General Discussion - Page 1809
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Firebolt145
Lalalaland34505 Posts
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PassiveAce
United States18076 Posts
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cecek
Czech Republic18921 Posts
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TheYango
United States47024 Posts
On January 07 2013 10:54 PassiveAce wrote: 260 hp 130 mana damage in very reasonable aoe? not bad at all imo. That's the absolute minimum assuming everyone casts the moment they come out of Global Silence. It's not at all unrealistic to see it do the full 390 damage + 195 mana drain on at least a couple targets. As Firebolt said, it also combos with Last Word. | ||
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SilverStar
Sweden18511 Posts
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Kipsate
Netherlands45349 Posts
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SilverStar
Sweden18511 Posts
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blahz0r
3030 Posts
On January 07 2013 11:02 cecek wrote: I'm not gonna argue with you guys, if you think curse of the silent is a good teamfight spell, I'm gonna leave you at that. ? At least put up a decent example of when it could be bad or good, you never go through any effort of doing so as it has been shown in your previous posts regarding similar discussions. Curse of the Silent can be used to punish the other team for poking with spells and having nothing to follow up with after or force them to use high cost spells that would reduce their ability to actually fight when forced to. I wouldn't say it's a good teamfight spell but it can be very useful situational and depending on how your team positions before and/or during an engagement. | ||
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trinxified
Canada7774 Posts
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Nub4ever
Canada1981 Posts
As for a teamfight spell, yeah it's mediocre at best. In the midst of fights they tend to just be removed instantly or near instantly through regular needed casts. Though it can be used to get in some dmg here and there on certain heroes or retreating enemies. | ||
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Cocacooh
Norway1510 Posts
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Firebolt145
Lalalaland34505 Posts
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TheYango
United States47024 Posts
On January 07 2013 13:22 Firebolt145 wrote: BKB says fuck you to that He Global Silences you twice. BKB only removes one of them. I guess some combination of BKB, Manta, and Diffusal would do it. | ||
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Firebolt145
Lalalaland34505 Posts
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blahz0r
3030 Posts
On January 07 2013 13:40 Firebolt145 wrote: Oh, does silence go through bkb if you've popped bkb already? Did not know that. Yes. Treant's Overgrowth works the same way. =x | ||
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Firebolt145
Lalalaland34505 Posts
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trinxified
Canada7774 Posts
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TheEmulator
28102 Posts
On January 07 2013 14:47 trinxified wrote: Lol just won a game where it was 22-46 hero score. I was on the 22 kill score team. lol, that is what happens when you go around 5 man ganking, instead of farming. | ||
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BurningSera
Ireland19621 Posts
On January 07 2013 10:51 cecek wrote: "[curse of the silent] is an extremely good nuke in teamfights." TheYango 2013 260 damage over 4 seconds for a level 4 spell when used together with a 140s cooldown ulitmate. So great! I'm sorry, but I have a different definition of extremely good nukes. You missed the core idea behind curse, that sucking mana ability. During laning curse can be an autowin ability for the lane vs many heroes and during teamfight the ability can render 1/2 oppo heroes to be useless with the right combo, especially during early/mid game where some heroes have very tight mana pool (notably those underleveled supports). Maybe i wouldnt call it a 'nuke' but with the new Last word silencer can lock down at least one hero permanently in a team fight with the right combo at the right timing. For whatever reason silencer is mostly seen as a support hero in EU/US -_- He hits so damn hard if he was given any farm and not to say if he could steal some int in early game then the game is pretty much gg before 10mins. But yeah without a team keeping in mind that they need to help out a silencer from time to time he wouldnt work that well, which is the common case in pubs (not so much in chinese ladder from what i have seen though xD). | ||
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739
Bearded Elder29905 Posts
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