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General Discussion - Page 3301

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
beef42
Profile Blog Joined October 2008
Denmark1037 Posts
July 11 2013 19:20 GMT
#66001
you do it to save someone who's in trouble. you can also mek to save someone who's in trouble, though not as quite as effectively as with swap. swap becomes a drastic measure if it is certain death for the VS.
Aixler
Profile Joined August 2010
Netherlands946 Posts
July 11 2013 19:20 GMT
#66002
Manaboots is a great item on a roaming hero. Even on spirit breaker/mirana etc. Killing heroes usually involves using a lot of spells, so you leave yourself and the hero you are helping with more mana. And it transitions nicely into early pushes where again a lot of mana is used, while manapools are low.

And it gives you enough mana to get mekanism!
teapoted
Profile Joined August 2012
United Kingdom24425 Posts
Last Edited: 2013-07-11 19:23:53
July 11 2013 19:23 GMT
#66003
Quantic not attending EMS finals.

Like most boring Lan final line-up in Dota 2 history at the moment.
Once you Goblak...
Mataza
Profile Blog Joined August 2010
Germany5364 Posts
July 11 2013 19:23 GMT
#66004
On July 12 2013 04:15 SKC wrote:
Show nested quote +
On July 12 2013 04:13 beef42 wrote:
On July 12 2013 04:10 SKC wrote:
On July 12 2013 04:07 beef42 wrote:
Well let us leave it at that. I still think Midas is a retarded item for a midgame hero, at least gotten when after ten minutes. About as weird as a midas SF. And Venge is a perfectly fine Mek carrier, what the devil? She have even less manacosts than Potm does. And Arcane boots are perfectly fine on a Potm that's not going damage items anyway such as a Mek Potm.

The issue with Venge as a Mek carrier is how you sometimes suicide yourself to swap a carry out, putting you in a bad position to use Mek effectivelly. But it has nothing to do with her Mana Pool. Something like Veno also has a low mana pool and can carry a Mek if there is no better hero for it.


I would hope the VS player had already popped his mek before resorting to such drastic measures.

You ussually do it when both teams are facing each other, with basically no damage taken on both sides. It's not drastic at all, it's pretty common.

Suicide swap used to be common in professional games, but that is so many ears ago I can't put a number on it.
It's been forever since I've seen a venge do a suicide swap. I hope people don't do that anymore.

Swap is much better in ganking situations where ideally no one in your team has to die.
If nobody hates you, you´re doing something wrong. However someone hating you doesn´t make you right
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
July 11 2013 19:48 GMT
#66005
On July 12 2013 04:20 Aixler wrote:
Manaboots is a great item on a roaming hero. Even on spirit breaker/mirana etc. Killing heroes usually involves using a lot of spells, so you leave yourself and the hero you are helping with more mana. And it transitions nicely into early pushes where again a lot of mana is used, while manapools are low.

And it gives you enough mana to get mekanism!

i'd say its objectively bad on spirit breaker, if you are ganking enough you need arcane boots on SB, you should probably just buy drums with all the money you've earned
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
July 11 2013 19:52 GMT
#66006
Personally I'm in for either buffing Mirana's base damage or redesigning her arrow without straight buffing it. Maybe faster travel time but stun shorter?

I don't think Mirana should receive buffs both to her weak laning (base damage) and her as a roamer (which is decent imo). Just design her in a way to make her roam a little bit more reliably with arrow ganks.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
July 11 2013 19:55 GMT
#66007
On July 12 2013 04:52 Kuroeeah wrote:
Personally I'm in for either buffing Mirana's base damage or redesigning her arrow without straight buffing it. Maybe faster travel time but stun shorter?

I don't think Mirana should receive buffs both to her weak laning (base damage) and her as a roamer (which is decent imo). Just design her in a way to make her roam a little bit more reliably with arrow ganks.

honestly mirana is fine. if she gets anything, i'd give her a bit faster of a projectile speed on her attack
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
July 11 2013 20:00 GMT
#66008
With the new skeleton king, do you still get stats for the first 6 levels or what? How do you build him now?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
July 11 2013 20:03 GMT
#66009
Stats on SK? What is this madness?

The new skill is a must get, 30 mana for 20% of hp is INSANE all game, get it at level 2 always, further skilling game dependent and highly subjective too
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
Shaella
Profile Blog Joined January 2013
United States14828 Posts
July 11 2013 20:05 GMT
#66010
mirana is fine
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
beef42
Profile Blog Joined October 2008
Denmark1037 Posts
July 11 2013 20:08 GMT
#66011
I wouldn't mind them bumping up her attack to like WR-tier so she wouldn't be such a pushover as a mid hero.
Mataza
Profile Blog Joined August 2010
Germany5364 Posts
Last Edited: 2013-07-11 20:15:12
July 11 2013 20:14 GMT
#66012
Sk is iffy imho. His hp steal is quite good, but he lacks good form of gap closing and dps.
If there was a mixture of both in one item, like a rod of atos with dps instead hp/mana, that would be SKs item.

But there is no such thing. If I ahd to play him I would go 1point hellfire bolt, 1 point crit, 1 point lifesteal aura, then crit max, ulti as usual.
The damage hellfire bolt does is negligible for the amount of mana it takes out of his mana pool. If I spent 45% of my mana pool on one spell it better be a golden bullet, not a 2 second stun with crappy damage. It's not even good for stealing kills as half of it is damage over time.
If nobody hates you, you´re doing something wrong. However someone hating you doesn´t make you right
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
July 11 2013 20:15 GMT
#66013
VS was popular when Enigma was a top tier pick and when the meta was centered around carries more than supports so that people didnt give a shit when you trade your life for their carry.

Also her command aura is pretty damn good, it's a mystery to me why aura strats aren't being utilized still. I mean I know teams toyed with aura stacks but there must have been a huge flaw to why we didnt see it much of it in competitive play.
Mataza
Profile Blog Joined August 2010
Germany5364 Posts
July 11 2013 20:16 GMT
#66014
On July 12 2013 05:15 Kuroeeah wrote:
VS was popular when Enigma was a top tier pick and when the meta was centered around carries more than supports so that people didnt give a shit when you trade your life for their carry.

Also her command aura is pretty damn good, it's a mystery to me why aura strats aren't being utilized still. I mean I know teams toyed with aura stacks but there must have been a huge flaw to why we didnt see it much of it in competitive play.

It's because damage auras only apply to your base damage and stat bonuses. The really good damage items all give flat damage, like MKB and Daedalus. Even Butterfly gives half agi and half flat damage.
If nobody hates you, you´re doing something wrong. However someone hating you doesn´t make you right
cilinder007
Profile Joined August 2010
Slovenia7251 Posts
July 11 2013 20:18 GMT
#66015
On July 12 2013 05:15 Kuroeeah wrote:
VS was popular when Enigma was a top tier pick and when the meta was centered around carries more than supports so that people didnt give a shit when you trade your life for their carry.

Also her command aura is pretty damn good, it's a mystery to me why aura strats aren't being utilized still. I mean I know teams toyed with aura stacks but there must have been a huge flaw to why we didnt see it much of it in competitive play.

the new ban system kind of makes it harder to draft a auro lineup without them noticing and banning the key heros
Slomo
Profile Joined November 2010
Germany7198 Posts
July 11 2013 20:19 GMT
#66016
On July 12 2013 05:15 Kuroeeah wrote:
Also her command aura is pretty damn good, it's a mystery to me why aura strats aren't being utilized still. I mean I know teams toyed with aura stacks but there must have been a huge flaw to why we didnt see it much of it in competitive play.

Its because there are no visual shinys for auras.
RIP DOUBLE TI OG | #18 never forget
beef42
Profile Blog Joined October 2008
Denmark1037 Posts
July 11 2013 20:22 GMT
#66017
On July 12 2013 05:15 Kuroeeah wrote:
VS was popular when Enigma was a top tier pick and when the meta was centered around carries more than supports so that people didnt give a shit when you trade your life for their carry.

Also her command aura is pretty damn good, it's a mystery to me why aura strats aren't being utilized still. I mean I know teams toyed with aura stacks but there must have been a huge flaw to why we didnt see it much of it in competitive play.


Because they're pretty easy to see coming in the draft and thus shut down and because they generally can't assemble competitive lanes.

I don't think them not working with damage items matters much because the entire idea with such a strategy is to just 5man after ten minutes and get rax or lose.
Emnjay808
Profile Blog Joined September 2011
United States10666 Posts
July 11 2013 20:23 GMT
#66018
Does Skeleton King's Mortal Strike steal 20% of your current HP or 20% of your total HP pool. Ive always been confused about this.
Skol
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2013-07-11 20:27:44
July 11 2013 20:27 GMT
#66019
max hp
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
July 11 2013 20:33 GMT
#66020
On July 12 2013 05:23 Emnjay808 wrote:
Does Skeleton King's Mortal Strike steal 20% of your current HP or 20% of your total HP pool. Ive always been confused about this.

steals 20% of max hp as hp removal and then returns it after the duration. even if the target is dead.
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