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General Discussion - Page 3797

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Esoterikk
Profile Blog Joined May 2011
Canada1256 Posts
September 04 2013 18:44 GMT
#75921
I'm actually curious now, Are there any players near the top who haven't played 5+ years? It's crazy to think that similiar games have people who are near the top who recently started (sc2/LoL) obviously they aren't top pros but they are up there. Not sure anything like this exists in Dota.
TheYango
Profile Joined September 2008
United States47024 Posts
September 04 2013 18:44 GMT
#75922
On September 05 2013 02:48 cecek wrote:
Why do you get an early take aim, instead of second level in headshot? Level 1 headshot is just 15 damage, level 2 is 40. That's a huge difference. I find it more important than the extra range in most cases, you still have 550 range, which is not awful, you won't really get bullied by 600 range enemies, I don't think.

Headshot gains 25 damage per rank at 40% chance, which is effectively 10 more damage per shot averaged over a long period of time (which laning typically is).

The per-rank gain is really poor now that the ministun and proc chance don't scale with ranks of the skill. 10 average damage per rank that is self-only and isn't reliable for lasthitting is worse than pretty much every comparable skill.
Moderator
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
Last Edited: 2013-09-04 19:26:00
September 04 2013 18:49 GMT
#75923
I heard someone ask for sniper build, so here is the steam guide that you need!
http://steamcommunity.com/sharedfiles/filedetails/?id=130832145
keep in mind sometimes you can skip ulti until lvl7/8 if you dont have the mana to cast it (while you are busy taking tower with shrapnel, the standard time for a 'pushy lane' of taking down a T1 is before 5mins)

I am addicted to the hero, i played him for 3 games in my limited time of playing dota last week T_T I used to wonder why steve likes that noob hero but now i am addicted to him.

Also this is my sniper gears:
I look like a big squirrel with a big gun in game
[image loading]
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
September 04 2013 19:04 GMT
#75924
Or... you could be FearDarkness and go headshot stat......
Im daed. Follow me @TL_NB
Shaella
Profile Blog Joined January 2013
United States14828 Posts
September 04 2013 19:12 GMT
#75925
Headshot works against pubs, they underestimate your damage, they'll try to close and you'll just blow them up
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
trinxified
Profile Joined December 2010
Canada7774 Posts
September 04 2013 19:19 GMT
#75926
People actually pick Shrapnel that early? I probably do the noob build of maxing headshot and take aim then. I use up all my mana spamming Assassinate instead (not just for last hits, but almost every time off cooldown).

Shrapnel costs too much mana and not that strong early levels, so why not just harass the enemy hero with right clicks? You can technically take the tower down with your Level 3 Take Aim anyway since you out-range the tower...
Comeh
Profile Blog Joined July 2008
United States18919 Posts
September 04 2013 19:23 GMT
#75927
On September 05 2013 04:19 trinxified wrote:
People actually pick Shrapnel that early? I probably do the noob build of maxing headshot and take aim then. I use up all my mana spamming Assassinate instead (not just for last hits, but almost every time off cooldown).

Shrapnel costs too much mana and not that strong early levels, so why not just harass the enemy hero with right clicks? You can technically take the tower down with your Level 3 Take Aim anyway since you out-range the tower...

If you are mid, you can kill the t1 tower pretty early doing nothing but spamming it off CD. Unfortunately, this means you can't use assasinate much, but its funny :D
Its alright for early game teamfights.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
trinxified
Profile Joined December 2010
Canada7774 Posts
September 04 2013 19:30 GMT
#75928
It has terrible damage though? I don't get that...

Deals a total of 120/240/360/480 (40/80/120/160 to buildings) magical damage.

Level 4 is 160 to buildings, but that's like less than 10 right clicks at that point... It's not that great against the enemy mid lane either since it's easy to avoid or get out of radius. I guess what it does is help push the lane so really it's the creeps doing the damage to the tower.

But that also gives your enemy mid hero XP and possible easier time to last hit.
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
Last Edited: 2013-09-04 19:40:24
September 04 2013 19:32 GMT
#75929
There is nothing wrong with playing him either way:
Skipping shrapnel/Maxing headshot is nice for solo mid, somehow if you could get 2-4 headshots in a row+ulti the oppo can be dead or go back base, but of course you are giving up your pushing power for that build. If you went safelane then shrapnel is probably a better investment because T1 tower has no bd protection, with a sobi mask you can harass the tower pretty well (lol) and take it down before 5mins (usually against a solo hardlaner).
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
Comeh
Profile Blog Joined July 2008
United States18919 Posts
September 04 2013 19:32 GMT
#75930
On September 05 2013 04:30 trinxified wrote:
It has terrible damage though? I don't get that...

Deals a total of 120/240/360/480 (40/80/120/160 to buildings) magical damage.

Level 4 is 160 to buildings, but that's like less than 10 right clicks at that point... It's not that great against the enemy mid lane either since it's easy to avoid or get out of radius. I guess what it does is help push the lane so really it's the creeps doing the damage to the tower.

But that also gives your enemy mid hero XP and possible easier time to last hit.

Well the thing about it is that if you are mid (LOL), you can pretty much cast it off CD hitting the tower, and there is nothing the other mid can do about it as long as you have mana.

I'm not saying sniper mid is good or anything, but its kinda funny.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-09-04 19:34:01
September 04 2013 19:32 GMT
#75931
Headshot ranks were more understandable before 6.76 when the proc chance and ministun duration both scaled, so you had the benefit of having more ministun procs. The whole point of that change was making Headshot a better 1-point-wonder skill.

25 damage per rank is really not all that good when you think about it, because it's 10 damage per shot when averaged out, while being unreliable means it doesn't assist lasthitting directly. For a skill point, that's a pretty questionable benefit.

Even if you are not maxing Shrapnel, Take Aim provides greater overall benefit now than maxing Headshot.
Moderator
Comeh
Profile Blog Joined July 2008
United States18919 Posts
September 04 2013 19:35 GMT
#75932
On September 05 2013 04:32 TheYango wrote:
Headshot ranks were more understandable before 6.76 when the proc chance and ministun duration both scaled, so you had the benefit of having more ministun procs.

25 damage per rank is really not all that good when you think about it, because it's 10 damage per shot when averaged out, while being unreliable means it doesn't assist lasthitting directly. For a skill point, that's a pretty questionable benefit.

I think there is some situations where it is okay (where you are getting lot of XP / Min) - suddenly your mini stuns hit 80 damage instead of 15 for every proc, and for the opposing laner that can be very difficult to deal with and would force them out of lane.

While it scales terribly, in situations where you are getting a lot of XP and aren't planning to use shrapnel very often / effectively, I can see the situation where I want to force the other laner out.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
FinestHour
Profile Joined August 2010
United States18466 Posts
September 04 2013 19:35 GMT
#75933
too bad sniper just worse copy of flint beastwood now that guy was a hero
thug life.                                                       MVP/ex-
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-09-04 19:40:15
September 04 2013 19:37 GMT
#75934
On September 05 2013 04:35 Comeh wrote:
I think there is some situations where it is okay (where you are getting lot of XP / Min) - suddenly your mini stuns hit 80 damage instead of 15 for every proc, and for the opposing laner that can be very difficult to deal with and would force them out of lane.

You could do virtually the same thing with Take Aim max--getting 3-4 free autos with a weaker ministun proc is more reliably effective harassment than getting 1 with an 80 damage ministun. Once you have 700+ range it starts becoming really easy to abuse the comparatively short "call for help" range of creeps to get free autoattack harass all the time.
Moderator
Comeh
Profile Blog Joined July 2008
United States18919 Posts
September 04 2013 19:39 GMT
#75935
On September 05 2013 04:37 TheYango wrote:
Show nested quote +
On September 05 2013 04:35 Comeh wrote:
I think there is some situations where it is okay (where you are getting lot of XP / Min) - suddenly your mini stuns hit 80 damage instead of 15 for every proc, and for the opposing laner that can be very difficult to deal with and would force them out of lane.

You could do virtually the same thing with Take Aim max--getting 3-4 free autos with a weaker ministun proc is more reliably effective harassment than getting 1 with an 80 damage ministun.

Probably.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
Last Edited: 2013-09-04 19:42:59
September 04 2013 19:39 GMT
#75936
On September 05 2013 04:30 trinxified wrote:
It has terrible damage though? I don't get that...

Deals a total of 120/240/360/480 (40/80/120/160 to buildings) magical damage.

Level 4 is 160 to buildings, but that's like less than 10 right clicks at that point... It's not that great against the enemy mid lane either since it's easy to avoid or get out of radius. I guess what it does is help push the lane so really it's the creeps doing the damage to the tower.

But that also gives your enemy mid hero XP and possible easier time to last hit.


Don't theorycraft like that..it is about the timing that you use it...

Lvl3/4 shrapnel can kill the whole enemy creep wave during its duration, you do that near the enemy tower and then you shrapnel again with all your creeps hitting it (so 2shrapnels+1.5 your creeps wave+your right click attacks). You are guaranteed to take about at least 30%+ hp of the tower with lvl4 shrapnel if the enemy hero was away from the lane. If he pulled the creeps away, fine, your lvl4 shrapnel+your right hit damage will take at least 250hp (160damage+5 right clicks damage ~ 100; more so with 2 shrapnels).
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
September 04 2013 19:48 GMT
#75937
you guys forgot the insane casting range of that skill... its like 2 screen away from sniper. Given the lack of escape mechanism, its actually a really good skill for sniper to have for teamfight positioning.
Im daed. Follow me @TL_NB
SilverStar
Profile Joined January 2012
Sweden18511 Posts
September 04 2013 20:13 GMT
#75938
On September 05 2013 03:44 Esoterikk wrote:
I'm actually curious now, Are there any players near the top who haven't played 5+ years? It's crazy to think that similiar games have people who are near the top who recently started (sc2/LoL) obviously they aren't top pros but they are up there. Not sure anything like this exists in Dota.

I can't really think of anyone at the top.
BlitzerSC
Profile Joined May 2011
Italy8800 Posts
Last Edited: 2013-09-04 20:22:12
September 04 2013 20:21 GMT
#75939
Aui_2000 maybe ?
Edit: It depends on what you mean with "near the top".
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
September 04 2013 20:24 GMT
#75940
Aui definitely played Dota 1 quite a bit.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
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