Nobody knows, most likely it is just a plain ELO system.
General Discussion - Page 3687
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Yoshi-
Germany10227 Posts
Nobody knows, most likely it is just a plain ELO system. | ||
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Paperplane
Netherlands1823 Posts
On August 25 2013 04:25 trinxified wrote: So what increases this? Wins for sure, but what else? How you lost and how often? Net worth, CS, GPM, XPM, KDA ratio? I think only the rating of your allies and enemies and win/lose matter. I vaguely remember valve saying they didn't want to involve things like GPM and KDA etc because it would make nobody want to play support. How the formula works exactly nobody knows because they don't want people to cheat the system. | ||
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Grettin
42416 Posts
On August 25 2013 04:22 wuhan_clan wrote: YES !!!! The -international2012 startup command works again! Yay for beautiful blue background! wat. the green is the best one so far. Reminds me of Undercity from my WoW times. ![]() | ||
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hifriend
China7935 Posts
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Kuroeeah
11696 Posts
On August 25 2013 04:27 Erasme wrote: Mostly wins. Aka if you win matches that you werent supposed to win, you'll go up. Kinda like sc2 mmr without the bonus pool inflation. what does this mean? winning against teams that have a higher mmr than you do? | ||
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Erasme
Bahamas15899 Posts
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SKC
Brazil18828 Posts
On August 25 2013 04:57 Kuroeeah wrote: what does this mean? winning against teams that have a higher mmr than you do? Basically that. Like it ussually happens with MMR systems, you should gain more points by winning against teams that are favored against you and lose more points if you lose against teams that you should be able to beat. | ||
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Grettin
42416 Posts
On August 25 2013 04:55 hifriend wrote: nvm belong in qq thread.. everytime a proplayer PL has gone vlads early (Loda in my case for the most part), he/they have lost. Good call! | ||
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Kuroeeah
11696 Posts
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Najda
United States3765 Posts
On August 25 2013 04:27 Yoshi- wrote: How the fuck should anyone here be able to answer that Question? Nobody knows, most likely it is just a plain ELO system. We do know a little about it from what they've told us. Your KDA does matter at least in the first few matches for smurf detection, but I have no knowledge of its influence beyond the first few games. I would assume if they track individual performace for the first few games it at least plays a small role later on as well. On August 25 2013 05:04 Kuroeeah wrote: my biggest problem with some people is how they think getting "very high" means that they're above everyone else like it boosts their ego. they should just eliminate the "skill level" tab all together. But they are better than everyone else, just like a master league player is better than the players in the leagues below them. That's sort of the whole point of MMR. Of course it doesn't mean they are infallible, a masters player can still lose to a plat occasionally especially in DotA where there are so many variables. | ||
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Erasme
Bahamas15899 Posts
On August 25 2013 05:02 Grettin wrote: everytime a proplayer PL has gone vlads early (Loda in my case for the most part), he/they have lost. Good call! It's been a long time since loda lost with vlads on pl. But thats because Alliance doesnt sit on their ass and farm with it | ||
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Kuroeeah
11696 Posts
the biggest tell is prob when they revealed singsing allegedly being #1 in the world during ti2 even though he had far from the best winrate. | ||
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Grettin
42416 Posts
On August 25 2013 05:11 Erasme wrote: It's been a long time since loda lost with vlads on pl. But thats because Alliance doesnt sit on their ass and farm with it I'm sure it has been, but all i remember from pl vlads early is Loda and other carries losing as well as people whining about the item choice. :D | ||
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Kuroeeah
11696 Posts
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TheEmulator
28103 Posts
![]() Such a no fun item, rather get orchid or sheep. | ||
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SkelA
Macedonia13088 Posts
Stopped playing with every random friend invites and started playing solo queue all the way, went into very high like in few days. | ||
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trinxified
Canada7774 Posts
On August 25 2013 05:04 Kuroeeah wrote: my biggest problem with some people is how they think getting "very high" means that they're above everyone else like it boosts their ego. they should just eliminate the "skill level" tab all together. Smurf detection? What's this about now? New accounts are being tracked how? | ||
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trinxified
Canada7774 Posts
On August 25 2013 05:15 TheEmulator wrote: I tend to lose games because of not getting bkb. Especially on QOP ![]() Such a no fun item, rather get orchid or sheep. Lol so true. Seems like that BKB is always an item that you can't go wrong with. But so boring | ||
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Kuroeeah
11696 Posts
On August 25 2013 05:15 TheEmulator wrote: I tend to lose games because of not getting bkb. Especially on QOP ![]() Such a no fun item, rather get orchid or sheep. the thing about bkb i notice is how in most cases you can never regret it's purchase as long as you're being smart about when to use it. that said, fun > efficiency. On August 25 2013 05:22 Macedonia wrote: I don't have an issue with the mm system nearly as much as some other people have although I do wish there was a better incentive aside from battle points to queue for it. yeah same here. i don't have an issue with the matchmaking system although i wish there was more of an incentive to queue more aside from just battle points. | ||
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Kuroeeah
11696 Posts
On August 25 2013 05:23 trinxified wrote: Smurf detection? What's this about now? New accounts are being tracked how? there was a teamliquid interview hotbid had with Erik where he briefly mentioned there was a system in place that detects whether a specific player seems out of place with the bracket he's in. | ||
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