? I vote range on his blast or something luna-tier movement speed. | ||
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cecek
Czech Republic18921 Posts
October 15 2013 17:02 GMT
#82503
On October 16 2013 01:54 Nocticate wrote: who wins a 1v1 manfight, one skill, at level 1? but with a twist: everyone is 6 slotted. What are the rules to getting items? Does player A know what hero player B is playing before choosing the items? Does player A know player B's items before choosing his? | ||
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Sn0_Man
Tebellong44238 Posts
October 15 2013 17:04 GMT
#82504
On October 16 2013 02:02 Nocticate wrote: Show nested quote + On October 16 2013 02:01 Sn0_Man wrote: how make pugna real hero? I vote range on his blast or something luna-tier movement speed. He's already like top-5 MS lol. Not luna tier but then who is? (nobody). | ||
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Qbek
Poland12923 Posts
October 15 2013 17:06 GMT
#82505
On October 16 2013 02:04 Sn0_Man wrote: Show nested quote + On October 16 2013 02:02 Nocticate wrote: On October 16 2013 02:01 Sn0_Man wrote: how make pugna real hero? I vote range on his blast or something luna-tier movement speed. He's already like top-5 MS lol. Not luna tier but then who is? (nobody). You calling Luna a nobody? | ||
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Carmine
United States263 Posts
October 15 2013 17:08 GMT
#82506
On October 16 2013 02:01 Sn0_Man wrote: how make pugna real hero? I vote range on his blast or something ya a bit more range would help his survivability. Also maybe a little bit more stength gain? | ||
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Sn0_Man
Tebellong44238 Posts
October 15 2013 17:10 GMT
#82507
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Erasme
Bahamas15899 Posts
October 15 2013 17:14 GMT
#82508
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Nocticate
Vatican City State2902 Posts
October 15 2013 17:16 GMT
#82509
On October 16 2013 02:02 cecek wrote: Show nested quote + On October 16 2013 01:54 Nocticate wrote: who wins a 1v1 manfight, one skill, at level 1? but with a twist: everyone is 6 slotted. What are the rules to getting items? Does player A know what hero player B is playing before choosing the items? Does player A know player B's items before choosing his? yes. just kidding, it's blind just like (presumably) lvl 25 w/ 6 slot is. or you could pick items one after another in a sort of item-draft. shit that's too meta for me. and honestly I think longer cast range on blast is better than bigger radius. but maybe that makes his squishiness and emphasis on ms less obvious... | ||
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TheYango
United States47024 Posts
October 15 2013 17:34 GMT
#82510
The hero doesn't need buffs, he just needs a shift in the pace of the game toward the timings/scenarios where he's good, plus some small bugfixes. Also of note is how KotL and Naga being good hits this hero's usefulness a lot (particularly after the 6.75 Illuminate range buff for KotL). KotL and Naga can clear pushes from beyond the range of Nether Ward, whereas other AoE nuking supports need to burn themselves on the ward to clear creeps. This is exacerbated by the fact that Decrepify is in turn supposed to counter one of Naga's core skills, but doesn't because it's bugged. On October 16 2013 02:14 Erasme wrote: faster missile speed or cast range on blast would make his laning way better His laning is already quite good, it's just not bullshit-tier, and there's no need for it to be. | ||
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BurningSera
Ireland19621 Posts
October 15 2013 17:56 GMT
#82511
On October 16 2013 02:01 Sn0_Man wrote: how make pugna real hero? I vote range on his blast or something Literally the hardest hero to play in dota atm, harder than support rhasta/lion/zeus. | ||
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Gheizen64
Italy2077 Posts
October 15 2013 18:11 GMT
#82512
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Cocacooh
Norway1510 Posts
October 15 2013 18:20 GMT
#82513
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Sn0_Man
Tebellong44238 Posts
October 15 2013 18:22 GMT
#82514
Snipper tho. Snipper Pagna would do some work to towers. Or maybe Tinny. | ||
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cecek
Czech Republic18921 Posts
October 15 2013 18:25 GMT
#82515
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NB
Netherlands12045 Posts
October 15 2013 18:51 GMT
#82516
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Sn0_Man
Tebellong44238 Posts
October 15 2013 18:53 GMT
#82517
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nojok
France15846 Posts
October 15 2013 19:01 GMT
#82518
On October 16 2013 03:51 NB wrote: why would you run pugna as a safelane carry? The hero barely scale with item and hit his peak around level 9. Reasonable slot 4 but i wouldnt put it up to slot 1... Same reason why you run necro as safelane carry, it's to hit a strong timing based on those heroes' skills. Besides Pugna is really shitty without mana to spam that blast on towers. You should really check how quantic ran it, it was during dreamhack I I remember correctly. | ||
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NB
Netherlands12045 Posts
October 15 2013 19:04 GMT
#82519
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Comeh
United States18919 Posts
October 15 2013 19:12 GMT
#82520
But yeah, there are obviously better heroes to allocate farm to. | ||
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