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General Discussion - Page 4116

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Soap
Profile Blog Joined April 2010
Brazil1546 Posts
October 13 2013 23:58 GMT
#82301
Firebolt was having a similar problem on stream yesterday (unable to select the first four radiant heroes), it should be a client bug.
PHILtheTANK
Profile Joined March 2011
United States1834 Posts
October 14 2013 00:03 GMT
#82302
On October 14 2013 08:52 Spicy_Curry wrote:
Show nested quote +
On October 14 2013 08:11 PHILtheTANK wrote:
Hmmm was wondering if someone here could give me a hand with something. I seem to have a "deadspot" on my screen(only in Dota) where an area that is basically goes the length of the Radiant hero Icons at the top of the screen and extending down a few inches into the actual game cannot be clicked at all. Like if i drag the selection box starting below the area up into the area it still works there, but I cannot start a click there(right click or left click). It's getting really annoying to try and play the game like this I was wondering if anyone knew anything about this?

Edit:

To clarify this is the unclickable area

+ Show Spoiler +
[image loading]


Do you use any mods? Any console commands?


None at all.
Jieun <3
Nilrem
Profile Blog Joined February 2009
United States3684 Posts
October 14 2013 00:31 GMT
#82303
On October 14 2013 08:54 FinestHour wrote:
Show nested quote +
On October 14 2013 02:13 Najda wrote:
Although when you start doing radiant vs dire heroes you start running into balance issues.


dire doesnt have enough kawaii girl heroes with kawaii skins that was the only real issue


I disagree:

+ Show Spoiler +
[image loading]


Of course I do not see it being competitive, I would like to see a Dire V. Radiant mode just for kicks and giggles. Would be entertaining or at least fun for me. The one thing I do worry about is by virtue of adding more modes, the player pool in each will potentially be diminished leading to longer queues and more unbalanced matches. That is my biggest worry when it comes to new game modes.
Meepo Haters gonna Hate. https://twitter.com/KazeNilrem (@KazeNilrem)
tehh4ck3r
Profile Joined August 2013
Magrathea7086 Posts
October 14 2013 00:41 GMT
#82304
On October 14 2013 09:31 Nilrem wrote:
Show nested quote +
On October 14 2013 08:54 FinestHour wrote:
On October 14 2013 02:13 Najda wrote:
Although when you start doing radiant vs dire heroes you start running into balance issues.


dire doesnt have enough kawaii girl heroes with kawaii skins that was the only real issue


I disagree:

+ Show Spoiler +
[image loading]


Of course I do not see it being competitive, I would like to see a Dire V. Radiant mode just for kicks and giggles. Would be entertaining or at least fun for me. The one thing I do worry about is by virtue of adding more modes, the player pool in each will potentially be diminished leading to longer queues and more unbalanced matches. That is my biggest worry when it comes to new game modes.


Not necessarily, many people queue with multiple modes selected so it's not going to be that big of an issue.
AdministratorIn those days, spirits were brave, the stakes were high, men were real men, women were real women, and small furry creatures from Alpha Centauri were real small furry creatures from Alpha Centauri.
Comeh
Profile Blog Joined July 2008
United States18919 Posts
October 14 2013 01:17 GMT
#82305
There should be a roleplay mode where you are forced into roleplay comps and have to speak as though you are the hero.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Mataza
Profile Blog Joined August 2010
Germany5364 Posts
October 14 2013 01:29 GMT
#82306
On October 14 2013 10:17 Comeh wrote:
There should be a roleplay mode where you are forced into roleplay comps and have to speak as though you are the hero.

It should probably be turn based, or forced microphone, because it would basically be turn based, people standing still whenever they write something.
If nobody hates you, you´re doing something wrong. However someone hating you doesn´t make you right
Comeh
Profile Blog Joined July 2008
United States18919 Posts
October 14 2013 01:32 GMT
#82307
On October 14 2013 10:29 Mataza wrote:
Show nested quote +
On October 14 2013 10:17 Comeh wrote:
There should be a roleplay mode where you are forced into roleplay comps and have to speak as though you are the hero.

It should probably be turn based, or forced microphone, because it would basically be turn based, people standing still whenever they write something.

I'm fine with standing still.

I mean, can you walk and talk at the same time?

Didn't think so.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Mataza
Profile Blog Joined August 2010
Germany5364 Posts
October 14 2013 01:34 GMT
#82308
On October 14 2013 10:32 Comeh wrote:
Show nested quote +
On October 14 2013 10:29 Mataza wrote:
On October 14 2013 10:17 Comeh wrote:
There should be a roleplay mode where you are forced into roleplay comps and have to speak as though you are the hero.

It should probably be turn based, or forced microphone, because it would basically be turn based, people standing still whenever they write something.

I'm fine with standing still.

I mean, can you walk and talk at the same time?

Didn't think so.

The amount of times I get killed because I'm busy arguing with random people I will never see again is too damn high.
Even once would be too much, but it happened more than once already.
If nobody hates you, you´re doing something wrong. However someone hating you doesn´t make you right
writer22816
Profile Blog Joined September 2008
United States5775 Posts
October 14 2013 03:38 GMT
#82309
On October 14 2013 08:54 FinestHour wrote:
Show nested quote +
On October 14 2013 02:13 Najda wrote:
Although when you start doing radiant vs dire heroes you start running into balance issues.


dire doesnt have enough kawaii girl heroes with kawaii skins that was the only real issue


EternalEnvy should sponsor somebody to make these anime girl hero mods. First Saber juggernaut and then Misaka Mikoto storm spirit lmao. My prediction is Riza Hawkeye sniper next
8/4/12 never forget, never forgive.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-10-14 03:52:40
October 14 2013 03:49 GMT
#82310
On October 14 2013 01:18 Blitzkrieg0 wrote:
Show nested quote +
On October 14 2013 00:49 teddyoojo wrote:
On October 14 2013 00:22 tauon wrote:
On October 13 2013 22:43 teddyoojo wrote:
what bug

I'm not sure if this has been patched yet, but an old bug on ET was that the natural order aura was being applied before the damage from astral spirit.

it does that. wasnt aware that is a bug tho?


It does not work the same way as dota1 and is on the bugs list. Many consider it a fix to auras and that it should be moved to the intended changes list.

To elaborate a bit, auras in DotA 1 have a fade time of a couple seconds where it will take a short amount of time upon entering an Aura's radius to gain the effect, and upon leaving it to lose it. When the Spirit passes over you, the damage occurs instantly, while it should take a second or so for the aura to apply, meaning the Spirit should not get the aura effect on it's damage.

There are actually some skills which are more consequentially affected though. One of the bigger one's is Slark's regen passive on his ultimate, which is based on the Fountain of Life regen aura. Immediately losing the passive regen upon entering vision, as opposed to having it linger for a couple seconds can be a big deal in chases when enemies are intermittently gaining and losing vision of you.

Personally I disagree with those who consider it an intended change. There are too many skills that are affected too drastically, and many of them could have been coded in a way that did not have the aura fade effect (e.g. Icefrog could have used triggers for Slark's regen the way he did for Heart if he wanted it to avoid aura fade shenanigans), but Icefrog willingly chose to keep that behavior when he didn't have to.
Moderator
Doraemon
Profile Blog Joined January 2010
Australia14949 Posts
October 14 2013 04:37 GMT
#82311
On October 14 2013 12:49 TheYango wrote:
Show nested quote +
On October 14 2013 01:18 Blitzkrieg0 wrote:
On October 14 2013 00:49 teddyoojo wrote:
On October 14 2013 00:22 tauon wrote:
On October 13 2013 22:43 teddyoojo wrote:
what bug

I'm not sure if this has been patched yet, but an old bug on ET was that the natural order aura was being applied before the damage from astral spirit.

it does that. wasnt aware that is a bug tho?


It does not work the same way as dota1 and is on the bugs list. Many consider it a fix to auras and that it should be moved to the intended changes list.

There are actually some skills which are more consequentially affected though. One of the bigger one's is Slark's regen passive on his ultimate, which is based on the Fountain of Life regen aura.]


quick question, how come the fountain aura does take a couple of seconds to debuff?
Do yourself a favour and just STFU
rabidch
Profile Joined January 2010
United States20289 Posts
October 14 2013 04:42 GMT
#82312
On October 14 2013 13:37 Doraemon wrote:
Show nested quote +
On October 14 2013 12:49 TheYango wrote:
On October 14 2013 01:18 Blitzkrieg0 wrote:
On October 14 2013 00:49 teddyoojo wrote:
On October 14 2013 00:22 tauon wrote:
On October 13 2013 22:43 teddyoojo wrote:
what bug

I'm not sure if this has been patched yet, but an old bug on ET was that the natural order aura was being applied before the damage from astral spirit.

it does that. wasnt aware that is a bug tho?


It does not work the same way as dota1 and is on the bugs list. Many consider it a fix to auras and that it should be moved to the intended changes list.

There are actually some skills which are more consequentially affected though. One of the bigger one's is Slark's regen passive on his ultimate, which is based on the Fountain of Life regen aura.]


quick question, how come the fountain aura does take a couple of seconds to debuff?

i would guess they dont consider it an aura
LiquidDota StaffOnly a true king can play the King.
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
October 14 2013 07:20 GMT
#82313
I'm really thankful of Valve for making us able to watch tournaments games through the client. Very little to no lag at all and being able to watch the game with your own settings and items is really awesome.
EZ4ENCE
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
October 14 2013 07:31 GMT
#82314
Okay.
So I was playing a game of Anti-Mage and we were winning all through out the whole game.
And then suddenly my whole team dc and my game we recorded as a loss
Is this some kind of bug?

http://dotabuff.com/matches/344185305
Play your best
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
October 14 2013 07:38 GMT
#82315
Don't worry it's just valve killing ESPORTS
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
BlitzerSC
Profile Joined May 2011
Italy8800 Posts
Last Edited: 2013-10-14 08:14:12
October 14 2013 08:11 GMT
#82316
On October 14 2013 10:17 Comeh wrote:
There should be a roleplay mode where you are forced into roleplay comps and have to speak as though you are the hero.


Everytime I pick Zeus I also like to role play him. I scream so much in TS, I think my friends are starting to hate my Zeus picks :D.
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
October 14 2013 08:39 GMT
#82317
On October 14 2013 17:11 BlitzerSC wrote:
Show nested quote +
On October 14 2013 10:17 Comeh wrote:
There should be a roleplay mode where you are forced into roleplay comps and have to speak as though you are the hero.


Everytime I pick Zeus I also like to role play him. I scream so much in TS, I think my friends are starting to hate my Zeus picks :D.

Thank you Zeus!
But our princess is in another castle!
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
October 14 2013 08:49 GMT
#82318
AM roleplayers gets on my nerves.
Emnjay808
Profile Blog Joined September 2011
United States10666 Posts
October 14 2013 08:51 GMT
#82319
funny you guys talking about RPing. I had a SK in my game that kept talking like he was a lord or something. quite hilarious actually.
Skol
-Celestial-
Profile Joined September 2011
United Kingdom3867 Posts
Last Edited: 2013-10-14 10:45:09
October 14 2013 10:28 GMT
#82320
On October 14 2013 10:17 Comeh wrote:
There should be a roleplay mode where you are forced into roleplay comps and have to speak as though you are the hero.


Done this and seen this done a few times. One time was this whole romance thing between Gondar and Lanaya. Another time I was on Leoric making these grand announcements and proclamations IN ALLCAPS.

And, of course, Axe is always fun.

Plus the stereotypical: "Hey, Invoker? MAGIC SUCKS!" on AM if there's one on the other team.
"Protoss simultaneously feels unbeatably strong and unwinnably weak." - kcdc
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