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General Discussion - Page 2867

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
TheYango
Profile Joined September 2008
United States47024 Posts
May 18 2013 19:22 GMT
#57321
I mean sometimes you play a hero because you want to play a hero. Midgame Medusa is probably still worse than other heroes with how the game is played right now, but I don't think there's anything wrong with the idea that someone just likes the hero and wants to play it.
Moderator
FinestHour
Profile Joined August 2010
United States18466 Posts
May 18 2013 19:27 GMT
#57322
ur all worse then shikfontyo
thug life.                                                       MVP/ex-
CuddlyCuteKitten
Profile Joined January 2004
Sweden2889 Posts
May 18 2013 19:44 GMT
#57323
On May 19 2013 04:19 r.Evo wrote:
Show nested quote +
On May 19 2013 04:14 Numy wrote:
The question isn't if you can make her ok in this situation it's why on earth would you pick her to be ok mid game instead of just picking someone vastly stronger and almost every period in the game.

Same reason why you build "midgame items" on a Luna or PL. You have better teamfighting when it matters but you still have the option to farm it out and abuse that you scale so damn well.


Isnt Luna one of the best midgame carries there are? Seems like a shame to not go full on midgame with her because she will wreck any harder carry who just gets items to farm.
PL I agree more on but its really only drums that are built for midgame either way, and its so damn op it doesnt even matter.
Unity, support, family, and kneecapping bitches.
SKC
Profile Joined October 2010
Brazil18828 Posts
Last Edited: 2013-05-18 19:54:19
May 18 2013 19:52 GMT
#57324
Midgame builds for Luna and PL are the standard. Lategame builds would be something like PL going Radiance. I'm not sure what you can do to fight faster than Drums + Diffusal. It really isn't the same as forcing a carry that doesn't work well midgame into the role. You can do it if you feel like it, but you can also build Dagon + EB on anyone if you feel like it.
TheYango
Profile Joined September 2008
United States47024 Posts
May 18 2013 19:54 GMT
#57325
Drums Yasha but it's somewhat weaker and not that much earlier.
Moderator
SKC
Profile Joined October 2010
Brazil18828 Posts
May 18 2013 19:56 GMT
#57326
On May 19 2013 04:54 TheYango wrote:
Drums Yasha but it's somewhat weaker and not that much earlier.

I feel that build is ussualy done if you want to fight later than if you rush diffusal. It's not uncommon to see it, but not to fight early. 1000g for a difusal just does so much more in a fight.
maru~
Profile Joined February 2013
2345 Posts
May 18 2013 20:03 GMT
#57327
Dusa with stats + shield build and midgame-oriented items is super tanky and deals okayish dps come midgame.
Tyrran
Profile Blog Joined January 2010
France777 Posts
May 18 2013 20:06 GMT
#57328
On May 19 2013 05:03 maru~ wrote:
Dusa with stats + shield build and midgame-oriented items is super tanky and deals okayish dps come midgame.


Snake does a LOT of damage in midgame teamfigths (up to 1950 total damage if all 6 jump hits) , seems a shame to skip it if going for a midgame build.
Against stupidity the gods themselves contend in vain.
BlitzerSC
Profile Joined May 2011
Italy8800 Posts
May 18 2013 20:15 GMT
#57329
What have I done...
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
Last Edited: 2013-05-18 20:18:04
May 18 2013 20:15 GMT
#57330
I mainly think it might be worth trying out because of the Arcane Boots + Mana Shield interaction. If your team has 3 arcane boots and you can coordinate it during teamfights to use them as heals for her, that's gotta be a huge EHP boost, even if the mana shield applies before armor/magic resistances.

e: Mana shield + stats is awful, come on... Why would you turn your hero into a ranged creep on purpose?
super gg
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
May 18 2013 20:20 GMT
#57331
So to change topic, what's the best way to build Sniper?

I allmost hate asking that question, as I am sure it's very situational.
I just tried phase -> wand -> bracer -> maelstrom -> shadowblade -> drums -> manta
it worked out well but we were smashing them too hard for the game to be a good measure stick
In the woods, there lurks..
Sherlock-Canada
Profile Joined June 2012
Canada269 Posts
May 18 2013 20:23 GMT
#57332
On May 19 2013 03:56 CuddlyCuteKitten wrote:
Drums and aquila just seem like such good items on medusa so it would be really tempting to get them before linkens. Although treads seems much better than phaseboots.


I've heard of guys who get Mekanism on Medusa because it ends up being more gold-efficient stats than Linken's.
maru~
Profile Joined February 2013
2345 Posts
Last Edited: 2013-05-18 21:07:13
May 18 2013 20:25 GMT
#57333
On May 19 2013 05:06 Tyrran wrote:
Show nested quote +
On May 19 2013 05:03 maru~ wrote:
Dusa with stats + shield build and midgame-oriented items is super tanky and deals okayish dps come midgame.


Snake does a LOT of damage in midgame teamfigths (up to 1950 total damage if all 6 jump hits) , seems a shame to skip it if going for a midgame build.

Snake won't hit that many heroes usually though.

You also lose quite a bit if you go for Snake build, don't forget that you are still the carry. The problem is that if you go for Snake, you either max it with stats which delays Shield and Splitshot, or you go Snake+Shield in which case you don't have the early stats which means your Shield will be weaker, you'll be easier to gank and have weaker lh, while also not having the stats later on in the fights. Shield stats on the other hand makes you really tanky from very early in the game, is very good against harass and allows to trade hits easily etc.

Stats are quite underrated. But there are reasons why for example many Gyro players go for 4-1-4 or even 1-1-4 (or maybe even 1-0-4) builds.

On May 19 2013 05:15 cecek wrote:
e: Mana shield + stats is awful, come on... Why would you turn your hero into a ranged creep on purpose?

Why would you skill a mediocre nuke (unless it hits a lot of heroes) which does you more bad than good if it hits less than 3 heroes instead of stats which are fantastic on Dusa because she is one of the few heroes where all 3 stats are of utmost importance and which boost her early and midgame?
CuddlyCuteKitten
Profile Joined January 2004
Sweden2889 Posts
May 18 2013 20:26 GMT
#57334
On May 19 2013 04:52 SKC wrote:
Midgame builds for Luna and PL are the standard. Lategame builds would be something like PL going Radiance. I'm not sure what you can do to fight faster than Drums + Diffusal. It really isn't the same as forcing a carry that doesn't work well midgame into the role. You can do it if you feel like it, but you can also build Dagon + EB on anyone if you feel like it.


How much more effective is a radiance on a PL instead of just going yasha diffusal rush.

Is the plan to just get a farming item then get on with your build so you get +1 radiance burn on top... Seems a bit excessive.
And why not midas instead if you have freefarm?
Unity, support, family, and kneecapping bitches.
r.Evo
Profile Joined August 2006
Germany14081 Posts
May 18 2013 20:31 GMT
#57335
On May 19 2013 05:26 CuddlyCuteKitten wrote:
Show nested quote +
On May 19 2013 04:52 SKC wrote:
Midgame builds for Luna and PL are the standard. Lategame builds would be something like PL going Radiance. I'm not sure what you can do to fight faster than Drums + Diffusal. It really isn't the same as forcing a carry that doesn't work well midgame into the role. You can do it if you feel like it, but you can also build Dagon + EB on anyone if you feel like it.


How much more effective is a radiance on a PL instead of just going yasha diffusal rush.

Is the plan to just get a farming item then get on with your build so you get +1 radiance burn on top... Seems a bit excessive.
And why not midas instead if you have freefarm?

The whole reason why Radiance isn't played on him anymore is because the benefits from Diffusal builds in fighting power outweigh the slight advantage of farming a bit faster early on, so, yeah. That's your answer right there. =D
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Shaella
Profile Blog Joined January 2013
United States14828 Posts
May 18 2013 21:01 GMT
#57336
On May 19 2013 05:31 r.Evo wrote:
Show nested quote +
On May 19 2013 05:26 CuddlyCuteKitten wrote:
On May 19 2013 04:52 SKC wrote:
Midgame builds for Luna and PL are the standard. Lategame builds would be something like PL going Radiance. I'm not sure what you can do to fight faster than Drums + Diffusal. It really isn't the same as forcing a carry that doesn't work well midgame into the role. You can do it if you feel like it, but you can also build Dagon + EB on anyone if you feel like it.


How much more effective is a radiance on a PL instead of just going yasha diffusal rush.

Is the plan to just get a farming item then get on with your build so you get +1 radiance burn on top... Seems a bit excessive.
And why not midas instead if you have freefarm?

The whole reason why Radiance isn't played on him anymore is because the benefits from Diffusal builds in fighting power outweigh the slight advantage of farming a bit faster early on, so, yeah. That's your answer right there. =D

Radiance PL is still pretty strong, but its an entirely different style of playing the hero

Honestly, as far as illusion heros go, i feel like the best radiance carrier is Siren
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
Klonere
Profile Blog Joined December 2010
Ireland4123 Posts
May 18 2013 21:02 GMT
#57337
idk radiance is completely irrelevant in todays games

Shaella
Profile Blog Joined January 2013
United States14828 Posts
May 18 2013 21:05 GMT
#57338
It could use a buff, yeah
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
CuddlyCuteKitten
Profile Joined January 2004
Sweden2889 Posts
May 18 2013 21:10 GMT
#57339
On May 19 2013 05:20 Iplaythings wrote:
So to change topic, what's the best way to build Sniper?

I allmost hate asking that question, as I am sure it's very situational.
I just tried phase -> wand -> bracer -> maelstrom -> shadowblade -> drums -> manta
it worked out well but we were smashing them too hard for the game to be a good measure stick


Most people go wraithband for higher basedamage and then treads into shadowblade for an escape.
If you max shrapnel for zoning aquila would probably be good.

But to be honest as sniper you just want as many damage items as possible. Screw drums just go dps.

A competent team will gank you and if you have shadowblade they have dust. Its good in pubs tho. If you have a llinebacker lineup around you so you can go full dps you are gold tho. Go stuff like mkb, deadalus, desolator and even mom.
Unity, support, family, and kneecapping bitches.
TheYango
Profile Joined September 2008
United States47024 Posts
May 18 2013 21:35 GMT
#57340
On May 19 2013 06:05 Shaella wrote:
It could use a buff, yeah

I don't agree with that.

I don't think it's a good idea to buff things that are just out of style because they don't fit the current trends of how the game is played. Because that inevitably changes. Radiance was totally fine in 6.74, and even early 6.75 on certain heroes. The item is fine, it's just the pace of the game is too fast for it right this moment. But if the general pace of the game changes a few versions from now do you just revert your unnecessary buff that was just a reaction to current playstyles and not to a legitimate weakness of the item?
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