General Discussion - Page 2867
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TheYango
United States47024 Posts
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FinestHour
United States18466 Posts
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CuddlyCuteKitten
Sweden2889 Posts
On May 19 2013 04:19 r.Evo wrote: Same reason why you build "midgame items" on a Luna or PL. You have better teamfighting when it matters but you still have the option to farm it out and abuse that you scale so damn well. Isnt Luna one of the best midgame carries there are? Seems like a shame to not go full on midgame with her because she will wreck any harder carry who just gets items to farm. PL I agree more on but its really only drums that are built for midgame either way, and its so damn op it doesnt even matter. | ||
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SKC
Brazil18828 Posts
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TheYango
United States47024 Posts
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SKC
Brazil18828 Posts
On May 19 2013 04:54 TheYango wrote: Drums Yasha but it's somewhat weaker and not that much earlier. I feel that build is ussualy done if you want to fight later than if you rush diffusal. It's not uncommon to see it, but not to fight early. 1000g for a difusal just does so much more in a fight. | ||
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maru~
2345 Posts
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Tyrran
France777 Posts
On May 19 2013 05:03 maru~ wrote: Dusa with stats + shield build and midgame-oriented items is super tanky and deals okayish dps come midgame. Snake does a LOT of damage in midgame teamfigths (up to 1950 total damage if all 6 jump hits) , seems a shame to skip it if going for a midgame build. | ||
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BlitzerSC
Italy8800 Posts
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cecek
Czech Republic18921 Posts
e: Mana shield + stats is awful, come on... Why would you turn your hero into a ranged creep on purpose? | ||
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Iplaythings
Denmark9110 Posts
I allmost hate asking that question, as I am sure it's very situational. I just tried phase -> wand -> bracer -> maelstrom -> shadowblade -> drums -> manta it worked out well but we were smashing them too hard for the game to be a good measure stick | ||
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Sherlock-Canada
Canada269 Posts
On May 19 2013 03:56 CuddlyCuteKitten wrote: Drums and aquila just seem like such good items on medusa so it would be really tempting to get them before linkens. Although treads seems much better than phaseboots. I've heard of guys who get Mekanism on Medusa because it ends up being more gold-efficient stats than Linken's. | ||
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maru~
2345 Posts
On May 19 2013 05:06 Tyrran wrote: Snake does a LOT of damage in midgame teamfigths (up to 1950 total damage if all 6 jump hits) , seems a shame to skip it if going for a midgame build. Snake won't hit that many heroes usually though. You also lose quite a bit if you go for Snake build, don't forget that you are still the carry. The problem is that if you go for Snake, you either max it with stats which delays Shield and Splitshot, or you go Snake+Shield in which case you don't have the early stats which means your Shield will be weaker, you'll be easier to gank and have weaker lh, while also not having the stats later on in the fights. Shield stats on the other hand makes you really tanky from very early in the game, is very good against harass and allows to trade hits easily etc. Stats are quite underrated. But there are reasons why for example many Gyro players go for 4-1-4 or even 1-1-4 (or maybe even 1-0-4) builds. On May 19 2013 05:15 cecek wrote: e: Mana shield + stats is awful, come on... Why would you turn your hero into a ranged creep on purpose? Why would you skill a mediocre nuke (unless it hits a lot of heroes) which does you more bad than good if it hits less than 3 heroes instead of stats which are fantastic on Dusa because she is one of the few heroes where all 3 stats are of utmost importance and which boost her early and midgame? | ||
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CuddlyCuteKitten
Sweden2889 Posts
On May 19 2013 04:52 SKC wrote: Midgame builds for Luna and PL are the standard. Lategame builds would be something like PL going Radiance. I'm not sure what you can do to fight faster than Drums + Diffusal. It really isn't the same as forcing a carry that doesn't work well midgame into the role. You can do it if you feel like it, but you can also build Dagon + EB on anyone if you feel like it. How much more effective is a radiance on a PL instead of just going yasha diffusal rush. Is the plan to just get a farming item then get on with your build so you get +1 radiance burn on top... Seems a bit excessive. And why not midas instead if you have freefarm? | ||
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r.Evo
Germany14081 Posts
On May 19 2013 05:26 CuddlyCuteKitten wrote: How much more effective is a radiance on a PL instead of just going yasha diffusal rush. Is the plan to just get a farming item then get on with your build so you get +1 radiance burn on top... Seems a bit excessive. And why not midas instead if you have freefarm? The whole reason why Radiance isn't played on him anymore is because the benefits from Diffusal builds in fighting power outweigh the slight advantage of farming a bit faster early on, so, yeah. That's your answer right there. =D | ||
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Shaella
United States14828 Posts
On May 19 2013 05:31 r.Evo wrote: The whole reason why Radiance isn't played on him anymore is because the benefits from Diffusal builds in fighting power outweigh the slight advantage of farming a bit faster early on, so, yeah. That's your answer right there. =D Radiance PL is still pretty strong, but its an entirely different style of playing the hero Honestly, as far as illusion heros go, i feel like the best radiance carrier is Siren | ||
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Klonere
Ireland4123 Posts
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Shaella
United States14828 Posts
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CuddlyCuteKitten
Sweden2889 Posts
On May 19 2013 05:20 Iplaythings wrote: So to change topic, what's the best way to build Sniper? I allmost hate asking that question, as I am sure it's very situational. I just tried phase -> wand -> bracer -> maelstrom -> shadowblade -> drums -> manta it worked out well but we were smashing them too hard for the game to be a good measure stick Most people go wraithband for higher basedamage and then treads into shadowblade for an escape. If you max shrapnel for zoning aquila would probably be good. But to be honest as sniper you just want as many damage items as possible. Screw drums just go dps. A competent team will gank you and if you have shadowblade they have dust. Its good in pubs tho. If you have a llinebacker lineup around you so you can go full dps you are gold tho. Go stuff like mkb, deadalus, desolator and even mom. | ||
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TheYango
United States47024 Posts
On May 19 2013 06:05 Shaella wrote: It could use a buff, yeah I don't agree with that. I don't think it's a good idea to buff things that are just out of style because they don't fit the current trends of how the game is played. Because that inevitably changes. Radiance was totally fine in 6.74, and even early 6.75 on certain heroes. The item is fine, it's just the pace of the game is too fast for it right this moment. But if the general pace of the game changes a few versions from now do you just revert your unnecessary buff that was just a reaction to current playstyles and not to a legitimate weakness of the item? | ||
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