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General Discussion - Page 4115

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
October 13 2013 13:43 GMT
#82281
what bug
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
Faruko
Profile Joined April 2013
Chile34173 Posts
Last Edited: 2013-10-13 13:50:37
October 13 2013 13:48 GMT
#82282
I think ET its strong now, but mostly because no pro team has found a way (that should show other teams) how to really counter him besides some counter-pick, which IMO should be ranged heroes with good escape (So Spirit becomes a non factor), like Queen of Pain or maybe Puck

Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
Acritter
Profile Joined August 2010
Syria7637 Posts
Last Edited: 2013-10-13 14:41:32
October 13 2013 14:39 GMT
#82283
I'm of the opinion that ET is very, VERY close to being broken. I think people haven't figured out how to fully abuse his potential rather than that people haven't figured out how to handle him.

Then again, on the other hand, we might start seeing illusion tech to counteract (steal) his Natural Order. DS wall, Morphling Replicate, SD Disruption. Maybe these will become the counterpicks. On the other hand, he could also be considered weak to various kinds of lockdown early on, because they prevent him from running up and whacking things.

On October 13 2013 22:48 Faruko wrote:
I think ET its strong now, but mostly because no pro team has found a way (that should show other teams) how to really counter him besides some counter-pick, which IMO should be ranged heroes with good escape (So Spirit becomes a non factor), like Queen of Pain or maybe Puck


That's a cool idea, but I'm not sure it holds up. All three of those heroes take a LOT of harass in midlane from the Spirit, and so all they can do is... not die. I don't think that's the solution. Bulky heroes would probably have a better shot at mid.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Faruko
Profile Joined April 2013
Chile34173 Posts
October 13 2013 14:55 GMT
#82284
On October 13 2013 23:39 Acritter wrote:
I'm of the opinion that ET is very, VERY close to being broken. I think people haven't figured out how to fully abuse his potential rather than that people haven't figured out how to handle him.

Then again, on the other hand, we might start seeing illusion tech to counteract (steal) his Natural Order. DS wall, Morphling Replicate, SD Disruption. Maybe these will become the counterpicks. On the other hand, he could also be considered weak to various kinds of lockdown early on, because they prevent him from running up and whacking things.

Show nested quote +
On October 13 2013 22:48 Faruko wrote:
I think ET its strong now, but mostly because no pro team has found a way (that should show other teams) how to really counter him besides some counter-pick, which IMO should be ranged heroes with good escape (So Spirit becomes a non factor), like Queen of Pain or maybe Puck


That's a cool idea, but I'm not sure it holds up. All three of those heroes take a LOT of harass in midlane from the Spirit, and so all they can do is... not die. I don't think that's the solution. Bulky heroes would probably have a better shot at mid.


Yeah maybe those 2 are quite squishy for it, but thething about Ranged Heroes with escape makes his aura and spirit a less factor because of the short radius of both (i think 275 ?)... Im trying to think about a non-squishy ranged hero with escape, but cant think of any one
Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
Acritter
Profile Joined August 2010
Syria7637 Posts
October 13 2013 14:59 GMT
#82285
On October 13 2013 23:55 Faruko wrote:
Show nested quote +
On October 13 2013 23:39 Acritter wrote:
I'm of the opinion that ET is very, VERY close to being broken. I think people haven't figured out how to fully abuse his potential rather than that people haven't figured out how to handle him.

Then again, on the other hand, we might start seeing illusion tech to counteract (steal) his Natural Order. DS wall, Morphling Replicate, SD Disruption. Maybe these will become the counterpicks. On the other hand, he could also be considered weak to various kinds of lockdown early on, because they prevent him from running up and whacking things.

On October 13 2013 22:48 Faruko wrote:
I think ET its strong now, but mostly because no pro team has found a way (that should show other teams) how to really counter him besides some counter-pick, which IMO should be ranged heroes with good escape (So Spirit becomes a non factor), like Queen of Pain or maybe Puck


That's a cool idea, but I'm not sure it holds up. All three of those heroes take a LOT of harass in midlane from the Spirit, and so all they can do is... not die. I don't think that's the solution. Bulky heroes would probably have a better shot at mid.


Yeah maybe those 2 are quite squishy for it, but thething about Ranged Heroes with escape makes his aura and spirit a less factor because of the short radius of both (i think 275 ?)... Im trying to think about a non-squishy ranged hero with escape, but cant think of any one

Well, the issue with it is that none of it really addresses the core issues of the hero. He's practically a guaranteed win on midlane, as you can't really shut him down while he's bottlecrowing, and he's going to harass you no matter what with that speedy Spirit. The make-or-break point is the midgame, where you need to make sure his rotations don't start the game spiraling out of control. I believe the solution to that is solid defensive disables, which can stop him running after you and killing you.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
SkelA
Profile Blog Joined January 2007
Macedonia13090 Posts
October 13 2013 15:20 GMT
#82286
Holy crap just played a 75 min game with ck and wisp . Its been a while after i had 60++ min game.
Stork and KHAN fan till 2012 ...
tauon
Profile Blog Joined January 2012
Australia1278 Posts
October 13 2013 15:22 GMT
#82287
On October 13 2013 22:43 teddyoojo wrote:
what bug

I'm not sure if this has been patched yet, but an old bug on ET was that the natural order aura was being applied before the damage from astral spirit.
Road to 6sange
BlitzerSC
Profile Joined May 2011
Italy8800 Posts
October 13 2013 15:25 GMT
#82288
http://dev.dota2.com/showthread.php?t=103683

It hasn't been patched yet.
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
October 13 2013 15:49 GMT
#82289
On October 14 2013 00:22 tauon wrote:
Show nested quote +
On October 13 2013 22:43 teddyoojo wrote:
what bug

I'm not sure if this has been patched yet, but an old bug on ET was that the natural order aura was being applied before the damage from astral spirit.

it does that. wasnt aware that is a bug tho?
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
October 13 2013 15:56 GMT
#82290
10 months to go
#roadtoti4
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
October 13 2013 16:18 GMT
#82291
On October 14 2013 00:49 teddyoojo wrote:
Show nested quote +
On October 14 2013 00:22 tauon wrote:
On October 13 2013 22:43 teddyoojo wrote:
what bug

I'm not sure if this has been patched yet, but an old bug on ET was that the natural order aura was being applied before the damage from astral spirit.

it does that. wasnt aware that is a bug tho?


It does not work the same way as dota1 and is on the bugs list. Many consider it a fix to auras and that it should be moved to the intended changes list.
I'll always be your shadow and veil your eyes from states of ain soph aur.
tehh4ck3r
Profile Joined August 2013
Magrathea7086 Posts
October 13 2013 16:55 GMT
#82292
On October 13 2013 23:55 Faruko wrote:
Show nested quote +
On October 13 2013 23:39 Acritter wrote:
I'm of the opinion that ET is very, VERY close to being broken. I think people haven't figured out how to fully abuse his potential rather than that people haven't figured out how to handle him.

Then again, on the other hand, we might start seeing illusion tech to counteract (steal) his Natural Order. DS wall, Morphling Replicate, SD Disruption. Maybe these will become the counterpicks. On the other hand, he could also be considered weak to various kinds of lockdown early on, because they prevent him from running up and whacking things.

On October 13 2013 22:48 Faruko wrote:
I think ET its strong now, but mostly because no pro team has found a way (that should show other teams) how to really counter him besides some counter-pick, which IMO should be ranged heroes with good escape (So Spirit becomes a non factor), like Queen of Pain or maybe Puck


That's a cool idea, but I'm not sure it holds up. All three of those heroes take a LOT of harass in midlane from the Spirit, and so all they can do is... not die. I don't think that's the solution. Bulky heroes would probably have a better shot at mid.


Yeah maybe those 2 are quite squishy for it, but thething about Ranged Heroes with escape makes his aura and spirit a less factor because of the short radius of both (i think 275 ?)... Im trying to think about a non-squishy ranged hero with escape, but cant think of any one


Dark Seer might do decently against him, but he does decently against most heroes.
AdministratorIn those days, spirits were brave, the stakes were high, men were real men, women were real women, and small furry creatures from Alpha Centauri were real small furry creatures from Alpha Centauri.
Faruko
Profile Joined April 2013
Chile34173 Posts
October 13 2013 17:07 GMT
#82293
How cool would be a Radiant vs Dire tournament ? I mean if you are in the Radiant side you get to choose only Radiant Heroes and so with the Dire side lol

It would be like the battle of Good v Evil
Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
October 13 2013 17:07 GMT
#82294
On October 14 2013 02:07 Faruko wrote:
How cool would be a Radiant vs Dire tournament ? I mean if you are in the Radiant side you get to choose only Radiant Heroes and so with the Dire side lol

It would be like the battle of Good v Evil

It would be like pre Captains mode dota!
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
Najda
Profile Joined June 2010
United States3765 Posts
October 13 2013 17:13 GMT
#82295
Although when you start doing radiant vs dire heroes you start running into balance issues.
Grettin
Profile Joined April 2010
42416 Posts
Last Edited: 2013-10-13 18:00:11
October 13 2013 17:59 GMT
#82296
wrong thread
"If I had force-fields in Brood War, I'd never lose." -Bisu
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
Last Edited: 2013-10-13 18:23:40
October 13 2013 18:20 GMT
#82297
I'm strongly considering playing ixdl-o games in lieu of solo queueing. I'm finding pretty much every dota game I play really boring right now. I've always enjoyed ih/ihl formats more anyways. The main reasons to stick to regular mm are the cons of ixdl , the community, somewhat more difficult effort for a game to get going. And no precious hats...

edit - wow, just realized the whole tlih thing. I'm somewhat slow on the uptake I guess?
PHILtheTANK
Profile Joined March 2011
United States1834 Posts
Last Edited: 2013-10-13 23:14:19
October 13 2013 23:11 GMT
#82298
Hmmm was wondering if someone here could give me a hand with something. I seem to have a "deadspot" on my screen(only in Dota) where an area that is basically goes the length of the Radiant hero Icons at the top of the screen and extending down a few inches into the actual game cannot be clicked at all. Like if i drag the selection box starting below the area up into the area it still works there, but I cannot start a click there(right click or left click). It's getting really annoying to try and play the game like this I was wondering if anyone knew anything about this?

Edit:

To clarify this is the unclickable area

+ Show Spoiler +
[image loading]
Jieun <3
Spicy_Curry
Profile Blog Joined March 2011
United States10573 Posts
October 13 2013 23:52 GMT
#82299
On October 14 2013 08:11 PHILtheTANK wrote:
Hmmm was wondering if someone here could give me a hand with something. I seem to have a "deadspot" on my screen(only in Dota) where an area that is basically goes the length of the Radiant hero Icons at the top of the screen and extending down a few inches into the actual game cannot be clicked at all. Like if i drag the selection box starting below the area up into the area it still works there, but I cannot start a click there(right click or left click). It's getting really annoying to try and play the game like this I was wondering if anyone knew anything about this?

Edit:

To clarify this is the unclickable area

+ Show Spoiler +
[image loading]


Do you use any mods? Any console commands?
High Risk Low Reward
FinestHour
Profile Joined August 2010
United States18466 Posts
October 13 2013 23:54 GMT
#82300
On October 14 2013 02:13 Najda wrote:
Although when you start doing radiant vs dire heroes you start running into balance issues.


dire doesnt have enough kawaii girl heroes with kawaii skins that was the only real issue
thug life.                                                       MVP/ex-
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