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General Discussion - Page 3687

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Yoshi-
Profile Joined October 2008
Germany10227 Posts
August 24 2013 19:27 GMT
#73721
How the fuck should anyone here be able to answer that Question?

Nobody knows, most likely it is just a plain ELO system.
Paperplane
Profile Joined March 2011
Netherlands1823 Posts
Last Edited: 2013-08-24 19:35:44
August 24 2013 19:34 GMT
#73722
On August 25 2013 04:25 trinxified wrote:
Show nested quote +
On August 25 2013 04:19 Firebolt145 wrote:
On August 25 2013 04:12 Kuroeeah wrote:
i thought everyone got to very high when they win a certain amount.

Assuming you're not being sarcastic, nope. Win rate/games played have nothing to do with your MMR.


So what increases this? Wins for sure, but what else? How you lost and how often? Net worth, CS, GPM, XPM, KDA ratio?


I think only the rating of your allies and enemies and win/lose matter.
I vaguely remember valve saying they didn't want to involve things like GPM and KDA etc because it would make nobody want to play support. How the formula works exactly nobody knows because they don't want people to cheat the system.
Grettin
Profile Joined April 2010
42416 Posts
August 24 2013 19:44 GMT
#73723
On August 25 2013 04:22 wuhan_clan wrote:
YES !!!! The -international2012 startup command works again! Yay for beautiful blue background!


wat. the green is the best one so far. Reminds me of Undercity from my WoW times.
"If I had force-fields in Brood War, I'd never lose." -Bisu
hifriend
Profile Blog Joined June 2009
China7935 Posts
Last Edited: 2013-08-24 19:59:36
August 24 2013 19:55 GMT
#73724
nvm belong in qq thread..
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
August 24 2013 19:57 GMT
#73725
On August 25 2013 04:27 Erasme wrote:
Mostly wins. Aka if you win matches that you werent supposed to win, you'll go up. Kinda like sc2 mmr without the bonus pool inflation.

what does this mean? winning against teams that have a higher mmr than you do?
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
August 24 2013 19:58 GMT
#73726
Yes, like in sc2 sometimes you were put against slightly or favored opponent, and you would gain 15+ points instead of 12.
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
SKC
Profile Joined October 2010
Brazil18828 Posts
August 24 2013 19:59 GMT
#73727
On August 25 2013 04:57 Kuroeeah wrote:
Show nested quote +
On August 25 2013 04:27 Erasme wrote:
Mostly wins. Aka if you win matches that you werent supposed to win, you'll go up. Kinda like sc2 mmr without the bonus pool inflation.

what does this mean? winning against teams that have a higher mmr than you do?

Basically that. Like it ussually happens with MMR systems, you should gain more points by winning against teams that are favored against you and lose more points if you lose against teams that you should be able to beat.
Grettin
Profile Joined April 2010
42416 Posts
August 24 2013 20:02 GMT
#73728
On August 25 2013 04:55 hifriend wrote:
nvm belong in qq thread..


everytime a proplayer PL has gone vlads early (Loda in my case for the most part), he/they have lost. Good call!
"If I had force-fields in Brood War, I'd never lose." -Bisu
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
August 24 2013 20:04 GMT
#73729
my biggest problem with some people is how they think getting "very high" means that they're above everyone else like it boosts their ego. they should just eliminate the "skill level" tab all together.
Najda
Profile Joined June 2010
United States3765 Posts
Last Edited: 2013-08-24 20:12:50
August 24 2013 20:08 GMT
#73730
On August 25 2013 04:27 Yoshi- wrote:
How the fuck should anyone here be able to answer that Question?

Nobody knows, most likely it is just a plain ELO system.


We do know a little about it from what they've told us. Your KDA does matter at least in the first few matches for smurf detection, but I have no knowledge of its influence beyond the first few games. I would assume if they track individual performace for the first few games it at least plays a small role later on as well.


On August 25 2013 05:04 Kuroeeah wrote:
my biggest problem with some people is how they think getting "very high" means that they're above everyone else like it boosts their ego. they should just eliminate the "skill level" tab all together.


But they are better than everyone else, just like a master league player is better than the players in the leagues below them. That's sort of the whole point of MMR. Of course it doesn't mean they are infallible, a masters player can still lose to a plat occasionally especially in DotA where there are so many variables.
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
August 24 2013 20:11 GMT
#73731
On August 25 2013 05:02 Grettin wrote:
Show nested quote +
On August 25 2013 04:55 hifriend wrote:
nvm belong in qq thread..


everytime a proplayer PL has gone vlads early (Loda in my case for the most part), he/they have lost. Good call!

It's been a long time since loda lost with vlads on pl. But thats because Alliance doesnt sit on their ass and farm with it
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
Last Edited: 2013-08-24 20:12:13
August 24 2013 20:11 GMT
#73732
there are a few tells to how the mmr system works assuming they're still holding onto the system where you used to be able to reveal your mmr/overall rating and so on through a console command.

the biggest tell is prob when they revealed singsing allegedly being #1 in the world during ti2 even though he had far from the best winrate.
Grettin
Profile Joined April 2010
42416 Posts
August 24 2013 20:12 GMT
#73733
On August 25 2013 05:11 Erasme wrote:
Show nested quote +
On August 25 2013 05:02 Grettin wrote:
On August 25 2013 04:55 hifriend wrote:
nvm belong in qq thread..


everytime a proplayer PL has gone vlads early (Loda in my case for the most part), he/they have lost. Good call!

It's been a long time since loda lost with vlads on pl. But thats because Alliance doesnt sit on their ass and farm with it


I'm sure it has been, but all i remember from pl vlads early is Loda and other carries losing as well as people whining about the item choice. :D
"If I had force-fields in Brood War, I'd never lose." -Bisu
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
August 24 2013 20:13 GMT
#73734
item decision is hard yo, i'm sure we all had games where we lost because of a poor item decision in hindsight
TheEmulator
Profile Blog Joined July 2010
28103 Posts
August 24 2013 20:15 GMT
#73735
I tend to lose games because of not getting bkb. Especially on QOP

Such a no fun item, rather get orchid or sheep.
Administrator
SkelA
Profile Blog Joined January 2007
Macedonia13088 Posts
August 24 2013 20:22 GMT
#73736
I feel like MMR is really good because it puts me with ppl of my skill range. There is nothing worse playing with random friend stacks that are terrible and you lose hard because of them.

Stopped playing with every random friend invites and started playing solo queue all the way, went into very high like in few days.
Stork and KHAN fan till 2012 ...
trinxified
Profile Joined December 2010
Canada7774 Posts
Last Edited: 2013-08-24 20:23:57
August 24 2013 20:23 GMT
#73737
On August 25 2013 05:04 Kuroeeah wrote:
my biggest problem with some people is how they think getting "very high" means that they're above everyone else like it boosts their ego. they should just eliminate the "skill level" tab all together.


Smurf detection? What's this about now? New accounts are being tracked how?
trinxified
Profile Joined December 2010
Canada7774 Posts
August 24 2013 20:24 GMT
#73738
On August 25 2013 05:15 TheEmulator wrote:
I tend to lose games because of not getting bkb. Especially on QOP

Such a no fun item, rather get orchid or sheep.


Lol so true. Seems like that BKB is always an item that you can't go wrong with. But so boring
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
August 24 2013 20:26 GMT
#73739
On August 25 2013 05:15 TheEmulator wrote:
I tend to lose games because of not getting bkb. Especially on QOP

Such a no fun item, rather get orchid or sheep.

the thing about bkb i notice is how in most cases you can never regret it's purchase as long as you're being smart about when to use it. that said, fun > efficiency.

On August 25 2013 05:22 Macedonia wrote:
I don't have an issue with the mm system nearly as much as some other people have although I do wish there was a better incentive aside from battle points to queue for it.


yeah same here. i don't have an issue with the matchmaking system although i wish there was more of an incentive to queue more aside from just battle points.
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
August 24 2013 20:28 GMT
#73740
On August 25 2013 05:23 trinxified wrote:
Show nested quote +
On August 25 2013 05:04 Kuroeeah wrote:
my biggest problem with some people is how they think getting "very high" means that they're above everyone else like it boosts their ego. they should just eliminate the "skill level" tab all together.


Smurf detection? What's this about now? New accounts are being tracked how?

there was a teamliquid interview hotbid had with Erik where he briefly mentioned there was a system in place that detects whether a specific player seems out of place with the bracket he's in.
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